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All Posts by Rhoklaw

All Posts by Rhoklaw

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1803 posts found
The only thing I liked from AC2 was the player generated music, much like LOTRO but less scripted. Then came APB with in-game voice and music which to this day, blows my mind away. Probably the best 3D surround sound mechanic ever devised in an online game.

I probably hate ArcheAge as much as anyone, but if Trion decided to open a server that was pay to play only with no cash shop, I'd come back. As the game is right now, I wouldn't touch it with a cash shop purchased 10 foot pole.

+1000 to The 20 labor cost to read the article comment.

Getting caught Pickpocketing
Originally posted by caetftl
Combat will be much less twitchy with friendly fire... you can't just run around like a maniac swinging or casting wildly in group pvp if friendly fire is involved. 

You've never played Planetside or Planetside 2 :)

I actually enjoy action combat because it's engaging, but I also enjoy tab targeting for the strategic tactics. Overall, both systems are fun in their own way. The only downside is action combat can be manipulated by cheaters. Once you introduce any type of manual aiming, you are guaranteed to introduce cheaters. There isn't a single FPS game that doesn't have them and games like Darkfall are no different.
Seems to me ESO is doing just fine for being a "fiasco" but only those currently playing the game would know. I just hope the 1.6 patch adds enough features to keep everyone busy for a while, at least until a new zone opens up. The game as of right now is definitely improved since beta / launch. As much as I hate F2P games and P2W cash shops, ESO is neither of those ( for now ). Come March 17th, ESO is B2P, not F2P. It's cash shop fluff / cosmetic items that are also bound to character / account are far from being P2W. Maybe ESO is a niche game, who knows, but I'm enjoying it and that is all that matters to me.
Originally posted by vandal5627
Originally posted by Rhoklaw
Originally posted by Distopia
Originally posted by Rhoklaw
 

 

 

 

Boy was I right.  All I see is I this and I that.  Get over  yourself.  lol  Armchair developing at it's finest.

As if your input equates to anything valuable. At least I'm trying to make a point, while you retaliate with a personal attack with little to no rebuttal to the discussion. The point of a discussion is to get several point of views, not to toss around useless insults.

+1 to troll skill for you sir

Originally posted by hail2dathief
Originally posted by yaminsux
Stick with the graphics! It'll be a screening test to keep idiots out.

Gameplay > graphics.

This is laughable...so LOLZ!  WoW is full of morons and has same graphic style.  Actually, this style attracts more idiots as it's intended to run on low grade computers.  The more people the play, the greater the idiot pool becomes.

The thing that i don't like the most with the graphics are the character mods.  The grass and buildings look pretty good in the pic, they're cartoony but somewhat realistic at the same time.  Now, the char on the other hand looks just like WoWish style which i don't like at all.  I understand devs do this so that games can run on low grade computers so that almost anyone can play.  But at the same time this is going to be a niche game, so don't know why they are going this way with the graphics.  Either way I'm gonna check this one out regardless of the art style because game play is more important, just had to point out this terrible reasoning. 

So you're saying low end graphics make an MMO a niche game? Wouldn't making an MMO for high end PCs only more of a niche game? Just saying.

Originally posted by Viper482
Already canceled, haven't logged in since the announcement.

You realize you just canceled a subscription to a game you were paying for that will not change, despite going B2P? So basically, your bold statement is saying. There's really no reason for me to cancel my subscription because the game itself isn't changing, but I know I'll actually be getting more for my money once it goes B2P, so I'm quitting.

Irony at it's finest.

Originally posted by Distopia
Originally posted by Rhoklaw
 

Maybe you should reread my original post where I mention Minecraft, which was made by how many people? One was it? Was he a business major? Nope, a programmer. Sorry my friend. It is possible to create a dream with little to no money. It just takes a little blood, sweat and tears and the heart of a lion, but it can be done. So with that being said. Why is it these gaming companies that do have access to talent and finances still manage to put out some of the most worthless crap over and over? Because it's being managed by suits and designed by monkeys.

Define crap? Can you do that fairly as well as logically without a injected personal perspective?

I define crap in the MMO genre as repetitive or extreme lacking in innovation. You've seen the "clone" term being thrown around a lot as of late and for good reason. Most new MMO's are not innovative, but simply rehashed older MMO's with a new skin and if we're lucky, an engaging story.

Apparently it doesn't take much to produce an MMO anymore except for a huge financial investment, except Minecraft proved that wrong. So my question is this. Why not actually try to create something for the long run instead of spending hundreds of millions on a game only to put it on life support 1-2 years later.

The reason I see a lot of "crap" on the market is because "suits" don't have a heart. They only see $$$ and therefor passion is not one of their strong suits, no pun intended. I actually believe Raph Koster and Brad McQuaid are true visionaries passionate in their industry. Despite Brad's inability to manage a project without fucking it up, he still has passion which to me means more than a successful launch of a game like ArcheAge which turns out, is more fucked up than Vanguard: SoH ever was.

When creating a product, you can one of two ways. You can think like a greedy businessman who cares nothing of reputation or customer satisfaction OR you can create a quality product and provide great customer support because you believe in your product.

When I worked for Best Buy as a sales rep in the computer section, I was told I "HAD" to push their service protection program on potential electronic buyers. I ended up quitting because I don't believe in that practice. If your product is good enough, word of mouth and reputation will speak for itself.

So, that is how I view today's MMO market. A giant cesspool of AAA gaming companies with all kinds of finances and talent at their fingertips, wasted on developing games with the projection of 1-2 year longevity, aka crap. Try making a game that people will want to keep playing, such as EQ or WoW which have 10-15 years under their belt. Make more games like that, but don't do it in a way that simply copies and pastes their ideas. Be creative and fun. Put some friggin passion into your development and stop lying through your teeth about your product and create unwanted hype.

Originally posted by Four0Six
Originally posted by Rhoklaw
Originally posted by Boneserino
Originally posted by Rhoklaw
Originally posted by bmw66

Its just seems lately the currently released MMO market is just lacking something to keep a hold of my interest.  Nothing is just as fresh and exciting as it was 10 yrs ago.

I just unsubbed from WOW for the 3rd and final time.  Treadmill is a treadmill.

The only thing right now I play is Skyrim.  Great game, great playability, good mods.  

Hopefully the MMO market changes but nothing out there is really "that" good at the moment.

I play Skyrim, ME: Shadows of Mordor and a few other single player games as well. I also think the MMO market has become a hot mess of MMO's slapped together with one thing in mind, money grab. The MMO market won't see a true MMO until a gaming company decides that making millions vs. thousands isn't more important than making a great game. Unless those millions made is partially reinvested back into the game. WoW is a great example of a company that makes a killing, yet only manages an expansion once every 2 years which in all honesty, doesn't add up to what you would expect from a billion dollar company.

So, until we see a gaming company that cares about making their game great and keeping it that way, than no, the market will remain the same. Greed is a powerful thing and humans love having buttloads of money. I think Minecraft was probably the closest thing to breaking that barrier since UO and EQ launched.

Yea and they should throw in a free puppy dog and 2 free tickets to the Super Bowl, with every game that they give away for free.

 

Greedy bastards!

Completely not what I was saying. When gaming companies make millions and in return their execs pay themselves 6 figure salaries, you have what most gamers like to refer to as a "suit mentality" behind game philosophy. Sorry, but business majors don't know crap about making an MMO. They only know how to analyze a market and copy / paste what looks profitable. My point was, the gaming market has been tainted by men in suits, thus not allowing geeks and nerds who enjoy making a true MMO game to have a piece of the pie due to dirty marketing tactics.

Capiche?

Same as MMO players tend to know crap about business. The problem arises because one of the groups is the group that manages to have the money. You need money to make games.

 

Since you made the same mistake of posting before reading, I'll just inform you to reread my original post and then read my last post before this one. Even if it only happens once or twice in a blue moon. The fact decent games can be made for little to no investment, means AAA gaming companies have it all wrong.

<sarcasm on>

You're right though, it does take a business major to figure out what gamer geeks enjoy.

<sarcasm off>

Originally posted by Boneserino
Originally posted by Rhoklaw
Originally posted by Boneserino
Originally posted by Rhoklaw
Originally posted by bmw66

Its just seems lately the currently released MMO market is just lacking something to keep a hold of my interest.  Nothing is just as fresh and exciting as it was 10 yrs ago.

I just unsubbed from WOW for the 3rd and final time.  Treadmill is a treadmill.

The only thing right now I play is Skyrim.  Great game, great playability, good mods.  

Hopefully the MMO market changes but nothing out there is really "that" good at the moment.

I play Skyrim, ME: Shadows of Mordor and a few other single player games as well. I also think the MMO market has become a hot mess of MMO's slapped together with one thing in mind, money grab. The MMO market won't see a true MMO until a gaming company decides that making millions vs. thousands isn't more important than making a great game. Unless those millions made is partially reinvested back into the game. WoW is a great example of a company that makes a killing, yet only manages an expansion once every 2 years which in all honesty, doesn't add up to what you would expect from a billion dollar company.

So, until we see a gaming company that cares about making their game great and keeping it that way, than no, the market will remain the same. Greed is a powerful thing and humans love having buttloads of money. I think Minecraft was probably the closest thing to breaking that barrier since UO and EQ launched.

Yea and they should throw in a free puppy dog and 2 free tickets to the Super Bowl, with every game that they give away for free.

 

Greedy bastards!

Completely not what I was saying. When gaming companies make millions and in return their execs pay themselves 6 figure salaries, you have what most gamers like to refer to as a "suit mentality" behind game philosophy. Sorry, but business majors don't know crap about making an MMO. They only know how to analyze a market and copy / paste what looks profitable. My point was, the gaming market has been tainted by men in suits, thus not allowing geeks and nerds who enjoy making a true MMO game to have a piece of the pie due to dirty marketing tactics.

Capiche?

Oh I Capiche.

So how does your multimillion  dollar dream game get made if the suits don't make it?

Oh I know!!!  Warren Buffett will suddenly donate all his billions to Curt Schilling, who will once again rise from the ashes to create the gamers dream game!!  

Capiche or not, not understanding how the world works does nothing for the discussion.

Maybe you should reread my original post where I mention Minecraft, which was made by how many people? One was it? Was he a business major? Nope, a programmer. Sorry my friend. It is possible to create a dream with little to no money. It just takes a little blood, sweat and tears and the heart of a lion, but it can be done. So with that being said. Why is it these gaming companies that do have access to talent and finances still manage to put out some of the most worthless crap over and over? Because it's being managed by suits and designed by monkeys.

Haha, this is hilarious and rings true to just how bad this community has become. Here we have an article claiming how lacking the subscription perks are and yet we have a few threads already started by ESO haters claiming the subscription looks like it's P2W.

Sorry, but this is exactly why I ignore about 90% of what people write anymore. Every game has it's pro's and con's and anyone can make a list. It's up to each individual player to decide if it's worth playing or worth paying for. I'm not saying, speculating isn't fun, but it's become so over the top with people having to reach really deep into the tin foil barrel for something to discuss.

As of right now, I pay for 2 subscriptions and will continue to pay unless I see the F2P model is better. That's what we as consumers do. We look for the bigger, better deal. However, I paid for LOTRO pretty much all 4+ years that I played and was perfectly happy with that. So I'm willing to bet the same will hold true for ESO.

Originally posted by Boneserino
Originally posted by Rhoklaw
Originally posted by bmw66

Its just seems lately the currently released MMO market is just lacking something to keep a hold of my interest.  Nothing is just as fresh and exciting as it was 10 yrs ago.

I just unsubbed from WOW for the 3rd and final time.  Treadmill is a treadmill.

The only thing right now I play is Skyrim.  Great game, great playability, good mods.  

Hopefully the MMO market changes but nothing out there is really "that" good at the moment.

I play Skyrim, ME: Shadows of Mordor and a few other single player games as well. I also think the MMO market has become a hot mess of MMO's slapped together with one thing in mind, money grab. The MMO market won't see a true MMO until a gaming company decides that making millions vs. thousands isn't more important than making a great game. Unless those millions made is partially reinvested back into the game. WoW is a great example of a company that makes a killing, yet only manages an expansion once every 2 years which in all honesty, doesn't add up to what you would expect from a billion dollar company.

So, until we see a gaming company that cares about making their game great and keeping it that way, than no, the market will remain the same. Greed is a powerful thing and humans love having buttloads of money. I think Minecraft was probably the closest thing to breaking that barrier since UO and EQ launched.

Yea and they should throw in a free puppy dog and 2 free tickets to the Super Bowl, with every game that they give away for free.

 

Greedy bastards!

Completely not what I was saying. When gaming companies make millions and in return their execs pay themselves 6 figure salaries, you have what most gamers like to refer to as a "suit mentality" behind game philosophy. Sorry, but business majors don't know crap about making an MMO. They only know how to analyze a market and copy / paste what looks profitable. My point was, the gaming market has been tainted by men in suits, thus not allowing geeks and nerds who enjoy making a true MMO game to have a piece of the pie due to dirty marketing tactics.

Capiche?

Originally posted by bmw66

Its just seems lately the currently released MMO market is just lacking something to keep a hold of my interest.  Nothing is just as fresh and exciting as it was 10 yrs ago.

I just unsubbed from WOW for the 3rd and final time.  Treadmill is a treadmill.

The only thing right now I play is Skyrim.  Great game, great playability, good mods.  

Hopefully the MMO market changes but nothing out there is really "that" good at the moment.

I play Skyrim, ME: Shadows of Mordor and a few other single player games as well. I also think the MMO market has become a hot mess of MMO's slapped together with one thing in mind, money grab. The MMO market won't see a true MMO until a gaming company decides that making millions vs. thousands isn't more important than making a great game. Unless those millions made is partially reinvested back into the game. WoW is a great example of a company that makes a killing, yet only manages an expansion once every 2 years which in all honesty, doesn't add up to what you would expect from a billion dollar company.

So, until we see a gaming company that cares about making their game great and keeping it that way, than no, the market will remain the same. Greed is a powerful thing and humans love having buttloads of money. I think Minecraft was probably the closest thing to breaking that barrier since UO and EQ launched.

P2W = Real world money injection with no cap, aka a whale gamer market, like ArcheAge. In which the cash shop offers advantages that poor people can't come close to acquiring, such as 1000's of RNG lockboxes with random rare loot that disrupts fair gameplay.

ESO is not offering unlimited advantage increase in exchange for real world money. They are offering a static 10% bonus to XP and gold gain for those with a subscription. This so called "Advantage" is $15 a month. If you think someone that can afford to pay $15 a month as a P2W advantage, you need to stop playing MMO's.

Originally posted by Siug
Originally posted by mrneurosis
Originally posted by phantomghost

Well I believe level has increased to Vr14 now.. but when I quit it was Vr12...

 

6-7 days for 1 to Vr12 is the main reason I quit.

 

Another 4-7 days for full suit of player crafted armor... under 2 weeks you have a top of the line character with the only improvements being more skill points or the (I wouldn't call it raid) slightly larger than group PvE sets.  

 

Then I suppose you can do what all the games now seem to do for lack of PvE Progression... PvP.  

 

That and the terrible balance of  builds (meaning there was a specific weapon build that beat the rest ... by a lot).

 

And i really doubt they are going to patch in more engaging end game all of a sudden after B2P switch.  A lot of players quit when they hit lvl cap and yes not everyone is into PVP. For ESO 1 to 50 lvl content isn't the problem it is the end game and lack of grouping tool which really discourages people. Spamming LFG is not my thing really.

And with that I agree completely.

Again, people complaining about end game content. If ESO doesn't offer comparable end game content, than please give an example of a game that does, that is actually more successful than ESO. People are complaining that ESO is too easy and yes, I agree it is easy. However, there are a lot of people who claim a lot of MMO's are ridiculously difficult, such as Wildstar. There will never be an MMO that pleases everyone, so try to understand that. ESO is based off a very popular single player game, so I'm sure that went into a lot of the thought process when designing the game. ESO is probably thee most solo friendly MMO on the market.

Also, the fact anyone can get to VR12 or VR14 in 2 weeks or less only means one thing, you are a content locust and you probably don't give a crap about story or content. In that case, you deserve to be bored. It took me 2-3 weeks to get one character to VR1 and I did about 90-95% of the Dominion content and 100% of Coldharbor. However, in defense of ESO, I didn't pay attention to the story in order to level quicker because I wanted to get a character to VR status in order to get some Champion points before 1.6 patch went live.

ESO does have Craglorn as it's PvE endgame along with VR dungeons. Cyrodil is a very important part of the ESO endgame as well. Most MMO's rely on PvP endgame to cover the game's lack of PvE content updates. GW2 has WvW, WoW has Arena, Battlegrounds and Wintergrasp. I'm almost willing to bet, every major PvE MMO still has PvP available because of that very reason.

So, your hatred for ESO basically covers every MMO ever made. Not a great argument, but I wouldn't expect much from blind hatred.

Originally posted by zzax
Originally posted by greatskys

Free to play is comming soon and this overhyped Patch 1.6 with it.........  lets see..

Free to play is not coming soon !!!! buy to play is get your facts right . 

It is basically Free to Play (cash shop + p2w), with paywall in form of box price.

Ok, it's really simple...

F2P means no need to purchase anything to play, like ArcheAge.

B2P mean you need to buy the game, but it's free to play it, like GW2 and ESO.

As minute as the difference may seem, it's a world of difference when it comes to gold selling spam control, as well as cheaters.

Last but not least, ESO cash shop is definitely not pay to win since everything is character / account bound.

Nice try!

+1 to troll posting skills.

Looks like I was wrong indeed, but hopefully 1500 crowns a month is enough to purchase all DLC should my subscription end.

Found this on the ESO FAQ which clarifies my question...

 

"IF I BECOME AN ESO PLUS MEMBER AND THEN ALLOW MY MEMBERSHIP TO LAPSE, WILL I LOSE ALL OF MY DLC PACKS TO DATE?

Updated 01/21/2015 02:18 PM          Published 01/21/2015 07:49 AM

ESO Plus members who allow their memberships to lapse will keep all items earned but lose access to DLC content such as additional dungeons. For example, if a player earned a legendary weapon as a reward for completing a dungeon they could only access while an ESO Plus member, they would not lose that weapon. They would only lose access to the dungeon itself.

All DLC content will become available again once the membership is renewed.

Alternatively, players can also purchase individual DLC packs from the in-game Crown Store. Purchased DLC remains on the player's account and does not lapse."

I'm beginning to see a pattern here. It seems that our social lives have changed dramatically since 1996-1999 when UO and EQ launched. Back then, you could still solo, but it had to be stuff much lower than you usually for much less XP and loot gain. So what has changed since 2000 that has every MMO player shuffling their feet when it comes to group content? Not much really, other than being anti-social. MMO's are designed for social atmosphere, where as single player games are not. MMO's are designed to create lasting friendships which turn into long lasting guilds.

MMO's that promote solo play are nice, but there will always be group content because that is the whole point of MMO's. Why play an MMO if you have no desire to play with others? Can't get the perfect group from a PUG, join a guild. It's amazing how so many people complain about group content when it is them that limits their ability to complete it, not the game and especially not others.

Forced group content is not the problem here, I'm truly sorry to say. I've been in a guild in every MMO I've played and not once did I have any issue doing raids or group content. So as others have stated, the problem lies in the "lone wolf" mentality and your inability to play well with others.

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