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All Posts by Rhoklaw

All Posts by Rhoklaw

78 Pages 1 2 3 4 5 6 7 » Last
1544 posts found

 Atleast you said you've played Eve Online and Dragon Age: Origins, so just in case those MMO's don't work out, you can definitely give this single player game a go... very good candidate for what you may be looking for.

www.mmorpg.com/discussion2.cfm/post/3244784#3244784

 Well, after giving the game a spin, all I can say is WOW...

Now, I've played Dragon Age: Origins cause I'm a huge fan of fantasy games with great graphics and story. It can't even compare to X3: Terran Conflict though, not even close. I enjoyed Eve Online for the 500+ hours I put into it, but felt like progression was just too slow. Once you start to get the hang of this game, it has to be one of the most addicting games out there for Sci Fi fans.

For $40 USD, this is definitely worth the investment and couldn't have come out at a better time of the year. For those of you Eve Online fans like me that loved the game but felt they could never rise up to the challenge in a meaningful conflict for supreme power, heres our alternative.

 I'm pretty sure most have heard of X3 Terran Conflict, but I must say, for a single player game, its depth and complexity can only be matched by its online counterpart, Eve Online.

www.youtube.com/watch

 Just went back to EQ2 and my wife started the 14 day trial...  The EQ UI is just too old for me now after playing EQ2 and WoW. Who knows though, maybe... MAYbe I'll come back to EQ one day, but after the whole fiasco with the raid GMs cheating and banning people who caught them, I decided to wait.

 To OP...

You seem to bring up PvP quite a bit, so I'm just going to suggest PvP games, even though EQ and EQ2 were better known for their PvE and not their PvP.

PvP Games:
Age of Conan
World of Warcraft ( You've already tried this though and didn't like it, don't blame you, especially since they implemented faction change. )
Dark Age of Camelot ( This was my #2 game after EQ, played it for almost 5 years before finally quitting for same reason as WoW... constant change in server populations aka cross-realming made for a PvP game with no purpose. )
 

PvE Games:
EverQuest 2
Lord of the Rings Online
 

From my experience though, you might just need a change of atmosphere. Maybe get away from fantasy hack and slash and try City of Heroes / Villains or Eve Online. Just a suggestion...

Originally posted by Fariic
Originally posted by Rhoklaw

Fair enough, we all have our opinions and thats the only thing we as gamers can agree on. Just from what I've read from reviews after NDA dropped, I'm seeing an unfinished game. Does that mean it's unfinished or is it just beta? I don't know, but I do know I'm not going to pay $75 to find out. According to Cronnix's review, the game seems fairly empty at the moment, but it is still in beta. It's just that the company stated during its $75 pre-order beta access that the game was launching in September. How much as been added to the game since than? How far are we from an actual release date? Me personally, I don't care for game companies that feed a lot of BS just to satisfy PR quotas. Tell us the truth and avoid another Age of Conan fiasco.


 

Actually,
The game is under 50.  It was 75 for the boxes, but even the standard box was actually a LE because they only had a limitted number printed.  You can't buy them anymore, and they were 75 because it's actually an engraved metal box.

When they started preorders it was indicated that the game would launch at the end of Q4. 
Semptember is when the boxes were supposed to launch.

They announced about a month ago that the boxes didn't make it out on time because they were waiting on the company to make the full loot bags to finish them up.  They just announced the other day that the bags were done and that they were finalizing the pachaging for shipping.  We'll recieve the current client version, and if we wish we can fill out some form and they'll send us the release client when the game is gold.

The game doesn't "seem" fairly empty, it IS empty.  Kind of.
Empty in that there aren't a diverse selection of mobs to kill.  We have weasels, pigs, gazelle, wisent, terrorbirds, horses, wolves, direwolves and a minotaur or two.  However, these mobs are in abundance, all over the world.  It's impossible to travel across the world an NOT see something you can try and kill.  In comparison, the world is fuller then DF feels.  DF def. has more types, but you don't run into a bunch of stuff when running around the world, in MO it's impossible to not see something.

Since july a LOT has been added to the game.  
Some of the more cynical would say that everything that's been added should have been there from the beginning, but that's cynicism.  What's been added has been very methodical.  They give the base function, correct, refine, then give us a more complete function.  They're adding modules bit by bit, and then bringing them together.  For example: They started us with characters that were effectively maxed, they did work on that, then gave us characters that were starting level, and worked on that.  Now we have the actual character creation system that allows us to go from beginning to the available end, and it works.
What a lot seemed to expect was all the functions in at the beginning, and for them to fix it all at once.  When we started beta we had literally nothing, they weren't bug hunting, they weren't balancing, they were stablizing.  For the first month or two it was all about getting the server to run 24/7; all they wanted was for us to log in, or try and log in, so they could fix just that part; not the server is runnign nonstop.  In comparison, another beta I'm in you can only play play on specific days, and at specific times, but the nature of the beta is actually very similliar to MO's, they're giving some functions, testing, refinging, giving us the refinded function, then giving us a new function; granted this beta is being build by an established  group, with plenty of funding, and considerably more people; so it feels a lot more polished.

Anyone that says nothing has been added over the last 4 months, or that very little has been added, is blatantly lying.

You'll also see other saying that MO is developing on the fly.  Yes and no.  All development is done on the fly, but MO isn't building from the ground up and then giving systems to us, they have things that have already been done, held back, and then given to us when it's time to test.  

Download the client.  It's free.  Unpack it and watch what unpacks.  There's a lot there that we, the testers, don't have access to.
Do we need every mob in game for them to test that when you shoot a mob it takes damage, that when it dies it drops a bag, that when you click the back you get a loot window, when you click the loot it transfers to your bag, and finally when you move the loot window moves?  No.  What's there is given to us to suply the resources we need to craft stuff, wisent gives wool, other animals give leather, etc., and to test and refine how basic mobs work.  We dont' need 30 dif. mobs to test, because everything they learn from the few that are there gets applied to all the others that aren't enabled yet.  We have passive, agressive, herd, pack, and solitary aninals, and they are able to test how they each functio so that they can apply it to the others of those nature.

People keep expecting this beta to be just like a lot of others.  They were expecting a lot more then was there, they didn't read, or take seriously what SV said about it being rough.  They though they would be able to preview the complete game, and we didn't get to.  We get to preview base functions that haven't been compiled into a whole, and this turned a bunch of people away.  Many of them think that because the game isn't complete that it equates to an alpha, and that what we have now is what we'll get.

I've been in the beta since the first day of block A.
I've gotten to see what SV is capable of first hand.  I've experienced each and every patch. I've experienced the server at it's worse, and on a few occasions, at it's best.  

I have nothing but the utmost of confidence in Starvault, and I'm truelly impressd by the amount, and speed at wich these guys work; with just a handful of developers.  I trust these guys to release with what they said they would, and I believe that this will be a good game.

I haven't actually fully enjoyed another MMO in over 3 years.
MO is the first one in over 3 years that I can't wait to get home from work and play.  For me that says a lot.  Especially because the MMO I always wanted was basically UO updated with modern graphics, and MO is shaping up to be exactly that. 


 

Well, you seem to have pretty deep roots in the beta and actually know what your talking about. So I'll keep an eye out for your posts in the future to get a better idea of how the games coming along. Me personally, I'm a pretty trusting type person such as yourself, but when it comes to indy gaming companies, I have no room left for any type of BS. I've seen it first hand and had to deal with the aftermath, which is why I'm extremely cautious. Does this make it hard on future indy companies? Absolutely, but if they tell the truth and provide a fairly decent agenda and stick to it, they don't have anything to worry about. The whole not shipping any games cause their super edition didn't have bags seems a lil, sketchy, but whatever.

Originally posted by oramio

 As a beta tester, I can say that PvE part of the game is not there. We have the proof of concept there, a couple of mobs wandering around, but if you say no to PvP, and you are not targeting to be a crafter, than there is not much else to do. You cannot try to go after a fabled creature to kill it to gather something special or so. PvP part of the game is quite enjoyable as I am having big fun even with the time to time choppy network problems. 

The good thing is that, all of the exploits I've run in the game is reported in accessible database maintained by the developers that gives me a very good impression.

Some sort of guild functionality is there, again housing is there without any furniture. No weather, no day/night cycle as of now.

At the moment it is beta, and it is normal to have features missing as I see quite impressive list of features added to the game with each patch. It is very hard to make a decision with this state of the game, as probably I would be waiting for purchase if I hadn't buy the game to speak as of now. I have pruchased the game to support the developers, but I am not so blindfolded to expect the same dedication and behavior from everyone else. Trying to guess the status of the game 1-1.5 month later, it is only a speculation based on assumptions.

What I'll say is that, this game is still fun as of now, but incomplete also. Keep an eye on it to see what the oncoming months will bring to us. It is highly possible that it will be a very good game even on release


 

Stay tuned to see what oncoming months have in store for us? Ok, what happened to the pre-order slated release date of September? It's now almost December and your talking about oncoming months? I'm sure that $75 they received from all their pre-orders isn't going to fund even an indy company for 4-6 months. I'm sorry, but I see red flags popping up just like a few other FFA PvP games I once followed.

Originally posted by tcosaddict
Originally posted by Rhoklaw
Originally posted by MortalOnline

Better now then? =)

And regarding the account. The nick and e-mail matched. And it that account is connected to an order that is refunded it would have been wiped anyway. As long as your order is failed or refunded, the account should not be active anyways. So it was not done based on speculation my friend, and tbh, it did not matter if it was active or not since it would get blocked sooner or later anyway after the beta because of the refund.


 

Ok, so the account you banned had indeed failed to process the order or it did a chargeback, very well. I applaud you in your dedication to banning appropriate accounts, but that still doesn't help the fact people paid $75 for a game they were told would launch in September and it's now almost December with no "official" launch date in sight.

If your development team put in as much dedication to detail as you do with banning accounts, I'd care less about this thread. Thats not the case though is it. Which is why I always wonder about gaming companies that offer beta with pre-orders that are non-refundable. That right there just screams doubt on the part of the developers. Cause if you don't trust people to keep their pre-orders after trying beta, than your lack of confidence in your own game is truely the eye-opener.

 

Imagine balancing the accounting books thinking you have a certain amount of money, a very small amount that may barely cover your costs, then suddenly the little money you have starts to disappear.  When you're strapped that tight, it makes sense not to offer refunds because, realistically, you need ALL the money you can get. 

If you cancel your order, you probably don't like the game.  They have a limited number of spots for testers.  Why keep one open for someone who dislikes the game and will not buy it, if you can give his spot to someone who will play the game and pay you?  Makes sense to me.  Besides, MO is being developed by an independent company with very limited funds.  They must be one of the only dev teams to actually say, "We're selling pre-orders with beta access because, let's face it, we need the money."  They're trying to make their dream game and doing whatever they can to help ensure that happens.  Surely you wouldn't knock them for that?  Especially with the economy the way it is, they need to procure as much funds as they can to make sure they don't get shut down prematurely.  It happens all too often.

I just want to say that while the game is not release ready, by any means, the devs have worked very hard on it since beta started and have actually accomplished a lot.  These guys stay up ridiculous hours sometimes just to get us a patch, and the game isn't even released.  Whether you like their product or not, you can't deny that these guys are devoted and truly believe in what they're making.  With a team that dedicated, it's hard to believe the game might be a 'scam' as some are calling it.  That's ridiculous.


 

Funcom was an indy company when they produced Anarchy Online which at the time had some of the worst reviews in history at launch and Age of Conan promised a lot during its beta and launch and delivered maybe 1/2 of it. It's not easy being an indy company, everyone knows that, but if you can't budget your own expenses well enough to manage full production, than either you need an accountant or you need better marketing to gain some capital investors.

I'm all for new gaming companies evolving to help keep other gaming companies on their toes. Problem is, theres been more than one attempt in the past by indy gaming companies to mislead and take advantage of their customers. If what you said about them stating pre-orders are available to help fund the game is true and it was stated as such on their own website, than all is well. I will go see what my research uncovers and we'll see just how legitimate your statement is.

EDIT: After searching through the game's website, I saw no details in their Online Store that leads me to believe they are doing pre-orders cause they are almost broke. Maybe they stated it somewhere on the forums, which by my gamer standards is very unlikely to be visited by anyone.

Originally posted by Fariic
Originally posted by Rhoklaw
Originally posted by Fariic
Originally posted by Rhoklaw

So, let me ask you, do you think MO is ready for release, is considered to be an alpha, beta or open beta? Please, tell me where you think the game truely is and be honest, so when the game does release and when, we can tell which trolls and fanbois are truely that.


 

When MO releases it's not going to have any problems due to gameplay.
Just about everything SV said would be in is in, and they still have 2 more patches to go.
Each patch is huge, and introduces new features. 

When the game releases, it's going to be server and performance that SV will need to worry about.

MO is far from the game for everyone.
Just like DF.
They each have thier niche, thier market.  MO is very much a game in the spirit of UO.

Today,
The game isn't ready for release, but no game that's nearing the end of it's beta is.
The biggest problem with the beta right now is not the lack of fun gameplay.  It's the crappy network performance.  When the server runs right, it's a completely dif. game.

And for the record.
There isn't a lot of negativety in the beta forums.  Very little in fact. 
Most of the people are actually enjoying and excited about the game.

It's a lot easier to hit a forum and troll with a bunch of negativety about a game you don't like, then it is to create thread after thread of possitive praise. 
Take a look at  a the posting history for a lot of the naysayers you see here.  You'll notice a very common trend. 
They support DF.
Or they aren't the sort of person that would be into a game like MO, or even DF for that matter.

PS:  A lot of the beta testers also refuse to post on these forums, because of the shitty community that exists here.


 

Well, I think you can agree that the thread posted by Cronnix isn't fanboi or troll but rather a non-objective look at the game. Just from what was posted and the fact there were no comments against what was posted leaves me to believe its pretty accurate. So, would you say right now that what he posted about whats in-game as we speak is correct? If so, than it sounds a lot more like alpha then beta or open beta.


 

I've only read bits and pieces of his review.
I can only say that the game isn't ready to release today, and still needs more features added and then polish.
Not everyone's going to like the game, no matter how much work they do with it before release.

Most of MO's current problems is the network lag.
Not crappy gameplay.  However, not everyone is going to like the gameplay.
Some won't find it twitchy enough, some won't like the FPV, some won't like that spells are autoaimed, some won't like that there aren't any quests, some won't like that it's not PvP centric.

There's a dif. between a game being shitty because the gameplay is shitting, and a game being shitty because it's still being beta tested, has bugs, and performance issues.
For everyone one guy you see posting here that the gameplay sucks, I assure you, there are MANY, MANY more that think the gameplay is good.

I can't argue that someones opinion is wrong.  It's thiers.  I can only point out facts that may be wrong.
The other guys review here isn't wrong either.  It's rather factual, but I can say that it's just his opinion, the game isn't for him.   That and he went in "knowing he wasn't going to like it".


 

Fair enough, we all have our opinions and thats the only thing we as gamers can agree on. Just from what I've read from reviews after NDA dropped, I'm seeing an unfinished game. Does that mean it's unfinished or is it just beta? I don't know, but I do know I'm not going to pay $75 to find out. According to Cronnix's review, the game seems fairly empty at the moment, but it is still in beta. It's just that the company stated during its $75 pre-order beta access that the game was launching in September. How much as been added to the game since than? How far are we from an actual release date? Me personally, I don't care for game companies that feed a lot of BS just to satisfy PR quotas. Tell us the truth and avoid another Age of Conan fiasco.

Originally posted by MortalOnline

Better now then? =)

And regarding the account. The nick and e-mail matched. And it that account is connected to an order that is refunded it would have been wiped anyway. As long as your order is failed or refunded, the account should not be active anyways. So it was not done based on speculation my friend, and tbh, it did not matter if it was active or not since it would get blocked sooner or later anyway after the beta because of the refund.


 

Ok, so the account you banned had indeed failed to process the order or it did a chargeback, very well. I applaud you in your dedication to banning appropriate accounts, but that still doesn't help the fact people paid $75 for a game they were told would launch in September and it's now almost December with no "official" launch date in sight.

If your development team put in as much dedication to detail as you do with banning accounts, I'd care less about this thread. Thats not the case though is it. Which is why I always wonder about gaming companies that offer beta with pre-orders that are non-refundable. That right there just screams doubt on the part of the developers. Cause if you don't trust people to keep their pre-orders after trying beta, than your lack of confidence in your own game is truely the eye-opener.

Originally posted by MortalOnline
Originally posted by Rhoklaw
Originally posted by MiteFiend
Originally posted by MortalOnline
Originally posted by MiteFiend

 

Still got beta access tho, hah.

 


 

Hmm, nope you dont!  


 

Wow you are fast. 5 mins after posting, you banned my account based on matching MMORPG/beta account names. No hard feelings here, but shouldn't you guys be working on your game and not monitoring MMORPG.com threads? Funny shit.


 

Funny, that they can ban on speculation, since they can't prove that account is yours. Just another reason to chalk this company up as a bunch of thieving scam artists. Sorry, but I really hate rude and obnoxious want-to-be employees of gaming companies trying to act all tough on public forums. Sorry, but you are between a rock and a hard place now and your public actions will definitely determine what a lot of prospective players will use to figure out whether this game is legitimately worth it or not.


 

Lol, speculation? I heard there were some matching names, mails and a refund done on his account.

Hmm, well. Lets say the developers are probabely working on their game atm. I am not  So no time taken from the game I suppose ;o)


 

And if I happened to mutilate a game with threads on this forum after some poor soul makes a beta account using my name, you going to ban him too? All I'm saying is, choose your PR comments wisely and people like me won't think your immature in your actions. Speaking specifically about public comments instead of private messages and spending more than 5 minutes doing your account research before banning. Ya, your a trigger-happy lil kid is what I got out of this, which is a reflection of the comany you work for.

Originally posted by Fariic
Originally posted by Rhoklaw
Originally posted by Fariic

Hey look.
The OP is complaining about beta testing.

 

 


 

Originally posted by Fariic

Hey look.
The OP is complaining about paying to alpha test for a game due to release in about 2 months.

Ok, fixed your statement and your welcome.


 

What is the pic for your avatar from?
Looks like a WoW nightelf?

No you didn't fix it.

Let's aply a little common sense and logic here.
The OP willingly purchased a game that granted access to beta.
He knowingly, and without consideration, agreed to give money to a company for a copy of a game, so that he could get into beta.

A couple of months later he starts his review with "You have to pay for beta."

He CHOSE to buy a copy of the game that granted him access to beta.
Then he bitches about it?

BTW,
Alpha indicates that software is being tested in some fashion by the developers.  Whether that be through 3rd party testers, while being overseen by the devs, or by the devs themselves; typically through a QA department.

Beta means that the software is in the hands of the perspective market for testing.

I don't remember you being this big a troll Rhok.
What happen?


 

I'm not hating on MO Fariic, but rather a beta account gets banned simply because of a random thread on a public gaming forum. I really don't care about MO or Darkfall cause of games that came out before them. Lets just say because of Mourning, Dark and Light and Darkfall, I really have a hard time believing any of these indy companies trying the same route. Darkfall proved me wrong as being vaporware, but despite that, the game is still ridiculous.

As for testing phases, alpha is the testing of core mechanics and isn't always done in-house. I alpha tested Asheron's Call 2 as well as beta'd and so speaking from experience, MO's current state of the game sounds more like late alpha or early beta and is nowhere ready for release.

As for paying for a game and getting beta access, your right, thats what he did. The problem is, they were told the game was being released in September or whatever and that never happened. So, people begin to speculate about their investment. I mean, if I pay $75 for a game and it now seems like its still far from release, I'd be concerned as well.

Like I said, I haven't even followed MO in the least as the other 3 games just like it were pretty much hoax's, scams or misleading. We'll see how things pan out over the next couple months, but right now, I really don't care for people's beta accounts being banned simply because their public game forum name matches an in-game account name.

P.S. My avatar is a NE from WoW yes, but my sig is from Aion, neither of which I play anymore. I'm actually playing Anarchy Online at the moment, go figure.

Originally posted by Fariic
Originally posted by Rhoklaw

So, let me ask you, do you think MO is ready for release, is considered to be an alpha, beta or open beta? Please, tell me where you think the game truely is and be honest, so when the game does release and when, we can tell which trolls and fanbois are truely that.


 

When MO releases it's not going to have any problems due to gameplay.
Just about everything SV said would be in is in, and they still have 2 more patches to go.
Each patch is huge, and introduces new features. 

When the game releases, it's going to be server and performance that SV will need to worry about.

MO is far from the game for everyone.
Just like DF.
They each have thier niche, thier market.  MO is very much a game in the spirit of UO.

Today,
The game isn't ready for release, but no game that's nearing the end of it's beta is.
The biggest problem with the beta right now is not the lack of fun gameplay.  It's the crappy network performance.  When the server runs right, it's a completely dif. game.

And for the record.
There isn't a lot of negativety in the beta forums.  Very little in fact. 
Most of the people are actually enjoying and excited about the game.

It's a lot easier to hit a forum and troll with a bunch of negativety about a game you don't like, then it is to create thread after thread of possitive praise. 
Take a look at  a the posting history for a lot of the naysayers you see here.  You'll notice a very common trend. 
They support DF.
Or they aren't the sort of person that would be into a game like MO, or even DF for that matter.

PS:  A lot of the beta testers also refuse to post on these forums, because of the shitty community that exists here.


 

Well, I think you can agree that the thread posted by Cronnix isn't fanboi or troll but rather a non-objective look at the game. Just from what was posted and the fact there were no comments against what was posted leaves me to believe its pretty accurate. So, would you say right now that what he posted about whats in-game as we speak is correct? If so, than it sounds a lot more like alpha then beta or open beta.

@ Abloec

So what your saying is, if I own a gaming company, I can do speculative bans simply by cross-referencing account names with public forum names? Cause if thats the case, I feel sorry for the few people that have used my MMORPG.com name as account names for games, which has happened.

And yes, my MMORPG.com is completely unique and original, yet people have still used it for some odd reason. It's flattering really, but also annoying.

Anyhow, the actions seen on this thread are nothing less than PR immaturiy.

Originally posted by krieblood
Originally posted by Fariic
Originally posted by darkgamerx

Hello, you must be the mortal online fanboy, please take a sit over there with Knights of the old republic online fanboys. We'll deal with you shortly after the aion fanboys leave the centre stage. Thank you for your patience.


 

So what you're saying is.
You act like an Ahole to anyone that isn't posting about your game of choice?

Nice post OP.
I agree.
If you're looking for a modern UO style of game, and don't mind the FPV, I think you'll enjoy MO.

Thank you fariic for actually making a post worth reading mostly all MO or really any game on this website gets is flames from people who have never even played it.

So Thumbs up.


 

Come on now Krieblood, we all know, comments on this and similar public gaming forums have 2 sides to every game. You have fanbois and trolls and that will never change. It's how people comment that makes a difference. For instance, you posted a very nice snipit about weapon crafting, which is actually pretty cool. However, taking in what a lot of your so called Trolls are saying, a game with a huge amount of crafting possibilities thats barely out of alpha testing isn't going to matter. I say this because people don't want to sit around crafting all day in a FFA PVP game. For example, how is the Combat? the UI? NPCs? Quests? Environment? Skill System? and so on...

Exactly why no one that posts stupid comments like, This game rules or This game sucks ever gets taken seriously. I've seen plenty of legitimate negative posts that explain in detail as well as posts that agree to disagree with what was said. Most of the time, it seems like fans of this game try to twist the truth simply because they refuse to believe this game isn't ready for retail.

So, let me ask you, do you think MO is ready for release, is considered to be an alpha, beta or open beta? Please, tell me where you think the game truely is and be honest, so when the game does release and when, we can tell which trolls and fanbois are truely that.

Originally posted by Fariic

Hey look.
The OP is complaining about beta testing.

 

 


 

Originally posted by Fariic

Hey look.
The OP is complaining about paying to alpha test for a game due to release in about 2 months.

Ok, fixed your statement and your welcome.

Originally posted by MiteFiend
Originally posted by MortalOnline
Originally posted by MiteFiend

 

Still got beta access tho, hah.

 


 

Hmm, nope you dont!  


 

Also you just verified that people indeed did "pay for beta"! And wasn't just A PERK!  I let you sit on my money for 3 months.

My credit card has a maximum 3 month limit on refunds, and was planning on purchasing the game if/when it launches, and gets a few good reviews/updates. I wasnt interested in letting you hold my money for 6 months, so I got a legitamate refund for a 75$ boxed version that was 2 months late being shipped. So now you're going to single me out while out on your PR crusade. GG.

Yup you heard it here folks, Pay to beta test, it's not a perk.


 

It's amazing what happens when one thread causes a gaming company to rear it's ugly head in such a manner that is nothing short of childish. I rarely trust what gaming companies say, cause they will lie through their teeth to make box sales, aka Age of Conan. Sorry Mortal Online, but Funcom has a lot more reputation than you in this genre and I certainly don't trust you more than them and so your future depends on your public actions and today, you just %!@# up, lol.

Originally posted by MiteFiend
Originally posted by MortalOnline
Originally posted by MiteFiend

 

Still got beta access tho, hah.

 


 

Hmm, nope you dont!  


 

Wow you are fast. 5 mins after posting, you banned my account based on matching MMORPG/beta account names. No hard feelings here, but shouldn't you guys be working on your game and not monitoring MMORPG.com threads? Funny shit.


 

Funny, that they can ban on speculation, since they can't prove that account is yours. Just another reason to chalk this company up as a bunch of thieving scam artists. Sorry, but I really hate rude and obnoxious want-to-be employees of gaming companies trying to act all tough on public forums. Sorry, but you are between a rock and a hard place now and your public actions will definitely determine what a lot of prospective players will use to figure out whether this game is legitimately worth it or not.

Originally posted by MortalOnline
Originally posted by MiteFiend

 

Still got beta access tho, hah.

 


 

Hmm, nope you dont!  


 

Hmm, I bet he does... cause even if you worked for MO, I highly doubt you have enough resources or manpower to figure out which account his is, lol.

I never liked Darkfall and never played it. I did however get a chance to watch a fellow combat medic play since he was all excited about the PvP aspects of the game. Needless to say, he stopped playing DF after the first free month. I haven't been following MO at all, despite all the hype about it being DF's demise. I read everything the OP stated and I didn't sense any DF fanboi statements in the least, not even one mention of DF or comparison. This leads me to believe the OP isn't lying but I still take what people say with a grain of salt. Then I see a few MO fans respond with, well, he isn't lying, but the game just needs polish. Ok folks, the opening statement sounds like more than just needed polish. The game sounds extremely incomplete and boring. Again, I've been around the MMO industry since Meridian 59, UO and EQ days and just like I used to bash DF for being vaporware for 8 years of production and Dark and Light for being scrupulous as well as Mourning. MO sounds like another scam in the works which is funny cause these trends are all coming from Full Loot Full PvP games only.

#1 - Mourning
#2 - Dark and Light
#3 - Darkfall Online
#4 - Mortal Online

Granted Darkfall wasn't really vaporware after all, it still is a fairly hopeless game. However, it did finally deliver a product as intended, despite it being worthless in my eyes. Do I think MO is following the same Hardcore PvP scamalicious type avenue as it's 3 previous PvP MMOs? I'm beginning to really think so.

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