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All Posts by Rhoklaw - 1107 found

10/11/08 6:08 PM
Viewed 1157, Replies 58

Ok, I see a lot of you with replies going on about how he is a cheater or defies the purpose of a MMO. In case you haven't played WoW, let me just tell you that 90% of the players are annoying as $!@# so I completely understand. Honestly, PuGs are like the butthole of the group anatomy.

My opinion on all this, is basically, how in the hell does he control 36 toons effectively enough to do anything?

10/11/08 5:57 PM
Viewed 1139, Replies 42

I think the OP is pretty much spot on in his assessment. However, what he didn't point out is most games are more flawed than that at launch. Server stability is usually the make or break issue at launch and WAR passed that with flying colors.

Is WAR a perfect MMO? Hell no. In fact, theres 1 or 2 things about it that changed since beta that kind of piss me off. Like, how does Mythic go from creating the perfect RvR / PvP MMO and than succeeding it with an absolute nightmare.

DAoC was a non gank promoting game. Players couldn't purposely gank lowbies unless the lowbies were asking for it. This present a game with a true PvP challenge. Fighting people your level or respectively close to it.

WAR, specifically PvP Rulesets still have the chicken curse boundaries, but Mythic changed it's parameters since beta. So now, you can venture into level 1-11 tier one territory all the way till level 22. I don't even understand the reasoning behind this design choice. All it does is scream gank me, gank me.

Anyway, it's PvP, so what comes around goes around. So I feel sorry for any destruction lowbies that cross my path, lol. Thanks Mythic, for encouraging frustration for new players, cause thats a sure way to ensure subscription rates.

10/11/08 1:28 AM
Viewed 560, Replies 17

Well, WAR is all about the end game experience, so I really don't think anyone will complain. However, if people level too fast, it kind of defeats the purpose of all the hardwork artists, story and quest writers and everyone else that worked on T1 thru T3.

Being a DAoC veteran, I was excited to hear that getting to 40 wouldn't be a painful process. Cause RvR is what its all about baby and I've been looking forward to this for a long time.

10/09/08 8:20 PM
Viewed 312, Replies 7

Originally posted by Trexor

The dwarf Ch3 camp on my server has been camped by level 20's for hours and there are level 55 champs. Its not hard to go past them if you know what your doing


 

Well, I guess Mythic is leaning more towards a gankfest PvP core ruleset than a fight fair approach. I have yet to find any enemies on my server in my warcamps. However, I have found them near the PvP objectives and was able to deal with them accordingly. This is what my guild is all about. Finding weak gankers pullin stunts like this and rolling them over en masse. Power in unity and numbers, its what WAR is all about.

10/09/08 8:11 PM
Viewed 1789, Replies 84

WAR was developed with RvR in mind for people who want a real RvR experience. Mythic delivered on their promises and WAR is just that. A game that puts Purpose in PvP, instead of just mindless or better yet, pointless battles between 2 opposing sides.

If you don't understand RvR, you won't enjoy WAR. Anyone who's ever played Dark Age of Camelot knows what I'm talking about and why WoW is nothing more than a PvE grindfest. Age of Conan would have been a fierce competitor for WAR, but I'll be damned if that didn't get released in the Alpha stage.

WAR is about controlling territories and beating the crap out of the 3 other opposing forces. If its that hard to figure out, by all means, please feel free to go back to killing AI rendundant NPC bosses.

10/09/08 8:03 PM
Viewed 312, Replies 7

Originally posted by Random_mage

So.. here I am.. I pop out of a scenario..

 

I see a red name.. go to attack.. get flagged for rvr

And??

 

YOU TEMORARILY CANNOT ATTACK.

What the f happend here?  that is COMPLETE BS..

Honestly.. this little thing.. is.. driving me more and more to darkfall (aka Dark VAPOR)


 

Uhm, I don't get it. You mean to tell me an enemy player was inside your warcamp? I find that hard to believe as there are oodles of hero class NPCs there. Please, feel free to enlighten me, cause what I'm reading from your message just doesn't sound possible.

10/09/08 4:03 PM
Viewed 4595, Replies 152

Originally posted by Smikis
Originally posted by Koolaider

Yay, another overzealous thread about accountability.

 

his post is more than valid.. get over ur fanboy hat and see the truth


 

His post is an opinion and all opinions are valid, but that doesn't mean anything. Anyone can say a game sucks and why they think that, but providing actual concrete proof to back up those accusations is an entirely different story. Fanboy or Hater, doesn't matter, neither sides opinion matters unless they know what they're talking about.

10/09/08 3:56 PM
Viewed 4595, Replies 152

Granted I didn't get to start playing till 2 days ago, I have 2 toons at level 11 and that was from about 4-5 hours of play time.

People, if your having a hard time leveling, get into a guild and suck up to the higher level members. In case you didn't know, power leveling in this game is in full force. By that, I mean a level 1 and a level 40 can group, level 40 kills all the mobs and players needed to complete quests, PQ's, PvP objectives and so on. All you need to do is some scenarios when your leveling friend isn't around.

Scenarios at level 8-11 amount to about 7500-10000 XP a pop and scenarios take how long? 10-15 minutes tops? Level 11 requires about 80-100k XP, so 10-15 scenarios and you just made 12.

WAR is easy to level in if you know what your doing, which usually means joining a guild.

EDIT: My bad, you can only group with a level 1 as long as your not 23. My original statement of 40 was incorrect.

10/09/08 3:46 PM
Viewed 955, Replies 61

The problem is, each realm has 1 main healer, 1 decent healer and 1 hybrid. Zealots / Archmages are the main healers with high burst heals. I don't know a lot about Runepriests, but I presume they are pretty decent as I see them at the top of most healing in scenarios. Shamans don't seem too bad either, but most Shamans seem to like to do damage instead.

Then you have your hybrid healers, which in my opinion are nothing more than backup, period. Warrior Priests and Disciples of Khaine are in all due respect my version of Paladin and Death Knight. Not exactly identical in that regard, but I think you get the point, that they are not dependable healers.

That being said, unless you have atleast 1 main type healer per group, its going to suck for you in scenarios. I watched a scenario of mostly Sorceresses do pretty well, but once they got scattered and broken, they were useless. This also applies to tanking, where if you don't have atleast 1 tank in each group, it's going to be a long day in scenario land.

10/09/08 9:33 AM
Viewed 7536, Replies 198

Originally posted by Nikoz78
Originally posted by vesavius

a really sad indicator on the state of the genre to me.

That about sums it up. MMORPG's are DEAD.


 

If millions of MMO fans means MMO's are dead, than how did they ever get past M59, UO and EQ with less than a million players total. MMO genre has done nothing but grow since mid 90's and I don't see it ever changing. It just seems dead cause the market is flooded with a lot of useless attempts at MMO material.

Heck, UO and EQ are still alive after 10 years of competitive bombardment. WoW has 10 million subscribers by itself and that list of MMO's to our left isn't even a complete list. The only problem with MMO's today are companies trying to cash in on console adaptation which has turned MMOs from creative and challenging to mind numbing and boring.

10/09/08 12:13 AM
Viewed 7536, Replies 198

Originally posted by vesavius

Well, that was short and, mostly, sweet.

I got 2 weeks out of WAR, about the same as AoC tbh, and now I'm done.

WAR isn't for everyone and that has been known far before it was released. WAR is a PvP centric game with PvE available. This isn't exactly new information.

I can't play a game that is this lonely. Boy, talk about destroy the soul of a MMORPG through system design choices. WAR has no community beyond introverted utility (as opposed to 'family') guilds that just exist to zerg the content in the most basic way. Noone talks, noone listens, noone co-operates.

So, because guild members refuse to chat constantly, that makes Mythic responsible? WAR chat isn't any harder to utilize than most other MMOs, so I fail to see your point as this having anything to do with design instead of natural human choice.

PQs are dead where ever I go, scenerios are mindless zerg fests where victory or defeat is random and nothing to do with skill, PvE is 100% solo quest grind. It's all so soulless.

I'm not sure why, but I always seem to have several guildmates where ever I go, so PQ's are never dead. In fact, if you hadn't noticed yet, Mythic was kind enough to make WAR a powerlevelers dream come true. Basically, you can group at level 1 with a level 40 and he can clear quest mobs and objectives, PQ's and enemy PvP objectives and you'll get full credit for everything. That alone says something about ANTI time sink. As for scenarios, WoW has them, Dark Age of Camelot has them and even City of Heroes has them. It's nothing new and it provides a training ground for people leveling up so they aren't complete retards in the T4 battles.

Open world PvP is broken on the PvP server I play on, with people just using scenerios to level to the max allowed and then sitting around and picking off players 10 levels below them that are trying to do their quests, while actually thinking that this is what quality PvP is. Frustrating and boring.

Well, as far as I know, I thought Mythic had the Chicken Curse in store for all server rule sets, including PvP servers, but I guess not. It is unfortunate and I agree, ganking is a form of mindless enthusiasm killers. All it does is promote frustration for new players.

Achievment rewards are pointless and dull. Itemisation and customisation are, frankly, rubbish. I feel no drive at all to develop my character, because I already know what she will look and handle like by looking at the (solo) guy running by me that is 2 levels higher. Pointless.

Achievements aren't there to turn players into gods. Achievements are designed to make Achievers happy by giving them cookies for doing their chores. This is the only game aside from DAoC where you can dye your armor and speaking of which, theres 20 different sets of armor for each class, so please don't tell me customization doesn't exist. Cause as far as I know, 400 sets of armor isn't exactly small potatoes.

Despite the core lore being good, the PvE quests are GPS led idiot drivel, leading you through safari parks of static mobs just wait for you to kill them.

Again, WAR is about PvP. Mythic never said PvE was designed to challenge anyones mind because frankly, no matter how well designed people get with AI, it's human opponents that prevail in the challenge category every time. Thank goodness for PvP games and companies that understand that one simple fact.

WAR imo isnt even really a MMORPG tbh... any more then TR is. It feels that everything that defines  a MMORPG has been tacked as an afterthought onto the PvP core, which is fine if you are only looking for a solo zerg grind PvP game, but it makes it a terrible MMORPG. I would rather play Savage then this game, its honest about what it is, a fantasy PvP/ RTS game, and is way more fun. I guess it didnt have the hype machine of WAR though, so most won't even try it, which is a shame.

Define an MMO? M = Massive, which WAR is. M = Multiplayer, which WAR is. O = Online and yes, WAR has that covered too. WAR is PvP centric, which seems to be your main arguement. Which has me wondering why you play on a PvP server if you don't care for it. I've also played Savage and if you think Savage is better, than by all means, go play it. Honestly though, Savage is a great FPS / RTS game, but its far from an MMO standard with the whoppin 64 players.

WAR is such a merengue of a game... Light and sugary, which gives you a rush for a little while, but leaving you to crash when it wears off... I seriously wonder if this game has any longevity at all for the general public.

Hate to break it to you, but once you've broken your MMO virginity, there will never be another MMO that will satisfy you the way you desire. I started out with EQ and Dark Age of Camelot was the only game that even came close to comparing to how much fun I had in EQ. Does that stop me from playing new MMOs? No. I just realize that MMOs are a cheap form of entertainment and maybe, just maybe, another great MMO will come out, like WoW that will suck in millions of players.

All I know is that It hasnt for me.

Btw people, change the skin on this game and it really isnt all that different from AoC, so I have no idea why you all hate one and love the other. They have far more similarities then differences if you take a better look.

Uhm, AoC was broken and half complete at launch. Please don't compare that piece of crap to WAR which is in far better condition even after AoC has had 3+ months to fix their crap and still haven't.

Both are a really sad indicator on the state of the genre to me.

AoC was sad, a great game, but absolutely horrid launch. WAR is what WAR was set out to be, which was not a WoW killer, but rather a place where people who want a PvP game with a purpose to enjoy killing each other.


 

9/13/08 4:33 PM
Viewed 503, Replies 32

Originally posted by tvalentine
Originally posted by DeserttFoxx
Originally posted by tvalentine
Originally posted by Cabe2323

A major part of the problem are all of the haters.  Too many people forget how bad MMOs were at launch compared to what they expect today. 

UO, EQ1, AC, heck especially WoW all had major problems at launch.  WoW was missing features that were in the manual at launch.

Yet people who love WoW are complaining about FunCom's supposed fraud. 

Hypocrisy at it's finest is what "FailCom" people are. 


 

QFT

 

MMOs arent improving at the rate console games are, when people see an MMO doing the same thing over and over and over again, they hate.

 

I take the reviews of a troll more serious then a review of a news correspondant, a troll has nothing to gain or lose by giving the game a good or bad review, unless the game press.

yeah, take the review of somebody who is trying to bait every fanboi out there with some lies he makes up. Thats great, you know they are called trolls for a reason ..... And correspondants dont have anything to lose, they dont get paid or anything, they just write what they think of a game.
 

And MMOs are still alot newer then console games. And dont forget the fact that a MMO survives on the community, of thousands of people. Its alot easier making a game for one person in a single dungeon/map. Its alot harder to make a game for thousands of people in one world doing hundreds of different things at the same time.


 

It's not about what one person thinks of an MMO. It's about the decisions companies make with the changes they implement. I'm talking about games that run beautifully and have great gameplay and then developers, out of either greed or stupidity completely change the ground rules. Or companies who promise one thing and deliver something completely the opposite.

MMOs will never be perfect for everyone, cause we all have our own individual interests. It is however, fair to say, that there are defined areas in MMOs that we can all agree do exist. Such as PvE fans, PvP fans, Crafters, Casual players and Hardcore players. Than you have High Fantasy, Superhero, Sci Fi, Military and so on. Console games are for the most part static and don't change. MMO's are always changing, trying to improve on what they already have.

One of my most favorite companies, Mythic Entertainment, made huge mistakes in my opinion with DAoC. I even quit playing and sent disheartening feedback in response. Granted, every company makes mistakes, its what they do about it that best describes the character of said company. For instance, Mythic knew a lot of people were displeased with the Trials of Atlantis expansion, hence they finally created Classic Servers. On the other side of the coin, you have companies like SOE, who I used to adore due to EverQuest. They basically got greedy, turned SWG into pile of dung and ignored countless outcries from a very large customer base.

Every company, every MMO is going to get criticized. Blizzard's World of Warcraft is by far the greatest MMO achievement in history in my opinion. The game was basic, but it held true to the fundementals of what make MMOs great. Immersive, while cartoony graphics. Funny, yet fluid character animations. Beautiful music and background ambience and a huge world with lots of quests. The main reason I liked WoW at first was the idea of Horde vs. Alliance and the constant struggle to control territories. Than I played more and more and realized, WoW had very little PvP and aside from doing a raid once or twice, PvP is the only endgame any MMO can rely on. PvE expansion content doesn't alleviate the growing problem. Players need more than just computer controlled mobs with limited AI to combat.

Yet, WoW is still a huge success, despite its lack of PvP content. Does this mean were in the middle of a cosmic shift in the MMO universe? Is PvP taking a backseat once again to PvE grind? As new generations of players immerge, along with it comes new masses of wants and desires. I don't expect any company to compete with veteran player needs and try to incorporate new innovative features to interest the next generation of players. Companies finally realized, MMOs can't live forever. Hence, AC2, EQ2, AoC and WAR, all of which are 2nd generation MMOs created by the same companies as previous MMOs.

Funcom has a great game, Age of Conan is definitely top notch. To be completely honest, I'm not mad at the game, but rather Funcom. There actions and reactions have left a sour taste in my mouth in respect to customer relations. Funcom flat out lies in interviews, lies to their customers and just now recently decided to try being honest, as vague as their honesty is. We don't need shady companies in an entertainment industry. They provide entertainment and in return, make money. So yes, it's a business and they run it like a business. Except you don't ignore the first cardinal rule in customer service relations, which is to shut off your customers only way to express their concerns.

I've worked in customer service for many years and if I acted over the phone like Funcom does in their forums, I would have been fired after day one. Funcom is only hurting because they brought it upon themselves. Not because people fly a particular avatar on independent gaming forums.

You for instance have your own opinion on games, correct? I'm sure you disagree just as much as you agree with other posters here. It's not to say your wrong or I'm wrong if we express our opinions. So when someone decides to post a humor thread for fellow fans of a game in THEIR forum, how does this boast trolling? Well, I think you know what I'm getting at and hopefully you can see the genuine effort by some of us veteran posters. We just want to have fun cause sometimes, people get way too serious in their posts and debates.

9/13/08 2:51 PM
Viewed 503, Replies 32

Originally posted by Rhoklaw

As to my new website and what it will be about, well, it will depict facts and opinions. I'm usually pretty good at pointing out my reasons for liking or disliking a game. Will I remain neutral? Probably not. Lum the Mad was far from neutral, which is probably why he garnered so much attention from gaming companies. I will post what I feel is the truth about games and the companies behind them. I will certainly allow fans to debate for or against my facts and opinions. I'm always open for discussion so long as everyone provides reasons for their statements. This is something that is very lacking in discussions on this site as of late.


 

I just want to clarify on this statement as I may have been too tired to think straight. What I meant to say is that I will remain neutral towards companies and their games. Giving honest, straight foward statements about topics being discussed. This does not mean I will be a favoritist unless of course I can personally vouche for a company or games track record. If that happens, I will state why I believe that to be true. Pretty much all my reviews are based on personal interaction with companies and their games as I am not one to have a personal agenda.

All we as gamers want is great gaming, am I wrong? Well, thats what I aim to strive for, as does any gaming company that doesn't lose site of their initial vision.

Anyhow, think I've said pretty much everything that was needed to be said, so feel free to lock the thread so it may fade away.

9/13/08 12:05 PM
Viewed 464, Replies 32

You want my honest opinion on America's greatest threat? It's not Russia, it's not North Korea or the Middle East. It is however just north of Venezuela, which might suprise you. I'm talking about Mexico and the ongoing drug war to push crap across the border. I'm stationed at Ft. Bliss, which is in El Paso, TX. I'm sitting about 3-5 miles across the border from one of the highest murder rate cities in North America.

Juarez is a fairly large city just across the border from El Paso and as of August of 2008, there has been over 800 murders so far. That basically equates to roughly 3 murders a day, for every day this year. Most of which are beheadings and body mutilation of mexican officials, specifically police.

Ya, beware the south, because it's getting awfully hostile down here and I'm more scared of drug cartel than oil mongering nations.

9/13/08 11:02 AM
Viewed 503, Replies 32

I'll begin my post with a response to why I got a warning. Forgive me if some of it seems vague as I don't want to chance pissing off another moderator. Basically, there are wars between games on this site, I think everyone sees it pretty much every day.

Well, yesterday I was kind of bored and decided to post a humor thread about WAR vs. AoC. The original post was nothing more than 4 sentences describing what I felt about AoC and it's comparison to WAR. Along with each sentence, I depicted a very accurate GIF.

My first statement was Funcom giving birth to their new MMO and I had a gif of a grown man at a hospital releasing an excrement explosion upon a Dr. and a nurse. Mind you, this was suppose to be a humorous look at my opinion of Funcom.

Second statement was indeed accurate of a certain game exploit. I stated if you played AoC, then you have to put up with Guardians doing this to you all day. The gif was of a young kid running through some shallow water getting knocked down by a dog, getting up and getting knocked down again. The exploit in game was about Guardians and their ability to spam their charge exploit.

Third statement was about Funcom and their nazi forum tactics of banning anyone or deleting anything that was negative to their game. The gif was a clip from an episode of some show, dont even know what. Basically it was a young man lying in a hospital bed making threats to a young man standing next to his hospital bed. The young man slaps the other young man and the word BANNED appears. The other young man makes another attempt to threaten and he gets slapped again even harder and the word PERMA appears in front of BANNED.

The last statement was about how AoC fans claim their PvP to be far superior to WARs. That they think WAR is just a small fry compared to their awesome PvPness. The gif was of a super tiny puppy clumsily hopping towards a really big dog and advertantly scaring it away. As if WAR was the underdog but still able to threaten AoC's greatness.

So, there you have it, my thread of trolling and baiting. I won't disagree with MMORPG about it being trollish, but it was setup as a humor thread, hence the funny gifs. I posted it in the WAR section, not the AoC section. Had I posted it in AoC, than that would have been trolling in my opinion, but this was a humor thread for WAR fans. Most of which actually enjoyed it and wished there were more of. However, AoC fans read WAR threads too, so I'm sure they didn't approve of my humor.

All in all, my warning was legit because this site has become more strict over the past year or so.

As to my new website and what it will be about, well, it will depict facts and opinions. I'm usually pretty good at pointing out my reasons for liking or disliking a game. Will I remain neutral? Probably not. Lum the Mad was far from neutral, which is probably why he garnered so much attention from gaming companies. I will post what I feel is the truth about games and the companies behind them. I will certainly allow fans to debate for or against my facts and opinions. I'm always open for discussion so long as everyone provides reasons for their statements. This is something that is very lacking in discussions on this site as of late.

I seriously just want a site that can be fun, that has no limits except for the usual, racist or religious type comments. Comments that are overly obscene or personal attacks that have gone too far. Humor threads are there for a reason, to provide comic relief to a drama soaked discussion week. Yes, gamers can only afford to watch so much soap opera discussion before they need to change the channel and watch something else.

There you have it and I do hope other folks who hate me because I fly a Failcom Avatar understand why I fly it. It's not that I want Funcom to fail, but rather wake up and smell the roses. If a gaming company abuses it's customers with lies and manipulation, what does that do for us as consumers? It shows them, just like it showed SOE with the whole SWG fiasco that were just sheep and they can do whatever they want and we'll love them for it. Sorry, but I'm not like that, so don't get mad at me because I threaten your submissive lifestyle.

9/13/08 2:17 AM
Viewed 503, Replies 32

Well, whatever the case may be, the fact remains, moderating on this website has hit an all time new high. No, it's not nearly as bad as Funcom's forums, but for an independent website, it's getting pretty questionable.

And of course, should I ever get a website up and running, I'll be sure to send you a link.

9/13/08 2:12 AM
Viewed 464, Replies 32

I didn't want to post anymore, but since this is political, I'll make an exception. In regards to oil countries having leverage over nonoil producing countries, your forgetting one thing. What we can no longer buy, usually means they can no longer sell.

Sure, that means less oil for us, but in return, that means less income for them. Don't we purchase like 20% of Venezeula oil production? So if they stop selling, thats a big cut in trade income for them. Besides, 2 strategic bombers is suppose to be threatening?

If Russia wants to get involved in a war, we're the last country on their list to mess with. Russia can't afford to start a new world war cause they know they would lose. Than again, that puts a nuclear war into a whole new perspective. God help us all if Russia is that stupid.