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All Posts by Deerhunter71

All Posts by Deerhunter71

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506 posts found
Originally posted by apocoluster
Originally posted by gamekid2k
AV should sell df1 license to another company if there is a buyer. Let those that are interested go after that new company.

Wouldn't that kill their current game? I know y'all think thy are stupid but ca you possibly believe they are that stupid

Current game is already dead man - it has the population of DF1 at the end.

Originally posted by DarthRaiden
Originally posted by DavisFlight
Originally posted by DarthRaiden
Originally posted by Mardukk
Originally posted by ilives
Originally posted by Ringside
I pvp to have fun and loot my opponent. More incentive wouldnt hurt but what needs a fix is the loot drop for the terrors and above. Give players a reason to farm scourge and monstruosity

That's the point, its nothing but PvP without substance.


Maybe they could add in some instanced battleground pvp for you.  Now that is pointless PvP.


 thats exactly the description of what DF:UW is.

just strike the word instance and replace it with "one big" :

"some... one big battleground pvp for you.  Now that is pointless PvP."

and thats the point and the is nothing but a big pointless battleground without any meaning but showing off epeen..

You have clearly never played the game. What would add a point to PvP beyond what is already in there? (territory and resource control, and wonder control).

As far as I know, that is more meaning to PvP than in any other MMO except for Eve and DAoC.

And if you're still operating under the delusion there's only PvP in the game, you haven't played it in years.


Either you dont know me or you ignore that fact me beeing the most loyal supporter for DF even of the most people here had given that up. Active subscription for 3+ years + Beta of this DF:UW fiasco.

About the 'meaning'...what about consequences ..PvP has to include risk.

If gear is generic and everyone can craft it where is the point of loot ? 

If auction house is global and you can retrieve everything in safety where is the point if there is no risk ?

What about the risk of become rogue ?   Of course in a big safezone that is DF:UW everyone can group hag  and no risk involved.

Another good starting point is to give some meaning to the feeling of "feeling home" somewhere on Agon. 

Nothing is worthwile to defend . No racial wars, no meaningfull playercities, no affinity to some area being special as any area is not special.

oh sorry there is a difference one big area for group hag and other small area for epeen PvP without risk. of anything

The list is ongoing and it just mentiones the weakness of PvP in DF:UW  i even didnt touched the real gap between a good MMORPG  and  DF:UW.

200k+ people intrested in DF don't play DF because of other reasons and its not the PvP  to give you a idea.



Originally posted by Snoepie
Originally posted by Macrinus101

I hate most mmorpg/mmo games because they are all Everquest/WoW clones, the only WoW clone I like is The Old Republic, I thought I would hate this game but I played for the first time and it kept me hooked for 5 hours. I have always wanted a game that has gameplay like Elder Scrolls Oblivion/Skyrim and ESO will provide this but all pvp is limited to Cyrodiil and you can't see enemy players in their territory so I probably won't buy it.


So I am going to give DF:UO a try and I am worried that I might not like it. So it will be 55$ wasted if I don't like it but I am willing to take the risk, on steam it says auto renew after 30 days, I think I will know if I like the game or not after 30 days so can I cancel it after 30 days or before if I want to? The subscription of course, so it doesn't renew? It can all be done through steam right?

one tip for you..


start your char on the na server whatever your location is..


EU server has around 500 players or less.

Na is around 1500 but dying fast aswell

Listen to this man IF you ever change your mind.  Game died a LOT faster than the first one BUT if you play definitely go NA server and even then a lot of the world is empty.  Good thing is you can get all your feats done lol

Originally posted by ilives
Originally posted by thinktank001
I agree that Darkfall is a disappointment, but aside from beta the game hasn't been listed as being more than a battleground.   Tacos even stated during the interview that the game will be nothing more than a large battleground for PvP.   

That's not even remotely true, perhaps you should watch the interview again.




AV even went as far as to delete/edit the feature list AFTER the DFUW pre-orders.


Spot on and remember they had 29 dungeons all ready to roll last November....
Originally posted by ilives
Originally posted by MrBoots
AV delivered on about 10% of their promises, and the 10% that did make it into the game was poorly designed/implemented.

Are you referring to DF1,DFUW or both?


I'm still waiting on all those dungeons Tasos said were finished months ago, in fact DFUW was advertised to offer hundreds. Which was later edited AFTER pre-orders along with the "vast underwater world".


AV has always been good about "selling a game" , but actually delivering is a different story.

Exactly - last November 29 dungeons were all done and 1 year later barely any are in game....

Unfortunately way too little - way too late.
Originally posted by Badaboom
Originally posted by Krematory
Originally posted by Torcip
Originally posted by DavisFlight
Originally posted by Krematory
I bought Darkfall before all this Unholy Wars thing. Do I need to buy the game again if I want to play?

I know at launch you just had to reactivate your account, don't know what the deal is now.

I'm pretty sure it was only a super discount, and that discount is not honored anymore. I could be wrong though.


Yeah, I just tried to log into the account management page and it wouldn't let me in, so I guess you guys are right. Oh well...

Former players of DF1 needed to basically buy the subscription and there was a limited time to do so.  If you didn't you are now SOL and have to purchase the game if you wish to play. 

Yes you are missing many bugs still over 3 months after launch:





2 game breakers still happening 3 months later along with some dupe they finally fixed last patch...

Wow - AV either has the siege timers resetting or they remove siege stones themselves with no warning when the same seige stone placement in the past has been considered to be just fine...  unreal company...

Originally posted by 7imelord

If you knew what you knew now as a veteran and went into the game as a new character in DF, what would you do first?

I am just curious about this title since I never played either of the DF mmo's and might just pick it up. I am a avid player of more of a SciFi base games and may mix up some Fantasy to change my gears this summer.

To sum it up for you if you like killing 180 of each mob to get your "xp"....


Accepting killing 180 of every mob as an acceptable form of "content"

Accepting this themepark static game and pretending it's a sandbox just because there are no quests..

Not demanding sandbox tools that allow us to build unique things

Accepting these static classes with very few skills so that every build is identical.

Accepting that everyone will be using the same equipment

Accepting this slow pace combat

Accepting that there is very little strategy to sieges.. lack of siege equipment lack of even the ability to be creative in regards to war.

DF UW is not in a better state than DF1..

All players even those subbed need to demand more than just the same static shit that was already in DF1 being added very fucking slowly to DFUW..  Instead of praising AV every time they even speak to you.

AV is focused on their asian release because they see it as a big money influx. I agree they should get that part of their business growing so that they can hire more people and keep working on this game, but as a group we got to demand they start really rethinking this so called "sandbox".  We need tools to build and create.. we need massive amount of skills so that people can really be unique with their playstyles..

We need something better than killing 180 of every mob.. especially considering I spend YEARS on my DF1 character to just get wiped out and have to start over grinding in the most boring way possible.

AV has the ability to turn this thing around to please everyone.  They need to wake up and save this game before all these other titles come out and sink DF once and for all.

Like I said just like DF1 - they all said people would be back bu they never came back.....


Even the infamous DF forum mod Agent Oranj has no idea what is up at AV....

Originally posted by Slapshot1188

This thread is funny.  You make a case that 3 leaders from a guild of 100+ are quitting the game.  Somehow that is supposed to indicate that the game is dying.  I guess, it would if you ignored the other 100+ of their members that are still playing.


Empire is pissed because they lost a few sieges and their pixel property.  Nothing new here.  When you spend a lot of time, sweat and tears building your pixel property and then someone tougher comes and takes it from you, it's going to make some folks quit.  That is just the nature of a FFA Open World PvP game with real territory control.


Yes, many old vets who really enjoyed AFK macroing skills to gain an edge are not playing.  Those are the bulk of the bitter vet posts.  Clans that used to dominate now find themselves on a more even footing and thus get embarased and quit.


The population is fine. Still 50 plus in my voice server anytime I login (and we are not in one of the major alliances). I still have to bank after harvesting every few nodes because I get jumped regularly.  PvP group ride 2 nights ago resulted in 5-6 group fights in the 90 minute trip.


Will the game be huge in 6 months?  Doubtful, because everytime a clan loses a holding you attrit some players so they need to bring in fresh blood which they will probably not be able to do.  That is the nature of the game.  For the next few months I still plan to have fun.




No the case is made because the leaders of them are quitting along with other officers - another clan Zealot has quit...  So YES those are not good signs and points to a dying game.  Sinister had over 100+ players and now down to 82 as they kicked inactives.....  Council of the Elders is on the way out due to no content...  Look you guys can ignore the facts and #'s all you want - no biggie, lol

Hell half our clan's alliance is not playing either and log in only for sieges IF that...  But you are right the population is not decreasing.....

Originally posted by 123443211234
You guys are missing the point all these people are quitting because DFUW just plain isn't fun.  Not even in the same ballpark as the original.  So much content is missing that was already created, tested and thoroughly used in the old game is just plain gone.  Along with several of the newer "design" decisions like a smaller world, big safezones, crappy transfers, and just flat out shitty loot on mobs make it so you really have nothing to do and nothing to farm farm sieges with more than 100 or so people are still horrendously broken there is just really no reason to play.......

It's always hard to get through to the fanboys.  They are so uber hyped up they put a 2nd dungeon and totally gloss over how Tasos bent them over and stuck it where it counts - I mean Tasos' own words were that 29 of 32 dungeons were done in November....  Yet somehow only 2 have made it in game and they let AV slide completely, lol

They should revisit this thread and see what AV has delivered as they said they would...

Any update on how many of these features coming in immediately after launch are in after what 2.5 months and soon to be 3 months post launch?  Hell I am only highlighting a FEW of the list that are so glaring....


No Dungeons in game. (Not including starter dungeons) - Will be added in rapid succession after launch

 - if 1 a month is rapid succession god help people


Many NPC cities removed. No cities were removed. The Alfar and Mirdain NPC cities are coming shortly after launch

- damn if I have seen any Alfar/Mirdain cities and its almost 3 months out - I guess shortly is 6 months?


No more trade channel. The markets, which are coming immediately after the launch, will render the trade channel obsolete.

- markets immediate huh -- already behind on their new roadmpa for them much less immediately, lol

Almost all boats removed. False, they are in the process of being introduced. They will be introduced shortly after launch, with a naval combat upgrade.

- again what is their idea of shortly after launch, lol

No Enchanting. (<3 Telc) Will be added after launch: in the priority list

No Transmutes. (<3 Telc) Will be added after launch.
No more jewelcrafting. (<3 Deadlyhit) Will be added after launch.
No more wonders. (<3 HoldenXoX) Will be added after launch.
Totally have missed this game and now seen a LOT of good press on it.  If anyone has an extra PC key I would love to try it out before deciding if I want to buy or not.  If you do have an extra please PM me.  Thanks and I hope to test this out with you guys.
Originally posted by BrownAle
Originally posted by Deerhunter71

Really - which Zealot got banned that are on the unholy banhammer?  Please do name them.

Also, it is 3 leaders and another officer also posted how he is unsubbed.  All of the members will not quit but I guarantee you more will follow them.  And sorry but riding form wolf to human lands and seieng one damn player is pathetic and that is going by mob spawns too...


Look - AV needs to wake up and get the damn content in the game they promised...

You know exactly who im talking about, just because he dropped clan before he got banned for hacking doesn't mean hes not a even said yourself they disbanded and I think umberto is the only remaining member.


You want more people to unsub I get it, keep those fingers crossed.  Glad you enjoyed your pvp roam last night while the entire server was at the alberworth siege.  Odd how you saw now one considering you avoided the siege that everyone else was at.


You ran across the map and saw no one?  Hmm its possible.  If you want pvp I don't have to tell you where to go to find it.  Aimlessly roaming nif or yassm...or doing a run from wolf to human lands itsnt your best bet.  You avoided both highly active pvp continents for whatever reason, and if you were looking for pvp on your trip across the know where to look.


I get your coming here to pass off this stuff on people who don't know the game.  I know BS when I see it since I play.


You avoid active areas then use that as proof the game is dead.  Go to ruby, go to cairn, go to one of the new dungeons, go sit by a feat mob and pvp will show im in minuets.  Go raid a city.  You choose to do anything but go where pvp is known to be then say the game is avoid a huge siege and go roam on the pvp continents owned by players attending the siege and claim its dead....

The only content missing is the sea 20 minuet fight ever 12 hrs ...that's it...don't say the dungeons since you avoid them looking for pvp anyway.

Unless there was another Alberworth siege on NA then that one was night before last; NOT last night since Defiance was still invulnerable to siege after winning, lol  So yeah my bad the siege was NOT last night when we roamed around and found nobody hardly with no big siege going on - busts that myth.  Oh and per a post I was on Ruby and that place was dead as fuck.  We also hit all the major spawns and nobody....  Nobody at khamsets, nobody at earth elementals, nobody at ogre bully's, nobody at hill giants or black knights...  Need me to list more "feat" mobs that had nobody at them?  So yeah we go to the high traffic areas on our pvp nights - I mean who in their right mind would "avoid" them as you say when they go out looking for pvp, ROFL


Like I said the game is not totally dead yet but the population is in decline and anyone who argues that well glad I do not rely on them for advice, lol  It is even discussed in global chat how its declining but hey you go ahead and say it is not -- too damn funny....  Not to mention clans keep getting smaller (Sinister used to be over 100 now at 82 and even said in global they kicked inactive members, most of Zealot quit, Empire disbanding and the leaders + more are quitting - but yeah no decline there either in any of those clans, lol)

Sorry the 100 was referring to DF1 when people said "they would be back"....  Human lands may have a good amount of people but there is no denying at all that the population is on the decline.  World is nowhere near as filled as it used to be.  Explored Ruby and saw 1 person as I circled the island - that was before the PvP run last night where we barely found anyone.


That was not the case a few weeks ago.  Just wait for the next subscription cycle when it gets worse because they are definitely not bringing in more people than are leaving. 

Originally posted by Badaboom
They will be back. 

Just like DF1, huh?  They will come back....  Oh damn there is like 100 active people now but they came back...  Also - go read up on the EU server - it is so dead and boring a lot of them now play on NA, lol  You would think that would mean a population boom but sadly still not :(

Originally posted by sibs4455
Those so called leaders act and sound like idiots, why not pass the guild down to others. One of the members need to speak to AV about this and get the guild handed over and bypassing those 3 jerks.

If you read the thread they spoke to the other officers and one of those they spoke to replied and said he already has unsubbed as the game is just not fun.  So if and the other officers did not want to take over the guild then they are doing the right thing...

Really - which Zealot got banned that are on the unholy banhammer?  Please do name them.

Also, it is 3 leaders and another officer also posted how he is unsubbed.  All of the members will not quit but I guarantee you more will follow them.  And sorry but riding form wolf to human lands and seieng one damn player is pathetic and that is going by mob spawns too...


Look - AV needs to wake up and get the damn content in the game they promised...

Originally posted by GGaFx

thanks for the feed back fellas. I like the ideas they have and love clan wars sieging stuff.  brings me back to the old FFA days of Vanguard where we would invade guild halls and gank a whole guild or two.  we did lose money in VG but not loot so i would have to get used to that haha.  

the thing about these games is anything goes for the most part.  i remember when a player complained to a GM this is before SOE got ahold of VG and said he is griefing me.  the GM respond to the guy with sorry can't help ya its apart of the game. 

I used to camp cities and gank for infamy which was cool way to show who was the best ganker.  does DFUW have something like that RYL had a point system too they didnt give anything it was all about bragging rights. the one thing I like about RYL point system was it had a tab to see the ranks n a little icon to see their rank so you kind of knew who to avoid if you saw him/her. 


I kind of wish they had like a 14 day trail thing.  I dont want to waste my money it seem like all you do these days is waste money on fail mmo's. 

The game is on the way down right now and I know half of my clan has unsubbed and this will be their final month.  Our ally has only half their members even logging in - they ONLY log in for sieges if that, lol

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