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All Posts by Mosfet

All Posts by Mosfet

7 Pages 1 2 3 4 5 6 7 »
125 posts found

Most FB games I have tried or seen are just inventing new ways of rapidly wearing down your left mouse button. Utterly pointless games, never gonna touch them again and I touch FB as little as possible too.


Sounds cool. He nicely evaded THE question there but I definately gonna try this one out.

Btw, I wonder what a proton barrage is?

Originally posted by HellsMajesty

i think this game would be better suited without a harsh death penalty such as ship loss in EVE however they should find a medium in between being too harsh and making it like WoW

 

If I have to fly a ghost ship back to where I was defeated I give up on the MMO industry.

End of MMOs? Dont think so... but, hopefully a well deserved break from all these Fantasy MMOs. This year and the next a lot of cool non-Fantasy MMOs are coming. Personally I am really tired of fantasy games... Men, elves, dwarves and priests warriors and mages, feels like the same thing but with a different name in most games.

Ah yes The allmighty Hype man. Im not sure what to think of him/her. I just tend to regard him as a source of info about the game coming from a source that knows whats going on. I dont disregard forums but they tend asume and guess alot about the game.

So Good, bad? That depends on what he says and what happens come release *coughAoCcough*. But I have to say... good. Its info about the game coming from an official source, it might not always be 100% correct but usually he's not guessing how the game will play.

I agree. Of course there should be death penalty for death. I like the ideas Derektodd had, in the shows the ships could take a helluva beating but still function, not near full capacity but still going. Star trek II, Enterprise was hit bad but they managed to get some stuff back online and save the day, In ST:VOY the "Year of Hell" I think the episodes are called the Voyager takes a crap load of damage but keeps going albeit with very limited functionality but going nevertheless.

The ships in ST can take a lot of damage and still keep going but they are not indestructible. Taking alot of damage has to require some sort of extra care at a starbase and take a while to repair. Starships do blow up, its not often but they do so ship loss should be ingame in some way to deter people from just jumping in no matter what the situation is or  what condition the ship is in.

If you look at the shows there arent alot of ships getting blowed up. Severely damaged yes but not destroyed. So maybe a system where your ship gets alot of damage and you have to repair it at a starbase for a cost. In the shows they also seem to be able to make hotfixes to the ships even when they are pretty banged up so maybe you can temp fix your ship and get outa the hotspot to the nearest base.

"Captains log: This is Captain Kirk on the starship Enterprise T. I was grinding Gorn in sector M4 when a mob of Romulans popped up, lost my ship again."       ... that just sounds so wrong.

Looks cool, definitely gonna check this one out. Is it just me or does that hero dudes knees look funky?

There are a couple of games on the way that has some interesting features.

Star Trek Online will have alot of exploration and customization.

Star Wars: The old Republic will focus heavily on story telling

City of Heroes/Villains are working their next expansion which I think will include the tools for players to create their own missions.

CCP are working on a MMO based on White Wolfs vampire world I believe, so theres some Vamp action for ya... a few years from now that is.

 

 

Planetside 2 would be great. Ive fought some epic battles in PS... usually over some stinkin bridge! But that didnt matter at the time hehe... just awsome repelling  an armada of tanks trying to cross it, seeing artillery bombarding the other side while a flock of reavers and libs charging em, tons of infantry and MAXes rushing the bridge followed by our tanks too, then they come at us again..."They shall not pass!", just awsome.

Would it be that hard to do PS2? I mean the foundation is all there, races, weapons, story.... theres no need to write 2000 quests because there are no boring  a** quests in PS... just pure action. New engine, scrap that funky cone of fire, add some new air and sea bases, more weapons and vehicles and sprinkle with love. Serve with cold beer and good endgame, bam, insta successimo!

...One can only dream.

Smegin hell! Cant forget the Big D!

I wouldnt want to play as a jedi/Sith. Of course I would try em out sooner or later but if could choose... Mandalorian with a vibro sword and a pair of blaster pistols.

 

Today is a good day to post!

This is gonna be cheap for all Jedi and Sith players.... all you need is a Lightsaber and a loincloth, tadaaa, youre fit for fight.

Well isn't everybody just up 'n doodley happy about this game! Feels nice to get so much positive feedback expecially around the holidays! its my job as ship morale officer to try and keep everyone happy. So if the bridge crew are about embark on an adventure my job is to write them a happy limerick in the local chat hahaaa tihii and wish them luck. If someone is suffering from a bug in the game I simply do emotes and hope they get distracted. Should someone feel bored I simply tell them to log out and in a few times... maybe a more fun spot will open up meanwhile. Yessiry, this is life I tell ya, prancying around this ship for a few hours typing in chat.... c'est la vie!

Seriously, I once too shared this dream of walking around in my own ship deep in space with my fellow crewmates. This was back around 2004 and PE's first version of STO... it sounded too cool to be true man. Then I thought about it.... for a looong time. What tha h*ll do you do on a ship thats fun(for more than 10 minutes) that doesnt involve combat, exploration and diplomacy ? Well, you could repair a junction thingymawingyon on deck 7 section 89 corridor 4 again.... wait for injuries in medbay... recalibrate the warp hotdog again.

What Cryptic is doing definately works for me. Im in control, I can customize ship and crew. I dont have to wait for people to log on just to get a good bridge crew. I can explore strange new worlds at will. The PC bridge crew is still a great idea for guild events or instances. But for now I belive the current idea is the best one.

 

Happy Holidays!!!

Here's some info for you guys....this is from the FAQ

Q: Will everyone be the Captain of their own ship?

A: Yes, but you will have to earn the responsibility and skill to command larger and more powerful vessels. Remember, in Star Trek as well as naval tradition, whoever commands the ship is the "Captain," even if it is not your current rank.

Q:Will a gang of smaller ships, say, several Bird-of-Preys, be able to take out something like a Warbird using superior tactics and numbers?

 

A:Yes. Since we’re not using a traditional level-based system, smaller ships with good tactics and teamwork can take on bigger ships with a solid chance of success.

Also check the out Videos, got some nice info there like the Romulans and Dominion will be added in expansions, customizable starship interiors with decks and medbay, holodeck etc., people can come aboard your ship....

Wow, that info almost took me like 3 mins to find and theres more on www.startrekonline.com, gosh they have a website!

Yup. Nothing Ive read so far about Cryptics STO has me worried. Looks good to me. As long as nobody at Cryptics says anything about mounts in space im cool.

Oh man not you guys again! You guys have been at it for years now.... how do you guys have the stamina for it? The same old same old tactics all over gain... first comes the "Here's why" posts and "This sucks" posts and "This rocks" posts, those containg a series of "I think this is the case man! - Nahaa, thats not flying Bob, this here's fact! - Are you high? This is the truth!" Etc etc etc. and then comes the (drumroll) lists. Oh yes, the lisssssssts. Those wonderful little pieces art mixing fantasy, fact and assumptions with both bold and italic fonts and numbers. They usually start out modest but by the time you guys have broken em down, built them up again, challenged this and that yadayada bla bla bla they finally emerge at the end, not unlike a butterfly emerging from cocoon at spring to feel the first rays of light, as HUGE colorful novell that would even amaze Spock in its complexity to decipher! But then.... maybe one gets banned and you settle down for abit, shake hands and pet eachother on the belly for job nice done. Then BAM a few weeks later some more news comes out and we are back to square one.

Now dont get me wrong, I enjoy your little ... whatever they are. Im just simply amazed at yer endurance and willpower to do it for years. Kudos to ya! Keep fightin... Hoozah!

 

Mos out.

*Plilululuwuip* One to beam up. *Schwaaaaaaang*

Originally posted by Exar_Kun

This is just my opinion and I don't mean to offend anyone. I respect everyones views of this game, but I can't help but call "train-wreck" on this one. Here are the top 10 reasons why.

1) A not designed with ST fans in mind.

2) Going the way of the Console.

3) Cryptics engine sucks bad.

4) Some fan favorite races are being left behind.

5) Low Bargan Basement Budget.

6) Bad Community, MOST of which are kids.

7) Single server Rule Sets

8) Simple simon UI

9) No respect for Cannon

10) Over-zealous fan-boi wanna-bes that have the devs ears.

 

Hehe, where do you people come up with these lists? Do you have ready made templates and just pop em in here and there?

Yay! Star Trek Online is officially back! Allrighty!

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