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All Posts by gotha

All Posts by gotha

45 Pages « 1 2 3 4 5 6 7 » Last
899 posts found

I figure what we can conclude is the following.

  1. Everything about how the cash shop will run is still up in the air.
  2. and  time-saving convenience items can mean just about anything.
  3. The cash shop will be a lot more extensive then GW1 and more in line with traditional non gauging F2P cashshops.
  4. If you are a person who does not like cash shops and think they break games,  gw2 might not be for you.

Cash shop, is my biggest worry.

WIll they region the lock the game?  and if so for what areas?

I kind of find it funny they dont allow you to make Husky woman.  A lot of games do that and its kind of sad and rather sexist. 

Originally posted by delete5230

I stated this before, sorry to repeat myself.  But I'm 100% convinced of this, and how marketing works.

- Nothing is free

- Cheap pays twice

In my opinion GW2 will be short on content. Way more than people think. Two weeks after release their will be expansions as a heavy cost for players to purchase.....This mmo will cost you as much anyway....Some would say that GW1 waited a year for it's first expansion, BUT this is not GW1. 

ANet was much smaller then. They had no idea how much of a success their game would be, and expansions were after-thoughts. Now ANet will do the smarter marketing trick of making expansions at the same time as the original......This is why the game is taking so long....Their making everything at once.

GW2 may be good.  Once you purchase the game and all it's expansions you will have it forever.  BUT don't think you are getting away cheap !!!!!!!

- Sub style

- F2P style

- B2P style

It's all the same............. Don't bother sayingDANet will never pull this

 

2 weeks and they will release and expansion?  Maybe a year or even 6 months for an adventure pack.

Originally posted by Quizzical

Game developers are consciously trying to copy WoW's success, not that of EQ or some other game.  In that, if they do something because WoW did it, it doesn't matter if it was Blizzard's original idea or something they stole from some other game.

Still, it's not like they blindly copy everything from WoW.  Game developers have at least been sharp enough not to copy WoW's disastrously awful server instability.

hah the guy who wrote the server code for WoW  was one of the top exectuives in Arenanet/

I very much hope we get clones.  DE and the GW2 leveling system seem to work better for sandbox worlds and open experience than treadmill wow questing does.  I think you will see a lot more interesting GW2 clones than interesting WoW clones.  Copying wow really limits you into only making WoW,  while copying guild wars 2 lets you implment a lot more features.

 

Also just a correction.  GW2 did not copy Warhammer,  they developed similar features but GW2 DE development was already well underway long before War launched and even talked about public quests.

http://www.guildwarsinsider.com/nda-prepurchase-gw2-beta-events/

those are open beta events.  I still think there is likely going to be closed beta events beforehand.

 

Originally posted by kaiser3282
Originally posted by gotha

I feel you,  I am playing from Japan and was hoping to hit up and oceanic server.  

Ha! Thats what you guys get for keeping so many good RPGs to yourselves. Its America's revenge for Bahamut Lagoon and so many others :-P

hah i am American and my japanese is no where good enough to play RPG in japanese.

I feel you,  I am playing from Japan and was hoping to hit up and oceanic server.  

rift or swtor
LFGame « General Discussion
3/13/12 9:52:29 AM

1-cap in swtor is far better then  rift.  the new rift 50+11111111zones look really cool and better then anything Swtor has.

Well it looks like Arenanet is selling a skill with the collectors edition.  I hope this is a one time thing.  How they run the cash shop is a major sticking point for me with this game.

 

What are your guys opinions on the matter?

is the link not working for anyone else?

Originally posted by kumdankale

goodbye cbt4 picture from a beta tester :D

 

http://beta.archeage.com/attachments/ff80808135eae11901360715f70102c6?pathType=ORIGINAL

 

 

 

I made one of those kind of pics for a job before.  God it was a pain in the ass.

People who are worried about endgame need to look at COH,  it has no endgame but some of the highest retention of any games its age.  The main reason is because it has a really good sidekicking system to level up and down so you can play with friends.

For GW1 what was it a campaign every year?

Originally posted by red_cruiser

BioWare: Austin has a large number of Warhammer Online/Mythic people.  That's good, because those people still have a job, and I'm not sure who would actually want to hire them, but it's bad because they turned both the Star Wars MMORPG and the KOTOR franchise into this crude mash up of WoW gameplay + BioWare dialogue wheels.  Anyways, the rule is "Three strikes and you're out!" and after Dragon Age 2, SW:TOR and Mass Effect 3, I'm going to approach future BioWare products with the greatest degree of skepticism.  It's hard to imagine SWTOR's numbers going up anytime soon, and it's not hard to imagine the numbers decreasing even further once TERA, GW2, TSW... etc. etc.... gets released.

its been over 3 months and they are still keeping close to 1.7 mil subs.  I think there is a large fallout from the MMO crowd,  but i think they are juicing from a different pool then normal MMoers

 

If they keep this up and sell expansions they are in pretty safe waters.

 

The only thing i see killing this game is EA filkness.  

8643

to be honest there is not a lot i would change.    Its not my dream game or anything,  it just seems like most of the shit in guildwars 2 fits together and is what it should be.

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