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I usually play with 10 people at a table with as many as 100+ tables in a single tournament. Given the sharding in CO and instancing in AoC it's not much of a stretch to include these poker tournys as being 'Massive'. A wise reed bends in the wind. You can't nail down terminology that's as vague as MMO or RPG, trying to just makes you look ignorant. |
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Well, level progression is only one kind of progression. There's skill progression too, where as your character doesn't gain anything specific after they get a certain amount of xp, rather they can use their xp as they see fit to boost stats and skills at any time. This is the old Level/Skill debate, which changed into the Class/Skill debate after a while as Class based games are generally level based as well and it was easier to explain. People began to mistake Level vs Skill as being about whether character advancement or personal skill made the difference in PvP, but in truth in order for personal skill to be the deciding factor character advancement has to be so minute as to be irrelevant and then you've taken the RPG out of the game pretty much entirely. But I digress. One could say that getting better equipment is a form of progression, but that opens the door to saying that most FPSs are in fact RPGs, so, as not to muddy the already convoluted understanding of the term RPG, it's an unwritten law that the character itself must change in some positive manner due to experience. That's why it's so hard to nail down terms like MMO and RPG, and why I say it's 'widely accepted' that your character must progress to be an RPG. If you got 100 PnP gamers together and asked them what makes a game an RPG at least 70% of them are going to agree. |
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Yes, but FPS is much more of a descriptive term than RPG. FPS: First Person Shooter, so it has to be in first person and it has to have ranged weapons. RPG: Role Playing Game isn't nearly as defined and actually can be filled by just about any game where a icon represents you, though it's widely accepted that to be a true RPG your character must progress in some way through play. |
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Female armor just doesn't make sense
The Pub at MMORPG.COM « General Discussion 9/06/09 2:25:35 PM
#2: In all likelihood a woman wouldn't be able to carry around a set of full plate as well as a man, which I imagine is where the idea of a girl wearing just enough pieces to cover her vital areas comes from. |
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In search of Excellence - seeker of the true sandboxed MMORPG game
The Pub at MMORPG.COM « General Discussion 9/06/09 1:41:02 PM
I found it! The ultimate sandbox!
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A Feature no MMOs should go without
The Pub at MMORPG.COM « General Discussion 9/06/09 11:45:18 AM
Yeah, I played AC back in the day, and to me it's the pinnacle of MMOs, or at least the model by which others should be based. It had the three things I find most lacking in games today: #1: GM controlled "Epic" characters. Asheron, Bael'Zharon, Martine... #2: Large open world with no 'zones'. #3: Corpse runs... Ah the nostalgia... I had to call and wake my friend up at 2am one night to help me because I kept getting killed trying to retrieve my corpse from that olthoi spawn in the Arwic mountains. Luckily my friend only bitched about it for a few minutes before logging in to help. But yeah I know what you are saying about leveling the boss monsters, that would be cool too. It would make them feel more alive, and make them more of a threat too. |
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"In a surprising move, Wes confirmed that not only will there be no subscription fee for DC Universe Online, but that the game will feature completely platform-open servers; this means the servers will be cross-compatible between the PS3 and PC versions, no matter where you play." Say goodbye to Champions Online once this game launches. It's no wonder why Atari rushed it out and offered lifetime subs now, they had to get whatever money they could before making the switch to being F2P as well. I usually don't like the F2P model as it invariably means that there will be a cash shop, but hey, no sub + cash shop is better than a monthly sub + cash shop. |
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Female armor just doesn't make sense
The Pub at MMORPG.COM « General Discussion 9/06/09 10:58:40 AM
If that bone crunching ogre is busy staring at your bouncing and barely covered jubblies then he's more vulnerable to attack. It's simply a sign that women in games use their brains to gain the advantage. |
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I'll PM it to you. Have fun! |
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I have a key. The next one to post, please no PMs, will get it. |
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A Feature no MMOs should go without
The Pub at MMORPG.COM « General Discussion 9/06/09 8:18:15 AM
AI enemies that actually have an agenda that they work towards. Whether that is the bandit king and his crew coming into town every couple weeks and wrecking up the joint or Sadistitron building up his evil horde to go to war with the peace loving folks of Takeitinthebackside. I'm sick of static encounters. Things should change. Enemies shouldn't always hold out in the same cave or ruined castle, they should be more dynamic. If your 20 man raid party wipes at the raid boss he should get to keep their stuff and it should add to his treasure pile, or, if it's better than what he has, he could use it himself. |
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1: Yes, primarily, the PvP is tacked on and optional. 2: Yes. 3: You gather things yes, and you can also 'break down' items you get from drops. 4: No, you are very non-uber at the start. 5: Ah, well there are quests, but in general I'd say you're pretty much just flying around killing stuff. There's not a lot in the way of compelling story. 6: It's not rocket science that's for sure. 7: Only played WoW for a week in beta, so I can't say for certain, but there's not a whole lot of reason for doing any gathering, it's pretty much just quest grinding and flying around killing things. |
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The game looks pretty good, but I worry that it'll end up being another Crime Craft. |
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Dungeons & Dragons Online: Atari: Turbine Lawsuit "Frivolous"
News Discussion « General Discussion 9/05/09 5:58:42 PM
It hasn't been confirmed as far as I know, but I'd bet dollars to doughnuts that it's true. Neither Atari nor Cryptic has confirmed nor denied the rumor, and we already knew that Cryptic was working on a mysterious third MMO that they weren't willing to talk about before the rumor started. It's pretty hard to keep anything under wraps in this day and age, just look at SW:TOR, everyone knew what Bioware was doing long before the official announcement. |
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What if your character had a will of it's own?
The Pub at MMORPG.COM « General Discussion 9/05/09 5:44:38 PM
"God gave men brains larger than dogs' so they wouldn't hump women's legs at cocktail parties." That's probably what my character would do if it had a will of it's own. |
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It'd be a pretty cool game. |
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Because you have a character that progresses in skill. In a poker game you can play a 'role' if you want, a lot of people do, but any progression you make in skill is your own and not the character's. |
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They are not MMORPGS, but they are MMOGs. I for one play PKR more than any other online game. |
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Dungeons & Dragons Online: Atari: Turbine Lawsuit "Frivolous"
News Discussion « General Discussion 9/05/09 3:11:46 PM
Atari is already suffering financially, this could very well crush them, leaving CO, STO and the Neverwinter Nights project that Cryptic is working on dead in the water. Has CO done well enough to keep Atari afloat long enough to weather the storm? Is Turbine's case strong enough to win, or is it really a trumped up suit by Turbine to hit Atari when it's weak and collapse them before they have a chance to release NwNO? Either way it's interesting, and bad for Atari. I think Cryptic hitched their cart to the wrong horse. |
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