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All Posts by Vrika

All Posts by Vrika

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1536 posts found

The technology can still be stretched, but there's always a limit. It's possible to do real-time combat and aiming over net, it's possible to do brillian graphics, it's possible to do massive battles, it's possible to do huge open and dynamic world, and it's possible to do thousands of diffirent armors for characters to wear.

But it's not possible to do everything. And it's a huge attempt to do even some of the things. While a typical single player game might offer something like 50 hours of content, an MMO should offer more than a thousands hours of content. It's enormous project, and those studios trying to stretch the limits of technology often don't have the resources or aren't ready to spend the time to pull it off.

There are already some games with real-time aiming. Even if it's shut down now I'd say Tabula Rasa was one exaple where it worked. I think we'll just have to wait a couple of years and some developr is going to make a really good game with combat as good as in single player game, yet still massive battles. The technology really isn't the limit even if it's hard to do, we've already seen quite massive battles in multiplayer fps games and those do work.

I'd suggest trying out Dofus. The game has free area wich should last something like 20 hours on your first time if you don't rush through, it should work even on a netbook if you just change the settings to minimum, and the game's pace is slow enough that you can both play and listen to the class at the same time.

If you end up liking it, the subcription is 5€/month and there's no item shop, so it's cheap. But if you can't use external mouse most of the time, wich you probably can't, it might get a bit irritating since practically all the controlling has to be done with the mouse and touchpads just aren't as good.


EDIT: I answered to niceguy's post requesting a link, but the link had already been posted while I was writing. /EDIT

 I actually bothered to read the report, and according to it

"For electronic measurement of PC games, the Nielsen MegaPanel sample more than 185 000 US tracked PC's is used"

"Looking again at the December 2008 PC gamer data ... minutes week for a given player .... World of Warcraft come in at a close second with 744 minutes of average play per week per player and a staggering 1 210 848 male players in the U.S".

Based on that I'd say it's US only, not even Canada counted. Otherwise much less than 33% of WoW's players would be female, wich can't be the case since according to other statistics on the report:

428 621 unique female players aged 25-54 and 675 713 unique male players aged 25-54 played WoW on December 2008.

 PC because of mods, Dragon Age will have toolset wich allows full modding of the game, and mods give you lot more to do once you've finished the story.

But if you really don't like mods, then choose either based on wich version is cheaper (PC) or based on wich gaming machine/controller type you prefer. Your computer seems to be good enough, that XBOX 360 might ba able to do a bit better graphic but not much better. The diffirence is so small you should care of other things first.

Do you seriously think that Aion devs didn't play WoW when making Aion?

I wouldn't really suggest any MMO as a single player game, their gamplay just sucks compared to real single player games. Have you played:

-Mass Effect

-Star Wars: Knights of the Old Republic (1 is better, but 2 is also good)

-Elder Scrolls Oblivion (Elder Scrolls Morrowind is also good even if a little older)

-Fallout 1, 2 and 3 (I think 1 and 2 are the best, 3 is diffirent)

-The Witcher

-Planescape: Torment (it's really old game, but it's good)

If you've played those all, have you played Neverwinter Nights 1 or 2, those aren't as good as games but they've got infinite amount of user created adventures to play.

 Buy from Direct2Drive.co.uk, Aion preorder is only 29.95 pounds in there, VAT included.

link: www.direct2drive.co.uk/8143/product/Buy-Aion-EU-Download

 Compared to playing WoW:

1) The game purchase is still required, it costs probably around same as the purchase of WoW was when it was launched

2) WoW subcribtion fee is 12.99$ per month (in 6 month subcription), with 199.99$ you'd get 15 months and 12 days of game time.

If you'd use even 2$ per month to micro trancactions, you'd have to play Champions Online actively for more than 1 1/2 years for it to be as cheap as playing WoW continously. That is assuming that there won't be any expansions you'd have to pay for.

I think it's really expensive. But on the other hand Cryptic has already made CoH/CoV, so they should know what they are doing with Champions Online, and if someone has paid CoH/CoV for years, buying the lifetime subcription seems reasonable.

Just one thing I wonder: If the game won't do as well as Cryptic has planned, a game that launches as P2P with item shop would incline that Cryptic might at some point make it F2P with item shop. Lifetime subcription buyers might get a really bad deal.

 1) Dragon Age: Origins

2) SW: TOR

3) Blizzard's next MMO

 If you don't want to play Aion, I'd suggest Saga of Ryzom, it might have the challenge you're looking for.

Or try out Dofus, it's got turn-based battles so you won't suffer any travel sickness (a bit like Final Fantasy Tactics -style), it might have the challenge you need and grouping is actually a good option unlike with many of todays MMOs, and most importantly, it's so unique and diffirent from anyt other MMO that it's a good experience to try even if you end up not liking it.

1) If you are getting killed by players of opposite faction, switch to PvE server so they can't attack you.

2) If you are getting killed by normal monsters of your level, delete all your characters and start a new one from level 1. This time try to understand what you are doing and learn to play as you level, you shouldn't have troubles with normal monsters of your level.

3) If you are getting killed by elite monsters or monsters higher level than you, you are in the wrong place. Go away and switch to some easier place

In the spirit of 'open beta' I decided to do a 'review' of my experience with the 'game'.

Graphics: 3/10. Not what I excepted, it looks cool but it's completely 2D. Just not good enough.

Sounds/Music: 0/10. I didn't hear any sounds or music, none at all. Granted, I didn't do very much searching, but one would except to hear something without searching. It's not 1980, they'd have to do better than this if they want to get my money

Character development: 0/10. Where is my character?!? One would except, that I'd get to control a character in a game like this. But the developers of Crimecraft seem to think otherwise.

Gameplay: 1/10. It's just too shallow, and about as fun as brosing a website.

Longevity: 3/10. There's some content of the website, but not nearly enough to keep anyone entertained for long. If it were fun content that might be excuseable, but it's not fun!

Fun: 0/10. I had more fun while reading article about dystopia from Wikipedia than I had while playing this game.

Overall: 0/10. Avoid like plague.

PS. The readers of this review should remember that this is a review of only the open beta. The release version of the game may be diffirent.

 Does the data include all accounts and expansion packs bougth online directly from Blizzard, or just the units sold by retailers?

I think a server where player character power would be reduced by 25% and experience gains reduced by 50% would be good. Blizzard would never bother making any major changes to the game for just a small group, but reducing just the player character power would be easy enough for them to do.

I'd like to add few things to Antipathy's post

1) Buy the materials before trying to make a deal that you'll provide the materials with the enchanter. He'll except you to be ready to fill out your part of the deal and provide the materials immediately, so that he can fill out his part of the deal, and continue with his other activities.

2) People may cheat the materials from you (part c of Antipathy's post). If it's a member of your guild, he's likely reliable. Also level 80 characters in big guilds rarely consider it worth cheating. But look out of low level players and guildless players, at least ask them to link their enchanting skill to make sure they can actually do what you are asking before giving them anything.

3) If there's an enchater looking for work in the trade channel, and he might get skill-up from his work, it's good to ask for him to do it for free, also guildmates or friends you're in group with often agree to do it with free. But don't start shouting 'LF someone to do me free enchants!!!!', if you ask for enchanter in trade channel try to offer a fair reward for their work, it also increases your chances of meeting a honest enchanter instead of someone who'd try to steal your materials.

Commercial games shouldn't be reviewed before the publisher starts asking money from players.

That means Aion is ready to be reviewed. Also Mortal Online is ready to be reviewed. Starcraft 2 is not ready to be reviewed yet.

Just looking at that webpage makes my eyes hurt, it's one of the most horrible lightning effects I've seen.

 Have you ever considered, that Microsoft could be monitoring everything you do with Windows OS.

There's no such thing as safe when the computer is connected to internet. I just trust that no-one gives a crap about what I do with my computer, and even if they did it wouldn't really harm me.

Portable PSU
Hardware « General Discussion
7/19/09 1:25:02 AM

 You have to take both PS3 and laptop with you, and still need someone else's TV to hook it up and actually play, and it's easy and effortless?

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