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All Posts by Vrika

All Posts by Vrika

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1815 posts found

Shouldn't the question be extended: Is it ethical to spend money on Kickstarter while you're begging money through Kickstarter?

Kickstarter fees alone are more than 100 000$ for a project that raises as much money as Crowfall has done. Shouldn't they have spend the money on actual game development instead of Kickstarter fees?

Mikeha: I think Large Format Displays are displays designed for businesses. If you want a display with good viewing angles that displays ads for your business 24/7 then Large Format Display is best.

Probably you could use Large Format Display in home and for gaming, but I think a TV might be better option.

It's what the dungeon running in WoW is right now. At max. level there will be exceptions, but everything before that is more or less a speed run if you join through group finder.

You play one character, just like in most other MMOs.

Short summary of the game: Large scale faction vs. faction (or guild vs. guild) warfare on huge maps that can last a month. There's hopefully a lot of fortification building, crafting, gathering, etc. included so that the war should hopefully be strategical and not just a competition of who is the best killer.

At the end of the campaign the winner gets to take loot to his (or his guild's) instanced home called Eternal Kingdom, and use it for building, crafting and upkeep costs of that instanced home.

Originally posted by Stone_Fountain
Torrents...most of the data included in a torrent is going to be pirated or copyrighted data for the express purpose of sharing said data on the internet. Why would the FCC have an issue with blocking Torrents? Sure you can drum up excuses and some may say the data they use them for is legal but c'mon, can we dispense with the pretense that torrents/nzb files are used by people that are what...backing up their own data? Pirated music, pirated tv or movie programs, porn, documents and software are what people are using torrents for. I'd have no issue with people being blocked for using torrents and nzb files. People have a very warped sense of entitlement that includes breaking the law and not even thinking twice about it. 

Torrents are used, among other things, by WoW players updating their game. At one point some ISPs throttled World of Warcraft because of that.

Originally posted by observer

I bet some of you are against the FCC when it regulates content on TV or film, or when government tries to regulate video game violence and sex with ratings.  I just find it odd that some people are for government-regulated internet traffic, yet against government-regulated entertainment.  They are inconsistent about government intervention.

People are demanding equal opportunity for watching all kinds of TV and film when they're against regulations.

People are demanding equal opportunity to look at all kinds of web contents when they're demanding net neutrality.

I think they're very consistent that they want to be able to watch and kind of TV, film or internet content. Whether that freedom is achieved through deregulation, or through regulation that forces ISPs to give equal treatment to all kinds of content, doesn't matter. As long as the result it being about to effortlessly watch anything you want most people don't give a shit about how that result is achieved.

Elite: Dangerous

It's not real MMORPG, but I think it's the only one released with good VR support. has good forums for finding current WoW players.

Posting on WoW subforum on this website might also work and bring you some answers. Posting on general forums won't work so well since there are over 100 games covered by this website. Very small minority of us are currently playing actively WoW.

Originally posted by Pepeq

You have to question the quality of ones' education when a study is being done about an online game... and it's not like this hasn't been done time and again.  To what end one might ask?  Oh, that's right, they had to do a study and it was either this or the affects of listening to Madonna during the 80's.

I think one would have to question the quality of one's education much more if the university asked them to do ground-breaking research without learning the basics first.

I haven't played it for some time, but Dofus.

I think Star Citizen has ceased to be a game and turned into a collection hobby. RSI has done a fantastic job getting people invested on collecting their starships, and at the moment their buyers won't probably even care that much whether they're actually going to use the ships they buy and have fun playing. Expensive ships are bought to keep up with other collectors, and for the fun of buying it. It's a fantastic hyping trick RSI has managed to pull.

I personally hope the game would turn out to be broken and disappointment because this is not the way I want games to be made.

Originally posted by JamesGoblin
Another KS update (#19) - Eternal Kingdoms.

Nice info. If it works Eternal Kingdoms could be awesome places to create with your guild.

However I'm a little doubtful: If a single campaign lasts more than a month, won't the Eternal Kingdoms feel too disconnected from campaign gameplay?

I think I'd like it more if they allowed you to gather basic resources inside the campaign and send them directly to your Eternal Kingdom and have the Embargo Vault only for rarer items, or some other connection between the campaign and the Eternal Kingdom that would work all the time not just when a campaign ends.

I sometimes play female because if I'm going to look at my character's ass for 1 000 hours it'd better to be good looking ass.

I've also once played females for clothing options available to a female (SWTOR).

Once I did it because there was size difference between the models and I though smaller gave in-game advantage.

Originally posted by cheyane
When you reformat windows 7 leaves a folder called 'windows.old' in C drive.

The folder is left if you re-install Windows, but not if you format.

I think correct terminology is important here so that people won't get mistaken: Formatting hard-drive deletes everything on it. There will be no windows.old left if you format.


Originally posted by Allein It isn't to balance or make it fair, but make it a reasonable difference. Going from 100 pts after a month to 175 after 6 months or longer could result in only 10% more power or whatever. For some it would be worth the time investment and potential neglect of other skills. For others, having 20 skills at 125 might be a better option.


Source for this, please. Since they already have training taking exponentially longer as you progress, I think it's unlikely that they'd also have diminishing power gain per skill point trained. Especially considering what it would do to their class and specialization system that has larger skill point caps to most important skills as large part of the system. Power gained per skill point will be linear, and with skills such as swords for most people it'll make sense to try to get one battle skill as high as possible if you have time for it. 

If the power increase per skill point trained is linear, it's very unlikely that difference between 100 points and 175 points would be only 10%. That would mean difference between 0 skill and 175 skill would be less than 27% more power. Would the devs really make their skills so insignificant that the difference between 0 skill and maxed skill is just 27%? The difference will be a lot more than that.


Want to be better? Play the game.


I think that's the issue. Want to be better? Do not play the game, create an account and leave it waiting for a couple of months as you do something other and your skills develop.

Originally posted by AlBQuirky


Originally posted by Arazale

Originally posted by Wizardry
Those races you speak of besides Gnollls go back long before EQ.


FFXI/FFXIV has unique classes,tarutaru and Mithra and Galkan.

In FFXI you can play the creatures in the game.You have to skill up and work your way up to get more and more creatures to play but still it offers something no other game is offering.

The real reason you will see very little unique races is because a lot of games are using only 1-2 models and just adding decals and a new head but it is the same model.Once they get into actual unique models it takes them a lot more work,something that modern mmo's seem to be afraid of way costs too much.

maybe when you one day actually gain the knowledge of how to actually create running/idle/skill-spell/death/damaged/emotions/etc animations along with modeling for armor/weapons, then you won't be so flippant and dismissive about the actual hard work and money that goes into adding a unique race into an mmorpg.

And maybe a game would budget and allot time for a better game?


These were done decades ago. Are today's developers incompetent? Have all the "old developers" retired?

There is always an "excuse" for cutting gameplay out of a game. Good developers figure a way to get it done. Bad ones whine, "It costs too much!"

Back when those old developers made games graphics, models and animations were all much simpler. Devs could easily create 20 unique races if they used graphics similar to EQ 1 today, but not many would play it.

quality > quantity

Originally posted by Icebluekips

 Humans,Dwarfs,Gnomes, Etc. What happen to having something like "Half Orcs,Half Elfs. Just like EQ used to do.

I think that those half-races only fit in a fantasy world dominated by humans. I'd much prefer fantasy worlds where other races were so plentiful and driving that you can't have a race of Half Orcs unless you want to create separate races for Half Orc Half Humans, Half Orc Half Elves, Half Orc Half Trolls, etc.

Originally posted by Allein
Originally posted by Vrika
Originally posted by Allein


In almost all cases the promotion class increases your skill maximums on all relevant skills. This enables the player to train their skills deeper into a chosen path, becoming a master at what they do.


Discipline runes can increase your skill max with certain skills

I'm concerned about this. With training skills done in real-time, and promotions and discipline runes that allow you to train further into selected skill, it'll too easily mean that time passed after character creation determines the winner of any 1vs1 engagement.

If they offered horizontal progression with their training system, it could be a good thing for the game. Now it looks like that new players entering the world can be a generalist who are able to do multiple things, but old characters are specialists who have gained more power in their chosen focus based on the date of character creation.

This gives a bit more explanation.

While age and build choice will have an impact on a characters power, it appears they are trying to even the playing field somewhat between new and vet players. So that a 1 year old character is not 500% stronger than a new player like most games.

Looks like it will be relatively quick and painless to reach a point where a player is useful in general. From there they go down further specialization to increase whatever they want but there will be diminishing returns.

With that said, this isn't a 1 vs 1 game or 5 vs 5. While they appear to be putting in mechanics to not reward zerging, numbers are supposed to matter. So that a group of new players should have a chance against 1 vet or even a few if they know how to play.

Without going into a progression less system, no easy way to avoid the power creep. Although their design seems to make it less substantial.

Nope, I don't see how they are supposedly evening the playing field.

Just for the record, I'm not against old characters being more powerful than new ones. I'm against a system that would encourage new players to not play because there's nothing they can do to the power difference besides quit the game and return a couple of months later.

Originally posted by Allein


In almost all cases the promotion class increases your skill maximums on all relevant skills. This enables the player to train their skills deeper into a chosen path, becoming a master at what they do.


Discipline runes can increase your skill max with certain skills

I'm concerned about this. With training skills done in real-time, and promotions and discipline runes that allow you to train further into selected skill, it'll too easily mean that time passed after character creation determines the winner of any 1vs1 engagement.

If they offered horizontal progression with their training system, it could be a good thing for the game. Now it looks like that new players entering the world can be a generalist who are able to do multiple things, but old characters are specialists who have gained more power in their chosen focus based on the date of character creation.

Help with RAM
Hardware « General Discussion
3/15/15 3:25:03 PM
Originally posted by Deathreat


Originally posted by Gdemami With no offense but you do not seem to know what you are are trying to put DDR3 memory into DDR2 board. More RAM won't make things run faster and it is very, very unlikely that your current 4GB will be a trouble for any game you will run on that rig. If you still want to upgrade your memory, it would be better to post exact model numbers of your motherboard and memory you are using. DDR2 might be reported as 400MHz because the internal clock is actually 400MHz - it is the bus clock that is double of the internal clock, allowing for double transfer rate.


I posted the wrong link doesnt mean I dont know what I am talking about.

The fact you say RAM doesnt decrease latency means you have no idea what your talking about.

He's actually correct that more RAM doesn't make things run faster. RAM is space, not speed. You'll only need enough space to hold the game/program you're currently running and everything above that is wasted.

More RAM is probably beneficial if you like running multiple other programs, like browser with a lot of windows open, in addition to a game. Most games will however do just fine with 4GB of space and only very few can use more.

The RAM you've now linked to your OP post will probably be fine if you have 2 free RAM slots on your system.

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