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5/30/06 1:46 AM
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Viewed 102, Replies 6
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Oddly enough, I find myself suggesting ROSE Online. |
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5/30/06 1:42 AM
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Viewed 66, Replies 16
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A full plate of spaghetti and sauce, topped with melted velveeta cheese, cooked by my little sister when I have chance to come home from college. |
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5/30/06 1:14 AM
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Viewed 248, Replies 23
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Oh, you missed some good times. Even Runescape had a workable economy where a sly trader could make a killing at one point. No retail shops where you sit around and make money, you had to go out there and trade actively to get things done. |
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5/30/06 1:09 AM
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Viewed 384, Replies 22
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Well, while I'm sure it misses the point a little, A Tale In the Desert does do away with combat. |
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5/28/06 6:49 AM
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Viewed 357, Replies 25
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Successful MMORPG in the US- Enforce grouping, ignore gold-farming, create mega-mobs that require massive coordinated efforts of a bunch of 12 year olds who forgot their Ritalin, and release it at a time when most other mega MMOs are dead or dying, but make sure you have enough clout and advertising to be #1. UO was the first major one, EQ took advantage of UO's troubled times and advertised themselves up to #1. FFXI had Square-Enix money behind it and an unbelievably successful franchise name. WoW had the reputation of Blizzard behind it and some intense advertising. |
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5/28/06 6:44 AM
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Viewed 315, Replies 27
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Due to the limitations of TCP/IP packet transfer, I doubt we'll see what I'd think is ideal. Real-time action-RPG style combat (Think anywhere from Crystalis to Star Ocean) is just too lag-sensitive. The best combat systems there are the most control responsive. |
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5/28/06 5:41 AM
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Viewed 252, Replies 24
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Georg Prime from Suikoden 2 and 5. He eats iron and craps steel. |
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5/25/06 5:47 PM
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Viewed 359, Replies 4
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Ever since my days with Telnet and a MUD, to modern day mega-MMOs, I've wanted to find games with a good playerbase. Trouble is, this is the most difficult thing to find in an MMO, without question. |
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1/14/06 2:10 AM
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Viewed 2235, Replies 30
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They ask for a Taiwanese ID, apparently. Basically, a lot of stuff designed to scare non-Taiwanese away. I'm not going to explain anything on faking it, nor reccomend that you do so, even if it can be done. Perhaps it'd just be easier if we gathered all we know to email in support of an English server? With enough support, it'll only make sense to bring it over here. |
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12/05/05 4:32 AM
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Viewed 153, Replies 12
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In Japan, this game won't inspire people taking panty shot pictures. This game was inspired BY people taking panty shot pictures. It's rather a popular voyeur pasttime in Japan, to the point where mobile phone cameras are now required to make an audible sound any time a picture is taken. I find it pretty amusing myself. Shooting people in the face and stabbing every bit of wildlife someone comes across is perfectly fine in a game, but taking pictures of panties is horrible. It's hardly kosher behavior in life, but I can't think of many games that should ever be reenacted in reality. I just laugh at it, definitely a lot less harmful than some stuff that passes for a game anymore. |
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12/04/05 10:57 AM
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Viewed 320, Replies 37
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Y'know, I'd agree with all of that, except for one thing. If we went by reviews and ratings, we'd all be playing EVE or a mass commercial buy-me MMO. Some of us have seen shades of something different, and we're relentlessly seeking it out. Anything that has potential to be something just different enough and great, and we're as desperate as crack addicts to find it. Outside of that, yeah. There's already plenty of info on how EVE has a cult following, WoW is good enough for some and they don't see why it's not good enough for all, Flyff is horribly mismanaged, and Runescape is the worst thing ever created since Hitler. That's about the gist of it. Eh. Screw it. You're trying to do yourself some good. Much as I hate smoking, I oughtn't step in the way of someone trying to quit. Rant on brother. Rant on. |
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12/02/05 2:27 AM
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Viewed 95, Replies 14
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Aside from "Night Elf" being another term for Drow, a common race in D+D and plenty of other fantasy games/books/etc.? The timetable is unrealistic for having nothing to show, and being hosted on a Homestead subdomain isn't exactly professional. Until I see something serious, color me unimpressed. |
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12/02/05 2:00 AM
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Viewed 178, Replies 22
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You want to clean up? Go for it man. If you're tired of this kind of lifestyle, or just don't want to worry about where it'll land you in five years, she's just giving you a helping hand out of it. As most of these guys have said though, don't do it for her. You'll come to resent that. If you want to do it for you, she's just there to make it that much easier. Plus, you're bound to get a lot of happy grateful sex, which makes things all that much better. |
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12/02/05 1:45 AM
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Viewed 381, Replies 31
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Been playing MUDs plenty long enough to appreciate a good text game. The trouble is, poor 3d graphics can kill a game. I'd sooner play a game with less advanced 2d graphics than poor 3d graphics. Personal bias in a way. The fact is, today's gamers have certain expectations in a game. Graphics, music, sound, and gameplay need to meet certain criteria in order to provide a gaming experience that people enjoy. Personally, I believe that graphics that facilitate easy navigation of the game world and music that's well composed help make a good game leagues better. I found Ragnarok Online to be easy to get into due to relatively simple navigation, and the musical score was immersive. I know there's plenty of other games that I would have dived into headfirst, but the navigation was simply horrible. Promise or not, I've found weak 3d graphics to be one of the quickest turnoffs to a game. Don't get me started on forced isometric view. |
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12/02/05 1:22 AM
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Viewed 85, Replies 9
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If you're in college or work, go for it. That's not a half-bad laptop, and he'll probably give you a fair deal on it. It's useless for gaming though. |
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12/02/05 1:14 AM
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Viewed 381, Replies 31
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I'll be frank. It's a nice skeleton framework, but the movie shows what is obviously no better than alpha stages, if that. The 3d is rough. It'd be more forgivable if it were 2d, it's easier to improve graphics as time goes on. The "music" was actively offensive to my ears. Call it a public test invitation for pre-alpha development, and I may agree with you. If I remember right, the lead coder is 15. For someone that age with only a small group, this isn't a bad showing. Still, they need to recruit a few more skilled people to make something people are going to enjoy. It's more promising than some of the weak projects I've seen out there, but there's still a lot of work to be done. |
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12/02/05 1:04 AM
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Viewed 650, Replies 36
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Quite some time ago, Runescape was fun. It was simple, easy to play, easy to get into, and free. Skills were varied enough that even if they were repetitive, it was interesting to go through a number of them. In fact, you could be a contender at some skills if you focused on them. When Everdred hit lv 99 in woodcutting, it was a big deal and rather amusing how a relatively useless skill was 99 first. Everyone pestered a handful of the top smiths for specific rare items, which left the smiths either surly or egotistical. It was an amusing game. I was in high school playing it, and I made plenty of buddies who were only a couple years younger than myself. There were a handful of adult players who appreciated a simple game like Runescape. Then I went to Ragnarok Online during their beta. By the time circumstances led me to play RS again, it had degraded. The kids had gotten younger, stupider, louder, and more insistent on scamming. Nobody cared about making buddies unless the buddy was rich or powerful. Trades were highly skewed towards a handful who had incredible stores of gold built up. Most grounds for training and item finding were camped 3 to a regular mob. Any wilderness adventure led to a gang of pures trying to hunt you down for the pure griefing factor. It's probably fun for some, but it lost the charm for me. I'll stick to wandering in limbo until I find something better. Nothing against Jagex. The Gower brothers would actually pop in and talk and answer questions sometimes, and they were pretty nice. It was just the fate of the community. |
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11/27/05 10:21 PM
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Viewed 261, Replies 17
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It's definitely very rough and early in production, but you have a beginning. Personal advice, leave the music out for now. It's... bad. Wish you luck on this, you clearly have enough so far that you can make something playable. |
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11/20/05 9:13 AM
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Viewed 249, Replies 10
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Aside from the fact that the music industry could care less about consumers, only desiring the sweet sweet nectar of their money, this poses some interesting issues. Has Blizzard done anything about this in regards to Sony being responsible? Will Blizzard be able to fix this gaping security hole? Will it have any impact upon the most popular MMO of today? Rocky and Bullwinkle speculation aside, I'm gonna have to say that it's still the hackers that need to be chased down. The tools are no matter, it's those who would use them that cause the trouble. I'm not talking about the white-hat hackers who pick stuff apart from curiosity. I mean people who alter gameplay, obtain generally inaccessible information (IPs for particular characters on some games, for one.), and worst of all, spread the knowledge of these exploits to others. Even then, I wouldn't mind Sony getting a nice kick in the pants for their stupidity with music copyright protection. It wouldn't be such a big deal if they weren't openly hostile to anyone who even wanted to copy their CD to their portable player. |
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11/18/05 10:29 PM
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Viewed 331, Replies 32
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I'm torn between two snarky comments. "Show me a man who will say he never masturbates, and I will show you a liar" or "The one with the boobs" |
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