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5/12/08 3:07 PM
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Viewed 1682, Replies 21
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Beyond them both being based in space I hope the similarities end at that point, we don't need another Eve. One is more than enough, there are too many companies out there that used cookie cutter techniques to stamp out copies of games with no real diversity in a genre. On a personal note, I trust there will be an accountability system in place that will provide consequences to an individuals actions, something that Eve sorely lacks in any real substance. |
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5/12/08 2:56 PM
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Viewed 1208, Replies 11
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And if they do they will never become a mainstream game, Eve is realising some success but nothing as to what it could have been. If you want Eve's harsh death penalties then keep playing Eve, I trust NetDevil will use a more common sense approach to appeal to a larger audience. |
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5/12/08 1:43 AM
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Viewed 940, Replies 22
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As has been stated previously, I love the fact that you can do just about anything you want it online gaming today. What I can't stand is the complete lack of accountability for your actions, if you want to be a complete A/H then be prepared to face the consequences for those actions. Be a gank freak then no town will let you enter it, patrols attack you on sight, fences will pay you less for your goods and charge you a heck of a lot more etc... Make a habit of nefarious behavior then end up working in apenal setting till you pay off your debt, I love the idea of the stocks for the rediculous ie: dancing naked, begging, you name go ahead and list it. Make people accountable for their actions is all I'm looking for. |
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4/30/08 9:12 AM
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Viewed 1228, Replies 27
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The point is that EA doesn't want a long term commitment on anything, they'd rather sell you another Madden POS that they can get their money out of you and move on. This is just another example of their short sightedness, no I don't play this game but I have played other MMO's that EA has bought out just to close down. EA may be a huge company making a profit for their shareholders but their products at least for the target audience I belong to are pure crap. God help any gaming company that doesn't have a strong position to fend EA off when it turns its one sinister eye on them and sees a buck to be made by breaking it up and selling it off. RIP Westwood Studios. |
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4/15/08 7:38 PM
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Viewed 2642, Replies 44
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Of course the Devs are listening, why would they intentionally alienate the larger PVE player base? The PVP'rs are a vocal bunch and it goes to the way that they play, I went over to the JGE forums and posted on the threads I could find that talked about PVE servers and the PVP crowd had a hissy fit. I mean its okay that they don't get the motivations for people that just enjoy playing a game with other gamers, but to act like a PVE server is going to ruin the game? how narrow minded is that? If NetDevil does the smart thing and offers a PVE server they will also obviously offer a PVP server as well. The PVP player can play on the PVP server and play in the manner that they choose to just as the PVE player can play on the PVE server and do likewise. By lobbying for just one server and combining the two groups you automatically create a class system, those that don't want to enter FFA PVP zones and are handicapped by not doing so. Why? Because guess where all the good ore is going to be located? Where are all the good drops going to be found? Where are the most challenging NPC's going to be? All out in no mans land where PVE players don't want to go and be faced with having to engage in PVP but will be forced to go just to keep up. You know what the next thing that is going to happen on this one server for all mentality? The PVE players will stop subscribing and all that will be left are the PVP players and the PVE players that won't leave because they'll feel they've invested too much time. Separate servers for PVP players and PVE players are an absolute must. |
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4/10/08 9:05 AM
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Viewed 6144, Replies 77
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I can see FireFly working as a stand alone but not as a MMO for the reasons already stated. For the game to have any hope at all Joss has to be involved, it was his vision and creativity that made FireFly what it was. |
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4/08/08 3:46 AM
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Viewed 4114, Replies 71
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Senario #3 This isn't that big a stretch, what we toil for already is our property so virtual property should follow suit. Heres my kicker though, what happens when the game is no longer profitable for the company that developed it? Games close down all the time, new technologies improve game design to the point that the old game needs to be disgarded for the next one, what then? |
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4/05/08 7:52 AM
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Viewed 4112, Replies 54
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Sorry Lobo, but thats just an opinion. While I might check a game out even though I'm on a PVP server I have never continued to subscribe to a game past a few months on that type of server. The only game that I lingered longer was Eve Online and even there I eventually left it as well. PVP just doesn't float my boat, its just not why I play online games. The notion of mixing the two types of play styles on one server and saying thats the only way only caters to the PVP player. I won't launch into a long tirade restating my reasoning, or describe the PVE players mindset from my perspective or lambast arguements presented by PVP players. I will simply say that you need PVE servers and PVP servers for any game to appeal to the larger audience otherwise you simply exclude the PVE player because they will eventually be subjected to what they have no desire to be a part of that being PVP. Of course thats just my opinion. |
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4/03/08 3:41 PM
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Viewed 4112, Replies 54
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Originally posted by Elnator What else does your magic "8" Ball tell you? I still play JGC and I agree that the existing PVP/PVE setting in JGC has worked for the larger part but that won't be possible in JGE with the larger subscriber base that NetDevil will be hoping for. The griefer always has the advantage in choosing to engage or not to engage. If the cavalry shows up in a much more powerful ship or in greater numbers and the griefer will simply run away and log off. The griefer looks for the lone miner or the fat hauler lumbering along any one of a number of circumstances that gives them an advantage. They may or may not try to extort cash from the victim, but their only real desire is to take away something from the other player and that is their entertainment. |
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4/03/08 8:13 AM
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Viewed 1160, Replies 29
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Those who can do, those who can't say we have a disorder to further justify their own salaries. Whats next we're all addicted to oxygen? |
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3/31/08 5:04 PM
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Viewed 10619, Replies 261
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Couldn't agree less with the OP. |
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3/31/08 5:00 PM
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Viewed 4776, Replies 78
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1) Earth and Beyond 2) Firefly (But I'd better be able to put guns on my ship, Reavers be damned) 3) Privateer (For those of you that remember that stand alone it was a great game, the original though) 4) Eve Online (PVE Server, yeah I know but instead of flaming me just stick to the OP's topic) 5) MechWarrior |
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3/30/08 12:55 PM
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Viewed 4112, Replies 54
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Originally posted by jakojakoI already listed the "Space Based" PvP centric games, I really could care less about other Genre's because they are tired and played out for me. Now I'd ask that you name the PvE centric games that are currently out there that are MMO's and Space Based. Don't be listing Sci-Fi games like Tabula Rasa since they aren't space based and don't be mentioning stand alones but let me help you out here,,, there aren't any. The last PVE centric Space based MMO was Earth and Beyond and EA killed that when they bought out Westwood Studios. I hear the emulator project has it up and running but I haven't been able to get it to run yet. So the end result of this little exercise is that the market has a void currently in it with no PVE Space Based MMO being available which JGE could easily fill by providing a PVE server. PvP players get what they want on a PVP server and PVE players get what they want on a PVE server. |
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3/29/08 1:17 AM
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Viewed 1078, Replies 10
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You know the Earth and Beyond method of handling death was damn fun. Your ship bacame disabled and you needed to have another player that had the appropriate innate ability to come jumpstart you that or you send out a distress call and were taken to the nearest station which was much more expensive. No corpse looting/stealing stuff from another player or any such nonsense you worked together as a community, but I suppose that concept is lost of the gankfest school of thought. |
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3/29/08 1:12 AM
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Viewed 14915, Replies 168
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I'll make my opinion pretty simple, make a PVE server or no subscription money for NetDevil |
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3/28/08 10:24 PM
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Viewed 4112, Replies 54
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Originally posted by Lobotomist
In general it will be a great experience, but that small percentage of jerks will ruin the game play for others its the same in every game thats out there today. PVE servers will be necessary to separate the two communities, PvP players should have what they desire as should PVE players. As much as the OP likes to say there are numerous PVE games available name the space based, not Sci-Fi based but actually space based PVE games that are currently out there? Hmmm let me help you there aren't any that I'm aware of please correct me if I'm wrong but there are infact PVP space based games, Vendetta Online, Darkspace, Eve and JGC so if JGE provides PVE servers they will have fullfilled a void currently in the market. I do want them to offer PVP servers as well because as much as the PVE player deserves their game play, so does the PVP player. |
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3/20/08 6:52 PM
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Viewed 1393, Replies 19
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One feature that I hope is in the loop is an infinite ignore file. |
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3/17/08 8:12 PM
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Viewed 456, Replies 7
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You know all of the talent that is performing these attacks can't be all there is in the realm of people capable of doing this sort of thing.... How about some of you guys that are just as talented if not more so do the same damn thing to them only plus it up some so that they get Herpes when they power up their system or go into an Epileptic fit anytime they open up an internet browser... |
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3/05/08 3:58 PM
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Viewed 3595, Replies 51
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I guess using big text trumps all eh? The OP made a valid statement, too bad just about everything that came after it was a mixture of WoW bashing, trolling and the usual for this site, the ever present flamers. |
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3/02/08 5:06 AM
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Viewed 3397, Replies 81
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Deleted
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