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All Posts by premierebori

All Posts by premierebori

12 Pages 1 2 3 4 5 6 7 » Last
227 posts found
Originally posted by havoklimit


Are you guys serious... how can everyone be agreeing? This is just not a viable option.

Think about it from a developer point of view. Let's say you're designing a raid for level 10 dungeon, and the level cap is 80. Fine, assign 3 game developers and 2 graphics designers to begin constructing the dungeon. But therein lies the problem.

You've just assigned 5 staff members to do a month (two months? three months? depending on polish) of work, just to make a level 10 raid that probably (a) won't be seen by a lot of your playerbase, who are more interested in powerleveling to max level and THEN experiencing endgame content, (b) will only be seen once, maybe twice by people who are actually interested in raiding at probably a lower EXP rate than just questing, (c) will be seen repeatedly by a small amount of the playerbase who doesn't want to reach max level using the fastest method AND wants to grind EXP by doing the same raid over and over again. Not to mention the fact that all gear you acquire through the raid will probably only last 5 levels before it would be replaced by appropriate quest level gear.

Instead, you could have assigned those 5 staff members to design an endgame raid that players will grind for gear repeatedly for the next 3-5 months until the next content patch.

 

... I don't know, you guys tell me which makes more sense.

Thank you, I was about to say that.

Originally posted by Breezeycouk
Originally posted by Ex0dUs101

 For all you know, it could be completely realistic, its not like anyone has been that deep into space to know :)


 

Ummm...

Cos it a static image it doesn't show my Stopship not moving forward...

Thats it  - that as  far as the devs let you go....

 

But of course - STO are still advertising on MMORPG........

 

 

 

Way to completely miss the point of this rather brilliant comment.

Looks great, my only concern is that it will be too fast paced. TF2 is pretty fast paced as is and if this game is any faster , I am afraid it will cut out the major part for me.

The major part being slowing down for a second or two to strategize and plan before rushing in.

BWAHAHAHAHAHA
Gotta remember that.

QFT

Great read.
A lot of good arguments from the posters too.
This is my favorite type of articles.

Originally posted by Khalathwyr

You're cookie is in the mail...

 

Your "F" is also in the mail.

Originally posted by Slampig

"As an MMO consumer you have exactly zero bargaining power as an individual..."

 

You have all the bargaining power in the world, it is called your wallet.

 

That's not bargaining. I'll bet you money that the big company CEO is not even going to know that you made a statement by not signing up. When there are tens of thousands of subscriptions you are not individuls, you are percentages. And 0.0001% is not that high.

Originally posted by ZsasZ

1) Exactly what contract did 'we' sign? You may agree to a EULA or ToS, but those can be voided by simply uninstalling the game and/ or cancelling your account.

2) In other words, you're asking a company to *guarantee* profitability and continued operations until some future date. No offense, but it'll never happen.

 

Well, I guess you have a point. However, I am commiting to paying them. I could call my credic company and ask that they reverse the charge. The game company is not going to be too happy about it. So you are telling me that if you payed for an MMO and on the third month it shuts down, you are not going to feel ripped off?

I am not a veteran MMO player. I didn't start playing MUDs in the 80's over a phone line that kept disconnecting and had to walk uphill every day barefoot in the snow to play (both ways). So I am not the expert on the matter, howeve I have seen quite a few MMOs die.

The first MMO death that really hit my radar was AC2. And AutoAssault was the first MMO that I beta-tested that died. It's a bummer, no question about it, and I felt bad for the MMO and the player base. However at what point do you feel that you are not ripped off?

Let's look at Auto Assault. It was alive for slightly over a year(right?). When I closed it's doors people that still played it were disappointed (the three of them). And the MMO community was slightly saddened. No matter if you like or hate the game, you have to admit it's a bummer. However I do not know anyone who would ask for a refund. Most would think, "OK, it had a good run, time to move on".

Let's look at another MMO, say Darkfall. The only reason I am picking on them is because it just came out and has some issues. I personally like the game. Imagine that Tasos (their community manager) writes on the forums tomorrow that they are not performing as expected financially and that they are closing the game. In my mind I would imagine that it would make a lot of people angry. And I personally would ask for a refund.

So my question is should MMO developers have to sign a contract stating that they will operate for a minimum time period and if yes, what do you think a reasonable time period is?

 EDIT:

Also, how long would an MMO have to run for, for you to think that when it shut down you weren't ripped off.

Please,  lets keep the discussion to all MMOs in general and lets not bash the MMOs that I brought up as examples. We all have strong opinions.

Originally posted by Paragus1

Never let forum people decide for you whether or not you like a game.

 

Wise words indeed. I am playing and I like the game.

What I think
General Discussion « Darkfall
3/12/09 12:13:31 AM
Originally posted by xiirot
Originally posted by Arnoagns

 

 How frustrating can this entire section of MMORPG.com get? I truly believe that my sole purpose to even post threads is to attempt to put everyone back into perspective. A video game, something that's meaningless fun, is becoming a ridiculous heated argument. Fail? Win? How can you determine the outcome of something that just started, put your occult future telling on hold and give my post a shot.

 Darkfall has obviously not failed as there is a demand for it on the market. Simple as that, doesn't need to be a good game. As for whether it's fun to play, I can't really say for myself, never tried it. I guess I'm just a little annoyed at how utterly pointless these arguments are. Kinda silly, but then again the internet tends to empower.

 I like you guys, whether you're a skeptic or the complete opposite, I do see some well thought out posts. It's just disappointing that a lot of those posts aren't productive at all, turning the entire idea of a forum to hell.

Signature:    xiirot                                    Date:    today                   

 

 

edit: signed and approved


 

/signed

Originally posted by adammain
Originally posted by colonnelli71

I think its a sad day in the MMO world when a game company can operate and treat customers the way Adventuretine has and people think its funny? Or that its acceptable? Very sad. The whole release of this game has been gross and its only getting worse. Well at least people didn't tell me to go back to playing WoW, thats my favorite retort on these forums. As if everyone must have played WoW and of course we must love it because we actually have a bad opinion about another game?!?  How dare you. I don't beat around the bush... Adventuretine and Blizzard can both suck it.

 

I think its a sad day in the real world when us as consumers feel that we are entilted to a service and/or any company owes us anything without us ever paying a dime. As crappy as the ordering process is, Adventurine has no obligation to create a service that fits your specific needs. This may lose money for them, but that is their problem, not yours. We as consumers have no right to decide whether or not this is acceptable as the service they are providing is a luxury, not a necessity. 


 

Thank you very much. You are correct.

Yah, I think thy did no more than a few hundred or something! =(

This is getting rediculous.

Originally posted by Gestankfaust

no....but I am

 

So what you really mean is that you are not???

Page loaded quickly and then took me to the profile page and then is said that orders are sold out.

Originally posted by Technohic

http://forums.darkfallonline.com/showthread.php?t=146033

 

And yes, they can.  You would be logged in on your account trying to buy it when available.  they see your account re-authenticating repeatedly as you look to see if the shop is now open, before seeing that your account had timed out.

 

Now, if you are able to refresh that without being logged in, then they would only be able to track IP hits and block your IP, which you could get around by connectiong to another network or using a proxy, but that isnt very likely.

I guess that makes sense.

Well, I have a masters in Micro Biology and also in Rocket Science from NASA. I am trilingual and have a14" long piece of manhood. I am also a millionaire and the 25th richest person in South US.

However, i am not a programmer.

The devs said that they'll block you if you refresh the account page before the page times our or if you have multiple sessions. Is there really a way to detect that? I can probably see the multiple session thing, but the other one???

Well, Darkfall will never be a huge hit and have millions of subscribers, but that doesn't mean it will not be able to sustain itself. The dev team is pretty small and they can stay profitable with only a few servers.

Well, looks like it's not going to happen tonight nor tommorow.

Oh well I guess I'll play some more Mount and Blade.

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