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Originally posted by Moirae Knock off the carebear crap, please. I don't go around calling you a murderous thug, do I? Then how about you have the same respect for those that don't like PvP. I'm entitled not to like PvP just like you are entitled to like it. We each have our preferences. And we can do it without childish namecalling.
How can any MMO fan not like PvP? What is the point of it being an MMO? The competitive spirit is lost in a game of any kind when your opponent is a computer and not a real person. Would you only play online chess against a computer? |
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I disagree. Darkfall's major failing was not its game engine. The game was stable enough, it was just the lack of content and the grind that killed Darkfall. In fact, Darkfall may have the better MMO engine. I'm not too impressed by what MO has been able to handle thus far in terms of crashes/numbers. Either way, Mortal Online sounds better than DF because of the content, but we'll see how much of it actually gets put in (and how it gets put in). MO hasn't done anything to warrant any real praise yet. But it's definitely worth keeping an eye on. |
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General: Why Not Build a Proper Sandbox?
News Discussion « General Discussion 8/06/09 4:46:03 PM
Great read and spot on. Somebody with some creative talent really needs to create UO's natural sequel. Nobody has done it yet. Everquest came out after UO, made some cash, and everyone (especially wow) cloned it for money...
I'm still waiting for some creative people to make UO's successor. Until then, I can't stand to play any of the horrible MMOs that are currently out. |
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You read my mind, I've suggested the same exact thing.
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Originally posted by Wyldsong
MO is not being sold as we speak. Their servers are all down - deja vu. |
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Originally posted by sickan I'm sure there are thousands more MO customers doing the same thing. A few DF fanboys would make no difference. They probably should have tested this, I'm sure they saw the mess that DF was. I still think they should have let everybody enter their CC info a couple weeks in advance and then just had them click an agreement saying they agree to be charged in 2 weeks, and then just charge 10,000 people (or however many they're letting in) at random. That way, there'd be no rush to be first, since the whole thing would be random anyway.... basically using the same logic they use to let people sign up for a beta test. |
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Originally posted by gnomexxx
I don't know what's up with the dude who took that picture, but rain doesn't look like that at all for me (or in any of the other screenshots of it). It actually looks more like water and goes in front of, on, and behind the character. That picture makes it look pretty shitty. The problem with the rain isn't how it looks, it's that it doesn't seem to rain for everyone even if they're standing next to one another - which is pretty retarded. It's not entirely client-side, though because it will rain for a bunch of people at the same time... so some sort of lag issue must happen where another player doesn't see the rain. Either way, it's bugged. But it's not as ugly as that picture makes it look. |
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Originally posted by Hotjazz
It's actually the mid-level and higher level mobs that have changed a lot... the low end mobs are mostly the same. |
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I wonder if it dangles?
And vice versa... mmm. |
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Originally posted by osmunda
At the moment, no, but I wasn't talking about the present, I was talking about the future. I don't see why you guys are getting hung up on semantics. The point of my post really wasn't about whether it's paid or unpaid, It was about how the two combat reviews reveal that the game still has a long ways to go and once this July Beta (paid or not) goes live, if it's THAT raw, it may turn off a few people. First impressions, beta or not, are important to the masses. |
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I agree with the OP somewhat. People seem to be blindly saying "It's awesome" before actually trying it for themselves. It sounds potentially awesome, but also sounds like once the "cool factor" wears off - it could just end up being a huge pain in the ass. This is one of those features I'll have to wait to try for myself before I pass judgement on it. |
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Originally posted by sandolainen
Technically, no, it's not a "paid beta" since you'll get the game when it comes out, but it seems to be the only way to get in the beta at the moment, no? As for no NDA, I didn't know that.. that's pretty cool, but just because the info coming out won't be a "leak," since there's no NDA doesn't mean that negative info that is posted won't affect the game.
These 2 "reviews" are named "Combat Reviews" and they both seem to say that combat doesn't work very well but SHOULD (as far as they know) work better in the future. Therefore, combat in it's current state is bad, but now we should hope that it gets better. I'm looking forward to MO and am considering paying for a pre-order, but I just don't see how people are posting stuff like "I knew it! This game is going to be amazing!" based on 2 reviews that both agree that the thing they're reviewing (combat) is not working very well yet.
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Am I the only one who was discouraged by these reviews? Especially the 2nd one. The part where he says "it was very easy to start criticizing Mortal Online for being worse than Crysis, Oblivion, Mount and Blade, Age of Chivalry or any other game, but the fact that this is an MMO must always be remembered" sounds like he's making some excuses for some lackluster features (seems like PvP)? I know the game is in the early stages, but this paid beta will definitely affect the game's future. With 10,000 people testing it, leaks will be out everywhere and if it's really that unpolished then those leaks could kill the game. |
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I don't trust any reviews by anyone who plays Free Realms.
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Do people that dislike DF get some theraputic satisfaction from bashing it?
General Discussion « Darkfall 5/30/09 5:01:38 PM
To the OP: So, just think about that. Who would do that kind of thing? And there's your answer. The people who do are not normal in the head. |
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Housing would be cool.
What they shouldn't have: What they should have:
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Originally posted by damian7
I'm basically saying the same thing as you are. Although, I think as much as it teaches Devs what not to do, it also shows them what they COULD do in order to make a game like DF work. |
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Originally posted by Electriceye I know, I never said it had good popularity. Eve has been successful for what it is. The original question was whether darkfall will affect the ability for indie games to get funded. So, after seeing Darkfall, an indie game that sounded really good on paper, but hasn't been very successful financially, will companies shy away from indie games like this? Or is Darkfall not popular enough for anybody to care? I never said Eve was bad or that Eve had no influence... I didn't even bring up Eve. But I think, if I were a Dev, I'd be paying more attention to DF right now than Eve.
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Bonedancer is right (and plenty of people agreed with him in his thread). It doesn't make sense to be able to bank at an enemy's city/hamlet. Also, some of the hamlets in DF are pretty shitty. They have no good resources and no security... the only benefit to owning one of those would have been the bank, but if EVERYONE can bank there, then it just means it'll turn into a Wilderness Bank... which is what a lot of Hamlets basically are now - wilderness banks free for all. |
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Originally posted by Copeland
DF is currently a more popular topic than EVE and it's launch was also more noticed than EVE's. Even as it stands on MMORPG. DF's forum has 140,000+ posts in the past 4 months and EVE's has 54,000 in the past 4+ years. Does this make DF a better game than EVE? No, it just means it is more noticeable in the mmo community, thus the OP asked if it's popularity will be good or bad for indie companies. Also, the past 6 months (right around the time DF announced open-beta/release dates): That's still impressive for EVE, a game that's been out for a long time, but when EVE came out, there wasn't nearly as much controversy and ballyhoo made. Again, EVE has been more SUCCESSFUL than DF thus far, but I don't think it made as big of an impression on the MMO community as DF has. Now go ahead and tell me to "put down the crack pipe" some more.
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