<
>

Page 1 of 4

1

2

3

4

All Posts by golembane - 63 found

7/10/08 9:28 AM
Viewed 1225, Replies 37

White Lion first and foremost, then Swordmaster and Warrior Priest if I fill up to it.

7/10/08 7:56 AM
Viewed 948, Replies 30

It was a hard choice between an RP server or Core, but eventually we decided that Core would just be a better fit. Sometimes I just don't want to think hard enough to keep up a persona... Plus I have tons of pen and paper RPGs around the house I can putz with, so no real reason to fake it in game.

7/07/08 5:17 PM
Viewed 1056, Replies 30

Used to have almost every army 2K points and up for both 40K and fantasy at some point. I gave that up here the end of last year.

Now I'm only playing Dragon Dice and AT-43, better rulesets, and no reason to spend painting miniatures anymore, which was one aspect of the hobby I hated over time.

There is a draw back, but looking at my shiny UNA force and my massive collection of Lava Elves always brings me back down to earth.

7/06/08 6:19 PM
Viewed 136, Replies 2

Just a small update:

New guild portal is up and running at ithilmar-phalanx.freehosting.net/. It is basic, but I am working alone at the moment, so will add more features as time progresses.

7/05/08 8:00 PM
Viewed 2889, Replies 50

The Ithilmar Phalanx

Casual/family playstyle with no specific focus of gameplay.

No restrictions

Guild portal: http://ithilmar-phalanx.freehosting.net/

6/28/08 7:52 AM
Viewed 136, Replies 2

The Ithilmar Phalanx is a brand new US Order guild recruiting all players that have the core traits of Honor, Respect, and Loyalty. We will be basing the guild on a Core server, server chosen when names become available. No one will be turned down, but there will be a 7 day probation period, in order to let other guild members and guild leaders become accustomed to the new recruit. The Ithilmar Phalanx is *not* a hardcore guild, and as such there will be no attendance taken or mandatory, but everyone is more then welcome to join in if/when they wish.

What the Ithilmar Phalanx about
This guild's main focus is RvR in all its attributes, PvE or PvP, all are welcome within our ranks. The Ithilmar Phalanx isn’t aiming to be the strongest of the guilds, but a guild of friendship and camaraderie. We are going to be placing heavy focus on aiding those in need, be it simple answers, or throwing a heal out on a random player in need. The Ithilmar Phalanx will be actively involved in Scenario’s, ORvR, Public Quests, Dungeon Running, and ECT. Goal is to be a helpful guild and encourage teamwork and respect of fellow players, both inside and out of our guild. We want our guild to be looked upon as one that can be trusted and respected, and as such expect our guild members to show Honor, Respect, and Loyalty to not only fellow guild mates, but also those players they pass by daily.

Guild Shinies
The guild has guild forums and clan page. Will be putting heavy focus into the use of Xfire, a free to use program you can register and download at Xfire. Xfire gives IM functionality, ingame and out, guild tracking to see which guild members are online at any one time, ability to take screenshots and video, as well as free voice chat. Things are bound to change as time progresses and may eventually gravitate away from Xfire if/as needed.

Recruitment Info
We are hoping to start the guild during Open BETA and will be continuing into launch. We are currently recruiting members who will be in Open BETA and at launch day. Since we are not going to be heavily focused on any one attribute of the game, and we will be not be hardcore by any means, we are not looking at a cap for possible invites. Anyone and everyone are welcome to join our ranks. Only rule will be that all people wishing to join The Ithilmar Phalanx will be required to go through the 7 day probationary period.

To Apply
Visit our guild website
Guild Website: http://ithilmar.proboards80.com/

Feel free to contact me, through PMs here, Xfire messenger(Golembane), or our guild forums

6/27/08 11:18 PM
Viewed 1431, Replies 36

White Lion, miss my Dragoon from FFXI.

Swordmaster, Enjoy tanking, and they look good doing it so +1

and maybe, possibly Warrior Priest just because it's there.

6/07/08 1:02 PM
Viewed 2048, Replies 38

Mythic didn't choose the Changer of Ways because it was >18 approved. They picked it because it was the most balanced of the Chaos forces and easiest to replicate without making up odd rulesets that effect the entire race.

What ranged caster/support types do Khorne armies have? Nadda

How to deal with having Could of Flies? Easy don't deal with it and pick something easier to balance.

How to get around the obviously 18+ contents that Slaanesh would require? Ignore it and keep them NPCs where Mythic has control.

Khorne is the MOST pigeonholed Chaos force out there, period. Having no ranged, no magic users, you would be stuck with an army that has two options. MDPS and Tank, and that doesn't fit into the mirroring/balancing system Mythic is using as the core of all the classes.

Tzeentch though offers, as we have seen, easy to see tanks, easy to pick MDPS,  no qualms with casters so ranged support is easily fitted in.

At the end of the day, they would have to go to GW and try to figure out how to make Khorne work, and GW isn't exactly likely to change an entire god's worth of followers to magic accepting, bloodthristy manics when they have access to a already much more balanced choice for Chaos that doesn't require that deep of a lore difference.

5/30/08 8:58 AM
Viewed 242, Replies 5

The map you see behind MJ during the crafting podcast *IS* the Warhammer world, at least the most updated with Ulthuan instead of 'The Elven Isles' that were present in the original WFRP.

Games-workshop is probably not going to let Mythic change their entire world, where things sit all play an important part to the fate of the world. Ulthuan eventually sinking beneath the waves, the north and south Chaos gates, the germanic Empire and French Brettonians, ect.

5/16/08 12:22 PM
Viewed 6679, Replies 152

Voted to keep it.

Honestly, an army of chickens raiding a T1 zone, would someone really complain about that death? 1 health player characters only able to cause 1 wound each attack.

"Guys, this game sucks, I just had 200 chickens peck me to death, and I only managed to kill 150 of them with my AE. Chickens are so OP!"

5/14/08 4:58 AM
Viewed 261, Replies 3

All tank classes can use great weapons or sword and board, it's all up to the player to decide which they rpefer and the masteries they choose,  the High Elf Swordmaster is just best known for it's great weapons, thus pictured most often with it's iconic blade. The sword and board path for the Swordmaster is the Path of Vaul.

"Path of Vaul
The Path of Vaul is primarily focused on defense, and a Master of this path may very well be temped to lay aside his Greatsword in favor of an elegant Elf-crafted shield instead. The Swordmaster who specializes in this path will be the core that the lines of battle form around. "

5/09/08 8:41 AM
Viewed 466, Replies 9

Have played various GW games for over 20 years now. WFB, WH40K, Epic, Mordhiem, Warmaster, Warhammer Quest, Talisman, Inquisitor, all the numerous card games GW has put out over the years, on top of all that have most of the Black library books.

At the moment I have 3K High and Dark Elves, 1.5K Tau, Dark Angels, and Chaos, full Warhammer Quest set which a group of us play every other week, and Talisman which sadly isn't being used nearly as often as the others. Still have a few decks of the WFB card game War Cry, but haven't played those in a year or so either.

4/28/08 8:35 PM
Viewed 1417, Replies 25

Both DAoC subscribers and Veteran Newsletter subscribers  had heightened chances of being accepted, but it was only a greater chance, not completely 100% needed or promised.

4/25/08 12:21 PM
Viewed 1386, Replies 21

What you are thinking about seems way to close to the FFXI Dragoon for comfort.

I'm with those that think the White lion will be it. We have seen promo boards with the White lion on it, while other career's not in the game have been removed from various pictures(heres looking at you slayers!), we know we need some form of melee class, and we need a class with the pet mechanic to match the Squig herders.

We only have two options, the White lion which, as I said, we have already seen promo boards with the white lion and his 'pet' attacking a witch elf, and the potential Dragon Prince, but considering Dragon princes are the cockiest of the high Elves, and always fight mounted in the heaviest most over the top armor, it leaves alot of doubt we would see them pick up a sword and shield/lance/duel sword and a dragon companion.

Promo pic: http://img118.imageshack.us/img118/2945/dh07ah9.jpg

4/23/08 10:22 AM
Viewed 1740, Replies 29

I can't recall where I heard it from, possibly new army book.

 

Anyhow, White lions will kill the adult white lion, and take the offspring back and care for it, thus leading to them having trained creatures for the White lion chariots and whatnot. Wouldn't be a far stretch of the imagination to think that a few White Lion's might come to look at their animal companion as more family then animal, being Elven and all.

3/26/08 6:19 AM
Viewed 16459, Replies 390

 

Originally posted by altairzq

Official forums tied to an account are a must. If they don't give us that, we will have to live with it but it's a shortage and speaks poorly of Mythic.


Forums are hardly needed on any level. DAoC, as has been said numerous times, has done fine with no official forums, as has FFXI, No UO Forums either to my knowledge. Considering FFXi has a constant 500k+ playerbase, not having forums must not speak that poorly of them.

 

SoE forums and Blizz forums both fail to give anything to the customer any faster then the FFXI devs posting on Alla or KillingIfrit, and usually those sites have informationon EQ1/2 or WoW, leaked or otherwise, faster then the official forums will acknowledge, generally days if not weeks in advance.

Forums are not a needed thing, since the internet has tons of fansites, and as Mythic has already showed in WARs development, they tend to communicate just fine on the more popular and mainstream sites(which will more then likely include such big names like Allakhazam after release).

1/15/08 7:48 AM
Viewed 8433, Replies 21

For many, many years the Warhammer world has looked alot like our world. The Empire being based aorund the Germany of our time, Brettonia based around France, The Lizardmen area being the 'New World', Ulthuan being Atlantis.

It isn't a lack of imagination, it's games-workshop knowing that people can relate more to things they understand.  Same reason people usually play human more so then dwarfs of other not-so-human races. People can say 'Yeah, I always did like the French names, and they are 90% knights on the battlefield to boot' or 'So that's how they explain the city of Atlantis disappearing under the ocean!'.

Also, since the Warhammer world was crafted to look like how it does by the race known as the Slann. Before hand the planet was ravaged by Warp storms, sun baked, and almost completely unlivable, but the slann moved the planet's orbit, shifted the land masses around, and created some races(as well as brought some new one to the planet(Lizardmen were former servants of the Slann, and the High Elves were a race created by the Slann in order to assist in the magical endeavors.

Because of that, and because GW wants it to remain a mystery, no one knows if the Slann was supposed to do the same to our planet, if we're in the same galaxy at all, what time period the Warhammer world is at compared to our own, ect.

1/09/08 7:15 AM
Viewed 504, Replies 11

[quote]How, exactly, does longer hair make any sense for Humans or High Elves? It does not. It means nothing. Having longer hair in those societies is not a symbol of anything, except that you do not like to see barbers.[/quote]

This is a wrong assumption. At least in part for the High Elves. If you got a hold of earlier Army books, they go into detail about how the elves wear metal strands(usually Silver if I recall) through their hair in order to not have it cut off in battle, as it is a matter of honor and pride to have long hair, much like a Dwarfs beard is important to him.

Humans can go in almost any direction.... unlike the other races human mages and melee fighters train very differently, where as Dwarves are almost always tough as nails in any position, High Elves are all part of their local battle force, Orcs and Goblins are both completed dominated by the biggest/baddest Nobs in the group, ect.

12/11/07 11:30 AM
Viewed 325, Replies 12

First time I've ever heard someone complain about downtime in WoW... try playing EQ, FFXI, or any of the older MMOs. Sitting waiting for mob windows to open up for hours with 36+ others hoping some other raiding guild doesnt still your kill or MPK you in the middle of the fight, resting taking 10+ minutes, swings beings placed 5-10 seconds apart depending on weapons with skills only usually once every fight or every other fight, airship rides taking 15 minutes just to get from one landing spot to another.

The 30 minute travel time in WoW is *nothing* compared to the 45+ minutes needed to just travel to some camp spots in FFXI, let alone the time getting the required people to party(sometimes 2-4hours). Least in WoW you have multiple healers and tanks to choose from. Watch you wait for one of the two refreshers to log on, or one of the two tank classes to log in, or the one primary healer class.

While saying you've been playing RPGs for a long time is one thing, playing MMORPGs and playing RPGs =/= the same thing. Pen and paper can easily cover entire months time frames in minutes with 'it was an uneventful boat trip', but in a persistant world, you just don't have that option.

There will *always* be some downtime, while newer games might try to make combat downtime minimal, there is always going to be downtime from traveling, from party building, from crafting, ect. It's the nature of the beast.

12/11/07 11:15 AM
Viewed 640, Replies 13

That setup has been a standard set-up for almost every campaign in the Warhammer world. Just because the Dwarves and High Elves don't see eye to eye, they do recognize the need for all the allies they can get.

Who taught Humans magic and came to assist the Empire during the last Summer event, none other then Teclis and other high ranking mages from the Isle.

Sigmars hammer crafted and gifted to the Empire from the dwarves, as a symbol, swearing loyalty to the Humans in times of need.

there are a few races who are left out at the moment, but that leaves options for the future(Brettonia, Skaven, Vampire Counts, ect). Outside of those few, it's always the Empire holding off Chaos as it swoops down through the Northern Wastes, The High Elves defending their home against Malekith, and Dwarfs are always in a constant mountain battle with Skaven and greenskins.

All three Order races believe that if the Empire falls, the entire old world will fall since Brettonia is much, much smaller in man power then the Empire. The High Elves can't let Ulthuan fall or the entire island will most likely slip beneath the seas and uncontrollable magic from the two Chaos gates will flood the world again. The Dwarfs have to fight tooth and nail as well since they are the guardians of the eastern path into the Empire.

Humans are really the only race that has traitors within the mist. The High Elves have Shadow Warriors and Swordmasters constantly hunting down any up and coming Cult of Pleasure groups, and the Dwarves were never been known for being anything less then loyal to the extremes.

Page 1 of 4

1

2

3

4

Legend

Locked
Hot (25+ Posts)
New Posts
No New Posts