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All Posts by dwarflordking

All Posts by dwarflordking

7 Pages 1 2 3 4 5 6 7 »
134 posts found

i dont understand this cut throat business ?

 

i see it on the right side but nowhere on the map.. how the hell do i participate in these things.. 

 

im a noob and dont understand the game much... is there somewhere i can read or start to learn everything about the game?

 

doing the story mode teaches me nothing

Originally posted by KhinRunite

It's actually a good feature, IMO. God knows how many times I should have ended up dead, but thanks to the downed state I get 2nd chances.

But I don't see a downside to making the feature optional, toggled via in-game settings.

thats what is stupid about it.. esp in pvp if your dead why do we have to make sure your dead? when hp goes to 0 your dead! so we can move on to other players

does anyone know if gw2 is ever going to take out the stupid throwing rocks thing when you die? its the most ridiculous, ugly thing ive ever seen...

 

when you die you should actually die

i agree this sounds stupid and inconvienient,

 

they need to all be instantly teleported so the fun can begin.. like a lobby game.. what the hell is the point of making you run somewhere? immersion? who cares.. you use it to play instantly with poeple

 

looks like final fantasy ARR got it better

Originally posted by MMOExposed

if they dont STFU with that whining ovr female armor models,,,, I will ,,, I will,,, I will, look at those armor models harder!!

 

why western culture so against females looking feminine?

western people are the worst, and im coming from the west, they complain about pretty graphics, sexy armor, chicks being to hot, and these are the males...

 

they bitch about everything when its a freakin game and art.. i realy dont get it, they are starting to even complain about sexy superheros and thats why dc put pants on wonder women.. the fuck is wrong with america, and its pussification and overun by male feminist.

how the hell is this action anything like diablo?? wtf these comparison are getting out of hand

i agree, the animation and effects are amazing...  better then anything western devs can do.. i played rift and it was HIDEOUS.. skyrim online looks pretty ugly too, the character models.. 

i can't play western games because of the ugly factor..

i completely agree with the map, i actually have to open 2 maps just to see what the hell is going on, i have no idea where that quest is marker is... its that hard, it should be brain dead easy to ready, and i should'nt have to leave the world map on 
Originally posted by Jimmac
Originally posted by Myrdynn

I think after 2 hrs into game, I watch about 1hr worth of boring cutscenes, and delivered 5 letters to guys standing 10 feet apart.

after 5-6 hours, I realized the game is pretty much everything I have seen before

 

Yeah this. I think I've tried damn nearly every mmo worth trying. FF14 AAR had me on the fence for the first two hours, but by hour 5 or 6 I knew I wasn't going to be logging back in. The visuals look pretty, but I'm tired of the handrails.

yeah.. i tried to like it but the fetch quest and boring ass stuff.. and most of fall combat is really boring.. sorry but new gen stuff is getting away from this and even tera combat is fun, talk crap about it all you want its still more enganging then this..

Originally posted by xAPOCx
What a shame. I was really looking forward to this title. Everything looks to be great. The thing that puts me off is the combat system. i dont want to be fumbling about needed to hit keys with mouse clicks. i never use WASD to move. Always use the directional keys for that. I have a feeling that the combat in Black Desert will be cumbersome and awkward. 
 

you never played a game more advance then point and click then? you cant chew gum and walk at the same time? how hard can it be, every mmo out now is super simple.. you want it to stay teh same? its getting closer to console level action, which is way more fun then boring point and click, unless console games are too advance for you to comprend moving forward by pressing forward, and who the f uses arrows to move in any game nowadays?

western games still coming out with the same crap and ugly animation and hideous player models.. i hate how western mmo sites always focus on western mmo's esp on podcast  and completely ignore games liek this..

this game is more innovative then anything out here, the next big thing is what? eso and it looks worser then 5 year old kroean games and the gameplay and animation and ability effects look like ass

Originally posted by ZenTaoYingYang

why are people bashing on OP? it seems easy to implement and you they can give ability to see chat bubbles/ minions whatever. 

as for OP: I really suggest you post it in feedback section under UI and other game mechanics, the devs really listens. There was an interview where Yoshi mentioned how they work with soo much feedback. and he said the CM takes all feedback of the day and put it in list then send it to dev team, next day in the morning it get filtered to invistigate and fix/implement or provide feeedback why it is not implemented. he was very keen to mention that not a single feedback is ignored and we have seen it for the compiled feedback list they did after phase 2.

 

 

 

yes i already have posted it in the beta forums, i hope the devs are listening because nobody has replied except 1 troll who called me a troll for wanting this,

 

and from the beta forums, alot of people hate looking at the chat logs, and several threads are asking for the chat bubbles

Originally posted by Arcticnoon

Endgame difficulty is one of the reason I know this game will do well. If you look at 3 of the top MMOs in north America...

WoW:  Endgame too easy. After a month or so of raiding you can have almost everything you want.

GW2:  No endgame

SWTOR: No endgame

Endgame or the lack there of is the reason that most people don't play these games long term.  When I started WoW my progression was laid out very simply. Pick a race and class, then sprint to 85. Level 2 crafts and make as much gold as quickly as you can for enchantments and jewels for gear. Burn dungeons to reach gear rating. Finally, join good 10 man to beat Deathwing. 

After that I quickly got bored. I tried my hand at PvP. Leveled a couple of alts. But nothing caught my fancy to keep me playing. Went back when MoP came out, but a after a month of so I was bored again. I believe the easiness of WoW is why they are losing subscriptions.

 I was so excited about GW2. preordered it and dove in. Then I discovered there was no endgame. I also learned that the legendary gear was just for show. I didn't level anything past 20. Whats the point? Great combat? I don't play mmos for pvp. I play RTS for that reason. Exploring? Once again, not the reason I play mmos. That's what Skyrim and GTA are for.

FFXIV ARR is so loaded with things to do its going to steal my life for months.

I cant wait to get my first lvl 50 and tackle the Primals to get my hands on a good primal weapon. Not to mention my AF gear.

I also have to decide what crafts are best for me to earn gil. The housing update will be out before we know it and I want my piece of the pie. Then of coarse I want to raise chocobos that are faster and stronger than my neighbors.

What is also amazing is that I will be able to set up a store front counter in my house to sell things I've made through crafting and gathering! No auction house needed. Can you imagine how competitive the market is going to be? It makes me tingle.

Of course I have to do pvp. Yes I know I just said I don't play mmos for pvp, but have you seen the top pvp gear? Its incredible looking. Its modeled after animals. (Lion, fox, ect)  I can easily gather 4 friends, perfect a pvp strategy and attempt to dominate my server. 

And then theres endgame.... If its as hard as the devs say I see this taking months and months to complete.

All of this is just level 50. What happens when they raise the level cap. Or when they come out with my favorite jobs Dark Knight and Ninja.

So much to do, so little time to do it.

you dont play for exploring even tho mmos are vast worlds, you dont play for pvp, yet you level to do what? fight more A.I mobs?

you have very boring taste, all you wanna play is a spreadsheet

 

 

Originally posted by Arcticnoon

I don't understand the point of this post.

Chat bubbles?

Youre afraid of getting ignored because the other party didn't see you message in a chat bubble?!

What happens when you are talking to multiple people? Do I have to focus on 3 different chat bubbles? Talk about annoying and dumb.

What if Im mining and focused on the ore im beating. Some dude is behind me and out of my field of vision. I'm not going to see any damn chat bubble.

Maybe you haven't noticed but whenever someone sends you a tell or whisper there's an alerting sound. Also if youre worried about lousing the dialog in the heat of everything else going on around you, theres a simple button that filters all chat.

I'm constantly amazed at how good this game is, because people need to come up with the dumbest excuses to complain about.

 

right.. because npc having chat bubbles is stupid too right? the chat log is super ineffecient when you just want to stand and talk with someone without the clutter,

it has its uses and obvioulsy other games use it. and if he is behind you then he can easily walk in front of you, and if you wanna do serious chatting then use the channels..

i was talking to someone at random and do you know how annoying it is to just keep clicking on her, select tell, type send

rinse and repeat, when we could have just read each others chat boxes like a freakin comic book? unless your againts comics too.

i do like seeing what people randomly say to each other by just passing them by, the chat box does not feel organic, even something simple as people saying hi to each other i can pass by and see it, it looks and feels social..

i guess some people love staring at chat boxes like this idiot, and how the fuck is it a stupid complaint, if its a fuckin standard in other games and people are use to it? do i have to whisper to someone whos right next to me? or i can just walk up with a speech bubble... 

so i have to filter a bunch of shit out just to do a quick chat with someone? how stupid is that, and the speech bubble chat usually does show up on the chat log anyway

Originally posted by angerbeaver

1) Press 'r'

So you want the system to run up to the enemy and attack it as soon as you click on it? What if you're ranged? You gain positional advantage when behind or beside so targeting and then getting into position is sort of a good idea in this game.

2) I think it was Wizardry that used chat bubbles and I found them annoying. Just a personal opinion but I definitely prefer just reading the chat box with a filter on (ignore shout/Area).

then point to where you want to be, aint that hard, ulitmately your still auto aiming , this game is auto everything, a dice roll will tell you if you miss..

 

im just saying having wasd usually means more action oriented and twitchy, putting it into such a slow pace game like this adds nothing to the gameplay and is a chore.. 

imagine playing d3 and doing it... instead of just clicking where you want to go easily..

i prefer wasd in games that needs it, this game does not need it at all

 

2.) reading the chat log with millions of other crap lumped into it.. and then you gotta ignore everything? if im standing next to a stranger and want to chat.. i have to pray hes looking at the stupid chat log or it gets swept away..

just look at the towns.. its dead and no chatter going on.. even the npcs have cool chat bubbles on top of them.  it really really looses the social aspect.. and obviously other games use it and it works.. 

 

1. )  after playing this game... theres no reason to make us use the wasd to navigate... 

i can easily accomplish the same thing just by clicking off in the distance instead of forcing me to hold W... now some of you love wasd and thats fine.. but this game really doesn't need it, i understand for games like tera where theres lots of movement and action but in a relaxing slow pace game like this.. it really doesn't need it.

attacking an enemy is stupid, you click them and then have to walk next to them.. rather then just click them .. it accomplishes the same thing!!

2. ) chat bubbles is needed, the towns seem void of life, nobody is chatting, and if they are , i dont pay attention because its in a stupid chat log with a bunch of spam.. i was talking to someone using "tell" and its stupid annoying, it would have been easier to just walk up and have my chat bubble saying hi..

before you complain about clutter.. theres easily ways to make it not clutter.. limits/proximity/ fading.. 

and whats the alternative? staring at you chat log? sometimes someone right next to me is talking to me and i woudln't even notice.. and in battles the chat log is spamed with crap, instead of seeing what your friend is saying.. could easily be on the battle field..

this should be a standard feature.. it doesn't feel naturally social at all.. 

Originally posted by DMKano

Telegraph overdrive.

Everything telegraphs - even trash mobs. Some may like this, I personally can't stand telegraphs.

When the majority of the combat mechanics is reduced to telegraphs, its just unnecessary.

Having them on some boss fights, OK... but all the time?

 

i agree.. i hate this too... staring at the ground constantly for red attack patterns.. when we should just be looking at the monsters.. its better to just get hit and learn from experience rather then just getting out of the way of the red spots... pretty dumb

Originally posted by Bigmamajama
Originally posted by dwarflordking

I always loved platforming in console games.. i know this is an mmo and should be devoid of all things viceral according to the mmo elite.. but since you can jump.. does that mean theres lots of platforming gameplay?? that would be really fun.

 

Platforming is so prevalent on consoles because it was originally and still is a simple gameplay feature that's easy to implement and use on consoles.  Especially given the primate input device (game pads).  Entire games are created for consoles that include this one feature and this one feature only.

Of course console gamers find it fun, it was at one time the only feature console games had to offer. You have learned to like and expect if from your console games through repetitive exposure to it..

But to PC gamers it's like someone trying to serve you stale meat when you have prime rib sitting in front of you.  PC gamers have never had to settle for "jumping" puzzles because we have had games with an endless feature list almost from day one.

Only recently have console games started to explore the use of PC type gameplay and features, but its still like comparing the stone age to the modern society.

If I wanted my game to consist of jumping from floating platform to floating platform I'll go bust out my ATARI.

 

 

yeah... thats why games like mario 64 was so freakin fun to play huh? so going straight with no jumping is somehow more advance to you? how about climbing? you dont think thats immersive? 

 

platforming games are the best elements in games besides combat, how about we take god of war or devil may cry and put your standards on there.. we would have static fighting and all you do is press forward to move anywhere with no deviation and somehow thats better to you? 

 

mmos are trying to catch up to console games, not the other way around, if bandwidth wasn't an issue, mmos would have god of war style combat already.. genius, take your elitesism somewhere else.. nobody cares

I always loved platforming in console games.. i know this is an mmo and should be devoid of all things viceral according to the mmo elite.. but since you can jump.. does that mean theres lots of platforming gameplay?? that would be really fun.

 

i hope they change pvp to no cool down or really low.. because fighting mobs being boring is one thing, but fighting players and it be boring... then forget about it, you lost me
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