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4/21/08 6:57 AM
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Viewed 9151, Replies 209
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Thinking "get a life" when reading a fanboy's or troller's post is a sign that you're getting too old for MMOs. I think my days are over... |
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1/15/08 1:45 AM
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Viewed 1730, Replies 30
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The thing is that usually, new mmos don't include a free trial (by free I mean that it includes a free client download). If you want to test the game, you have to buy the client and if you don't like it you become the happy owner of a useless DVD that cost you 6 months of subscription in any other MMO. No way for me. If there are a lot of people like me, the choice is simple for Funcom or any other : whether you allow people to test your game freely and you start your game with a huge community (ok, if the game worths the shot) or you don't allow free test and you will have hard times ahead to build a decent commmunity. I really think that test/open beta are really boosting sales for a new mmo. So, no open beta, no good game. |
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10/31/07 7:25 AM
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Viewed 1371, Replies 36
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I agree with davcha. Eve is huge, the sandbox aspect and the skill tree system are making this game limitless. There is no end to the amount of skills and isks you will be able to spend in this game. There will always be a bigger more powerful (and of course more expansive) toy to play with. But in a way that's where the game lost me. My first steps in Eve were great, skills were easy bought, easy learnt. A couple of hours missioning/mining/ratting and you were able to buy a brand new ship with new toys. And the game got harder and harder... When I got close to 30millions SP, I had to spend more and more time playing if I wanted to afford my ships'insurances, clones renewal, tech II fitts upgrades and so on... I had only two choices : missioning for hours and hours a day in hi-sec (but I'm a casual) or mining/ratting a couple of hours a day in low-sec. My last "unfortunate encounter" in lowsec cost me a full techII fitted HAC and a clone. I was in straits, I knew I had several weeks or even months of missionning in hi-sec to get back on tracks. That could sound like a challenge to some, it sounded like work to me. I decided to cancel my sub. I'm sure to have missed something in this game. It seems so easy for some to get money. Maybe are they smarter than me, maybe do they have richer friends ingame... I'm constantly thinking about resubbing but I know I will face the same challenges and the same failures. So sad this game has so much to offer but not for me. |
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10/29/07 7:03 AM
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Viewed 3133, Replies 33
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The concept was cool but the implementation sucked. I remember when it was in alpha stage, devs were talking about RPG elements, cities, housing, economy... During beta, they talked about regular updates with new weapons, new vehicles... It has been a flop considering these criterions. a handful of really new weapons and vehicles (not talking about cheap variants) and a single (and terrible) expansion. Anyway I had great moments during the first 6 months. This game could have been sooooo much better.
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10/23/07 1:12 AM
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Viewed 496, Replies 11
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while I think some people are addicted to video games I don't think that MMOs are addictive. Their nature is just bringing to a videogame addict what he wants as long as he wants. MMOs are created to bring constant challenge to their players, there is always something to do, if it's not levelling that's get a better rank, a better stuff and when the challenge goes down for HLs, a new expansion is released with newer and harder to get stuff. I know a guy who almost lost his wife because he was ranked #1 on a top list and couldn't afford to spend time with her because every minute wasted out of the game could cost him his #1 rank. Blame their brain not the game. |
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8/11/07 1:50 AM
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Viewed 542, Replies 9
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Thanks Rayana for this great reply. I'm gonna log into the game with my old account as you suggested. |
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8/11/07 1:48 AM
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Viewed 542, Replies 9
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I missed the sticky, shame on me. I'm gonna whip my ass until I bleed. |
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8/09/07 6:23 AM
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Viewed 542, Replies 9
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I bought the original GW a couple of weeks after its release. I was looking for an MMO, I played a couple of weeks then I switched to Eve Online. Because of IRL issues I'm gonna have very little time to play online games and I was wondering if GW could be a good choice for the casual gamer I'm gonna be. What's the population ? Should I buy a special extension to be on the most populated servers ? which one ? Is it better to buy all the GW expansions to have a good game experience ? Will I be able to PvE, PvP solo ? Will I have to be in a guild ? Finally, GW is getting old now. Does it worth the shot to get into it or is it mostly now a veteran only game (ie DAOC ) ?
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8/03/07 7:00 AM
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Viewed 1207, Replies 31
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I think the problem is not about IP games but more about PvP games. I don't think that you can draw conclusion comparing Lotro and War. My concern is more about WAR and AoC which are both targetting a PvP playerbase. WAR being strongly PvP while AoC seems more to be a PvE/PVP mix (like DAOC used to be). The problem is to know how many PvPers will sub to WAR instead of AOC. |
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8/03/07 6:52 AM
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Viewed 2169, Replies 29
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I stopped playing DAOC because there was nothing of Holy Grail in it |
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8/03/07 6:41 AM
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Viewed 1443, Replies 24
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The game is not perfect but I played Eve, DAOC and tested a couple of others. I don't have this feeling that Lotro is worse than what is currently on the market. I played a year and a half on DAOC European servers, whole regions were empty, all the veterans were PvPing, the rest of the playerbase was chaining Catacomb's instances and ML rushes in order to reach the max level as quick as possible and go PvP. |
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7/11/07 7:44 AM
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Viewed 1509, Replies 34
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Originally posted by Arcticblue
1/ The main reason being that there are less players in 0.0, so most of the time you just have to wait a couple of hours or DT to see the campers logoff or going elsewhere. 2/ Unless you're some crazy dude, you always have allies in the areas who can patrol the area or even kick the campers out of the region 3/ Sometimes the campers are your allies
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7/11/07 3:48 AM
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Viewed 1511, Replies 41
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You don't need intelligence to be successful Eve, you just need Isks. Stop touching your tiny weeny because you're an Eve player, that L33T attitude is just so lame among the Eve community. There are many ways of getting Isks in the game and intelligence is just one of them, you can rely on luck, brute force, corruption or just ripping people off. Whatever you do, Isk is the key. Eve is a game for gamers, I won't say hardcore gamers or nolifers, but it requires lots of involvement to be able to match with the veterans. Eve is a great game but it is not casual friendly. People who pretend to be alt-tabbers are not what I would call casual gamers, they are "accidental" gamers. Unless there are overskilled players among alt-tabbers, I can't see how you can do kill mission, mining or hunting in low sec without being most of the time in the game. People who pretend to watch TV or surfing the internet while playing Eve are usually doing courrier mission or trade run in hi-sec. They are just looking for a way of having fun from time to time without having any concern for their character's achivements. The consequences being that your progress in the game will be extremely slow to not say frustrating for a casual gamer. IMHO there are 3 points that are major issues for casual gamers and major assets for Eve fans : death penalty,full PvP and poor Pve content. Death penalty : because as a casual gamer, you have to think twice before travelling in lowsec or engaging someone in PvP. If it took you months to buy your new HAC, you can have to spend months again to buy a new one after you broke your HAC after a 30 second fight in PvP. More over as your subscription goes, your character is gathering more and more SP, after 2 year of subscription your clone will probably cost 20 or 30 millions of Isk, that means that in case of a podkill you will better have 30 millions on your wallet if you don't want to take the risk of travelling without a clone. Full PvP : even hisec is not 100% safe in Eve, you could be the victim of some kamikaze players who will get ganked by Concord just to destroy your millions worth cargo and allow his mates to loot the remains. Poor PvE content : maybe it has changed since I left the game but the only PvE content were kill/courrier mission (go from X to Y, kill ship X in system Y) and dead space complexes. After a dozen of these, you have the feeling of doing the same things over and over. The only real fun in the game is PvP fight, which because of the death penalty, is not a casual friendly activity. If you are a casual gamer , if you love PvE, Eve is not a game for you. If you are a PvPer and hardcore gamer, Eve is a bless for you. Eve Online is a niche game, it will be the best game ever if it suits your needs or the worst game ever if not. I think that's why there are no moderate opinion about Eve, love it or hate it. There are not many people in Eve who can pretend to rely on their intelligence to own the game. Most of them are relying on simple and efficient tactics most of the time found on dedicated forums or taken from another player (the smart one). People in Eve are not smarter than in other games, I met my share of morons among the biggest 0.0 alliances. Of course you have some fleet leaders who are brillant and tactical genius, but what about all the asses who are ganking carebears at gates ? The ones who are only fighting when outnumbering the opponents and flee like chicken otherwise ? The ones who bought the ultimate fitting to solo high level missions or have multiple accounts ? Should I add the macro miners or the people who uses gold seller services ? What's great in Eve is that it looks/sounds/tastes like real life : if you are rich, you are powerful and if you are powerful, you are rich. The key of everything is money. I'm waiting for the usual "STFU", "go back to WoW", "you're just an ass" replies from the Fanboy Justice League. |
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5/05/07 3:01 AM
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Viewed 642, Replies 8
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3/13/07 1:44 AM
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Viewed 558, Replies 19
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It may sounds silly but why not separating these two "worlds". I don't know how it works in WoW but I tend to think that casual and hardcore gamers are not looking at the same gaming experience. I tend to think that a casual gamer is looking for a quick and intense entertainment, he wants to feel that he is making progress in the game even by just playing a couple of hours while the hardcore gamer is trying to maximize his character, getting always bigger and stronger, killing every single named, gathering the rarest loots... Does it mean that a casual gamer wants the same OMGWTFUBBER loots that hardcore gamers are drooling for ? I don't think so unless you actually need it once you reach a certain level. Maybe we should need some 'extra step' reserved for hardcore gamers. A casual gamer should be able to finish all the quests, reach his character maximal level without having to spend years in the game. To sum up, he should have bonuses or special instances allowing him to grow quicker... well he should be able to enjoy 90% of the game. The hardcore gamers should also have access to the last 10% of the game, something reserved for the elite : would it be PvP arenas, ladders ? tournaments ? Should it be titles linked with the ownership of special loots ? I think a casual gamer could enjoy the game without this extra bonuses, maybe these extra bonuses that makes a difference between 'the elite' and the rest would be a sufficient challenge for the hardcore gamers. What do you think of this ? |
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2/13/07 6:51 AM
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Viewed 830, Replies 23
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I'm really not a fanboy but the thing is that DAOC is a great MMO. Of course there are a lot of things I dislike in it but it doesn't take ages to max a character, it is among the rare games where only questing is enough and you don't have to spend hours and hours grinding. If you are a hardcore gamer, you will have to grind though to gather the rarest and most expansive loots. You can play this game at your own pace and still enjoy it. The only problem I currently have in DAOC is population. On some European servers the population is getting low (between 250-300 people at max.) and when your characters are on these servers you sometimes have some problems for grouping. I wish I knew DAOC sooner when the population was high. |
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2/12/07 6:33 AM
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Viewed 7106, Replies 168
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I hesitate a lot between these two titles. I'm a bit worried about WAR, though. I read that the game will be focused on perpetual war. Everything (questing, crafting) being war oriented. Since war means PvP, I'm afraid they will bypass the PvE part of the game, implementing poor quests, reduced PvE content to push people into full time PvP right from the start. I hope I'm wrong. |
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1/24/07 6:59 AM
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Viewed 10601, Replies 255
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I'm currently playing DAOC and I'm looking forward for these two games. I find both interesting but I must admit, I'm more attracted by AoC innovative gameplay rather than WAR Epic battle. The reason being that RvR is quite often a simple zerg and that's not the moment I like the most in RvR, I prefer when just a couple of groups are fighting each others and when each single player really have a role in the final victory. I prefer ambush, hunts, commando like attacks... That's why it is not necessarily a bad point if AoC won't offer large scale battles. Anyway, I hope both of them will be the next gen uber games. |
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9/06/06 6:41 AM
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Viewed 4885, Replies 57
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I played PS for a year and a half, then I came back to standard FPS like BF2 then I tried the free year offer and then I came back to BF2. It is just my opinion but something is wrong with PS's gameplay. It's hard to say why but I just find BF2 funnier than PS. BF2 has an Xp system (with grade and weapon unlocks), it has some decent scale battle on 64 players servers, it has not the Massively Multiplayer aspect but that doesn't dim its interest. Possible reasons : - on BF2 you die quickly. you avoid moving in large groups because it is so easy to be mass killed by a single grenade for example. You don't run to your death but rather take cover. - on BF2 vehicles are deadly for troopers but they are extremely weak to trooper's antiV weapon (on that point I don't know if it has been banlanced on PS) - on BF2 you can't switch your fitting until you die therefore roles are more present in the gameplay. That's so easy on PS to adapt your fitt to the situation by switching it at the nearest terminal. - on BF2 maps are smaller, therefore there is action everywhere not just around a couple of bases. - Most important one, on BF2 you have little control on your respawn point (a friendly base or your squad leader's position), you can't just put an AMS in front of a door and respawn nearly at the point where your ennemy shot you. Therefore, unless your squad leader is alive next to your objective, you will have to regroup to the nearest base and travel all the way to your objective. That way, it becomes possible to encounter an ennemy squad, it is possible to prepare an ambush, battles can happen everywhere. I really enjoyed PS, it is great if people are still enjoying it but IMHO this game is boring because it has been reduced to a single tactic : follow the zerg and respawn until you outnumber your ennemy. Anyway PS has been the pionneer of a new game genre, Huxley will maybe be the next step or a Planetside 2, who knows ? |
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7/11/06 6:46 AM
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Viewed 230, Replies 6
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