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[Review] Guild Wars 2: Raising the Bar
News & Features Discussion « General Discussion 10/04/12 3:55:48 PM
While I liked some things they did in the game, like open groups, no competition for node harvests, events, it just wasn't enough. I quit out of boredom of doing the same things over and over. I fail to see what all the excitement is about, apart from the normal "oh it's new and SHINY!!". The same MMO mechanics can be found in nearly every other MMO. ArenaNet just tweaked things a bit here and there. I found nothing at all truly innovative in the game. I wanted to like it, but I just couldn't.
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General: Cautious Optimism and The Old Republic
News & Features Discussion « General Discussion 5/12/11 12:18:53 PM
Originally posted by MMO.Maverick
While I'm sure there is a bit of truth in what you say, most people I know and have read posts from are sick of WoW and the WoW model. And all of those same people are severely disappointed with the clones that have come after. They all had high expectations for Rift, but now that they have discovered that the massive grind most people grew sick of in WoW is in full force in Rift, they are ready to call it quits. There are many others who like Rift for what it is, but are going to happily cancel their accounts and move on after they see all there is to see, or more likely, as soon as something new comes along, be it TOR or some other MMO. |
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I'd say that's a good choice. I am currently playing Lotro and have been for over a year now. I'd say I'm ready for a change, but there's nothing else out there that has enough of a draw until SWTOR comes out. I have played EQ2 and it is a very good game. More content that you can ever consume on a single or even mutliple characters. Lots of dungeons, both open and instanced as well as lots of raid content if you're into that. Can't say I agree with you about EQ2's graphics. The games graphic engine was designed to be scalable for years to come and I think it's held up pretty well. If you notch up all the graphics settings, the game is quite gorgeous. |
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F2P games in my experience, with very few exceptions, generally suck. They are usually grindfests that limit what you can do unless you fork out some cash in their item shops. They lure you in with the promise of a rich and fun-filled game experience without having to pay anything, only to sucker-punch you when you discover that you can't have that nice armor of awesomeness or sword of omg without having to cough up some real money. The truth is, these F2P developers are going to get money for their work one way or another. Be it from you in their item shops and/or from advertisements on their web sites or even (shudder) in-game. If you want a fun, immersive game that won't cost you a dime ever, then your choices are going to be very limited and your game experience isn't going to meet your desires... it probably won't even come close. |
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Originally posted by shultz Even though most MMO's have level caps, if your xp bar is your only meter for progression, then you're missing something. Most games have other things to do at and even before level cap to keep your character advancing. Everquest (1 & 2) have alternate advancement, which gives you additional skills or increases the power of existing skills. Plus there's always the quest for better gear. You can spend more time perfecting your character(s) at level cap than the amount of time it took you to get to the level cap. Plus there's always more game content that wasn't even available to you until you max your level. |
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General: Wishes for EverQuest III - Pt. 2
News & Features Discussion « General Discussion 5/12/10 12:12:32 PM
Originally posted by cybertrucker |
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General: Jennings: The Quest For Gameplay
News & Features Discussion « General Discussion 2/17/10 10:46:53 AM
I always thought the title Everquest was ironic. I played that game for several years when it was essentially the only game in town and actual questing wasn't something I did a lot of. The epic quests were great though and I always enjoy long quest lines that have a truly rewarding reward at the end of the chain as opposed to the simple kill 10 x or gather 15 y where you get magic pants. |
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You've got to be kidding me. |
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Why does everyone hate World of Warcraft? It obviously can't be that bad if...
General Discussion « World of Warcraft 12/22/09 4:49:53 PM
WoW is built on the concept of catering to the greatest common demoninator. That is dimwits, people with crappy computers and dimwits with crappy computers. It is therefore hugely accessible since this includes most people. Sure, it can amuse anyone for a time, but it's the dimwits who are mesmerized by the repetitive nature of the game (grind heaven) that continue to hang on after the others who require more than pretty colors to amuse them have moved on. And then there are the others who tried to break away to a better game but their old, crappy Windows 98 computers just refused to cooperate and they're either too poor or too cheap to upgrade. |
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General: The List: Five Things We Want from MMOGs
News & Features Discussion « General Discussion 12/22/09 1:26:29 PM
I just want to pay a monthly fee and be done with it. I don't want to be nickel and dimed to death be able to access all content in a game. As to whether all MMOGs are worth the typical $15 a month, I'm less concerned about the amount, be it $5 or $25, than the quality of gameplay. If the game is engaging, I'm more than happy to shell out a small (like $15) monthly fee for entertainment. If there's two games i really enjoy and want to play, I'll pay two subs without blinking. Sadly, there's not much out there at the moment that would entice me into playing more than one at a time. |
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Cartoony Graphics not acceptable anymore?
The Pub at MMORPG.COM « General Discussion 12/22/09 1:07:38 PM
Older games have less sophisticated graphics because they are... umm.. older. There's no excuse for new games to have crap visuals. And while gameplay is ultimately the most important thing in a game, if the graphics suck or are outdated, then I believe a lot of people won't enjoy it as much. |
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General: Dragon Age and MMOs
News & Features Discussion « General Discussion 11/16/09 8:11:59 AM
I fail to see how the downloadable "premium" content is an immersion killer. And 7/10 for the story? What are you comparing it to? It certainly doesn't sound like you and I are playing the same game. It just shows you can't please all the people all the time. I suppose there will always be a minority of people who are so hard to please that to try is a waste of time. I'm glad they don't try. :P |
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World of Warcraft: From Console Games to WoW
News & Features Discussion « General Discussion 6/29/09 2:31:54 PM
Originally posted by mackdawg19
FFXI and EQ Online Adventures are the only 2 console-based MMOs that I know of. I don't know about the successfulness of EQOA, but it's been out since 2005, I believe, and as far as I know, is still online. |
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Originally posted by girlgeek Sounds alot like me. I've quit WoW like 3 times and EQ2 twice (not currently playing either one). I'm on the bandwagon for AoC right now, but since I heard of Aion a few months ago, it has peaked my interest and is definitely on my list of watched games. The good things I've read in this thread about it has only reinforced my interest. |
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Originally posted by nitroxxx You're talking about basic MMORPG game mechanics. You'll find them in every game of the genre. It's tried and true so it isn't going to change. The problem in WoW is that for the vast majority of its players, the game offers only these basics in their most boring forms and throws in a heaping helping of grind 'til you're blind. You can't possibly apply such observations to AoC because you haven't played the game to level cap and you haven't done all there is and will be to do in this game. WoW would be an excellent game if they took out alot of the grinding requirements and added more quest lines that were even a little more involved than killing 10 boars, or 12 birds, or 15 wolves, etc. But as I said, that's the staple of MMORPGs, it just shouldn't be the only thing on the menu. If AoC follows the same formula, then I would agree with you that it's WoW all over again, but at this point, you and I simply do not know that it is. And with the list of promised features, I tend to believe it will offer more of a variety and therefore be more fun to play than WoW ever was. |
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Originally posted by mechrugal
As a subscriber (soon to be a former subscriber), my problem with the game now is I've seen everything there is to see in the game. One can only do Moloch and Wilds runs so many times before boredom sets in. Maybe the Abyss will breathe some new life into it, but that's what they thought about Stonehenge. After a few weeks of its release, Stonehenge was already getting boring. So I guess if you have a T2, you might want to steer clear of this game since it appears it doesn't work right over a T2. |
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Originally posted by miagisan True. Because when you don't, that just makes people assume that you have nothing good to say, that all the flame trolls may actually have a valid point... the game is a mess and will take months to get it into any semblance of something that can yield more fun than frustration. I haven't cancelled my pre-order and plan on giving the game a fair shake at launch, but I'm not kidding myself either. This game is chock full of issues that can't possibly be fixed in two weeks. How can Funcom work on fixing bugs in an old build? Go check the official forums. They clearly state that they are patching the Closed Beta client with code from the OPEN BETA client to try and figure out the problems. Why would they do this for an old build? C'mon people. Use that stuff between your ears. There is no super sexy build that no one has seen. What you are seeing in OB is what it is. That's what you'll be getting when you open your retail box. Sure, there will be patches and some of the issues will be resolved with those patches, but if you expect a night and day difference between the game now and the game at launch, you'll be in for a rude awakening. I'm just hoping for enough of an improvement that I won't be tempted to sling my keyboard through the window in frustration. |
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Look like we are heading to another Anarchy Online Launch....
General Discussion « Age of Conan 5/06/08 11:53:20 AM
Originally posted by daadamo
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Sorry Mr Conan but your world is just not ready
General Discussion « Age of Conan 5/06/08 10:44:22 AM
Originally posted by Yukkione
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It's not the games it's the players.
The Pub at MMORPG.COM « General Discussion 2/22/08 2:00:52 PM
As MMOGs have become more mainstream, players' expectations have risen. They have also developed more clear ideas of what is fun to them. If a new game doesn't offer as many play-style options as WoW on the day of its release, it''s viewed as incomplete or "still in beta" or simply a crappy game. WoW has raised the bar as far as choice is concerned. It offers at least little of everything. Now people expect new games to have everything WoW does but do those things better. That's not unreasonable, but much more difficult to realize for a startup game company or really any game company that doesn't have the kind of resources Blizzard has. It will be done eventually, but I don't think it's going to happen anytime in the near future. When it does, believe me, you'll know it. |
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