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WotLK; the new MMORPG techniques being used. Blizzard did it again.
General Discussion « World of Warcraft 12/04/08 3:19:48 AM
Originally posted by ssstupido
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 7/09/08 2:33:34 AM
Originally posted by damian7
jita (general) >> the problem with this game through the eyes of a pvper!
blob warfare - pos warfare - are these not items which are pvp? are they somehow pve? i think stupid people are bad. i think ignorance is bad. i think delusioned individuals are horrible. i like eve. there are parts which are broken -- anyone who says these parts are NOT broken - either don't know what they're talking about, or they are lying. it's really that simple. eventually the gbtw bug will overtake those soaked in weaksauce.
oh, i see. it all comes down to it: you just didnt read the OP and came here to troll. now we can continue the discussion, at least we know your intentions. but i must say you are very bad at trolling. |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 7/08/08 4:58:06 PM
so much red is confusing you. if you think EVE is such a bad game, just forget about it and find a better game. but i think that you are simply jealous cause you didnt succeed on the game and thus you feel the need turn it down for the rest. unfortunately for you, you are not succeding here either. EVE is a wonderful game, and more than 250.000 players are enjoying it. what is funny is that during your last interventions you have completely forgotten about the topic of the thread (whether a new player can compete or not) to focuss on a few perceived problems. i pity you. |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 7/08/08 6:17:58 AM
really, get over it. EVE is a great game. it is not perfect, just like any other game, but it is the best MMORPG available nowadays. its population has been constantly increasing over the last 5 years. guess what? that means new players are signing in faster than veterans are leaving. these new players are smart enough to understand that total sp means nothing. a player may have 70 million sp, but maybe most of them are on industry, or science. even if all those sp are on combat skills, he could be flying a interceptor and die to a new player flying a HAC or even a destroyer. and another thing, although you probably wont understand this argument, but i will leave it here for those that can grasp deeper concepts. the average sp of all EVE players is rising slower than the average rate at which a single character gains sp. this means that, yes, a new player will be able to be someday at the top of sp charts if he is pacient enough. although that only matters to thick minds like the OP and a few others. |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 7/07/08 7:50:26 AM
this dude, damian7, keeps posting how EVE devs say that pvp sucks, but he hasnt provided a single reference. in fact, those references do not exist cause that is a lie. EVE devs have never said that pvp sucks, or that the game is broken. the fact that the game is constantly improved and balanced is no proof whatsoever that the game is broken. its clear this guy is obsessed with EVE Online and probably cant stand its success. too bad for you. the game is great, is successful, and new players are signing in every day. they'll never have as many sp as veteran players, but they know that in a short time they'll be as skilled as anybody on a single category of ships. what any noob is able to understand on 2 days, you are failing to grasp throughout all this time. |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 7/04/08 7:28:09 AM
Originally posted by damian7
maybe, if they're flying a frigate. now, if we're talking about heat, which we should be, for all the bonuses, you have the below three skills, no matter what you're flying. 1 thermodynamics (512,000 sp required just to obtain) - prereq - science lvl 5 - 256k sp, energy management lvl 5 (which requires engineering lvl 5 - 256k sp) 2 nanite operation (256,000 sp prereq) - mechanic lvl 5 - 256k sp 3 nanite interfacing (+24k sp) - mechanic lvl 5 + nanite operation lvl 3 - 24k sp
now, are you flying something with rig slots? are we talking t1 rigs or t2 rigs? t2 rigs require lvl 4 of the appropriate rigging skill in order to use. those are rank 3 skills, so you're looking at about 135k sp for each rigging skill you'll need for the t2 rigs you want.
defenses? each armor and shield compensation is 90k - lvl 4, or 512k lvl 5, 4 types - EM, explosive, kinetic, thermic. plus things like hull upgrades, shield operation, shield management. we're looking at a couple of million just for shield tanking or armor tanking.
there's a lot of engineering/electronics skills that can give you an advantage no matter what ship you're flying. add up to a few million here no matter your ship. navigation? there's easily a few million SP here that will be used no matter what ship you're flying, even moreso if you've got an mwd or ab.
say you're in something that only uses small turrets, sure, that's only 256k to get a rank 1 gun skill to level 5, which then unlocks a couple of specialties (rank 3s, which will max at 768k sp); but, you also have weapon upgrades, advanced weapon upgrades, controlled bursts, gunnery, motion prediction, rapid firing, sharp shooter, surgical strike, trajectory analysis -- 9 gunnery support skills. now, if i have all of those to level 5, and someone else has them at level 0 thru 3... at any rate, if i'm in a frig shooting guns, i'm using all of those skills JUST shooting my pew pew. the support skills go up to rank 6. that's using just guns as an example, similar examples can be made for both missiles and drones. if you're flying a frig that uses a combination of attacks, you're using all the support skills associated with said attacks, along with the one or two skills which affect only the weapon you're currently using.
so, if you just died and docked and you're in a rookie ship, i can see how you may only be using several million sp in it; but, even in a frig, you're using a lot more SP (if you have them)... this isn't including *advanced* skills like cloaking.
that's a lot of SP, usable in any ship in which you fly.
i have 60 million sp, and i havent completed any of the "general" skill trees you are talking about. there are 400 million total sp, and out of those 400 million, probably 150 or 200 are placed on secondary skills that are useful on any ship (drones, engineering, electronics, mechanics, navigation, leadership, gunnery, missiles). so, if anybody had those skills to level 5, they would have a great advantadge over any new player, even with a similar spaceship command level trained. but, as you should know, nobody has all those secondary skills trained to level 5. some people get on without drones, others wihtout electronic warfare, others without shields or armor skills, many more do not even train mechanic skills, or havent maxed navigation. in the end, most players fit most of their sp on spaceship command and their weapon of choice. that is why a new player will be able to compete, cause nobody has completed engineering+electronics+drones+navigation+mechanics+leadership |
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What do "skills" have to do with sandbox games? Nothing.
The Pub at MMORPG.COM « General Discussion 6/23/08 10:08:03 AM
Originally posted by gillvane1
what is the optimal build for EVE? |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 6/19/08 2:56:18 PM
Originally posted by charris1980
not even that. a 90 million sp player may not be pvp trained, or may be caught unaware on a weak ship or with a npc fitting. on those cases, even a single noob can win a 1vs1 fight. |
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To those who never believed the limits on graphics !!!! in MMO's
General Discussion « Age of Conan 6/19/08 10:24:09 AM
Originally posted by shadenis
all that added to his "i am better than you cause i underline my posts" led me to block him. believe me, now MMORPG.com is a better place for me. ps: guess what, according to zondorf rules, MMORPG.com is now a sandbox game!!!!! |
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Originally posted by Zorndorf
dude, your self-praising has just got you blocked btw, i think AoC is an awful game, but not cause of its graphics. |
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Originally posted by gillvane1
i agree about levels, i think that having them wont automatically turn a game not-sandbox. but i think having classes is terrible. and the problem is that levels almost always come together with classes. also, levels often use XP to advance, and XP is usually adquired by killing mobs. and that is a problem for non-combat chars. the moment a healer wins XP for healing, and a crafter for collecting spices or cutting down trees, and a trader for selling and buying, then levels would be a good alternative for a sandbox game. but as long as non-combat chars are forced to do quests or farm mobs to advance, then levels will be a problem for a game to be sandbox. |
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well, WoW had even better ratings, yet the game is possibly the biggest backstep on MMORPG history. ratings mean close to 0 as long as they can be influenced by marketting and $$$$$$ |
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To those who never believed the limits on graphics !!!! in MMO's
General Discussion « Age of Conan 6/19/08 3:16:49 AM
when EQ2 was released, many shortsighted posters said the same that you are saying now. |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 6/18/08 12:50:45 PM
Originally posted by remusus03 ur forgetting something the point was about PVP char going up against another PVP char mate ....not a carebear char against a pvp char.
no, that was not the point. the point was that someone claimed that it was impossible for a 8 million char to win against a 10 million char. and the beauty of this game is that sp means really nothing, because they can be expended on many different skills. that is why A NEW PLAYER IS PERFECTLY ABLE TO COMPETE, WHETER ON PVP OR ANY OTHER LAYER OF THE GAME. |
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----------->What ever happaned to Sandbox MMO's?
The Pub at MMORPG.COM « General Discussion 6/17/08 1:22:27 PM
WoW is as sandbox as Doom 3 |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 6/17/08 12:42:41 PM
Originally posted by Aguitha
i have 2 characters, one has 55 million sp, the other has 28 million. if they were to fight, the 28 million would win almost every time. the younger char has specialized strictly on T2 cruisers and battlecruisers, and is a fearsome sleipnir/vagabond fighter. the older char is a great miner, industrialist, inventor, trader and corp manager, but cant fly any combat ship bigger than a destroyer. who would you bet your money for on a 1vs1 fight? |
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ok, this is going on nicely. but still i need feedback on some games, and whether they can be called sandbox or not. this games are: - Horizons: i am inclined to believe that it is not really a sandbox, altough the crafting is excelent - Linage 2: seems that altough it is PVP focused with sieges and all that, it isnt really a sandbox games. opinions welcome - Neocron: i have no experience on this game at all, and opinions have been contradictory so far - Asheron Call: same as above. more opinions needed - Fallen Earth - Earthrise
and i would like to thank all those that took the time to share some memories with us. those that started with WoW and linear games are all they know are missing all those great things |
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The problem with this game through the eyes of a pvper!
Jita (General) « EVE Online 6/11/08 5:54:11 PM
Originally posted by jakojako yes, do you know why? because those 3 year old players are artificially capped at level 80 and cant progress any further. how on earth that is a better solution to you, i do not know. i know i prefer to play a game where my advancement will never be halted just to make it easy on new players. about the rest of your post. really, you just proved what most EVE players love about the game: only smart people will succeed. i have 2 characters, one has 55 million sp, the other has 28 million. if they were to fight, the 28 million would win almost every time. the younger char has specialized strictly on T2 cruisers and battlecruisers, and is a fearsome sleipnir/vagabond fighter. the older char is a great miner, industrialist, inventor, trader and corp manager, but cant fly any combat ship bigger than a destroyer. but that is not all. yes, there is more. EVE is the only game where 5 one-month old players will easily beat a single 5 year old player. but do not go away yet. yes, there is even more. even a veteran character, pvp trained, can be caught unprepared on a vulnerable ship and get beaten by a much younger player on a well fitted ship. and you know the best part? you will completely ignore this whole post cause its just unrefutable, and will continue to post your stupid nonsense garbling, and, and yes, this is the best part, you will remain away of this great game and refrain us from your presence. oh god, how i love the internets |
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Originally posted by katriell Dude, that is great!!!!!! i wish developers had played these games and knew how it felt. cmon, keep them stories comming!!!!! ps: updated the OP's list with ATITD. i still have doubts on Horizons (there seems to be a debate about whether it could be called sandbox or not), L2 and Neocron. also, i would like even more feedback on AC. so come on, post your opinions. and dont forget your memories |
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Originally posted by Zorvan
Originally posted by lupisenparis
well, i guess from a strict gramatical point of view, it could mean what you understand, but when speaking about games, sandbox style means the opposite of what you say: diversity, freedom, variety, options, "openness" (is that even a word?)... i have updated the OP's list with Horizons, but i would like to know what is the actual state. is it running? is it cancelled? if it is running, can it be defined as sandbox on its current style, or is it more like SWG, that once was a great sanbox concept? also i would like more opinions on Neocron and Linage. thanks so far for your comments. and remember to write your memories. |
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