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i preordered skyrim i am looking forward to the exploration and immersion what i am concerned about are the game breaking bugs |
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DC Universe Online: So DC Universe is F2P
News Discussion « General Discussion 11/03/11 5:50:20 PM
i like dcuo ftp so far im a low level but i havent encountered any annoying disadvantages for being a free player yet i like their cash shop too its decent |
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Which game has the best summoner class?
The Pub at MMORPG.COM « General Discussion 10/27/11 7:36:13 PM
the best summoner was the summoner from hellgate london |
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while waiting around for gw2 ive been enjoying 2011 because even though mmos have sucked these last few years 2011 has been the best year in recent history for non-mmos and every month this year a good single player game has been released |
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mmos have sucked for the last few years there are some interesting ones in development this year i have gotten back into playing non mmos there are a lot of good cheap and free indie games worth checking out too |
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Guild Wars 2: Character Customization and PvP at Gamescom
News Discussion « General Discussion 8/01/11 5:35:42 PM
my hope is that we will be able to make a fat female norn with fatness levels that exceed possible fatness levels obtainable by human and sylvari women |
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Star Wars: The Old Republic: Operations: "Loot Containers" for All
News Discussion « General Discussion 8/01/11 5:29:10 PM
this loot container has singlehandedly made me consider playing this game |
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Would you play a game with no character progression and only content progression?
The Pub at MMORPG.COM « General Discussion 8/01/11 11:46:02 AM
yes |
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Do you MMORPG.com players actually like ANY dev studio?
The Pub at MMORPG.COM « General Discussion 6/30/11 5:01:21 PM
i like arenanet and cryptic (yes that cryptic) cryptic needs some major improvement but they are decent i should probably try turbine they seem decent too |
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Which payment method do you prefer?
The Pub at MMORPG.COM « General Discussion 6/22/11 10:00:10 AM
buy to play |
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I want a 2D MMO that looks this gorgeous.
The Pub at MMORPG.COM « General Discussion 6/11/11 5:53:06 AM
i want this game so bad. the graphics blow my mind and it just looks epic and breathtaking. when i first saw the trailer i thought it was a remake of the old capcom d&d stuff. |
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Top 3 features your MMO would have?
The Pub at MMORPG.COM « General Discussion 6/02/11 3:49:38 AM
-unprecedented character customization |
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would you go back to WoW or play WoW if ...
General Discussion « World of Warcraft 5/31/11 5:01:29 PM
this. well sort of. if it had this in the past i would have never quit in the first place. but it's not enough to get me to come back. the only way id come back is if they got rid of the bind on pickup mechanic. |
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Do you believe FPS/TPS/Aiming combat is the future of the MMORPG genre?
The Pub at MMORPG.COM « General Discussion 5/30/11 4:42:14 PM
i think fully automated characters is the future. institutionalized botting. |
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How do you want to pay for your games?
The Pub at MMORPG.COM « General Discussion 5/29/11 3:46:44 AM
i love the proposed gw2 model and the current global agenda model. f2p is good too as long as its not pay to win (pay to look good is nice). i dont like hybrid models that withhold some major and important features for subbers only with no possible way for nonsubbers to access them. such a model does not make the game unfun. i just dont like the business model. |
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Poll:Will you buy GW2 and keep another Mo sub?
The Pub at MMORPG.COM « General Discussion 4/23/11 8:27:15 AM
i really dont know for sure swtor and tsw look interesting if i am happy with the f2p and b2p offerings when gw2 is out i might not bother with the p2p games |
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Read OP then vote, let's see if WE can change gaming.
The Pub at MMORPG.COM « General Discussion 3/27/11 2:54:05 PM
I would love a game like the op describes. Difficulty could be controlled by making the "zones" range in difficulty. You know you are skilled (or have a lot of friends with you) when you can walk through a very difficult zone without getting killed. Newbies would probably stick to the easy zones where they can easily kill huge armies of mobs solo until they are more comfortable with the harder content in the more advanced zones. |
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+ guild wars 2 dynamic events and environment artists + lots of cool social minigames and activities similar to what is planned for gw2 + champions online character customization and travel powers and big cities and tailor system but with improvements to some of the travel powers (as seen in dcuo) such as wall and water running for super speed and wall climbing and grappling rope for acrobatics + wows seamless zones and seamless interiors + no leveling up: you get a pool of points to use to buy your characters powers and stats during creation and your character is complete at creation. You dont grind to build your character you can grind titles which grant no stat bonuses just to show off or maybe get purely cosmetic rewards + difficulty is based on what zone you are in: the really easy zones will allow one player to defeat massive waves of mobs solo and the really hard zones will require massive waves of players to defeat a single mob. The player decides how hard or easy they want their experience to be + no instances + no recurring fee and no monthly fee: free to play you pay to unlock features permanently (no hidden monthly fees via item rental). some premium features will be account wide and some features will be character specific |
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Where are the Grindless Action MMOS?
The Pub at MMORPG.COM « General Discussion 3/10/11 10:01:01 AM
The OP is not alone. I would love to have a mmog like he described. Id still make it possible to grind achievements but these achievements would add no increase in the characters inherent effectiveness. |
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Bring back the level grind with death penalties
The Pub at MMORPG.COM « General Discussion 2/04/11 3:38:26 PM
the kind of game the op is talking about almost sounds good. the only thing i dont want to experience is painfully slow leveling and competing for spawns. other than that sounds like an ok game. but i hate grinding quests too now. i would prefer a game that instead of quests there were mobs doing stuff or not and you can either kill them or not and everybody that did it got rewarded roughly equivalently to what they would have gotten if they went though the same amount or work while on a quest. |
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