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All Posts by GlacianNex

All Posts by GlacianNex

7 Pages 1 2 3 4 5 6 7 »
132 posts found
I still remember posts where people were saying things like "How hard can it be to not stand in the red rectangle". Game is hard - and that is good. If everything is fucking easy that means having anything in the game becomes meaningless. If 100% of people can get all achievements what is the point of having achievements ?

Now they need to permit costumes in PvP. I spend all that time getting that perfect look - and then I can't even show it off to people I am killing. Kinda annoying!

TBH I hope they will never nerf the dungeons. Better loot and maybe slightly higher EXP is warranted but I hope they will not touch the difficulty. I hate when people can just sleep through a dungeon! You should be able to level through dungeons but it should be intense, if I want to just level and relax there are quests.
Crafting
General Discussion « WildStar
6/10/14 6:18:12 PM
Originally posted by Lahuzer
Originally posted by Foomerang

 


Originally posted by Lahuzer
I would like to know if crafted items are better then looted items.


Looted raids and vet dungeons? No.
Looted random world drops and quest rewards? Yes.

 

And yeah I think it is very good. Takes a lot of time and effort. Plus there is group crafting to look forward to.

Bummer. Would have loved for it to be more valuable then anything looted. Now why would you gather mats etc, and put time into that, only to get sub par stuff from raiding. Me don't like. :(

Because majority of players will not have vet dungeon or raid gear.

Originally posted by Kopogero
Originally posted by syriinx
Originally posted by Kopogero

 

So, basically a player who chooses to spend more $ will be easily bulking up ingame currency, thus the economy won't be existant. 

You do realize WoW has a similar thing, right?  You can buy a pet in the store and sell it in game for money.

Yet you play WoW still don't you?  Or at least have since it was introduced a few years ago?  

And it is one of the many reasons why WOW has been on the decline for couple years straight. The difference though between Blizzard and NCSoft is that Blizzard only did it to one or few specific "pets/mounts" while NCsoft did it to all items that can be bought with ingame currency, non the less yes Blizzard pushed the button, but many many years since WOW existed unlike WildStar.

WOW has took $50 most from me in the last year½. I'm just grateful I get to enjoy Diablo 3 for 10-11 days for free with the WOW's promotion and clearly one of the main reasons I have not touched their trading card game. I'm also 60-70% certain I won't be buying WOW:WoD.

Blizzard is the best example for all companies that the longlivity of their product and if its grows or diminish solely depends on what kind of choices they decide to do. No one else is responsible for the failure of one's game but those responsibile for it.

 

I see a lot of opinion and a very little data. Do you have any data to verify anything that you are saying? Drop in WoW popularity is most likely attributed to increased number of competitors on the field and its age. So do you have any data that correlates selling Pets in WoW to A SIGNIFICANT decrease in subscriptions? 

Because saying things like "Well it is one of many factors" it totally meaningless. Because anything can be considered a factor in drop in WoW subscriptions! I can say that global warming is one of the factors that effected WoW subscriptions, and I would be right. 

All I see is a lot of opinion and very little substance. You are playing on peoples emotions of calling something P2W which no on likes (and you know is not true to the extent to which you make it sound) and then you are looking for a narrow definition under which you can be technically correct. In order words you are just looking to start a flame war, because of your own misguided feelings.

Originally posted by ThumbtackJ
Originally posted by lugal
Lol! Game to hard for ya? Unable to join a guild? Nerf game as a solution.
Why don't you try to fix things from your end, instead of ruining the game for others just to suit yourself.

I know reading is hard, but next time you post, you should REALLY give it a shot. :D

 

I wasn't complaining about the difficulty on a personal level, I was complaining about how the difficulty effects the MAJORITY OF THE PLAYER BASE. As in everyone who doesn't enjoy the increased difficulty (when compared to most other modern MMO's). I like it, but here's the thing, most others don't. And they will not stick around.

I am sorry I didn't realize that your were speaking on behalf of "MAJORITY OF THE PLAYER BASE". So far I only see you complaining about it. Official forums are quite on the topic, people here seem to be very content here. So where is that "MAJORITY" that you are claiming to speak for?

Do you have any data aside form the fact that you got into couple of bad PUGs? As in your know proper research? Because right now it seems that the only thing you got is a loud mouth and a lot of opinion that is not substantiated by facts.

Originally posted by DaGaffer
Originally posted by trisox

yeah, pretty much. just hit 50 in 2 days 15hours 30 minutes.

i've played to 50 in CBT, so i knew almost all the quests and yeah, we formed leveling groups, like 2-3 and just went apeshit since release. i slept 4 hours on saturday and 4 hours on sunday, though we had madmen who actually went for 48 hours straight.

Kinda wanted to get to max until monday, so i would be able to obtain my genesis key a week earlier, but that didnt work out :P

Damn, respect.

Jeremy - question for you. Although I am sure you get asked that 50000 times over past 4 days. Are you guys going to do something to resolve queue problem? Wait for 2 hours every evening to get into the game getting really old really fast.

Two of my friends were very close to just asking for refund and try game a month later. Also asking people to go to other server only works for people who are not playing with guild/friends.

Thanks! I am sure you guys are doing your best.

Originally posted by trisox

yeah, pretty much. just hit 50 in 2 days 15hours 30 minutes.

i've played to 50 in CBT, so i knew almost all the quests and yeah, we formed leveling groups, like 2-3 and just went apeshit since release. i slept 4 hours on saturday and 4 hours on sunday, though we had madmen who actually went for 48 hours straight.

Kinda wanted to get to max until monday, so i would be able to obtain my genesis key a week earlier, but that didnt work out :P

You sir are a pro. Nice job.

Originally posted by IceAge
Originally posted by GlacianNex

25 Engineer, about 20 hours into the game. 

Just got into Wintervale. Did a lot of PvP, adventures. Tried the dungeon but that thing requires solid team work, will be hard for PUGs. Quests are ok, not very excited about them. Spent a lot of time on commodity market, made well over 500g just from buying and reselling stuff. 

What? 500g? C'mon!!! What exactly did you buy and resell? :)

Basic minerals mostly, a lot of times you can pick up things like Titanium or Platinum off the market for the price below which it sells to vendor, but that is not where the real money are. Commodity market is pretty much identical to the way stock market works. You can drive the price up or down by buying off or selling off any item. A lot of time you can make a profit just by buying lets say a gun and instantly re-listing it 25% profit, if the price is right it all works out.

I have been doing this kind of stuff in Eve Online for years. Compared to that cheating people out of their money here is cake :-)

25 Engineer, about 20 hours into the game. 

Just got into Wintervale. Did a lot of PvP, adventures. Tried the dungeon but that thing requires solid team work, will be hard for PUGs. Quests are ok, not very excited about them. Spent a lot of time on commodity market, made well over 500g just from buying and reselling stuff. 

YOU ARE A TROLL: https://www.youtube.com/watch?v=OaklcXNjdks

Sorry couldn't help it, someone had to post it :-).

ESO or Wildstar
LFGame « General Discussion
3/18/14 4:24:06 PM

Both!

ESO is my RvR and lore fix.

While WS is my raid and arena PvP fix. 

/facepalm

Get your facts straight then we will talk.

Originally posted by sportsfan

Zillion players and hardly any revenue...

How about some financial stats ... I see there aren't any...

My server has 29 million accounts too ! :)

 

 

http://www.superdataresearch.com/blog/us-digital-games-market/

Well actually there plenty of financial stats if you actually bother to look. How about fact checking yourself before making comments out of pure ignorance?

I need an adult!

 

/sarcasm off

In all seriousness you can't expect people to invest 10m just to read and comprehend everything you just said on a forum.

Hey Frost!

Couple of questions:

1) Are you guys going to be doing any type of pre-order promotions and when will pre-orders are going to start?

2) After this stalker stream will there be a continous release of data like it has been past couple of weeks or are we not going to hear anything about you guys for another 2 months?

3) Lets say I am an explorer and I get exploration quest to put a radar dish on top of mt. doom. Does it mean that there will be 60 other explorers doing the same quest, or are locations we get to explore are the same for all explorers? Seems hardly like epic exploration if every explorer gets the same path quests.

4) I am currently not in beta, I filled out all the extra surveys you guys did during the streams! When can I get in?

Thanks!

GO #TeamFrost!

I agree this looks more like June, July time frame.
Originally posted by reeereee
Originally posted by JJ82

If my choices are

A WoW clone that is at least attempting to innovate combat or a WoW/DoaC clone that isn't innovating anything (which is why not a single innovating thing about it has been talked about)......

I will go with a F2P game that isn't innovating, or one that is but will only last a few months because I have done the above two choices far too many times over the last 13 years. I don't want more of the same just in a new game, sure as hell wont pay for it ever again. EVER.

While I love Wildstar's combat... but... if copying Tera's combat and adding telegraphs to it is what we're calling innovation now then the industry is in a sadder place than I had imagined.

 

Innovation is like a snowball, you innovate based on what has already been made before you. Tera was not the first game to do twitch combat in an MMO setting either. A lot of comes down to how do you define innovation.  Based on your comparison unless you invented the wheel - you are not innovating. 

I view innovation is ability to take something and do with it what no one did before, and most importantly it has to work! Just because you combined milk and vinegar it doesn't make it good. Ability to find these combinations of things that actually work well is the tricky part.

Originally posted by ElRenmazuo
Originally posted by GlacianNex

This hardly read as debate of comparison between two games. It was one person calling out what he thinks about one game and the other person defending it without pointing out flaws of the other game.

The whole "Telegraphs end up taking you out of the game. I’m no longer engaged with the combatant I’m engaged with the UI."  in comparison to ESO because in ESO you are playing UI as well so it is not really a point of comparison. 

Chris do yourself a favor and learn to attack the opposite points of view while answering the question or get don't participate in these type of debates. 

Thats only true if you make it to be true because I had my UI hidden all the time and played it fine as if it was skyrim.  The only thing that was showing were things like health/stamina/magicka and compass. 

Good luck doing that during any type of group activity. If you are a healer you need to see who needs to be healed. If you are a tank you still need to watch your healers health. Only time you can actually afford to do that is when you are playing pure dps.

This hardly read as debate of comparison between two games. It was one person calling out what he thinks about one game and the other person defending it without pointing out flaws of the other game.

The whole "Telegraphs end up taking you out of the game. I’m no longer engaged with the combatant I’m engaged with the UI."  in comparison to ESO because in ESO you are playing UI as well so it is not really a point of comparison. 

Chris do yourself a favor and learn to attack the opposite points of view while answering the question or get don't participate in these type of debates. 

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