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All Posts by Aethios

All Posts by Aethios

69 Pages First « 3 4 5 6 7 8 9 » Last
1364 posts found
Originally posted by strategy 

Here it is being used to change a complete zone. - IN game - depending on the questline and middle in the game. Meaning stories will be uncovered to individual players with complete land reshaping and questgivers.

 

A complete zone? Where? I've seen them add buildings and NPCs and even change the color of the terrain or add fire effects and such, but hardly anything as significant as changing the terrain, and especially not the entire zone.

Originally posted by strategy

Crazy. Just plain crazy and a first in the MMORPG field, because these world changes arre happening in full adventure lines (not at a beginning or intro or not in between a temporarely shifting of a quest).

 

It's absolutely NOT a "first in the MMORPG field."

In Runescape, phasing is used on farming plots so that each plot can be used by every player. You see only the crops that you have planted yourself.

They also have dozens of quests where mobs or objects appear/disappear based on events happening through the storyline (and most of their quests are considerably longer than Blizzard's).

Plus, when they do phasing, you can still see other players and they can still see you, which in some cases means your friends can help you with quests or activities they have already completed.

When Blizzard can allow players to change servers at will (and for free), have phased content that still allows you to see and play with your friends, and use phasing to its full extent (not just where it's convenient for them) then you can talk about "crazy." Right now it's just dabbling with technology.

Originally posted by grimal

I think you're hyping up this expansion way more than it really needs to be.

 

I agree. The phasing thing is a fantastic idea, but it's certainly not Blizzard's idea and they didn't use it nearly as much as they could (and should) have.

The game has been this way for the last several years. I've been saying all along that it will die before it even makes it out the gate, regardless of whether it's a good game or not, but people still swear up and down it's going to be the next big thing.

The devs have made it clear they have no idea how to manage a game.

Originally posted by Obraik
Originally posted by Aethios
Originally posted by Obraik 

As I said in the other thread (and others before it), you can call it gambling all you want, it doesn't make it true.

 

So what would "make it true" then? It seems like a pretty clear cut case of SOE abusing gambling to leech money out of a dwindling subscriber base, but you seem bent on telling us it's not. What's the difference?

When you play a gambling game, your prize is typically sums of money.  You can then use that money to play the game again and again, etc.

Seriously? That's all you've got?

Originally posted by Obraik 

As I said in the other thread (and others before it), you can call it gambling all you want, it doesn't make it true.

 

So what would "make it true" then? It seems like a pretty clear cut case of SOE abusing gambling to leech money out of a dwindling subscriber base, but you seem bent on telling us it's not. What's the difference?

Originally posted by Kyleran

If they could double the rates tomorrow and have everyone still pay for it, they would deserve it.

Its called free market capitalism and its how our economy works.

 

Funny, I bet you weren't quite so "free market" when gas prices were sky high.

Free market only works if people are honest and fair (which is to say, almost never). Truth is, as soon as these companies figure out how dumb people are, they will have us paying for every dumb little thing, and that will be the day that I drop MMOs all together. Like the OP said, it's already begun with the TCGs and microtransactions in some games, and it will continue to spread as long as people pay for it.

Originally posted by Ampris 

If your like me and was around when the video was made, you know the story behind it. Leeroy Jenkins, real guy, it really happened. The entire guild remade the scene, That did hapen, but what was in the video and ventrillo was remade so other peole could have a laugh.

 

This is the truth. What is seen in the video is a re-enactment of actual events, much like a movie that says "based on a true story." The events in the video did happen, but not as you see them recorded. They played out the scene again and added certain comedic elements to make it funnier.

Clearly it worked, since not only has the video been seen by pretty much anyone who has ever heard of WoW, but he even has his own Achievement and Title in the game itself.

#4 and #1 (of course) made me laugh, but the rest was rubbish.

Originally posted by MrListerSir
Originally posted by gFiz


 not sure what you think the poster is lying about, but considering I collect Warhammer figurines, and I ordered two copies of the CE, I can verify BOTH figurines were broken.  Arm snapped right off in shipping.  About half my guildies had the same thing happen.  As far as the beta access goes...that's kind of how it happened.  Just like headstart as well. 

I don't regret buying the CE though, the graphic novel was pretty awesome.

 

How is that even possible though?

The miniature is packaged, as well as sealed inside the box, in its own recessed space within. For that miniature to have been damaged during shipping your box would had to have looked like it had a close encounter with a wrecking ball, to say the least.

The shipper would literally have had to kick the living piss out of my CE box to damage anything within.

Sounds like bullshit to me.

 

I bought a Collector's Edition as well, since it was the only box remaining at the store I bought it from, and I can confirm that the arm was removed from the body of my figurine as well. To me, though, it didn't look like it had been "broken" as much as it was deliberately removed to make the figurine fit. I assumed we were supposed to glue (or whatever you do with models) the arm on before painting it.

I have no interest in figurines though, so I tossed mine out.

Originally posted by Sharkypal
Originally posted by xaldraxius

 Things are different now than they have been before. The game has suffered a lot since 2005 and admittedly has kept going despite many people figuring it would get closed, but now the franchise has been sold and a new Star Wars MMO is on the horizon. They will have zero chance of gaining new players once there is another Star Wars game out there. They are desperate at this point.


 Save your "predictions" about SWG's imminent demise for the Veteran's refuge. This thread is about the TCG.

S

 

Looks to me like this thread is about the game's dying throes, and SOE's attempted manipulation of the TCG to leech as much money out of it as possible. Predictions of the game's future while discussing these things seems perfectly normal to me.

Originally posted by aretina

I'm afraid whole "gold" business will be worse at time , companies will provide options on their MMOs main sites to buy in game currency legally as this will be another "piece of cake" for their wallets.

 

This is what scares me the most. Gold-buying itself is destructive enough, but even worse is the microtransactions or item-mall style it encourages the developers to use. I shouldn't have to pay subscription and buy gold/items in order to enjoy my game, and I refuse to play any game that asks me to do so.

Originally posted by salvaje 

We are only at the beginning.  The TCG represents the cynical final Smed "cash grab" from SWG, I expect more and more stuff that is desirable to become available only through TCG.

 

You're absolutely 100% correct, and as evidence I direct you to the site of the new SOE MMO (designed to compete with Runescape) known as "Free Realms." The game was just announced a short time ago, yet they are already advertising their in-game TCG system with loot-cards, and have taken it one step further in that the "exclusive" loot cards are available only in brick-and-mortar stores.

This kind of disgusting cash-grabbing needs to be stopped as quickly as possible. If this behavior catches on in the industry, we'll have every MMO wanting to charge us not only for the box and the subscription, but for every dumb little thing they can think of, and they'll want to charge us hourly for the privilege as well.

For those who think TCG loot cards are a good idea: Where does it stop?

When this show first got "big" I watched an episode of it. The show is intended to be funny, but instead it's just awkward and sad.

Originally posted by Jefferson81

Why do people relate newer MMO:s to WoW you ask?

Because it's the largest MMO outside of asia.

And probably because the average WoW player is a 12 to 14 year old boy that doesn't know much or any of the MMO:s from the golden days.

 

The age stereotype has been proven wrong time and time again, but people still delight in throwing around numbers with no data to back them up.

With that said, aside from the false age bracket, you have the right idea. WoW is the largest MMO, and a large majority of its playerbase has played nothing but WoW and have nothing else to compare new games to.

Originally posted by Otakun

People expect new games to be as good as older and more established games.

 

Um... duh? I don't know why people keep saying this like they're surprised. If a game is not as good as or better than the game I am playing now, I have ZERO reason to want to play it. It's that simple. I frankly don't care if the game is "new and shiny" if it's still a crappy game. Why should I pay to play a game that is clearly not finished? That's not the way the system works.

Originally posted by originalegg 

im all for skeptics and people who have opinions about the game that are bad...but it is the ones that are clearly here to cause trouble i have issues with

 

I agree. I think the issue of trolling is not one of those "it's a fine line between..." issues. Either you're a troll or you're not, and it's usually pretty obvious which.

I, too, could come up with a dozen or more people off the top of my head who are known trolls, but for whatever reason still have not been banned, and are still here trolling to this day.

Thank God for the block feature, eh?

Why would you resort to bragging about PvE in a game that was supposedly so PvP-oriented? Especially in a game that encourages people to skip the PvE content by PvPing for experience?

Best quests? Runescape, hands down. I know many people regard the game as childish, mostly because of the graphics or the community, but it does have a very deep and serious storyline behind it. Plus, the quests aren't intended to level you up, they are intended to be fun and interesting, and the rewards are just a bonus, which gives them an advantage over games like WoW.

Originally posted by Azrile 

Lake Wintergrasp is a small part of WOW, but it is better than the oRvR from Warhammer, which was supposed to be the major selling point of the game.

 

I know that, and I agree with everything you said, just pointing out how ironic it is that everyone thought they wanted WoW-quality ORvR and now that they have it, they are whining just the same as they were before.

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