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That there is the main problem Tabula Rasa had. MMO's dont survive on churning their entire playerbase every few months. To last as a MMO the game has to keep players entertained for years.
As people here will tell you - I was a big fan of the game, in beta, mod on a fan-site etc. As a casual player I lasted 8 months post release before I hit level cap, got bored and left to play something else.
Dont get me wrong - I had fun playing - but the fun didnt last. I was playing 10 hours a week. For people playing more often the fun ran out sooner.