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All Posts by thekid1

All Posts by thekid1

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664 posts found

None. Looked at the dollar price, looked at the euro price being the same.

Thought; fuck that.

 

I probably will buy some later, prices are good even when I have to pay 30% more.

Thanks for telling us this. I was getting worried at level 16 since events are getting boring. Athough I had a pretty epic fight yesterday on an event I started. (it much more fun when you start the event)

 

I love it and it's a brilliant idea.

It means I have a lot more of the world to explore. It doesn't matter if I'm level 40 and am in a level 20 zone.

Originally posted by caetftl
Originally posted by thekid1

Isn't the game exactly like the developers said it would?

Remember events aren't really working as intended because there ate WAY to many people.

 

Perhaps in the future fanboys like yourself should not make up stuff  while talking about a game in development.

I rewatched the manifesto... and the game isn't exactly like the developers said it would be. 

Like?

Isn't the game exactly like the developers said it would?

Remember events aren't really working as intended because there ate WAY to many people.

 

Perhaps in the future fanboys like yourself should not make up stuff  while talking about a game in development.

Didn't fill in the poll because I'm done with paying subscriptions no matter how good a game is.

 

One exception: I'm willing to pay a subscription for a MMOFPS (Planetside 2)

Originally posted by Master10K
Originally posted by thekid1

I agree with the anti-social; there is no chat between players and no need for other players.

 

But isn't that the same in other mmorpg's?

 ...

Actually there's a ton of socializing to be had in this game. You just have to be social yourself, which a lot of people who complain about the lack of socializing in MMOs, seems to forget. I'm a social player and in return, I have a lot of interesting social interactions. Like just a few hours ago...

 

I just finished the Level 40+ dungeon and I noticed in chat that some random individual was giving away crafted rings. So I whispered the person and received a free ring upgrade. Feeling good about what I just got, I gave the person some delicious chocolate cherry cake that I crafted. The person made a joke about being too low level to eat the cake so I gave away some White cake. From then we just spent a while cracking jokes and exchanging crafted items and now I've got a new contact. All just from replying to some random gift, with a gift of my own. That's just today and there have been many times in this game where some random exchange led to some interesting social moments. The ad-hoc grouping plus revive feature has got me several levelling buddies.

I had a similar experience. Since trade was down people were asking to trade over chat. Guy send me to much so I returned the favor and gave him a 8 slot bag.

This only happened off course because of the Trade house being down.

I think that was the op's point; you do not NEED to interact with other people; so most people choose not to.

I agree with the anti-social; there is no chat between players and no need for other players.

 

But isn't that the same in other mmorpg's?

 

I get the feeling you need a carrot. I don't think there is really one in GW2. You play for fun and that's it.

Perhaps when the initial rush is cooled down and players are ore evenly spread across the map you coud try finding and doing events. Right now events are like hearts; you get a pop up and away you go.

But in a while you can find events yourself and trigger them follow the story, etc.which should be quit fun.

 

I have had no issues at all, alt tabbing is perfect. In fact this is the first game in a looong time where I feel 100% safe alt tabbing won't screw anything up.

Logging out or goign to desktop works splendid also.

And my PC parts are 5 years old.

I'm using the latest Nvidia driver. 306.02 (beta)

I watched all of them. All eight before I stopped doing personal quests because of them. The cutscenes really are horrible and for me definatly the worst part of the game graphics/technical wise. Second being the characters in the world don't move their mouth when speaking.

Guess that's why they impemtned the cut scenes in the first place.

Wish the face animations from the cutscenes were actually in the game world it self.

 

Edit.

I don't mean the animations and vocie acting being horrible, I actually find them of high quality (Used to Bethesda)

The way they are implemented is jsut really ridicolous. Why not have the characters in the  game world talkign instead of this weird cut scene with peopel fading in and out.

I'm sticking with my Ranger for now but if I make a second character I will make a Warrior.

Thanks everybody, guess the one handed Ranger sword combined with autoattack made melee look sucky.

(And I still find it annoying they made skill nr1 a combo)

Will try the two handed sword to get a feel for melee.

 

Originally posted by MosesZD
Originally posted by thekid1

Thank god I choose Ranger because I think ranged in this game is brilliant.

As soon as an enemy is heading towards me I have plenty of time to think of something.

If he's getting near and I'm out of specials and energy I can still easily evade him while still shooting him.

I held out for 5 minutes against a enemy twice my level which could kill me in one hit.

 

 

I also have a sword..

I can't stand it and don't understand how you can evade being while being so close.

I have this standard attack (slot 1) which is a combo and double tapping to do a roll simply does not work half the time so I get hit. Even if it did work, I would still have to pay EXTREMELY attention to when the enemy is facing me or is about to strike. None of this realy matters when playing ranged.

When playign ranged:

-Do not let the enemy get close.  This doesn't work with melee because you have to be clsoe to hit him.

- If the enemy is close, run, evade whatever like a mad man, your shots will still hit. This doesn't work with melee because you have to face the enemy and be close to it.

 

So explain melee to me because I would like to use my sword once in a while and get close and personal.

 

 

 

I hate that too.    Thing is, the game is actually making a series of attacks in a chain and that's why you're 'dancing.'     It's SLASH (damage), KICK (damage + cripple), LEAP (damage, buffs pet with might).

 

To get out of this auto-chain, you can reset auto attack to skill 4 or 5 (well, 2-5 but you really don't want to use 2 or 3).   This will help keep you out of the chain as you will have to manually activate each slash.

 

But, even with auto-attack on #1 you still have options that can help you move in combat.  The chain ends when you are interrupted by an enemy or you interrupt it with your own abilities.    So don't hesitate to use the hornet sting and snake strike skills unless you're by a cliff....  Trust me on this cliff advice (which is why you don't auto-attack #2 or #3).   It's not pretty.    And drop your traps if you selected them (7) & (8), utility skills also interrupt auto-attacks.

 

Personally, though, I use the two-handed sword.    But I use the two-handed sword on all my melee characters (don't have a thief yet).

 

EDIT:

As for the rest...   You need to learn to strafe and move.   I don't even tab-target, though the game will sometimes auto-target when I'm hitting things.   But on my end, I use pure action-combat, area-of-swing melee attacks.   If your weapon goes through the hit box, you score a hit.  

 

It's 'float like a butterfly, sting like bee' in this game.   You go toe-to-toe, you're gonna get knocked out.

Probably good advice.

I noticed jsut now lookign at all the skills and weapons the sword is really the only (one handed) melee weapon the ranger has. And the problem is the chain skill is on 1. The one is use as auto attack because it has no cooldown time.

I could do as you adviced but it still would feel awkward and annoying I think. I will stick to the other weapons.

 

What do you mean you don't tab  target? Do you use a controller or something because it's hard enough pressing 1-7 (-10 later on) I can't imagine having to aim manually to..

 

Originally posted by Justsomenoob

First advice I can give is disable the "double tap" dodge and bind dodge to a hotkey.   It'll always work then.

Second advice is to watch the "tells" the mobs give when they're about to attack.   Many of them are pretty obvious and you'll find yourself dodging randomly less, and dodging actual attacks more (you'll see that EVADE message).

Melee is also more powerful  with more people around you.   You get the advantage of melee (more damage) and not the weakness (getting hit back). 

 

With an up to date weapon in hand and built properly, you can often just bully mobs and kill them outright with melee by just strafing around them attacking with your big moves.   Anything that uses blind in PVE is also very effective, due to mobs relatively low attack speeds.   You can blind a mob and then stand in their face for quite a while pummeling them, while they wind up slowly...attack (which misses because of blind) then have to wind up slowly to attack again before you even have to consider moving.

 

Melee is EXTREMEMLY powerful in this game.

I have dodge bind to a hotkey (mouse 4) but it stil ldoesn't work with my sword skill. Perhaps a bug.

I did notice melee seems to do more damage, probably to negate the fact it is harder to dodge.

I will try out your advice.

Thank god I choose Ranger because I think ranged in this game is brilliant.

As soon as an enemy is heading towards me I have plenty of time to think of something.

If he's getting near and I'm out of specials and energy I can still easily evade him while still shooting him.

I held out for 5 minutes against a enemy twice my level which could kill me in one hit.

 

 

I also have a sword..

I can't stand it and don't understand how you can evade being while being so close.

I have this standard attack (slot 1) which is a combo and double tapping to do a roll simply does not work half the time so I get hit. Even if it did work, I would still have to pay EXTREMELY attention to when the enemy is facing me or is about to strike. None of this realy matters when playing ranged.

When playign ranged:

-Do not let the enemy get close.  This doesn't work with melee because you have to be clsoe to hit him.

- If the enemy is close, run, evade whatever like a mad man, your shots will still hit. This doesn't work with melee because you have to face the enemy and be close to it.

 

So explain melee to me because I would like to use my sword once in a while and get close and personal.

 

 

I remember a few months bak there was indeed talk how Dynamic events changed the game world depending on the outcome.

I remember also there was a example given ( I think even by Arenanet themselves) about if you fail to defend a bridge it gets blown up. And just as important it would reapear once the event was completely finished and reset which could take a month (not 5 minutes!)

Didn't even see he wanted to buy from Dell..

I don't think that's the cheapest way to go.

I would check the price for each part on some sort of price compare website to see how much you are over paying by going Dell.

Just bought the game and played for hours until 30 minutes ago.

I have no lag on my 5 year old system. Off course I fiddled with the graphics settings to get there.

I'm running between 20-30 FPS with 24 average. To my surprise having lots of players around me does not affect my FPS. In fact it went up to 35 during a pretty busy event while I happened to be checking my game options.

 

I'm very pleasantly surprised after reading the horror threads about this game being poorly optimized.

 

You combined a KICK ASS CPU with a crummy graphics card..

Very weird.

http://www.cpubenchmark.net/high_end_cpus.html

http://www.videocardbenchmark.net/high_end_gpus.html

 

Look for yourself..

I live in the Netherlands and usually play on US servers  because I play a lot late in the evening and US servers tend to be more populated.

 

But I might try an EU server with GW2.

 

Which EU server is the most populated?

I know Far Shiverpeaks is an unofficial Norway/Netherlands/Belgium server, are there any other servers with unofficial languages and countries?

I can't find a list or something with information perhaps someone has a link.

Does NCsoft/Arenanet handle the EU servers andsupport and such or does a third party handle it?

Does the EU have seperate official forums?

Edit.

Found a list:

http://www.gw2guilds.org/servers/eu?sort=players&order=desc

No idea if it's reliable, seems Gunnar's Hold is the most popular.

 

Originally posted by JeroKane

He probably clicked the link in the phising email, just like thousands of other people who still fall for it.

A lot of (gaming) sites and MMO studios have been hacked lately, with entire databases of data being stolen!

So if you haven't bothered changing your password lately.... then sorry, but then you made it extremely easy for these hackers.

Perhaps a stupid question.

But what is wrong with (just) clicking a link?

I thought as long as you don't type in your account info on a phishing website you are fine..

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