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All Posts by thekid1

All Posts by thekid1

36 Pages « 1 2 3 4 5 6 7 » Last
718 posts found

Not surprising since they only sold 200.000 copies (first month or so).

My advise is to find another game. (I myself am enjoying Guild Wars 2 very much atm.)

 

My experience was the same. I only did a dungeon once and din't even finished it. Even played with guild members.

The problem I had was I could not pull just one enemy, attack one and they all come.

 

But, I can't really judge the dungeons because I do not know enough of this game and it's mechanics yet. Which brings me to my point; this game needs more tutorial. I mean, how many players know about combo's?

In my opinion there are to many mobs and they spawn to fast. Plus it takes to long to kill a mob as well.

This is a bit annoying if you are an explorer and want to check out every nook and cranny on the map. It is also responsibly for the fact I often outlevel an area before I explored it all (And I do not craft and PVP)

 

- There are other things to discover besides DE's by the way. Hidden caves, hidden chests, hidden puzzles, hidden mini story, hidden enemy. A lot of these hidden things come without bonus loot, a design choice apparently, perhaps to stop people farming them. -

 

That being said: Are you the same level as your mobs?

If you are lower then the mobs,  this issue will be much worse. You could try the opposite and explore lower level areas's. If you want to get more XP (I wouldn't if I were you) this is also a good method to gain XP because you will kill many more mobs in the same time.

 

Plus, you could do the personal story to get XP if you would need so. It is REALLY bad at the begining but once you join an order it get's a lot better. (at least priory does, haven't played others)

 

 

Originally posted by Nitth

 


Originally posted by Aerowyn
any game is meaningless if you aren't having fun.. millions of games out there if one isn't your cup of tea it's not hard to move on and find one you like. If you can't find one you like i'd honestly suggest a new hobby

 

These responses are getting old "don't like it F**k off" i mean the man spent his money and should be able to voice his problems with the product.

 

not really. All this was well know before release. There is no carrot in GW2. You play to have fun. That's it.

And I am enjoying my pants off. I got already more hours in GW2 then Skyrim and Fallout 3 combined!!

Originally posted by kadepsyson
Don't forget the Manifesto video's blatant lies: "You affect things around you in a very permanent way"  Which events had permanent effects again?  Which towns "stay saved"?

I do believe towns can stay captured though. If no one triggers the event to recapture it. Not sure.

There are a lot of people running around so events never fail and get triggered every 5 minutes.

 

Originally posted by Raserei

I got every class to level 20... Deleted 3 of them just to try the others and sadly I really can't get into any of them. The game system is sweet, I love how it's sort of like a sandbox and you can do whatever you want, but there are a few things that are major gamebreakers for me.

 

1.) Classes.... Like I said, I can't get into any of them... 5 skills and 5 utilities are not that fun to me.

 5 skills X amount of weapons. Plus you get more utility skills later on. I still think we need more weapon skills though, you're stuck after level 10 or so with the same weapon skills for ever.

2.) Loot.... Very bland loot.... I kind of choose a stat and go with it... Or mix and match... I searched for level 80 gear, loot has more stats but still more of the same. The loot is very boring and not meaningful.

 Yeah, I'm not impressed with the loot either. Oh look, this has some higher numbers then my other weapon let's use this. A lot of the time I get loot below my level anyway, so it's vendor junk.

3.) Level scaling.... You decrease in level in areas... It makes me take more damage and if I want to AoE 5 monsters in a lower area, I can't because it decreases my level. And when you need a TON of crafting material to level, it's frustrating.

 I fricking love the level scaling. I wish it was even more difficult in low level areas. I do not craft and I do not understand why anyone is interested in leveling. In fact, I wish I could make leveling go slower.

4.) WvW wasn't interesting at all... You get spammed by 15 players and there is nothing you can do. And when there is an actual objective, we literally auto-attack a door for 15 minutes+...

 I tried it, didn't understand any of it. Needs a tutorial.

5.) Battlegrounds, never liked WoW BG's and this is the same thing.

I will probably not play this.

 

 

Overall, GW2 has a great system in place, the auction house from your inventory was a huge plus for me.... But there are too many turn offs for me to actually stay with it. The plus side is that it's free and I can't come back when it's updated a bit. Maybe it will change....

 

Back to being gameless =-(    (Pre-ordered borderlands 2, but thats not an MMO.... SEEKING A GOOD MMORPG!)

I fricking love this game. Exploring maps, finding events, even the personal story get's good once you join an order (level 31 or so) Crafting sucks and I do not know about the PVP.

I don't know if this is a "real" mmorpg which will let me play for months, probably not. But since it is just as expensive as a single player game I can judge it like one. I already played this more then Fallout: New Vegas, my favorite single player game.

Depends what we get with the expansion and how much it will cost.

I haven't played GW1, perhaps someone could fill me/us in what we can expect.

 

Anyway, I played for 95 hours already and only discovered 13% of the map so there's no rush :)

Originally posted by HorrorScope

I hope everyone enjoys their participation trophy.

If what the OP says is true, it's everything that is wrong with MMO's today and defending it is weak weak sauce. This is nothing short of .... insert anti-pc correct words. This isn't gaming, it's becoming movie like. Call a spade a spade.

Eh..You do realize he is talking about the personal story right?

Which is just an instanced single player bonus feature..

Originally posted by xpiher
Originally posted by thekid1

The personal story bit of the game is pretty bad. I didn't even bother at first and catched up from level 12 to 31. If you think Bethesda writing is bad... they are gods compared to this dribble.

The real pve is out in the world, exploring, finding and doing events. And some hearts, skill points and vistas along the way.

 

 

 

The personal story is a little meh, but I still enjoy it. Its classic fantasy. 

You know, I am now doing the priory order story and it get's a whole lot better. No more running around doing stupid stuff.  Also , at least so far, no more stupid choices for which you only have half the information. (my biggest complaint about the story)

and the dialogue is hilarious. I really like my mentor priestess sienna or whatever and the head of the order calling her names. Brilliant cheesy dialogue ftw.

 

Originally posted by 7star

I could never understand why so many people create human characters in fantasy games. Isn't that boring since we are all human all the time in RL?

 

EDIT: And Norn are pretty much big humans.  I love my Charr. Except they can be annoying on jumping puzzles and I imagine an Asura would give better vision for that.

 

Regarding profession, my first toon was a warrior just because I like directly smashing stuff. And the armor looked the coolest to me in character selection, so that is probably a common perception since so many people made warriors.

I like to conenct with my character, lime it is me running around there. That's a bit easier when you choose a human character. That is also the reason most protagonist in games are a white man.

The personal story bit of the game is pretty bad. I didn't even bother at first and catched up from level 12 to 31. If you think Bethesda writing is bad... they are gods compared to this dribble.

The real pve is out in the world, exploring, finding and doing events. And some hearts, skill points and vistas along the way.

 

 

Originally posted by Kuinn
Originally posted by Aerowyn

In case people didn't see this it was posted today

https://www.guildwars2.com/en/news/the-endgame-reimagined/

 

This is what I love about the game, epic encounters along the way, that I can revisit later too without facerolling everything.

 

Though it's not all perfectly great, few days I ago I was doing some giant-guy encounter in Diessa Plateu, a giant was attacking a fort and people flooded from everywhere to battle the thing. It wasnt the easiest basic zergfest (for many people) since there was a lot of rezzing going on, but the end of the battle was a bit of a let down. No grand loot from the corpse, no chest, and the event didnt seem to continue in any way (or bugged?).

 

It was just XP and karma. I'd like to get some valuable loot from these bigger events, or maybe a skill point at the end, not just XP and karma, it takes a lot away from the event and from the motivation to join one. I think the fight lasted somewhere between 10-15 minutes. Sure was fun but it left me scratching my head about the conclusion.

I see a lack of loot not only with massive event bosses. If I find a hidden cave with multiple tunnels and stuff and battle a Veteran mob at the end I get nothing. In fact, I found several hidden caves and hidden enemies but never got any decent loot.

One time, I did found a chest in a hidden cave. It was boobytrapped and I died.

I think they do this on purpose, perhaps to stop peopel from farming these events and locations?

 

Thank you everybody. I will also check out the Wiki links before I fire up the game tonight.

I never really am interested in fantasy lore (I think Lord of the rings sucks) especially mmorpg's but somehow with GW2 I am.

I checked out Fallout 3 and New Vegas background story but never really bothered with Skyrim for example.

Perhaps all the races working together and preparing to battle the elder Dragons (aka apocalypse) sets the right tone. Plus with the Assura they throw in some scifi elements plus there are rifles so it's not the normal standard fantasy dribble.

 

Weird, I thought they would've sold a lot more. Since they were NR1 box sales in ten Europen countries.

If an AAA game sells only 1 million it's a flop these days..

Funny how my opinion is completely the opposite. I can not stand the personal story and like running around exploring on the map.

I'm now 15 levels behind on my personal story and trying to catch up but I really HATE it.

I know there are elder dragons who were awaken and destroyed part of the world but that's it.

I would like to know more. also some short information about each race and the world in general.

If anybody has a link or could write a short summary that would be great.

Yess offcourse. It wouldn't change my playstyle one bit.

I'm not allowed to say you played it wrong.

But you played it wrong.

1) Do every heart, POI and vista in each region.

2) Farm every ore node I came across

3) Do almost every DE that popped up on my map. 

4) Did story quests when I hit the appropriate level

You forgot exploring every nook and cranny of the map looking for hidden stuff and triggering events yourself.

You probably didn't see half of the events perhaps much less.

And if you don't want  that there is always crafting (bad idea) and PVP.

Aion.

 

Just finished doing the starter quests (collect 5 of this, kill 6 of those, zzzzzzzz) and was finally transported to a major city. Where I had to do more crappy quests to kill 7 of those, collect 8 of these.

I decided enough was enough and ventured 30 meters from my "collecting" zone, explorer that I am.

I encountered some much higher level beasts which surprised me and a player telling me: "LOL, you are not supposed to be here, this is way to dangerous LOL"

That was my moment of disgust and immediatly uninstalled the "game".

Since the "quests" aren't nearly as good as quests/missions/objectives in single player games, I'd say there is some room for growth. I find this thread silly actually.

Wake me up when the "quests" get as good as an objective in Deus ex. Which is from 2000 actually, 12 years ago.

Hell, I'd settle for Fallout:NV typee missions.

 

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