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[Column] The Secret World: Mayans, Exploits, and Repercussions
News & Features Discussion « General Discussion 1/10/13 7:28:21 AM
It was an exploit, no matter from which angle you see it.... I was playing it and I saw people doing it, it is revolting specially in a game like Secret World in which everything compels you to feel the game more than to play to win... I do consider TSW a masterpiece of writing, storytelling and mood setting and with a very good player base to support it. It is not a WoW or a PvP only game.... Therefore I got myself very angry with all douchebags exploiting a mistake made by FUNCOM (as a robber exploit a mistake by someone who let the backdoor open, as someone has apppointed), transforming TSW in something that it is not.
It is exploiting, it is digusting because if you are doing it you know it is not suppose to be like this... Unless you are really, really dumb... Soon I saw it happening I reported it to Funcom, with no answer... I took screenshots and all... I really think FUNCOM should be more drastic about it... Its not about a pet and a title only, but cash from the loot specially... I saw people doing it for hours and hours, the cash they won was HUGE (probably). They should get to the logs and AT LEAST remove the money from this people. This money income to the game world can have negative impact on the economy.... |
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Originally posted by voxnor
Thanks, however here in Brazil we dont have Best Buy... I am thinking in buying digital version in others retailers around the world...
I will try also the official foruns to see if there is any news about the selling back... Thanks also to the guy who pointed it up, I forgot the official forums....
(A little fix up: She is not my girlfriend, its the strenght og the habit... She is my wife now, and if she reads this calling her 'girlfriend' I may be in trouble...)
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I am not sure if this is the right thread, if isnt, I am sorry...
I want to buy GW2 to my girfriend (she loved it also) and a friend of mine want it too, however it seens we cant find a retailer or a independet seller that sells de key to my region (South America). Anyone knows a place where I can buy by Internet the key?
Thanks!! |
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The Secret World: Exorcist, Warrior & Slayer Decks
News & Features Discussion « General Discussion 7/08/12 12:26:14 PM
Originally posted by Bhorzo This game needs a minumun IQ and thats bother people who think only sandbox requires it... Its truth that sandbox requires intelligence and patience to play, however when you put too much PvP on it the intelligence level needed to play drops a LOT, because you dont really need intelligence to pvp, you just need to know your ways (the cookie cuter pvp template of the week) and be skillfull...
TSW in other hands have a strong community feeling, intelligent story, challenging quests (not only in pve, but also with insightfull puzzles). It has a RPG feeling and strong atmosphere who also requires a lot of creativity and somewhat artistic critic sensiblity to understand it. People without a clue bash the game because ´its instanced´ for example just dont get the game.. Its a game who tries to gently break the mold of MMOs, with charm and intelligence. Nothing too violent, only with a few (crucial) differences which added intelligence and charm.
But some people are so ´in´, so closed minded, so ´follow the carrot´ that they cant understand a theme park game with free skill progression, with a LOT of inteligence OUTSIDE the mold (before this game, ´intelligence´ was a requirement to ´build´ a a template/character/skills and a little more than that, see EvE). Today you have to use the intelligence to build a char/template as it is in a good sandbox, but ALSO to solve puzzles, to understand the story, to get along the community, etc... And sensibility to go deep in the atmosphere (with all the graphics, sounds, music)... To have critic sense to understand the wonderful NPCs and their VERY good scripting...
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Originally posted by Lord.Bachus We can only hope :) |
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TSW: Best MMO So Far For This New Player..
General Discussion « The Secret World 6/26/12 12:40:27 PM
Originally posted by Thorbrand Same here... Its hard to explain the feeling of TSW to people used to anti-RPG MMOs (like WoW, DFO and pretty much EVERY MMO around). The atmosphere and the possibilities... My complain in this basis is only the lack of character customization on char creation... This is a low blow in my expectations, due to AoC´s Funcom ... |
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Originally posted by VultureSkull
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My theory about 7 years worth of content- What they could do
General Discussion « The Secret World 6/26/12 11:19:15 AM
Originally posted by Silmas Aye, they put the effort on quests to be solved with intelligence, kind of an ARG.. And to make it is very difficult, specially if you tie it up with mostly quests (and must be at least a thousand quests). |
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IMHO the game needs serious polish, including a revamp on character creation (which will not happen in launch, unfortunatelly).
However I am totally sold on it... I had pre-ordered on day 1, was on BWE 1 and thought (wow, it seens a cool feeling, but all seens to thrown in, too loose, bad animations, bad combat but good history, quests). I got myself thinking it was a bad idea pre-ordering it... the BWE 2 changed it a little (thansk to improved graphics, I think)... The BWE 3 got me, thanks to PvP, improved graphics.. Althought the character customization in start almost takes away all the atmosphere due to lack of options and overall ugliness (specially the female models).
Today I love the game, however I dont see me playing it for too long if there is no improvement and polish... We need to observe also how will be the community ... In BWE 1 the players were good and helped to set the right mood, and that made a huge difference for me. However the BWE 3 was a total let down in terms of community.. Not a DFO level (I dont think anything will be near that, except if we make a forum only to discuss religion and politics, with a maximun age of 14 years old), however bad enough to me to just turn off the ´general´ and ´help´ channels to not spoil the fun. And this game screams for a good community... |
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Well, in my opinion more pvp = more whining ...
Thats why I think PvP gets out the sandbox of games (if put too much effort on it)... Every game is a bunch of bits and bytes and very little freedom (even a sandbox), if you put too much PvP on it, the competition takes out the very freshness of discoveries.. Because we are so competitive (its a game after all) and we are battling others players (and we want to win) we will get the shortcut (the cookiecutter build of the week). In fact you will be considered a loser if you dont... Therefore, if you choose to pick a build full crowd controll with DoT because you do enjoy to see people dying slowly, you will be ´owned´ by the ´perfect build´ of the week... Thats because I do believe more pvp = less sandbox (choice to play your way) and more whinning... I am a huge fan of PvP, dont get me wrong, however it has to be the exact measure with other aspects so you can enjoy the game as a whole.
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Be Scared: Guild Wars is going to release sandbox elements in future expansions
General Discussion « Guild Wars 2 6/11/12 2:11:24 PM
Originally posted by colddog04 Thats what I think.. However I can understand when people speaks about ´elements´ of sandbox on GW2... But its not a sandbox, at least on my definition... |
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Be Scared: Guild Wars is going to release sandbox elements in future expansions
General Discussion « Guild Wars 2 6/11/12 2:02:32 PM
Originally posted by DarkPony [mod edit]
the part of being sandbox, may be that people who do not like PvP can enjoy GW2 and peole who enjoy PvP can enjoy as well... In ohter words, you can do as you please (PvP or PvE), without being forced to face one or another. But I would not call it a sandbox because of that... |
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General: MMOFTW - The Best of E3 2012 Awards
News & Features Discussion « General Discussion 6/11/12 11:17:46 AM
It seens like a very shy E3 for me... At least on MMO ground. Maybe that´s why they picked these games. It should not have much to pick from... I still look for WoD as my holy grail of MMO... |
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Diablo 3: Our Official Diablo III Review
News & Features Discussion « General Discussion 6/11/12 7:16:18 AM
I played D2... Until I perceived that the game was only smash button on everything... I started to play it with closed eyes... Then I realized that I could have a fair amount of success playing it blindly and clicking the mouse button madly... All that worked for no more than 5 minutes. I never came back to Diablo...
Call me hater if you wish, but Blizzard is a company who makes money only making some genres dumber and polished for the masses.... Diablo is a dumb down version of RPG of old... is simple, polished and dumb as hell... Warcraft (the RTS, in fact, bringed up by Warcraft popularity) is a dumb down of strategy games like Civilization, Master of Magic, and WoW is a dumb down of games like Ultima Online and SWG... I am sorry for all Blizzard lovers, but this company have hurt badly all kind of games I enjoy.... Please, please, Blizzard, stay away from Elder Scrolls, never EVER try to make a free roaming game!!! I do love Elder Scrolls, GTA... Let at least this genre for people like me!!! |
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Well there's your problem...
Beta Reviews & Impressions [ARCHIVED] « The Secret World 5/24/12 9:11:38 AM
Fantastic!!! Thanks for the link!! |
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Well there's your problem...
Beta Reviews & Impressions [ARCHIVED] « The Secret World 5/23/12 7:18:46 PM
Originally posted by Arkain
Its SO hard to explain that to the new MMO generation (argh, I just sound... old!!)
there is a lot of people who enjoy the math side of the mmo, looking for the best build to make more damage, calculating every inch of damage, DPS, the best to use with this or that... I miss the good old RPG where the fantasy and creativity were kings...
In the old good D&D (the OLD one, from the Red Book), I played an elf (who was a race and a class also) and wanted to kill 2 dwarves, brothers, who were much stronger than me.... they needed wine to keep them alive (I dont know why, but, wharever...) and always walked with a full casket... It was simple: I just made a hole on that casket at night, silently... Next morning they were mad, crazy and then... Dead!! no need to calculate the DPS of my bow against their armour...
The history, the background, the RP, all of this was MUCH more important than the damage of my 1D6 bow .. |
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The Secret World: Removing Mystery's Shroud
News & Features Discussion « General Discussion 5/14/12 11:32:48 AM
Originally posted by Robsolf Thats a very insightfull negative critic of the game. I tend to agree with most of it. and I would add the poor customization of the character, specially char creation.
I dont see myself returning to Kingsmouth neither, however I think London will be the Bree thing... And by that we can assume we will have also Seoul and New york... I just thought it could be bigger. |
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The Secret World: Removing Mystery's Shroud
News & Features Discussion « General Discussion 5/14/12 11:27:42 AM
You know what I loved in this game more than anything? It is scaring off the kind of gamer that this game do not need:-)
Said that I am amazed as the community bought FC idea... They also gave hints about the puzzles, not the answer directly... The community blended in the atmosphere of the game. Good perspectives from the community, no goons there, we can wait a critic approach of the game without the selfish feeling of mostly games, we can wait RP, we can wait a good development because the community is much more mature and tend to answer properly to the problemas ahead... I just hope FC understand this. |
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[mod edit] |
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Originally posted by Tawaxyon Those kids nowdays... you thrown them Lovecraft and they think in Supernatural.. In my time at least we thought in X-Files!!! :-) Just kidding!! |
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