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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/06/09 9:06:52 PM
Originally posted by Papadam I have never, in my life, ever told anyone to QQ. I have said, many, many times in this thread, that this is my opinion. That's why I wrote it. You're free to disagree. That's fine. So yes, I stand behind what I wrote. I don't know why that means to you that I'm telling everyone else they can QQ. |
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/06/09 4:50:21 PM
Originally posted by Bob_Blawblaw
While I wouldn't exactly put it like that (in public anyways), I agree in principle. The subject of this article could have been any number of MMO Publisher created atrocities. The fact that he chose this particular one is trivial. This article is nothing more than a vehicle for Jon to crap on mmorpg.coms readership and stir the pot. While he says he's leaving his own personal opinions out of the article, it's pretty plain to see he has no room for this sight's readers voicing their opinions and fears concerning MMO's, and also proves to me that Jon himself has either never truly invested himself in an MMO (and gotten screwed over because of it) or he has an alterior motive to confronting those who stand up for their rights as consumers by calling those of us who are vocal towards these publishers 'the boy who cried wolf'. What this article really shows, since Jon is employed by mmorpg.com, and is thereby speaking FOR mmorpg.com here, is that this site itself sides with the publishers, and not the consumers (which is obviously not a shock when you simply look at all the advertising these companies do on this site) and is opting to take a stand AGAINST the MMO playing consumer as opposed to actually trying to be a place where a consumer might come to make an informed decision about a game. Yes, Blizzard is a business, and RMT is there to make money... and so is mmorpg.com Terrible, terrible journalism Jon. Wrong. You have either a) not fully read the article or b) did not understand the article or, I feel more likely c) deliberately misrepresenting what was said. First, I said the opposite, this IS my opinion. Hence,the column, which is an opinion piece. Second, I never told anyone not to confront companies that are legitimately taking advantage of players by using a subscription fee as well as charging for enhancement items and other more typical item shop fare. I simply said that this isn't the time, and complaining so loudly about something that many folks seem to think is trivial will lessen the impact of expressing their opinions when a line is actually crossed in a more concrete manner. This is the actual moral of the story: The boy who cried wolf. Of course I'm on the side of the MMORPG readers and players. I'm a player myself. The entire point of this article is to protect players and protect the integrity of player concerns by trying to help to make sure that they are listened to and not summarily ignored by companies and CEOs who can simply say: "They complained about X, so they'll complain about anything." You may not agree with me, and my philosophy. That's your right. But to take what I said so wildly out of context and run me down personally for having a differing opinion is... Well, silly. But, carry on. you seem to be having a good time, don't let me stop you.
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MMORPG.com Free Realms Correspondent Pamela Blalock writes this look at the new soccer mini-game and offers tips on how to become a "soccer star."
Read Becoming a Soccer Star. |
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MMORPG.com's Garrett Fuller recently had the opportunity to sit down and speak with Thomas Lee, the Senior Director of Gamepot USA about their most recent addition to our Game List, bright Shadow.
Read the First Introductory Q&A. |
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General: Player Perspectives: Every Man's Greed
News Discussion « General Discussion 11/06/09 12:32:24 PM
Jaime Skelton returns this week with a look at loot systems in MMOs and their effectiveness amongst players.
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Warhammer Online: Age of Reckoning: Looking Back on 1.3.2
News Discussion « General Discussion 11/06/09 11:40:16 AM
MMORPG.com's Garrett Fuller spoke with Mythic's Josh Drescher and Jeff Skalski about patch 1.3.2, how it went and what we can expect in the future of WAR.
Read Looking Back on 1.3.2. |
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/06/09 10:50:09 AM
Originally posted by MMO_Doubter Did you even actually READ the article? Stop putting words in my mouth. I told people to pick their battles, not QQ. I don't use slang like that in any of my articles. If I was going to tell someone to go cry about it. I would say it in plain English. |
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/06/09 6:34:01 AM
Originally posted by MMO_Doubter He didn't write it for his audience. He wrote it for his clients. Gaming sites don't serve their members. Unless they are paying members. *sigh* Ya know, Gyrus' statement, I personally believe to be incorrect, but at least the statement makes sense. MMO_Doubter, once again you're off base with a nice conspiracy theory. I honestly don't know what else to say to ya on that subject. In the case of this article, I didn't write it because any advertiser told me to. I didn't write it because I thought it would reflect the opinions of the audience. I didn't write it because I thought it was the opposite opinion of the audience either. I took a subject that was in the news and wrote my opinion on it... Which is the point of a column. Disagree with me, fine. That's cool. As much as I'd love for everyone to agree with every word I ever say, just because I say it, that just ain't how the world works. So yes, disagree. That's how it's supposed to work when it comes to opinion pieces. I wrote my opinions and backed them up with examples of why I believe them to be true. Some others in this thread have made some pretty good arguments on the other side. This creates a dialogue which, when it comes to disagreements, is the first step toward solving them. Understanding the other side's position is always a good idea. I'm not trying to write what my audience wants to hear. Everyone wants an un-biased media, I hear that day in and day out. The thing is that someone being un-biased means that sometimes they are going to share your views and sometimes they won't.This is the reason that we have polarized left and right news outlets. Everyone wants to feel like their opinions are the "un-biased" truth, but all opinions are colored by the personal experiences of the opinion holder. Many people believe that if their opinions are unbiased than anyone disagreeing must be terribly biased. Anyway, that's my rant on the subject. You may all continue beating me mercilessly with a stick. |
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The team from Quest Online, the folks developing the upcoming MMORPG, Alganon, have provided us with these four new screenshots. Check out the exclusive screenshots. |
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/05/09 4:01:12 PM
Originally posted by Bob_Blawblaw I never said things wouldn't ever go south. I just said that what happened yesterday isn't actually proof of anything and that if people keep losing their minds over things that prove nothing, when real proof emerges, and someone cries foul over it, no one will listen. |
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/05/09 2:18:19 PM
Originally posted by Khalathwyr You're making pretty far reaching assumptions here. I mean, sure I suppose this COULD be leading to something more, but I don't think that just because that possibility exists that everyone should assume it to be the case. Looking rationally at this and the other RMT that Blizzard offers like the various change to character options that players have, a pattern seems to indicate that the company's plan is to offer aesthetic options only. Your statements, said rationally and in an informed way as they were, about the possibility existing that companies might take advantage of something like this are perfectly valid. You said it, you backed it up and made people aware of a possibility. you didn't rage at the top of your virtual lungs. using the boy who cried wolf analogy: You said - hey guys, there might be wolves in this area so watch out. You didn't say - Sweet jebus, a WOLF! RUUUNNNNN!!!! I'm not saying that Blizzard won't turn around one day and open a full blown cash shop. I'm just saying that the time to bang on pots and pans, hit panic buttons and scream as loudly as possible hasn't come yet and the more often people do all of those things on this subject, the less effective it becomes.
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/05/09 2:08:52 PM
Originally posted by Khaunshar I think that might be a bit of a superficial argument, at best. I'm sorry, but there is a clear distinction between something that helps you in-game and something that simply provides aesthetic value. In the case of your above example, people probably should complain... and loudly. That was the entire point of the article. If everyone screams at the top of their lungs over aesthetic sale items, it makes it less likely that anyone, game company or casual MMOer who doesn't frequent forums, is going to pay any attention if and when a company double dips in the way that you suggest above. Look, I'm not giving Blizzard or any other company a free pass to screw people over, or to compromise the integrity of the subscription system in their game. I'm simply saying that context is very very important in this case. |
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/05/09 1:43:44 PM
Originally posted by streea Welcome to the world of columns and opinion pieces. And for the record, the entire article revolves around the encroachment of a different revenue model into the Western MMO market, and how in some cases people over-react to them. This over-reaction to harmless additions is indeed making it easier and easier for those powers that be to ignore the voices of their players. This, in turn, will make it easier for companies to get away with less scrupulous behavior. Who's going to listen to the boy who cried wolf when a wolf actually appears if they've pointed at every house dog that's walked by and screamed bloody murder? But yeah, it was probably just an un-thought out nerdrage.
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World of Warcraft: Wood: Pets and the Boy Who Cried Wolf
News Discussion « General Discussion 11/05/09 1:04:56 PM
MMORPG.com's Jon Wood uses his column this week to look at the recent announcement that Blizzard will be offering in-game pets for real life money and the fan reaction, or over-reaction to the news.
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MMORPG.com Champions Online Correspondent C.A. Thomas writes this look at teaming and the roles that are required to do it effectively in Cryptic's new superhero MMO.
Read A Guide to Teaming. |
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MMORPG.com writer Chris Higgins takes a look at the first 20 levels in SOE's classic MMORPG EverQuest II, focusing in on the game as someone completely unfamiliar with the EverQuest franchise.
Read A Noob's Look at EQII. |
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Wizard 101: From Shadowbane to Wizard 101
News Discussion « General Discussion 11/05/09 8:43:18 AM
KingsIsle Entertainment's Josef Hall writes this developer journal kicking off a series that compares Shadowbane, his last project and Wizard 101, his current project. While there are many differences between the two, there are also similarities.
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Dungeon Fighter Online: Launcher Skills
News Discussion « General Discussion 11/04/09 4:55:29 PM
The team at Nexon has provided us with these screenshots and descriptions of a number of different weapons in the game. Check out Launcher Skills. |
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Lord of the Rings Online: Siege of Mirkwood Interview
News Discussion « General Discussion 11/04/09 10:22:22 AM
MMORPG.com's Jon Wood had the chance to speak with Turbine's Jeffrey Steefel and Aaron Campbell about the upcoming Lord of the Rings Online expansion, Siege of Mirkwood.
Read the Siege of Mirkwood Interview. |
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Istaria: Chronicles of the Gifted: When Community Really Counts
News Discussion « General Discussion 11/04/09 9:18:31 AM
MMORPG.com Istaria Correspondent Erin McManaway writes this look at the tight knit community that exists in Istaria, the MMORPG formerly known as Horizons.
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