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TSW delayed till 3rd of July, Headstart 29th of June
General Discussion « The Secret World 5/29/12 12:18:43 AM
Originally posted by FredomSekerZ
Me too, I'll be giving it a second chance...
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The concepts behind 'Day Z' are what is missing from Xsyon.
General Discussion « Xsyon 5/27/12 10:46:07 PM
The concepts behind DayZ are what's missing from most of the video games industry, these days. |
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Most antisocial game ever?
General Discussion « League of Legends - Clash of Fates 5/27/12 10:04:28 PM
This is why I quit the game, before even giving it a chance. I'd just finished installing the damn thing, of course I had no idea how to play. I was even kicked, just for spectating, trying to figure out what the hell was going on. I have no idea if its any good, but I have no patience for that nonsense, especially in a game that forces people to play together, right off the bat. |
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TSW delayed till 3rd of July, Headstart 29th of June
General Discussion « The Secret World 5/27/12 9:24:08 PM
Originally posted by ShakyMo
I had no problems with bugs or performance. When I say the game seems unfinished, I'm talking about how a lot of the gameplay, like the combat, seems to have been put on the back burner, and now they're launching before they even get to it. I've never seen the word "placeholder" used so much, for a game so close to release, before.
I was really looking forward to TSW, but trying the beta weekend, I just didn't find it to be any fun. Maybe I'm in the minority, but I seriously doubt it. All the complaining doesn't say nearly as much as the general lack of buzz, overall. I won't be surprised if the game barely breaks 100k box sales in its first month.
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The Repopulation Kickstarter Coming Soon -Draft Edit
General Discussion « The Repopulation 5/27/12 7:52:43 AM
Originally posted by firefly2003
Yeah, looking forward to Wasteland2 especially, and I guess so are a lot of other people, as they recieved 3x their target. It's impressive, but I won't personally consider it a success, until there's a decent game to show for it all. and maybe even some profit for the devs :)
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TSW delayed till 3rd of July, Headstart 29th of June
General Discussion « The Secret World 5/27/12 6:21:27 AM
Originally posted by Yalexy
Is this sarcasm? Looks to me more like just the opposite. They're getting less pre-orders than they'd hoped for, and now they're hoping that ramping up the hype machine might help..
Think the beta weekends have probably backfired, and some extra marketting isn't going to make up for it. Instead of blowing money on ads, they should consider a more serious delay, so that they can revamp the combat aesthetics.
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The Repopulation Kickstarter Coming Soon -Draft Edit
General Discussion « The Repopulation 5/27/12 3:03:37 AM
Have there been any Kickstarter success stories, yet? I've only just started hearing about it, but I have no idea how long its been around. If it's as new as I think it is, though, its way too soon for that. I look forward to seeing if it does produce some good games.. |
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Tera combat is similar to NGE combat
The Pub at MMORPG.COM « General Discussion 5/26/12 9:51:04 PM
Originally posted by Jyiiga
You do move when your perform melee attacks. It's just that you move forward, so if there's a mob in the way, it stops you. Try aiming off to the side when you fight. It's an unusual sort of mobility, but its not as rooted as it seemed to me, at first.
(most attacks have a wide enough arc that they still land, even if you're aiming to move around your opponent, instead of right at them.) |
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When did "Story" in an MMORPG move away from the Player to a scripted event told TO the Player?
General Gaming « General Discussion 5/25/12 7:58:02 PM
Originally posted by Ausare You can lump it all together like that, if it's all the same to you, but to me, there is a big difference between a bunch of quests to choose from, across a variety of different zones, and the option to just ignore quests entirely, and grind, explore, etc, while still progressing through the game. vs one questline, in one area you can't even leave and/or can't outlevel, because the game will not progress until you do it.
That said, I prefer a more open game that isn't about quests at all, I prefer an even less linear experience, but I'm realistic about it. I can enjoy games with some linearity. Some just take it to an extreme, and that seems to be more and more often the case in recent years.
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SWTOR - Average server has less than 350 players online
General Discussion « Star Wars: The Old Republic 5/25/12 5:59:38 PM
Originally posted by teakbois
20% is the estimate I'm familiar with, too. I think EVE might be an exception though, because of its real-time skill progression. Probably has a higher percentage of people who hold onto their accounts, just to keep their skills going up. |
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When did "Story" in an MMORPG move away from the Player to a scripted event told TO the Player?
General Gaming « General Discussion 5/25/12 5:54:24 PM
Originally posted by Ausare
Games have almost always had some story, and that's all WoW started with. There's a big difference between that, and the modern railed experience of being utterly trapped in the story, and just going through the motions to see it play out in its one linear way. |
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When did "Story" in an MMORPG move away from the Player to a scripted event told TO the Player?
General Gaming « General Discussion 5/25/12 5:36:58 PM
I think its a trend across all genres. As gaming becomes more mainstream, they're basically trying to appeal more to average people who prefer passive entertainment like TV and movies, and less to people who prefer interactive entertainment, such as video games.
It just happens to make the least amount of sense in an MMO... |
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Originally posted by Chopsticks
Did you read more than the first four words of my post?
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Originally posted by Mors.Magne
It is like WoW, compared to most games that involve shotguns and assault rifles. I think the issue is that they might've dont better breaking away from traditional MMO combat more, to fit the modern setting. |
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Player died after playing Diablo III for 72h straight ...
General Discussion « Diablo 3 5/24/12 5:57:32 PM
Probably, but I'm sure staying up for three days straight didn't help. Especially if any stimulants were involved. |
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Originally posted by Mardukk
I've been thinking about this, because it makes sense to me, a game shouldn't be judged so much on its animations, but after seeing TSW's, I went from thinking it'd be a AAA contender, to thinking it'll be an indie niche game like Fallen Earth.
My number one gripe with it was how story-centric it is, but the animations are a close second. If it were only one issue or the other, I'd probably buy it, sad as that may be. Guess animations are that important to me. |
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I've only played on PvE servers, but this is the only MMO I've played, where the PvP servers seem to have a lot more players than the PvE servers. Not just one bustling PvP server, but four of them, and they seem to have more pop than all seven PvE servers combined. http://tera.enmasse.com/server-status Anyhow, just think maybe that says something. I'm not sure what, but something..
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Was DAOC a Theme Park or a Sand Box
Round Table Pub (General) « Dark Age of Camelot 5/23/12 9:02:56 PM
Originally posted by Creslin321
Exactly. I just wish it were easier to describe what makes a game a sandbox, for people who seem totally confused by the concept. It is tricky to put into words.
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Was DAOC a Theme Park or a Sand Box
Round Table Pub (General) « Dark Age of Camelot 5/23/12 8:47:33 PM
Themepark, obviously. It was all about combat, but it was before themeparks had so much to do with questing. |
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Originally posted by chelan
For me, it isnt just about my own personal levelling pace. It also has to do with the players around me, and getting to know people I group with. There was a time when I formed friendships with people, because we grouped together so often, because we were in the same areas so often. That just doesn't happen anymore, because of how quickly people speed through content.
I could slow down and just hang out twiddling my thumbs, but that won't bring back the sense of community that slower levelling can help support. |
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