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MMORPG.com Discussion Forums

All Posts by eccoton

All Posts by eccoton

57 Pages 1 2 3 4 5 6 7 » Last
1131 posts found
Originally posted by catlana
Originally posted by Zefire

See ya after 1 or 2 months searching for an mmo cause right now all you play is a single player with irc.Soon you will see the true light.

Swtor is for loners not for party animal guys.One day you will remeber those words.

I have grouped while leveling a lot more than you ever would in most themeparks. For me, The Old Republic feels like a coop rpg. Flashpoints are truly challenging and fun when duoing them with friends and family. You spend a lot of time in small groups for pve and pvp. Vast numbers of players together are only seen on the stations. You spend most of the time with just your buddies. 

I feel the same way.

Originally posted by Zefire

See ya after 1 or 2 months searching for an mmo cause right now all you play is a single player with irc.Soon you will see the true light.

Swtor is for loners not for party animal guys.One day you will remeber those words.

I actually group a lot in SWTOR more then I have in any other mmo except WOW. I played WOW for 7 years and was a hardcore raider. I do not have as much time now so I am forced to solo a lot so SWTOR suites my play style. Great solo play and easy group play when I want it. Much like both RIFT (A great game) and WAR. The mmo world and players have changed since 1996 Meridian 59 my first mmo. Has it changed for the better? Yes I think it has but for sure my time has changed so more solo friendly mmos interest me more then they did 10 years ago. I am still waiting for the great open world mmo like pre-nge SWG my favorite mmo ever. However I like having high quality soloable mmos like SWTOR.  

Originally posted by Yamota

SW:TOR is a great game, where game is the keyword here. It is however  it is a very mediocre MMORPG, devoid of any good MMORPG features.

Flashpoints are essentially large instanced quests for maximum of 4(!) people.

Warfronts are pointless and meh so is Illum.

World PvP is even more pointless and almost non existant.

Raids are well just your random raids with almost no innovation.

Housing is your instanced solo ship which you cannot change in any way (except mount bigger guns).

Space is a solo experience.

There is litterally not one single feature in this game catering to more than 20 people, beside Illum which we all know how well is implemented.

However as just a game it is quite fun. I am still enjoying my class storylines and having fun developing my NPC companions but am I really playing an MMO? Not in my opinion.

Much of what you say is true. That is why at first I did not like it that much. I do place it in the genre of mmos not mmorpg it is more of a single player action game with other players but still an mmo in my opinion. Like I said, once I got over my wanting it to be a better swg I started really liking it. The greatness of SWTOR as an mmo is arguable but it sure is a great game well worth the price of admission. I sure would like better player housing and that could be added without changing the story driven game style Bioware used.

Originally posted by Arkinia

This is a forum. People have the priviledge to post thier feelings, good or bad, about a game. This is what MMORPG is about. I read the countless hate threads and love fests concerning this game. I may not agree with the content of the posts but I do not condone anyone's right to post their comments. 

I'm glad you are enjoying the ride, have fun. That IS what it's all about.

 

Thanks!

Originally posted by Ikeda

I respond for the same reason I posted in the original thread.  You could/should have posted on one of the other 8000000 threads on the topic.  You obviously feel like your opinion (which you admit isn't indepth) warrants its own post.  So you've set yourself up for every person who disagrees to let it be known.

I have not seen 800000 threads taking about the experience that I am having growing in the game. Link the 800000 threads so then I will see I am not alone. This is an open mmo forum so no I do not feel my opinion is special or demands your attention just killing a little time with something that suprised me, that I like the game the more I play it. Check the years I have been here and my number of posts. I understand how the forums work and that you get negative responses. You are not enlightening me to anything new.

Originally posted by Ikeda

Yes,  you are.  Why could this not have been posted in one of the 8000000 other "stay" or "cancelling" threads.

And I note that you haven't mentioned (or purposely ignored) the MAJOR bugs in game which people are showing were reported in BETA an still exist.

 

P.S.  I'm glad you like the game.  But since you just got Doc, you have a bit of a wa to go.

If me posting my feeling about SWTOR in this way bothers you why respond? Why did I not mention the bugs? Simple, I am talking about why I started liking the game. I never said there were not problems I am talking about the fact I stuck out the game and like it more and more.  I mentioned that so far I am happy with the fixes that have been coming out and that evidence makes me believe it will continue. This is not fanboy or troll post just trying to explain that I like it the more I play it something not to many others seem to feel. This is not a deep critique of the game. I do have a way to go I am only level 42 on my main and have 4 other toons in the 20s. Never said it was a perfect game just say'n I am starting to really like it.

SWTOR is dead, mass exodus, poor graphis,...etc. etc. etc. This is all I hear. I guess I must be the only one who feels like this:

When I started SWTOR I did not like it that much. I am an old school mmo player. SWTOR is not the open world of SWG pre-nge damn them to hell! Well it is Star Wars so I bought the game and figured I would have a month or two at best. First couple weeks I thought it was ok but something did not feel right. I would play an hour here or there but that was it.

Then I started leveling a bit higher and found I was logging in longer and longer periods of time. My main is a Jedi knight guardian but he was taking it on the chin a lot. Then I got Doc! My whole experience with my Jedi changed I could really take it to the empire. Then a patch came and add AA and fixed a few graphic glitches and the game looked way better. I started to want to explore a lot more then just do quests. I decided to roll a imperial bounty hunter and followed the dark force and I mean real dark and it was a blast. 

The more I play SWTOR the more I like it and see the brilliant game Bioware made. I needed to stop wanting it to be what it was not or what I wanted it to be. I gave into what Bioware made and found I love the game. I seem to be one of the only players who likes it the more I play it. All I hear is it was fun for a week but now I am bored. SWTOR as slowly emerged out of the shadows and hooked me. I am pleased so far at the updates and patches that have been added and see great things for the future of the game. I kept two other subscriptions active since I figured I would not stay long in SWTOR but a few days ago I cancelled my subs and have been focusing on only SWTOR and I am having a great time. Am I the only one?

 

Originally posted by biggarfoot

Personally I hope they dont allow addons, they isolate and excludes people from raiding just because they dont want to use them or install them to their game.  They cause nothing but discrimination.  I really dont want to see this game go down the same path as WoW did.  You want to play something different then let it be dfferent.

I also do not want add ons. I have always felt mods did exactly what this poster says, cause exclusion. I would however like to see a customizable UI through the game mechanics. I dislike a lot of the set locations for UI elements. Give me an editable UI and appearance armor slots. I know appearance armor slots is not realistic but it allows some creative input from the players to make the game feel more their own. With a limited character creation like SWTOR has appearance armor would help make you feel a bit more original.  I like SWTOR over all but it is lacking in some simple mmo features that it meeds. Also I know many hate this but SWTOR needs player housing. Developers have moved away from this but it creates a feeling of ownership in the game. I hate that my toons have to live on the street. No, the starship they give you does not solve this issue.

Originally posted by Calerxes
Originally posted by eccoton

 

The game looks amazing and plays well on a lot of systems. The detail of the world is fun to look at but you can not interact with many world objects like you could in a game like SWG pre-nge. The story is great and I do get more immersed in the story and lore then in a game like WOW but the trade off is I am less connected to the game world and player base. LOTRO handled the themepark vs open world feel better them SWTOR. My avatar in SWTOR is just a vehicle to move around the game world to experience the story. My toons in WOW felt like little people living in Azaroth. I wonder if SWTOR will mature with more options for players to live in the world and not just play a game. SWTOR is a great game but for me is not an immersive persistant world. I have not been this torn about my feeling of an mmo since my first few days in Guild Wars.

 

 

I'm having the complete opposite reasction and here's why......

 

I walk into an area and click on a NPC then at that moment I'm thrown into a converstaion with this person, they are no longer an NPC but a living person who has a job to do in that part of the world, I then have decisions to make why conversing and that takes the RP to another level for me, so I really am rather confused with this is a new genre AAMMO approach. For me this is the most RPG in any MMORPG I've ever played (Eq2 & LotRO being the next best) and that to me is much more engrossing than other MMO's. I am part of the world around me the people come alive as I travel my way around the world I get to speak to Empire foot soldiers, oocultists, slave rebels, mad scientists, crazy Sith Lords, devious apprentises all the while climbing the social ladder to greatness. I'm able to interact with many other players through Flashpoint, Heriocs, trading, PvP, social conversations so to me this is closest to a MMORPG that you can get. I'm not one who thinks RP comsists on sitting around chewing the fat while killing mobs or in a cantina reminising about past glories, I'm in the thick of it making my way to become a legend and thats thrilling to me. So I feel your OP is way of the mark I think you should really rethink all that you have said because you seem to have a rather different notion of what an RPG is.

Well said but I still disagree. Where I disagree on the rpg thing is that they define your character to much for you even to the point you hear a voice. That type of linear play for me does not allow rpg. Don't get me wrong I think it is a great game but it is to linear for a lot of older mmo players who are use to exporing more on their own terms.

Originally posted by Keogh

Yeah, things have changed.

This site (MMORPG.com) named a single player video game the "Game of the Year" (Skyrim).

 

I love Skyrim wouldn't that make a great mmorpg?  SWTOR is a great game but not the persistant world many hoped for but I still get to kill sandpeople with my lightsaber.

I have seen the mmorpg genre change a lot over the years. This site should change it's name to MMO.com. The standard definition for this genre is no long limited to rpg style play alone. So what is SWTOR? It is an AAMMOG action adventure massively multiplayer online game. I put AA first because SWTOR seems to be first an action adventure game with the mmo part added. People compare SWTOR to WOW but I do not see that at all. Of all the mmos I have played the last few years it feels much more like DC Universe, AoC, or CoH/CoV then a game like WOW or EQ2. SWTOR is the ultimate themepark mmo and I don't use ultimate as a compliment.

I like SWTOR it is a rich online Star Wars adventure and I am sure I will play it for a few months. I have two toons in the high 20s and I am having a lot of fun. However, SWTOR does not seem like an open living world. I am disappointed there is no sandbox play at all, at least so far as I have experienced. Also no opportunity for the players to feel creative with their toons or play style. Is the game fun? Yup, but it feels a bit flat because of the extremely linear game play and lack of population interaction. The closest thing to an area where players hangout is the flashpoint area. There does not seem to be a need for guilds to much other then some people to chat with. Basically eveyone is on their own journey.

The game looks amazing and plays well on a lot of systems. The detail of the world is fun to look at but you can not interact with many world objects like you could in a game like SWG pre-nge. The story is great and I do get more immersed in the story and lore then in a game like WOW but the trade off is I am less connected to the game world and player base. LOTRO handled the themepark vs open world feel better them SWTOR. My avatar in SWTOR is just a vehicle to move around the game world to experience the story. My toons in WOW felt like little people living in Azaroth. I wonder if SWTOR will mature with more options for players to live in the world and not just play a game. SWTOR is a great game but for me is not an immersive persistant world. I have not been this torn about my feeling of an mmo since my first few days in Guild Wars.

MMORPGs have changed but for god sakes can't one developer give us a rich beautiful world like SWTOR with the freedom to be creative like SWG? I believe you can have thempark and sandbox in the same game LOTRO/EQ2 were steps in that direction but have a long way to go. Doesn't anyone else think a true sandbox high budget mmorpg can still make tons of money?  

Originally posted by Nadya3
Originally posted by BadSpock
Originally posted by Nadya3
Originally posted by WhiteLantern
Originally posted by Nadya3

all i know is,  i never preorder anything with the name of EA or Bioware on it ever again.

Why not? Have they kicked your puppy? Stole your lunch money? Prevented you from logging in to a game on the same day that I did even though I ordered said game months before you?

Misplaced aggression is all that is.

because i can choose what to do with my money.  they won't see a single coin from me ever again.

Really sorry you won't be playing some top quality games from one of the world's leading developers and/or publishers.

 

played SWtor beta, believe me i'm not impressed!   this staggering only made it easier for me to decide wether to play or not. it gave me a very good hint of what to expect.  so no thanks i pass

the only game i will consider playing will be ME3 next year, but since is a single player game, i don't think there will be any problems.

I know RIFT is not the most exciting mmo but I am impressed with how it has been handled as a product and how I feel Trion does pay attention to it's players. While I am looking forward to SWTOR I am not leaving RIFT. Trion has earned a bit of my entertainment money simply by having a polished well supported product. EA has some of my money but it is not clear that they will be able to keep it.

Originally posted by BadSpock

So every MMO to ever do early access and pre-orders is evil?

Or is it just TOR because EA is the publisher?

 

You people need to wake up, take off the h8ter glasses, and realize that without the "business" side of things, without making some money and without remaining profitable there would be ZERO MMOs to play.

The genre would not exist.

Would you be happy then?

 

Well, we could always create MMO slave sweat shops to create our games so they will be free and no one will pretend they know ANYTHING about business.

Yes, early access is a carrot to get you to buy.

Pre-orders are a carrot to create hype and interest.

Both are important to making a game, employing quality designers who make good games, getting the game to your store or online vendor, and keeping a game running.

GET OVER IT

I am with you. That is the point of my posts. I am not mad about it, just trying to get people who think EA is somehow doing them a favor with this early access, to lighten up on customers who are a bit mad about this staggering entry. I love games and mmos but make no mistake this is all about the huge profits to be made. I pump a lot of my entertainment dollars into games. I have no problem with EA or even SOE (shhh don't say their name out loud) I just do not believe any marketing lingo and do not believe they ever have my best interest in mind, they have my wallet in mind (e.g. SWG). As long as they put out a good product they can have a little bit.

Originally posted by Gaborik
Originally posted by eccoton
Originally posted by Azaria

This is just EA games trying to milk the game for every penny as soon as possible. It's exactly the kind of customer friendly service I have learned to expect from them over the years.

Agreed

 

You have no clue what your talking about. Most people put $5 bucks down to reserve a game. They dont pay for it until the game comes out, this case Dec 20th. So exactly how does your theory work?

Wake up the release date and launch date were Dec 13th not the 20th. Have not people paid for game and are now in game playing? That sounds like a game launch to me. EA is using this idea of "pre-oder access" So they can keep you in the blind as to when you are getting into game and to start recouping their investment as soon as possible. That is what pre-orders do it is basically a promise of payment if the customer puts down a deposit but it is logged as a sale. If they said the released date is the 20th with no early entry then told you that entering the game would be staggered over 7 days it would hurt their sales and people would be more pissed then this illusion of relased date vs early entry.  The game released on the 13th. EA is not a charity and the sole purpose of SWTOR is to milk as much out of you as a customer as they can. That is why they are in business. So whether you were talking to me or Azaria we both do have a clue, it is just a different opinion then yours.

Originally posted by brad31781

This rationing of invites was good for them (stability) but not a very good PR move. I've never seen special access granted based on the time you preordered in a video game before, at least launch related (possibly beta priority). It doesn't bother me that much but I could see it bothering others. I've heard level 40+ already and that will annoy some. I suppose people are likely to get over it soon but doesn't change the fact it was a bad idea IMO.

I feel the same way.

Originally posted by Azaria

This is just EA games trying to milk the game for every penny as soon as possible. It's exactly the kind of customer friendly service I have learned to expect from them over the years.

Agreed

Originally posted by echolynfan

This is hilarious and for those of you who have seen it already...shut up and watch it again :)

Triumph The Insult Dog at the Premiere of Attack Of The Clones:

http://youtu.be/7zWNJHS9PBE

I have never seen that. Geez that was so funny. Thanks for the link.

Originally posted by mikahr
Originally posted by WhiteLantern

Internet lawyers, ADVANCE!

 

They said up to five days.

Up to.

Up to.

Up to.

If everyone is in by the 19th, they held up their "promise".

Also, anyone who was let in on 13th should be denied access on 18th because it nicely sad "UP TO 5 days"

Agreed?

Brilliant, I love the idea! It made me spill my coffee I laughed so hard! AGREED!

Originally posted by Sybnal

Don't feel too bad  OP.  The 'Up to" phrase always catches people. It's a marketing gimmick used everywhere.

I used to be a salesman in a furniture and appliance store (horrible fucking job) and every time they would have a sale you would see things like  "Up to 70% off everything in the store!" Meanwhile, they only had one broken lamp in the clearance section that was 70% off.  The rest of the shit was like 5%.  People would get  IRATE about it. Every time.  But the same stupid people would end up buying shit anyway.

It's always good to research what you are getting into when any kind of marketer or advertising is involved. 

Finally someone posting here who gets it. This whole thing was marketing.

Originally posted by mgilbrtsn

Its the same with any pre-orderr.  You get in a little bit ahead of the crowd.  In this case, most people will get at least 4 days headstart.  If that doesn't float your boat, then the pre-order was a waste of... nothing.  As a worst case scenario, you will get to play on the 20th.  If you had waited for the actual release date, you would be playing after the 20th if you went for the boxed sale.  

Since you were going to play either way, its just a matter of when you wanted to spend the money.

A very sound post. However you have to remember that mmos are a bit different and players passions run high and shallow. There is no other gaming genre that gets gamers so passionate. I am in support of those complaining but I am also not losing sleep over it. I am a pretty smart guy who can read and EA was vague on this whole pre-order thing to get you to buy the game from them through Qrigin in my opinion.

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