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All Posts by C3llTherapy

All Posts by C3llTherapy

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15 posts found
Alright I rejoined downloading now =)
Originally posted by Lustmord
Originally posted by DarthRaiden

 

Did you read my whole post ? 

Obviously you didn't.

I don't think anyone reads your whole posts.

get over it.

LOL, I quit after the first 3 what a drone. Anyways glad some the others are chiming in with their opinions I have been following this game for awhile and figured the release would be a bit rough so I'd wait to give it a try for first 6-10 months it is out. It seems things are turning around and people are having fun.

Can't stop laughing made me cry
Awesome post.
Originally posted by bestever
Originally posted by C3llTherapy
I don't care how many other threads are made that voice a similar opinion I choose to post what is a game breaker to me. I was hoping the game would be more adult oriented and realistic. New game mechanics sound great though and I hope they have an influence on the gaming industry as a whole, but I will not be playing this one. TESO is hitting hitting the mark with me visually as well as Age of Conan which I never got to play. I wish the EQnext luck though I am sure it will appeal to others just not for me with so many other choices out there.

The GFX look great and don't bug me one bit. Age of Conan looked good and still does in some area's but a lot of the textures are showing age. The main reason I think they have stuck with this type of art is for older computers. There's a huge amount of people still running old computers that can't handle high end GFX. So don't blame SOE for using what will bring in the most people.

 

Just wait for black desert, black gold or bless if you want those GFX, just hope you have the system to run them. 

You are most likely right imo. With the economy the way it still is and the rate of new computer sales being so abysmal it was best to go the route they did. I do have to say I do like many of the environments, but almost every player character and monster turn me off. Over sized armor etc just way too cartoon like for me on the eyes although I know many others do like this it is just not for me. 

I don't care how many other threads are made that voice a similar opinion I choose to post what is a game breaker to me. I was hoping the game would be more adult oriented and realistic. New game mechanics sound great though and I hope they have an influence on the gaming industry as a whole, but I will not be playing this one. TESO is hitting hitting the mark with me visually as well as Age of Conan which I never got to play. I wish the EQnext luck though I am sure it will appeal to others just not for me with so many other choices out there.
Originally posted by Probert

It was, it was calle AC 2 had grahpics way beyond its time but players pretty much rejected it for some reason (computers couldnt handle it very well unless you had the high end stuff for the day) and they shut it down.

AC2 was nothing like AC1 and I played both for a few years. AC1 was king. Class trees, a chat system that did not work for over a month, misc bugs, lack of high level content, and lack of places to level (especially on darktide my guild dominated all the levelling ground and basically made most every other guild quit) killed AC2. I enjoyed AC2 but they dumbed it down so much it can't compare to AC1 at all, even though AC2 was still much better than many other mmos.

Just another I hope the developers revive this game thread. I may try playing it again for fun. I was Qlop back in the day and this is the only game that held my attention for many,, many, years. No other MMO has compared to fun factor, pvp, politics, and story. Such an original cast of monsters, good guys, and villains. 

I miss the old huge guild wars between The Last Stand and Bloods.

I wish they would reduce the sub fee to 4.99$.

 

Please someone revive this game with modern technology. 

Still to date the best MMORPG, PVP (Darktide), and overall video game I have ever played. I played it from 1999-2005. I wish they would make an AC3 and mirror it after AC1. I played AC2 until they yanked the cord, but AC1 lore and all is an amazing game.
 

Completely addicted to this game and love the challenge. Absolutely love the skill, loot, and progression system. This game brought me back to PC and RPGS online. Can't believe it is free or that it runs on my laptop so well. Will buy a PC again now.  A+++


Originally posted by MarkJacobs

Folks,

   Let me clear this up since it's an easy one. There will not be PvE questing, PvE drops, PvE zones, PvE leveling.  There will be NPCs whether they are guards, animals, etc. 

Mark

This is the only thing I have heard that I absolutely do not like the idea of. I wish it encompassed all these except for pve zones as well as the other ideas espoused. I remain open minded however because I could see the drops etc that normally on PVE's and PVE quests simply being moved to PVP and this may well provide a btter experience but I do have serious doubts about eliminating  and not inluding the PVE stuff.

While the name Camelot surely existed long before DAOC, it may well be argued that Camelot Unchained refers the the Unchaining of Dark Ages of Camelot. I think a very good question is posed and would love to hear what a lawyer thinks of this. I have huge hopes for this game and hope it is a major success. 
After reading his blogs and being amazed at how he speaks my thoughts almost verbatim I can't wait! I have quit the MMO world for several years and this seems very promising.

Alright just checked back in thank you so much for replies! I've got some research to do now. I will be checking into AoC, Eve, and Rift. Rift and AoC sound very promising. May be a little late in the game for me to join Eve.

While I was doing my own research in the mass of games currently out I came up with Tera, Path of Exile, and Camelot Unchained. Camelot Unchained designer says my post almost verbatim which I found very promising so I will be following it very closely.

 

 

Originally posted by GroovyFlower

Asheron's call 2(released 2002) is not even close to wow(released 2004) or everquest2.

Asherons call2 is total free to play mmo no guidance or instance or any help no npc's with !-? above head and very open world to explore.

Original classes and alot better skill tree then ac1.

Friendly good community.

AC2 is what ac1 was good grahipcs even today for 11 year old game with 1080p resolution with superb gameplay.

AC2 is not themepark also not same as true sandbox but closer to sandbox then themepark no easymode harsh penaltys if you die and very hard dungeons all open no restrictiosn.

No silly AH or bank system and easy gameplay.

Darktide FFA PvP style server is best way to play AC2 in my humble opinion.

AC2 8.5 rating

AC1 7.5 rating

AC2 is still playable? I was there the day they announced closing the servers and ending the game. Had no idea they reopened it? I'll check into it. Had several level 70+ characters on Darktide II. 

 

Originally posted by sanshi44
Originally posted by C3llTherapy

I was looking into Darkfall: Unholy Wars as it seems to tick everything I want but with the rampant cheating and macro stuff I am hearing about I may not bother. 

The reason why there cheating atm in darkfall is that the cheat detecting software is turned off currently for beta for increase performance while the the game is still in debugger mode, it will be turned on once debugger if off for beta/release.

Macroing is still bound to happen though although u do get less skill gain than PvEing. which grants 3 time skill gain that hitting players.

Very good info I will keep this in mind and not take this one off the list then.

A little history:

I quit playin MMO's many years ago because of the dumbing down and catering to the instant gratification crowd. I thoroughly enjoy Asheron's Call and played on Darktide (FFA PVP) for so many years I can't even remember how long I played. You could not beat the natural organic player base that was unfettered by forced politics and plastic rivalries this genre has been inundated with since WoW. Real enemies were really hated and the good guys were truly good. Not to mention with no territory restrictions to cater to the crowd that could not handle their pixelated self being killed by higher levels and PK's as they would be subject to in the real world; owning and fighting for valuable property and guild assets meant something! Prime hunting spots were cherished and hardly fought and defended for for years. Battles were epic and the sense of surivival and progress in the game world were much more realistic and therefore much more gratifying and enjoyable. This all started to crumble upon the entrance of games like WoW, Asheron's Call 2, and Everquest II. Also contributing to the decline of the genre was proliferation of cheating with macros and straight hacking (I hear Darkfall suffered tremendously from this so I stayed away even though it was the only bastion of hope it seemed left). 

To get to the point I like a challenge. I don't play games to 'beat' them or to 'max' level, I play them to enjoy them, and quit playing them when or if they are not enjoyable. I come from an era in MMO's where there was no end to the story. There really were no level caps to progression or the end of. I come from an era where games lasted 5-10 years instead of games shoveled to masses of instant gratifcation experts that result in the game lasting 3 months and then all the pixel/number addicts start to complain the game sucks, never realizing that it is the type of game they are demanding that sucks and not genre or specific game itself. They never seem to realize when venting in their video game wthdrawl states of mind that they request, demand, and pay for games built on sand. Equations built to delapidate upon 'beating' them. When the withdrawl needs to fed they simply move on to a different set of pixels, rinse and repeat.

So are there any games like they used to make where the story never ended, it always expanded like progression. Where things like fighting for a town, hunting area, or honor matter? Where politics are created through the actions of the player base and not fictionally instated to the point you really have no idea why you hate the orcs or why you can't form alliances and attack whom you please? Where you are not spoon fed where to go and what to do ruining the enchanting feeling you get from a real adventure albeit through a computer screen? Where you chose from a multitude of skill, abilities, and atrributes instead of having your handhel down a boring forced path they call the 'skill tree'? Where dieing actually mattered and something was actually lost? Where skills you chose and attributes had tons of options, but it was detrimental if you made a moronic template? Or is everything still so o.0 (carebear) as we used to call it?

Someone point me to a decent game out there is there is one. I don't like guns, vampires, mechs, or shit like that. I want a Tolkien type setting. I love swords and magic. I love SCi_Fi if done right like Starwars or Mass Effect but these are all instant gratification games right now with no real spirit, everything is so fake and manufactured it is like pop music, boy bands, Rick Ross who wouldn't know what a real fuckin gangster was until it shot him in the face...

Let me know if I am just sh!t out of luck still. It's been 6-8 years of a boycott so thought I would try again. Thanks.

Lookin for:

*PVP is a must. FFA PVP preferably. 

*Something that takes years to max or does not have a cap

*Knights, armor, magic, and all that jive, but would consider Sci-Fi

I was looking into Darkfall: Unholy Wars as it seems to tick everything I want but with the rampant cheating and macro stuff I am hearing about I may not bother. 

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