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All Posts by Unshra

All Posts by Unshra

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330 posts found
Originally posted by Mors.Magne

I believe that GW2 is lacking the three features that keep players coming back for years, namely:


1) Everyone should be on the same server, so players have the chance to become real famous legends amongst other players.

2) Everyone should be able to build structures in-game. This makes the place feel like a home, and gives you something tangible to build, defend, and attack.

3) PvP should be of central importance - As clever human beings, we eventually learn all about a game's AI, but there is nothing quite like a human opponent - we can be brilliant, stupid, and unpredictable.


I believe that the (marketing) hype is too strong. GW2 will turn out to be another SWTOR - initially impressive, but lacking once the theme-park rides have been done.


If you don't agree with me, I would love to hear your arguments and be convinced otherwise.


Guild Wars 2 is targeting an audience that you are NOT part of, get over it and move on. There will be other companies/games that will target your style of play ArenaNet's Guild Wars 2 is not one of them. It's like complaining an RPG doesn't have enough FPS so it's going to "fail" and this is simply not true. Guild Wars has an audience and changing the game to the above will alienate that fan base.


The game you might be looking for is called ArcheAge but don't expect that to release in the next couple of years. Until then there is EvE or better yet (as they are closer to what you mentioned above) Mortal Online or Darkfall.



This one of the worst trailers CCP has produced, they should have picked someone with more acting talent. Honestly the actors and actresses from Command and Conquer with all their cheese are far better then this one.

Originally posted by tavtav

 I could have sworn I just saw a SWTOR player critique a game for lack of variety in quest mechanic. Lmfao


Swear all you want but despite how unoriginal Star Wars: The Old Republic might be it does have greater quest variety than TERA. ;-)

Originally posted by BillMurphy

Did anyone else find it disturbing that during the female character creation, the character's um... bosoms, kept heaving and she seemed to panting like crazy?


Pokket had that part of the video playing at 10, in game it's slower which actually makes the *ahem* physics stick out more.


I personally enjoyed TERA but my biggest issue was how it roots people when they attack, this is really noticeable when you are playing a ranged class and I found it rather annoying for an action based title. It was like I was playing CoX all over again, most MMO's these days let you run and gun and this should be the case with TERA. Being rooted in place takes out the thrill of having no tabbing, it's like replacing one handy cap with another. So instead of having tabbing your are rooted when you use an ability.


The second issue I have is that nothing really changes in TERA combat become boils down to what Pokket said, dodge dodge (normally a charge attack) attack. This does not change at the higher levels and it's one reason why it is so easy to solo BAM's, though expect the fights to take up to 15 mins as a warrior and 30 as a Sorcerer.


So while I find TERA fun I know that I’ll quickly move on to the next title. Thankfully there is one game I’m testing right now that I am rather enjoying so I look forward to the day it releases.

Originally posted by Yamota

Yep would be awesome! However it could be abused, by for example his friends taking the bounty and sharing the money with him, so it need to be properly implemented.

This is how it works in EvE if you don't have an alt account then just get a friend you trust to pod you and share the isk.

Originally posted by kishe

NCSoft is clever. Block TERA in USA by suing their arses enough times

Block TERA in Europe by having your associates buy out the competition with what is most likely your money

aaand bluehole is a goner!

Bluehole got off easily, the pirates will still make a lot of money. Not like I am one to talk though as I will be supporting them by playing TERA at least for a few months. ;-p


Originally posted by Robsolf
Originally posted by Unshra



Another example is with Star Trek: Online. Most of the episodes I played were silent, sure I read some but for the most part I just clicked. Then one day an episode pop-upped up and NPC started talking, however my reflex was to click “F” and I missed the dialogue yet I was curious “What did they have to say” (go figure) so I canceled the mission and restarted it just so I could listen to what they had to say. Simply put it added another level of depth to the game and I hope they continue to add more voiceovers in the future.

IMO, STO's VO is a great example of VO done badly, and being more of a detriment.  here's an example:

It's essentially a wall of text being read to you by a guy that sounds like he's reading a wall of text.  Marginal acting aside, if there's no real conversation, then I don't really care about VO.

Unless you participate in the conversation in a meaningful way, as you do in TOR and other BW games, then VO adds nothing for me.

Edit:  Exceptions being narrations, of course.



I think you are looking to much into what I said, also I never commented on "cutscenes" because in most MMO's they are horrible and STO is no exception (and to make it worse 90% of the time you can't skip them.) However the quest voice over work that I have experienced is not bad (again NOT cutscenes just the pop-up mission windows), it's not BioWare or Bethsoft quality but honestly few games are at that level.


I will start off by saying I never was excited about Star Wars: The Old Republic because of the voice over work, I was excited because I finally get to play a new Knight's of the Old Republic game and see what has happen in the universe since I last played. In short (and I have said this ad nauseum since the MMO was announced) I was looking for KoTOR with multiplayer features and that's just what I got.


With that said, yeah I like the voice over work to the point that I now find it difficult to play other MMO's that don't have it. Honestly this is just the next evolution as we are seeing more future MMO's doing the same, SWTOR was just the first to be fully voiceover. Basically it's like this, voice over in MMO's is the like having sound in movies. Back when we were use to silent films no one saw the need for sound, however once they started having sound it was hard to go back to the old style.


In the end games like SWTOR, GW2, TSW and others will help to pave the way for future MMO's with voiceovers.


So do I skip the voice overs, sure if I have done the quest already but more often then not I am compelled to listen to the NPC were as in other MMO's I could not care any less about their story I just want to kill the rats and get my loot. That was most likely the biggest surprise to me though looking back I don't understand why it was a surprise, when I play Skyrim I listen to the NPCs so why not in an MMO. The quests are just as predicable in Skyrim as they are in any game, kill, minigame, fedex, etc but how it's delivered is what makes them fun.


Another example is with Star Trek: Online. Most of the episodes I played were silent, sure I read some but for the most part I just clicked. Then one day an episode pop-upped up and NPC started talking, however my reflex was to click “F” and I missed the dialogue yet I was curious “What did they have to say” (go figure) so I canceled the mission and restarted it just so I could listen to what they had to say. Simply put it added another level of depth to the game and I hope they continue to add more voiceovers in the future.


So do I think it was a great idea? Sure. Is it a revolution? Hell no. Is it an evolution? Naturally (yes the pun is intended.)



When CCP adds Werewolf the Apocalypse to WoD then I'll be interested. However with CCP's track record that will be 10+ years down the road if ever so while it's WoD in name it's really just VtM which is not all that bad as VtM is a fun game with a lot of lore wonder if they'll ever add the Sabbat or independents like the Giovanni as playable options down the road or restrict them to NPCs.



Reminds me of the time we had a shield surfing competition in Dark and Light, still waiting for a game that lets use my shield as a snowboard as D&L did. :-p
It’s little player made challenges like this that help build a healthy community.

"When should Funcom release TSW?"

How about when it's ready and not when budget demands that it's ready.


Ah so BioWare is channeling Starbucks, Medium resolution is now High resolution and High resolution is now Cutscene, gotcha...

As long as Reid doesn't channel his "Where not in Azeroth anymore" for Rift, with "Where not using Excel anymore" for Dust 514, I'll be happy. ;-)

While I enjoyed SWTOR I have one reason "NOT" to play at all. SOPA

Until EA removes their support even indirectly from SOPA I won't subscribe.

Originally posted by Squal'Zell

im not sure what good can come out of this....

The only good that matters in the end... "Money"!

Originally posted by Ozmodan
Originally posted by GrayGhost79

WOot, congratulations to Bethesda. We may actually have a chance at a decent FO MMO. 

Edited to Clarify something. People keep falsely claiming Bethesda is Anti Multiplayer and Anti MMO. This simply is not true. 

Who are you guys? 
We're the best kept secret in the gaming industry… But, seriously, we're the online game development studio of ZeniMax Media, who also owns Bethesda Softworks. So think of us as the multiplayer-focused Bethesda Softworks. 
Our President was one of the founders of Mythic Entertainment and was the producer of Dark Age of Camelot and lots of other titles there. Our team is made of many other people who worked at Mythic, as well as NCsoft, Firaxis, Sony Online, EA, and Bethesda Softworks. ZeniMax Online's staff had leadership roles on popular MMOGs like Dark Age of Camelot, Warhammer Online, Star Wars: Galaxies, Ultima Online, and The Sims Online. 
Suffice it to say, we are very experienced and are looking forward to making the best MMOGs possible.
But Bethesda is anti Multiplayer and Anti MMO right?

Yep these are the yahoos that also broke DAoC and refused to fix it with their Atlantis expansion.  So don't hold your breath, the word "experienced" does not mean capable.

Simply put I would trust Zenimax Online with the Fallout IP before I would trust Masthead Studios who already had their chance and failed with their own post apocalyptic MMO "Earthrise". With that said I don't think Zenimax Online will be developing the Fallout MMO, not until they at least have one MMO under their belts, though you never know. As long as Zenimax pulls Fallout from development I'll be happy as I don't trust Masthead Studios with such a popular IP.

Originally posted by Lowcaian

Originally posted by Shivam

Originally posted by Lowcaian

Crafting is fun? Wonder how much they got paid.

Usually when i don't agree with what critics have to say i simply throw 'you must be paid' retort. it always makes me look cool.

If it's true it makes you look even cooler.


"Fun" is subjective, just because you don't agree doesn't mean they are being "paid" off. I personally find the crafting to be "fun" as a Biochemist, I like the process of working towards rare crafting items that are reusable.

With that said it's not as involving as SWG was or EQ2 back before they nerfed crafting however I still find it "fun".

Originally posted by BillMurphy

Thanks for the correction.  It is the mirror class, but that doesn't excuse the error.  It's been fixed. 

Nope still not fixed: 

Playing a Bodyguard

Should read

Playing a Combat Medic


Also interesting pick for Combat Medic, personally I dropped "Treated Wounds Dressings" infavor of "Cell Capacitor" as Combat Medics don't take enough damge to justify damage reduction but the extra two cells means I can get my heals off sooner in tight situations.

There needs to be a forth option: "I only listen to Voiceovers in Basic"

I listen to all the voice over with the exception of droids and aliens that don't speak in basic, for those I "might" read the text (I find the droids texts rather ammusing) but after I do I don't wait for the dialoge to finish and will skip to the next part of the dialoge.

Originally posted by marinrider


Ditto, mostly because most media outlets and even the devs say it that way and who am I to say the devs are saying it wrong. ;-p

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