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All Posts by Unshra

All Posts by Unshra

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338 posts found

Komobo I could kiss you, I've been waiting for someone to post a decent ranger video instead just showing a video of the skill tree. Thanks for the heads up the video was just what I was looking for... now if ArenaNet would grant me one tiny wish... "Dual Pistol Wielding Ranger!" :-P

Originally posted by gestalt11
Originally posted by D_I_B
Originally posted by Unshra

(...) Thank fully there are still companies like CD Project (...)

Yeah one company that makes me proud to be Polish!

Free updates FTW!

Just wait until they get bought by EA.

 

I've been thinking about the same thing last weekend while playing “The Witcher 2” I hope if it does happen they pull a Piranha Bytes and leave EA to get back to their roots with out the corporate taint ruining their products (miss Gothic but loving Risen as well as the Risen 2 beta, wish more companies would do what Piranha Bytes did.)

All I want is the ability to dual weild pistols as a ranger, but that seems too much to ask from ArenaNet. ;-p

Originally posted by Quizzical

I'm sick of people creating threads to whine that there aren't any good sandbox games out there.  Which is completely absurd, as I've played several.  And I haven't played EVE, so it's hardly the only good sandbox game out there.

Now, different games will appeal to different people.  So I'm not saying that a sandbox fan should like all of the sandbox games out there; some games really are just terrible games, or simply not what you're after.  I can also understand if you've played a couple sandbox games and liked them, but eventually got tired of them, and only want to complain that there aren't enough good sandbox games.

But I don't have any sympathy for people who can't find a single sandbox game that they like, and want to whine loudly about it.  Even if they think they're sandbox fans, they're not.

 

So you understand that people have different taste and might not like every sandbox, but you don't understand that people have different taste and might not have found "their" sandbox and are therefor they "not an MMORPG sandbox fan" in your mind.

 

The simple truth is that some people have not found the MMO, they might like the parts of some of the games but there could be something that just ruins it for them. I know that with many of my friends it’s PvP as the vast majority of sandbox MMO’s are open PvP and don’t give you the option not to participate in PvP. I can understand their point of view perfectly and it’s something I agree with because above all a sandbox should provide you with options and so they wait, they want to join up in all the fun that is a sandbox but don’t want to have to deal with what they see as griefers.

 

For me I already know what I want and that’s a sandbox that allows you to explore and craft in depth. Fallen Earth has filled that but it’s not really a sandbox in my view though it’s darn close. ArcheAge is exactly what I am looking for though sadly as it’s open PvP so my friends wont join me. Though if they had a PvE server that allowed for flagging and guild wars I know they would play it so for now they will just have to wait while I have fun. ^_^

 

For me it's a mixed bag but the answer is NO. My reasoning is not because of the game if you read my past comments you will see I never had high expectations of Star Wars: The Old Republic. All I expected was what they originally promised and that was Star Wars: Knights of the Old Republic with multiplayer features (you can read that as MMO features if you want but for me I looked at it as KoTOR with grouping.) Not once did I approach the game as an MMO but as a title whose story I enjoyed in the past and wanted to experience gain. In that regards I would have bought the game again as I feel BioWare did deliver KoTOR with multiplayer. 

 

However Electronic Arts ruined it for me in the long run with their no stance position with SOPA\PITA. I canceled my subscription and didn't bother to renew after ESA announced they are pulling their support, because the way I view it is if ESA didn't pulled their support EA would have still remained silent, which is about as bad as supporting it as far as I am concerned.

 

The final nail in the coffin was BioWare admitting that a major plot character in Mass Effect 3 would be DLC on day one unless you paid $20 extra for the collector’s edition. I am not going to rant about that other then to say I would be going against my moral beliefs to support them so I will never experience  the ending of one of my most favorite titles in terms of story, but I would rather miss out it then go against my beliefs.

 

So in short if I knew what I know now about EA on SOPA\PIPA and BioWare on what I can only see as corruption in regards to DLC (there are some one day DLC’s I will accept but when it's a major plot item it's going too far) I would not have forked over my money for SWTOR. As far as I am concerned BioWare no longer exist to me, I was a huge fan back in the day but now I want nothing to do with them as they are no longer the company I loved and have become worse then the image people paint for SOE.

 

Thank fully there are still companies like CD Project, Piranha Bytes and even Zenimax (despite the lawsuits). ^_^

Originally posted by Creslin321

...In GW2, from what I hear the choices you make at character creation will actually have significant effects on your story.  Granted, you will not make dialog choices in GW2's story after this, but I actually prefer at least some of my choices ACTUALLY changing my story than just having this illusion of dialog affecting my story when it really isn't...

 

This is questionable, we don't know how the stories end and if they all end the same way or even if the ending is similar with just a few changes then the feeling of choice is an "illusion" just like Star Wars: The Old Republic.

 

 

 


Thank you Garrett Fuller,


    I’ve been digging through YouTube.com for Ranger coverage during the beta preview and all I ended up with were videos showing the tip-tools for the skills and little else, while other classes tend to have play throughs showing the skills in action. So it’s nice to get actually feedback on the profession, hopefully someone will upload a play through video as well but this will hold me over. ^_^


Hmm... I knew all but one of the items listed. :\

Originally posted by BilboDoggins
Originally posted by Unshra
Originally posted by TruthXHurts
Originally posted by BilboDoggins

Korean animu grinders are all the same and few people in the West want to play them.

 

Thats just the facts. Sorry you cant handle that and it makes you angry. Americans dont like Garugamesh and pocky.

I love Pocky son. [Mod Edit]

This, I love Pocky and my Camaro, also love sashimi. ^_^

And you love TERA. Coincidence? I think not...........

 

Thanks for proving my point.

 

Ever hear of reading comprehension... no? Well let me enlighten you, none of my posts praised TERA they in fact point out that it's not much special so it actually disproves your point. ;-)

While I give a congratulations (and already did this morning on twitter) I will also add my text to the "Buy to Play ≠ Free to Play" posts.

 

Now I'm off to pla... err test Risen 2 now that the download has finished. ^_^

Originally posted by maitrader

Illuminati in the lead!

 

come on all! get your votes up!

Damn Devil workshipers always have the most followed by the Dragon, which in the case of the Dragon I find funny. There are so many Dragon cabals for a faction that is about chaos even amoung it's ranks... if it had ranks but the players turned it into one of the most organized factions. :-P

Originally posted by TruthXHurts
Originally posted by BilboDoggins

Korean animu grinders are all the same and few people in the West want to play them.

 

Thats just the facts. Sorry you cant handle that and it makes you angry. Americans dont like Garugamesh and pocky.

I love Pocky son. [Mod Edit]

This, I love Pocky and my Camaro, also love sashimi. ^_^

If I'm interested in a game and why to help improve it then yes, however if I don't get into beta until it is near the end then I might not bother unless there are signs that it is more then just a mass flood gate opening preview.

Originally posted by sketchy_
Originally posted by Unshra
Personally I would like to see combat kicked up a notch, improve the AI so that mobs stop charge animations when players move out of the way and aren't as slow to move and attack.

 Actually the mobs do change attack sometimes when you hold block. Noticed it quite alot on the basilisks and the bosses in SB. Like you see the mob charging up on of those big attacks so you start blocking and they do something else sometimes like go for another player in your group or start moving instead.

I take it this is something a Lancer experiences more often, I've never played one so I've never noticed though it's nice to know.

 

 

As to the poster who assumed I never got off the starter island your wrong, I've had my shot at BAM's in both the US version and Korean version so yes I've gotten off the island, though I never got into glyphs because in the Korean version it was a pain to understand. You should consider slowing down on the assumptions with the WoW comments I don't play WoW nor do I approach a game like it's WoW. What I do expect is for an MMO that talks about how much action the game has to the point of getting Bas to help them advertise to have more action then TERA has demonstrated. C9 has impressed me more with it's combat however it's world (or lack there of) is no were near as rich as TERA's.

Originally posted by Entropy14

The reason for all the hate is

 

1. Its korean

 

2. its linear (but just at the start, most people have ADD and cant get to level 20 where things open up)

 

3. Say they are sick of the same old , but really not sure what they want differnt, instead of killing mobs, maybe they want to do backflips to level, or knit some helllo kitty dolls, i dont know... but there is a lot different about this game, just sadly pople wont get a chance to see how different this game is since they wont give it a chance.

You missed a bit one:

4. Combat - While fun at the start it soon wears thin as the AI does not improve and all mobs follow the same pattern making them panfully easy. This is why BAM's are easly solo'd by all classes though some are much after then others. Also while TERA allows for aimed combat it roots the players when they attack basicly replacing tabbing with rooted animation, these can only be broken with dodge moves.

 

 

Personally I would like to see combat kicked up a notch, improve the AI so that mobs stop charge animations when players move out of the way and aren't as slow to move and attack. Also allow players freedom of movement while attacking, this would make the combat more challenging and fun when combined faster quicker to react mobs and heck even players in pvp. :-p

Originally posted by aSynchro

ANet are without a doubt skilled coders & designers, so it puzzle me that they kinda choose to have loading screen between zones: why not a seamless world like WoW, Terra etc. ?

 

Is it because of some kind of limitations with the dynamic events or something ?

 

 

It could be they tried and failed, it's not uncommon in MMO's and Vanguard is a great example you notice when you cross the zones even though there is no loading. WoW and Fallen Earth also had this issue but it was ironed out, still it is possible for a zone to crash in WoW when this happens you get a rubber band effect when trying to cross into the zone that's down. The safe and easy way is just to have a loading screen as you don't have to spend time ironing out the sync issues which again can be seen in Vanguard with the stutter effect. Seemless loading is still not that common in MMO's but larger zones are becoming far more common which can help to reduce the loading screen shock.

 


Originally posted by Vesavius

It's a shame, but the twitch combat will do this game alot of harm with the MMORPG crowd.




Especially the puzzle loving community building MMORPG crowd.



There is no twitch based combat in The Secret World, don't know where you got your informatoin but it's wrong, it's standard tab based with abilities that we are use to seeing maybe seeing the guns threw you off.


I would prefer having an instance to play in until I could join the main server to waiting in a queue unable to play any day. Queues are not going away and this is a nice means to work around them and I hope future MMO's follow suit.

Originally posted by maitrader

Greetings all!

 

Like many of you, I EAGERLY anticipate the release of this title! My questions revolves around character looks and factions??? Can any "race" be part of a faction such as Dragon? or will the Dragon be asian exclusive?

 

Factions are not restricted by race, you a look African or Caucasian and join the Dragon.

 

Guild Wars 2 is far from a new breed of MMORPG's, it is more like the combination of several commonsense ideas to create a single theme-park MMO. This is a good thing because if they are successfully more companies will follow suit, so in that light they are an evolution (or at the very least the spark) more then a revolution of the MMO world. What remains to be seen is if it all works out, the same could be said for The Secret World and their ARG system as it bridges the gap of social gaming in a new way but if it will catch on remains to be seen.

 

Also I'm not forgetting Star Wars: The Old Republic because lets face it as much as people love to slam the title it has become the MMO to demo how much voice over work can change the grind if only initially, it is not unlike when movies went from being silent to having sound. Sure there are people that thought sound was pointless and just a fad but how many movies have released with no sound since. Guild Wars 2 is another bring in voice over though not 100% it might find that happy medium between the two which is where I believe is the direction that MMO's will go having a balance between voice overs and text.

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