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All Posts by Unshra

All Posts by Unshra

19 Pages First « 2 3 4 5 6 7 8 » Last
361 posts found

Glad to see they didn't pull a Worgen with the females, I knew they were going to try an make them "sexy" but was hoping they wouldn't cross the line between cute and sexy, thankfully that seems to be the case. Most importantly they still look chubby which is how the Pandaren should look. I just hope they stick with the look and don't make them anorexic down the road.

If the N7 weapons were actually good this might be interesting.

Originally posted by Ikisis

Best thing in the make hands down.

http://www.youtube.com/watch?v=-KErvQIYa7A

^ The video doesnt lie! 

http://lifeisfeudal.com/

 

"Best thing in the make", well you're entitled to your option but nothing in the video or site overly impresses me outside of the basic level terraforming. In my opinion ArcheAge is far more impressive but I welcome another indie title that focuses on freedom of play so best of luck to the team as the project reminds me a lot of WURM (or even Xsyon) though with better graphics and that's not a bad thing.

 

 

Thanks for posting about it, I'll definitely keep an eye on the project as it evolves. 

@ Original Poster

The issue most seem to have is that all of the endings are basicly the same with only the colors changing. Also there is a second issue, in order to get the perfect ending you need to have an "Effective" Military Strength of 5000 this is not possible without raising your "Galactic Readiness" to over the default of 50%. BioWare had claimed that users would not be forced to use Muliplayer or moblie games to experience the perfect ended but lied, it's not possible so people are throwing tantrums because they have to play multiplayer or another game inorder to unlock the perfect ending.

 

However all that really changes is the addition of one small scene that happens so quickly you could miss it so again there is no real change.

 

 

SPOILERS!

 

 

 

 

 

 

 

 

In this ending Shepard does not die.

Originally posted by tixylix

For me it's important to have a world like WoW did back in classic where it is all seamless apart from the instances. Yet all I'm seeing is how you'll be able teleport everywhere which instantly kills the world and ruins the whole point of an MMORPG for me. The news on mounts just means they don't expect you to travel very far and the game will be all instanced and zoned. 

The whole point of an MMO for me is to have this world, otherwise it might as well be a standard multiplayer game that just has a graphical server browser. The problem with SWTOR is you pay a subscription so I cannot justify that when I can get the same map design for free in a multiplayer game. GW2 however doesn't charge a subscription so I don't have to make the same choice or complaint around subscribing. 

However with this news it isn't going to be the next MMO I and many people have been waiting for on these forums. It just looks like it'll be like all the other modern MMOs that have largely gotten rid of their world for instances and fast travel.

 

:\

Short answer is, no the world is not seemless, there are loading screens when entering a city.

I would say they are about right, if you figure just the World of Warcraft players who jumped on the 12 month deal to get into MoP beta and get a copy of D3 then you most likely have over a million right there alone. Overall I would predict that the guess (even on the pass deal) will be close to true.

Looking at the Collector's Edition myself, while I'm not big on the Charr and would have prefered a Sylvari statue I do like the statue and will gladly add it to my small collection.

Originally posted by Suzie_Ford

Templars FTW! :D

 

Truer words have never been spoken.

 

Originally posted by bishbosh

if guild wars 2 is succesful do you think we will end up having to play guild wars 2 clones for the next 5-10 years?

how do you feel about this?

 

personally i would like to see developers copy some elements of guild wars 2 but still try an innovate and push the genre further but i think they will just copy judging from what has happened with WOW.

 

some things i would like to see devs copy:

-large scale pvp with castles, sieges, resource management

-more action orientated combat

-dynamics events instead of regular kill X of Y quest

 

I don't see a single thing on that list that is unique to Guild Wars 2 so based off that list no I don't see any GW2 clones but I do see MMO's continuing to use features that are becoming more popular such as dynamic events, action based combat (GW2 is not really action based it's just more flashy, TERA, DCUO, AOC, etc are more action based) large scale PvP with bases (castles) sieges, etc has also been done and will continue to be done in the future.

 

Though personally I hope to see more MMO's like ArcheAge where the sense of community comes from more then just grouping for quests and the world is your play ground not an instance.

 

If there is one thing I would like to see companies copy from the GW games it's the buy to play system ArenaNet uses over the free to play system.

 


My only issue with what's shown in the video is that the UI is not integrated into the cockpit, I find it very distracting to have a UI that's perfectly still while the cockpit is getting slammed and shaking it just kills the immersion for me. Oh well maybe someone will make Steel Battalion Online controllers and all. :P


Originally posted by Lord.Bachus

Been wondering all day, am i the only one shocked about the $150 they are asking for their collectors edition?

 

And i am even more shocked that there are people willing to pay that for stuff that ends in the trashbin sooner or later.

 

I think its a good example of a company trying to rip off their loyal fanbase. Following in the footsteps of EA's pricing scheme for the SWTOR boxes is not a good thing.

 

If they continue down this road, with their itemshop we might be in for a sad and shattered dream.

I'm shocked that I can't pre-order the pre-order yet. ^_^

 

Honestly though it's the cost of the statue just like the one for SWTOR these statues run about $90 for low quality ones and well into the mid hundreds for high quality ones so this jacks up the price, it has little to do with "ripping" people off. You don't have to buy it if you don't want it, personally I like the statues through I wish it was of the new Sylvari (maybe Caithe) as the Charr has been played out already in my opinion.

Also this has nothing to do with what "road" they are taking it is simply off setting the cost of the statue nothing more and if anything I would be surprised if they made a bigger profit from CE vs DD. In short don't like it don't buy it.

Originally posted by Velocinox

"Please bring back MMOs that required and IQ above 50 to play!"

Awesome.

 

Glad I'm not the only one that noticed, honestly when you create a thread with a title that insults someone’s intelligence please make sure to at least proof read said title.

Gotta love how people flip out over the box price just as they did for Star Wars: The Old Republic. The reason why it cost so much is because of the statue, those run for $90+ alone which really jacks up the price. Personally I think they should offer a option with out the figure for those that done care about it as it does raise the price up a good sum.


Congratulations


Originally posted by Fadedbomb

It's the EXACT model as "World of Tanks"...

 

So did you jump on the "World of Tanks" forums and make the same post or how about the "Torchlight 2" and "Diablo 3" forums? Point of fact, MMORPG.com has forums for games that are not MMO's because MMORPG.com stopped being about just MMO's a very long time ago.

 

Adding another server would not solve the problem only delay it as the new server would eventually run into the same issue. You can’t keep adding new servers to EVE because a few people feel they can’t “catch up” doing so will only serve to divide the community and thin the population across servers.

 

Personally I would like to see CCP add new features and means of interaction that allowed new players the sense of contributing without feeling left behind. I had hoped walking in stations would eventually lead to the option of colonization were players could go planet side and expand that way but instead we got DUST'ed. It would have been nice to have a system like DUST but focused on new EVE players. Sort of a employment system where corporations could hire new players to help out in expanding their colonies through various station and planet side tasks including FPS PvP. Think of it as a mentoring system but at the corporate level where new pilots can opt’d to be listed in a database for hiring and certain jobs yield more gain for a corporation if the character is young. Not a perfect solution but something to encourage new players to interact with older players and vice versa, and instead of dividing the community it would help it grow.

While I'm not one who cares about graphics I have to admit I was surprised to see that BigPoint has any talent in the field of 3D graphics. It is still subpar by todays standards but for BigPoint I will say I'm impressed and that is the only thing positive I will most like have to say about this game (ever). One thing BigPoint has shown is they have no respect for IP's for them it's about using the name to generate a quick buck, the series "A Song of Ice and Fire" deserves better then this.


Edit: I must be tired, I can't believe I responded to this type of thread, disregard. >.<

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