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All Posts by thark

All Posts by thark

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Originally posted by Noxeron

I pre-ordered the game and had some fun in the beta, at release I remember having problems with the game.

I returned when it went free-to-play and it was fun, even though a lot of options was locked behind the pay-wall.

And then I noticed I could only do a couple pvp instances a week because of the pay-wall and that totally destroyed it for me.

It's the worst kind of f2p that I know of. I literally have to pay more than I did when I pre-ordered to play a game I have already bought.

 

Though that is just my opinion.

If I felt like paying for it I think it might be a great game, but I don't, so it's not.

How can the game be good , yet you do NOT wan't to pay a measly 15 $ a month.??

A player like you is HARDLY wanted anyway, so do not worrie about it :)

Originally posted by cheyane

I wish I could get the same video card on the Dell.

 

Thing is Dell comes and replaces mother boards and video cards which they have for me up to 3 times with no issues. I don't trust these computer shops to do the same. That is the main reason I buy Dell the after sale service no questions asked replacements.

Ok..I understand..

Originally posted by cheyane
I wish I could get the same video card on the Dell.

What I was trying to say there MUST be other alternatives to both of your examples..Why do you only look at DELL and Alienware ?

Originally posted by cheyane

Okay my Alienware Aurora is having all sorts of usb conflicts and it started with command center issue about a month back and now it is having all sorts of usb conflicts and causing BSD and I think I am going to have to replace the computer.

 

I always get my computer from Dell because my husband likes their replacement and guarantee policy and he said I could buy one from there. I have no confidence to build my own which I might have if I was still living in Singapore but here in Italy language issues and everything no way. Don't know anyone either so that is out so please don't suggest building my own. I know better and cheaper but no.

 

If I can get them to give me a windows 7 I should get that right ? Not the Windows 8.1 right ? I will be using it to play Wildstar and ESO mainly for now.

 

If I get the Dell I can get a GTX 750 Ti but if I get the Alienware X51 I can get the GTX 960,both have 2gb . The Alienware is not like my water cooled present tower version so it is cheaper and oddly enough with the 170 Euro discount currently (if I order soon) it is almost the same price as the XPS 8700 desktop. Euro 1219 versus 1299 without the IVA and other tax and transport. Both have the i7 4790 4.00 Ghz the Dell having a 24 gb RAM which is kinda overkill while the Alienware is 8 gb but 24 seems a tad too much don't you think so ? Dell 2Tb hard drive and the alienware 1 Tb. Problem is the dell comes with the monitor and if I get the better card I want to get the monitor. 

 

The suggested monitor is 780 euro only one choice for the Alienware whereas the Dell monitor is included in  price. So almost same price is not quite right but what do you suggest which card and system should I get ?

 

 

 

From what I can tell the Alienware series is a very very expensive brand, it may be good , but Is it really Worth it ? , In Sweden most "computer related" internet sites also builds there own brands and you would get almost double the computer specs for that price of the "alienware"...almost :)

 

Ohh..There is NOTHING wrong with Windows 8.1 ...The Metro UI is more/less gone , other than that it's just a matter of time Before you learn the small diffrence in handling it compared to Win 7..

I would gladly pay for a game that Is like EQ2 (vanilla), but I really doubt I would actually stay for long in the "original" EQ2, even If I liked the game back then until the soloplayers destroyed that game aswell..

I agree on most of the Points you make ....In conclusion make MMO's more challnging..

Some of the Points has been made by Bioware in itself..In SWOTOR for example, The NPC's is wonderful, many of them atleast..

 

But In your example you you use PoE and ...IMO this is the most overhyped game this year so far..The game is so NOT Worth a average 90% score on metacritic, I have already given up on it, because it has nothing of the immersion from the games it is inspired, It's boring..

Omg..really ???!!!?? ..This game looks SO bad. Is there really anyone that likes oversized swords that  doesnt even look like sword, and teenage Girls that carries these swords, It's just so ugly and redicoulous.

Can't understand how anyone can be happy about this, it looks as it is the same game released (several asian MMO's) over and over again..

 

Ohh Well..

 

Originally posted by Lobotomist

Looking back on MMO genre and its recent slump, one has to ask what is the reason MMORPG reached the stuck point it find itself now.

It is easy to blame WOW and Themepark mentality.  But where lies the real problem ? In RPG.

The original MMOs like Ultima Online or Everquest were very open. Their only resemblance to traditional RPG games was the character building. It is only when Blizzard decided to improve the formula and bring important part of RPG experience : questing , that MMORPG as we know it now was born.

This RPG formula is improved among with everything else and today we have games like ESO or KOTOR that can stand without shame beside single player RPGs in any way. Or even some that are innovating RPG experience like GW2

 

And this is the problem. RPG gameplay became the shackles of MMO.

MMO should be massive social experience. A virtual world. But RPG is single or at best small group experience. Completely opposite to what MMO should acomplish.

 

 

Only by renouncing RPG will MMO truly soar forward.

And we are begining to see emergence of this "non rpg" games.

Elite, Star Citizen, Minecraft, Survival games ...

 

New genre is emerging. MMO without RPG , and it was about the damn time.

 

 

 

 

 

 

 

Hmm..I'm not sure I understand your logic here..

Early MMORPG was what the technology could develop at the time, no game was fully voiced and quest centric for a reason, smaller market, huge costs and there wassn't the technology needed for it. They where as much RPG as the game these Days just without the Tech to back it up.

UO was the most RPG of them all, you can more/less roleplay any role in that game, and this is what ROLEPLAY really is, NPC's and the likes that gives you quests and such is just Tools to HELP you out since we do not have a gamemaster that can jump in on the fly and tell you of your surroundings .

There is games like Defiance and all the games like RIFT that needs the entire Community to help out clear global threats , and they are RPG's/ (well in CRPG sence atleast :)) 

 I'll argue that games like Dayz and such games (survival games) are very Close related to games of old ..here is a knife, now survive :) UO was much like that, you where basically put in the World and told nothing , you had to find a way to survive even thou it didn't have permadeath-.To me they are also RPG's..and to REALLY survive you will need help from others..What will The Walking Dead be if Rick didnt have hes team of trusted friends..Most likely dead :)

The highest threath i see is the ever increasing solo play , this is the real threat to multiplayer and massive worlds , but that has nothing to do with if the game can entitle itself an RPG or not, you say it yourself MMO's should be massive and most of them are , it's just the darn solo playability that stops these games from feeling massive.

 

 

GW2 vs ESO?
LFGame « General Discussion
3/23/15 7:54:04 AM

Depends on what you like I guess :)

But I'd say ESO ...That is a no brainer for me atleast.. John Cleese :) and with all the reacent additions it's the best MMO in..well a very long time.

GW2 felt very very childish ,I also felt that my characther didn't belong in it's scenery , and combat felt ..just chaotic ..I was very dissapointed with GW2 and I can't understand why so many players liked it when It released..

Originally posted by fivoroth
Originally posted by Distopia

 

As opposed to, kill, kill, kill, rest, kill, kill, kill, rest... and that's it.... We can all exaggerate and make things sound horrible, maybe that's what we should do from here on out.

Exactly.

That is EXACTLY what you are doing , yes ..You exaggerate and belittle those ..that Dream of a game not lackluster

Hmm..Do you really Think most of us longing for a game with some challenge and vits actually wants a game that is a replica of EverQuest ?

I certainly do not , but I do want a game that is free from all the "easies" and a game that let's me Think , and a game that may punish if my thoughts was not that good

Originally posted by Coman
I am not sick of all the moaning, because I do not read it. I really fail to see what I should care what people discuss on a forum. It is not my private platform, but a place where everyone can discuss anything (the owners allow). You dislike what is being discussed? Then simply make you own thread with a topic you are interested in and discuss there with like minded people.

Well I have certainly created a topic on something I am interested in discussing. (this topic).

Originally posted by Wizardry

Maybe just perhaps the OP has been living under a rock?

The reason you get the same topics over and over is because the developers have been churning out the exact same game designs over and over and over.So what do you expect to be in threads,just make up stuff?

Here is 99% of the games that are FINISHED and how they are designed.....Enter game,run to npc with marker over hit's head.Do the quest,map and arrows show you exactly where to go ,no thinking needed.Get free xp for doing quest,DING,gain level,rinse and repeat.Now end game level,let's group and do instance grinds for gear,rinse and repeat.

You can hire a kid out of school to design games like that,takes little to no knowledge of anything.

Then we have the flip side of games ,early access,free to play,Kickstarters,ALL of them unfinished products asking for money.

So there you have it,the entire industry,does it sound positive?Does it sound like something we should be praising?Not to me it does not.

So what would the op like gamer's to discuss??Oh how was that second yellow marker quest you did?Oh wow it was great all i had to do was run from point a >B and it gave me a ton of xp.DING level 12 ...Congratulations !!.

 

I am pretty sure you can't hire a kid out of school to design games like that with little knowledge of anything. IF anything current MMOs have a lot more complex mechanics than oldschool MMOs.

What do you want to discuss about old school games? "Ohh how was your day farming a mob in one spot all day". "It was great bro, I barely used my brain". See it works both ways.

 

Again..you exaggerate , naturally there was HUGE limitations back then, and thankfully tecnology has advanced and has enormous potancial to make great MMO's, but unfortunatly the market is dead set on creating games for the Facebook crowd instead of games for real gamers..

Originally posted by Siug
Complaining about complaining makes me to complain. No one forces you to read those threads really so problem solved.

That doesn't mean there is no point to making a thread like this. This thread complaining about people complaining is at least not done a billion times. It probably adds more value than all those 5 billion topics which are identical.

Originally posted by MisterZebub
 

I'd be very unsurprised to find that many of these threads are a manufactured attempt at word of mouth trend pushing.

I think that's why we've seen so many "FFA PVP Games Are The Devil" and "Brad McQuaid Is The Messiah" posts.

I wouldn't be suprised if you are right.

Originally posted by Howbadisbad

maybe someone should make a "good things we like in current MMOs" thread then

Yeah, maybe we should do that. And also make 10 of them to even out all the others.

 

 

Maybe It's a sign that there  is room for such a game ?

Since it's a very hot topic in this forum.!!

 

 

 

Hmm..So players consider killing the zombies in Kingsmouth hard ?

 

Why is it that some players just can't see why some things get developed the way they do ?

Most of the things that is considered missing in ESO is so by design to make it a better game, and It really does that aswell..It lets you focus more on gameplay than if someone's buff has run out, can't really Believe that there is players that wich to have a game that plays flawlessly for you...

Some mods ...sure are harmless ..mods that sort inventory or helps with auctions etc, but It never ends there..

 

Using some mods is basically cheating, since you override many functions of the real game and get information faster than you could react to on your own, it gives you an unfair advantage to players that doesn't use mods and in the long run it also forces other players to use mods aswell, just to be in the same ballpark..and It should NOT be this way.

 

 

Originally posted by Thane

i don't really like how everyone around that lord brittish guy is always so full of... "we did that and that and we created that and that! we be first and we total inventors."

that was basically 50% of the vid. and quite frankly, i dont really get WHAT they were first with, seeing underworld was surely not the first fantasy RPG using that kind of engine.

 

at least blizzard never claimed they invented the MMO :)

I Think Ultima Underworld was the first RPG using a 3d Engine back then..

Originally posted by Jemcrystal
Originally posted by delete5230


I don't think there are many people asking for easy :

 

- Little Johnnies mother is not making a phone call to developers asking to make mmos easy so her son can play !

- No one is asking for purely liner either.

- I don't even think ANYONE is asking for cash shops except people trying to play totally for free.

 

-snip-

 

There are lots of people asking for easy.  I'm one of them.  I don't want to do any more jumping puzzles in GW2.  They are to hard.  I want them to fix the camera to first person and give us high jump to make these back aching puzzles easier.

 

Little John's mom is playing the fancy mmo while John is playing Minecraft so yeah she's not calling her son's game problems in.  He can do it himself and probably better then she.  Not that he needs to because he owns his own server.  He'll just ask his friends what they'd do on Skype.

 

What is this liner you speak of?  You mean themepark instead of sandbox?  Leveling?  Level related zones?  I missed the thread on what liner (I assume you mean linear) means.

 

I've seen more rich people ask for cash shops than poor folk.  People like the idea that they can spend money to get ahead.  Cheat the system.  Come out on top.  If game makers would work a little harder to give players a sense of individuality outside of character creation this urge for stand out look at me vanity could be toned down a bit.  Feed people's urges to be progressively unique and no one will think about a cash shop.  A good character creation is a good start but it takes players only so far.  Housing could and should fill this need.  Along with mounts and pets.  Mini's are about the most useless lag infesting poke at individuality I've seen yet.  If you're going to lag up the game at least give something that buffs.

 

 

Hmm..So..because you can't handle the jumping puzzles of GW2 , you are asking the developers to change the entire game , just so YOU also can make it..

My questions:  

Is it really that important that you succeed in jumping those obstacles ?

Can't you practice ?

Do you really have the TIME needed to actually PLAY a game like this ?

 

 

My suggestion for you is to seek your gaming pleasures at some other platform, mobile games and/or Facebook games seems to be more in your ally of entertainment.

 

GAMES needs to meet a certain challenge to be "a game" othervise it's something else completly, or rather games has ALWAYS been this way , and now you Think they should change that concept so you can blindly click at stuff when you come home tired after work for 10 minutes ..

 

 

Originally posted by aesperus
Originally posted by delete5230


I don't think there are many people asking for easy :

- Little Johnnies mother is not making a phone call to developers asking to make mmos easy so her son can play !

- No one is asking for purely liner either.

- I don't even think ANYONE is asking for cash shops except people trying to play totally for free.

The point of all three issues are WE ARE NOT IN CONTROL OF BAD MARKETING.....This is pretty much only in the mmo industry !

This is why mmos suck !.....We are not in control of what we like.  Were told ! 

I think a bit of a reality check is in order:

1) The data shows contrary to what you think. In every game I've seen data for, roughly ~10-20% (or less) of a game's population partakes in it's most difficult content. MMOs aren't really that difficult to begin with, so that should tell you something right there.

Now, you may be thinking 'well I know 100 people on an internet forum that also don't want easy content!' and you may even be telling the truth. But let's do some math on that one. Nearly all MMOs have at least a thousand player, most having populations in the 10s or 100s of thousands. Take some of the more well known ones that have around 2-300k players, and you're talking about a population of around 3-6000 that likes the harder content. That is a lot of people, but it's still a small fraction of the total playerbase.

Have harder games become more popular? Absolutely. But the number of people who play video games has also grown substantially since the first / second generation of games.

2) Cash shops would not exist if they didn't make money. Cash shops cost the studios money to run them, to maintain them, and to handle potential issues such as faulty transactions. They wouldn't even bother making a cash shop if it haasn't been proven to be very profitable.

3) You were NEVER in control. The only way you have control over something is if you do it yourself. You want control over a game, create one yourself. The reality is much different than how you imagine it to be.

Don't confuse a lack of control with a lack of choice, though. You can still choose what you yourself buy into, what you play, and what you don't. You may not be able to sway others opinions, but you have complete control over your own.

I agree with your "reality check" :)

 

But..The real question is how do we get out of this mousewheel, how do we get the "easycrowd" to change attitude towards harder gaming in general ?

Or is it to late for a "really hard game " to ever become popular ?  By popular I mean AAA popular !

Originally posted by Distopia
Originally posted by Dullahan
Originally posted by Distopia
Originally posted by Dullahan
Originally posted by SlyLoK

Just so people get the balance, this was said regarding soloing:

Q: Will you be able to solo in dungeons?

A: "Theres not going to be a game mechanic that prohibits [soloing], but man... its gonna be difficult because the dungeon is designed for group play.  I'm not going to throw out words like impossible, but it will be difficult."

Also:

"If you have the right gear, and the right tactics, in the right area, theres nothing to say you can't kill a mob" .

Just so people know, there are a lot of qualifiers when it comes to the ability to solo.

Sounds like just about any other MMO by that description, he/she seemed to be talking about normal every day mechanics, dungeons being designed around groups, mobs being designed by level based mechanics.

It's not just EQ they're designing this game in the spirit of. Vanguard was pretty solo friendly in and of itself. It certainly was more forgiving than EQ like worlds. So keep that in mind and don't get your own wrong impressions.

Having played most of the last 10 years of games, I can't recall any where I had to carefully choose the right place, armor and tactics to successfully solo.  That was a general reference to soloing by the way, inside or outside of dungeons.

In just about any game if you're under armored/armed mobs can take you out. IN most cases that's what they're balanced around, not just character level, but also armor value, weapon dps, etc.

In most todays games you could stand around naked and you will still win agaist an equal level mob...

In EQ 2 I played a barbarian that had no shoes and shoulderpads in their itemslots from lvl 1-70 or so, I played a halfling barbarian so It was only apropriate to have no shoes and the shoulderpads was to reflect on her barbarian nature, I even tanked with this characther in major Group dungeons.

A White con should Always be able to take you out regardless of armor/arms or other gear, It should be a dangerous fight where there is a 50/50 chance the mob is winning IF you are making mistakes, that is certainly NOT the case with most games today..

Originally posted by Bladestrom
Uniqueness has to come from customisation like dyes etc Sine it would be impossible to get a graphic designer to design millions of items. One thing I've learned however is that when you stop caring about the loot other people has and just focus on your own gear and performance (get rid of Meters) you really start to enjoy gearing up and crafting again - ita the pressure to not fall behind that kills the joy.

See what you did there ?

Where did I say we NEED one million unique items , Why isn't 3 enough , or 1  ?

In the beginning of Star Wars Galaxies it was nearly impossible to become a Jedi until all the envy destroyed that feature and forced the developers to change that feature , I Think for a total of 4 times , It ended up as a choice during charcther Creation, because everyone had the right to become a Jedi ;)

It's the "I need it aswell or an item of equal measure or I won't play" mentality that destroys games...there is no thrill or goals as everyone knows that everyone get's Everything very very soon.

Your idea with customisation do exist and is a good one thou, There is a "GTA style MMO" that has that idea of yours create your own Everything :) You can even sell your own styles to players ..., and ..TSW has enourmous possibilities to look unique with tons of clothing options...

 

There was a time when you really had to struggle to get a very special item or class , that Item was a signature , a diploma of what you alone in some cases had done and those Days are over :( Now everyone is entitled to Everything ..

Well..Ioot could mean something, but it doesn't as long as EVERYONE can get every single item aswell, and very easy.

Loot has to be something that can make your characther UNIQUE , one of a kind !!! but since entire gaming communities acts like spoiled bratz  we will never see UNIQUE loot again.

Instead we have guide Arrows and questloot where you can choose from 3 items that makes you the same as 3000 other players .

Originally posted by CasaFranky

i must say mmorpg.com is full of graphic whores.

Nice grafics means NOTHING!

A good game can also be buttugly 

 

 

I find the artstyle of Darkest Dungeon to be one of the best looking games of 2014-2015 !!

And yes nice "Graphics" does mean something  ...It actually does "nice Graphics" and or artstyle means alot to the overall feeling of a game naturally so does gameplay :)

Even retro styled games has to have some charm or they WILL be disregarded quickly, and DD has alot of charm going for it , what it doesn't have is high demanding super Graphics , but that is just a hardware issue..:) and has nothing to do with artstyle.

 
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