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All Posts by BizkitNL

All Posts by BizkitNL

94 Pages « 1 2 3 4 5 6 7 » Last
1864 posts found
Team Cola!
Why do people always flock to "I need to vent" topics? Including me, heh.

Let me be the first to say:

Good on ya, Blizzard!

Sadly, I won't be buying any of it, since my wallet needs a charity-sale itself.

I'm stoked.
Woohoo! If I don't get in the closed beta, I atleast get to try out Loot 2.0 on the PTR! Woohoo!
New mechanics aside, I've been dying to play the Paladin once again. Instead, I get the Crusader. That's even better.
I could name 10 reasons not to spend money on WoT. The OP's reason was not one of them :).

This is one of those sequels that simply shouldn't be made 3D.

EDIT: Although, what i mean is that following up a game like this should respect is prequel in most aspects, rather than take it into a whole new direction and slapping the Maplestory label on it. Ragnarok Online 2, as many have already pointed out?

I'd love a key as well.
Good stuff, can't wait! Oh, and haters gonna hate.
Originally posted by Gardavsshade
Originally posted by Mors.Magne
Originally posted by Heatsink98
The dumbing of the game design over the years is a real problem.  Unless this new expansion injects real depth back into WoW gameplay, the slide will continue.  The designers have a product now where progression means seeing bigger numbers floating over mobs' heads, and they expect that to be entertaining.  Oh, and Pokemon, there's that now, too.

I agree that WoW's depth has been diminished and this is a bad thing, e.g. - crafting used to be more powerful - now there is no point.

 

However, I liked the PvP pet battles because you can play them if you have a spare 5 minutes. The problem with the PvP pet battles is that you must go raiding for the rewards to be useful. So you can't play the end-game of WoW on a casual basis.

 

WoW's end-game activities (raiding etc) demand many hours (half a day etc.) on a daily/weekly basis. This limits the fan-base and gives MMORPGs in general a very bad name, e.g. - nerdy, no life, antisocial etc.

Snip

You seem to be holding on to ancient concepts. Times have changed, so have people. Well, everyone except you.

You see, today, with the huge amount of online games around, an MMO needs a solid playerbase. Not just to survive financially, but also for ingame characteristics, mechanics and the general immersion of it to stay viable and working.

You can't just cater to the "hardcore" fanbase anymore. They don't have maybe 2 MMO's to pick from. They have dozens to pick from. Therefor, you need a casual playerbase as well. You need players to fill up the world.

Striking the balance between the 2 crowds is key. It's also impossible. So yeah...

I think the AH was only necessary because of how the loot system works. You basically never get anything good for the character you are playing, but a lot of stuff for other classes.

Now, with Loot 2.0 on the horizon, much more tailored towards your current character, the need for the AH vanishes. I can finally play my barb again and find those phat drops for him, rather than farm gold so I can buy them off the AH. The latter is just a lot less.....adventurous.

 

Originally posted by PieRad

meh..

 

No one is entitled to get a key, it's a chance for everyone.. If you can't live without a key, then pay whatever they sell them for or make tons of accounts yourself.

 

I got a key from blizzard like 2 weeks ago, and I'll tell you right now, the game is fun for a couple of days, but there aren't enough cards to make it interesting for months, like most others' with keys you'll probably have fun for a couple of days, and then start to log in less than before.

 

Don't worry guys, you're not missing out, you're not getting left behind.... it's just an expensive pixel tcg. 

Don't listen to this guy, man. The game is worth the wait.

Just for the love of god, don't buy the key. Seriously.

Congrats to DigitalLeash :).
I won a key after being selected by Blizzard through the opt-in ,so the first guy / gal to PM me gets it. Don't forget to include a smiley!
Originally posted by jiveturkey12
Originally posted by Sovrath

Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/.

I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread).

Now, looking over your list i can say that some of those things were just pie in the sky thinking.

More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore.

more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated.

You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years.

The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.

 

 

So because Im not agreeing with the Majority I dont know how MMO design works?

 

How is that a valid Argument Sorvath, seriously, tell me how that makes any sense other than you being a dick?

How about the 2 of you agree to disagree. I see merit in both of your opinions.

Now relax already, sheesh.

That was hardly a prediction. More like a "Hey, you know what would make a cool MMO?". That said, I'm now sad that hardly anything has changed in all those years when it comes to MMOs.

I like the idea of brofisting my old self. You should totally reply to that topic and flame yourself for thinking out of the box :P.

Originally posted by Bladestrom
The ability to transmogrify plus spam reroll until you get perfect stats plus tailor drops potentially destroys (again) the core principle of Diablo - farm for better/perfect loot. Blizzard should stop trying to reuse components from other games and invest properly.

And instead reuse the first diablo? I'm not sure I'm following you. Do you even follow what you're saying?

Another keyless day it is for me.

I can't seem to attract a key no matter what I enter. Guess I'lle have to wait it out and hope they enter OB soon :/.
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