| 319 posts found | |
|---|---|
|
5/10 Is an ok rating. For a game with hackers and other major problems at start. It should of been expected. Also giving this game an a- rating means this review is most likely bullshit. So I took a look at it. I found that he rated PvE, PvP A+. your kidding right? This deserve the greatest rating ever? You got to compare it to other games. I know that PvE doesnt come close to WoW with driven story line, voice acting with events and triggers. |
|
|
Underrated games that provide a whole new experience
LFGame « General Discussion 2/20/10 4:56:00 AM
One game that provides a new experience is Saga, It a mix of everything from RTS to TCG. I didn't play it much because of it graphics. It worst then warcraft II. |
|
|
Blizzard: World of Warcraft Has Stopped Growing
General Discussion « World of Warcraft 2/16/10 5:22:41 AM
Originally posted by PizziJQ I think people stop joining is because of the 3 boxes they need to buy. Does the expansion if bought counts as everthing? If not this wont solve the issue of it stop growing. |
|
|
Microsoft Releasing Windows 7 Anti-Piracy Update
Off-Topic Discussion « General Discussion 2/15/10 6:58:02 AM
Originally posted by -Jaguar- I Wouldn't mind paying a 100$ for it. If i can install it on every computer in my house like I can an mmorpg. I'll have to pay atleast 300$ to install windows 7 UPGRADE on all my computer in the house(3 computers). Also an mmo doesn't have a monopoly on the gaming market.
|
|
|
Let's Talk about CCP's World of Darkness...
The Pub at MMORPG.COM « General Discussion 2/15/10 3:52:27 AM
Originally posted by Umbral Well, but World of Darkness is not about complication, "harcore timeconsuming" gameplay . World if Darkness is all about the atmosphere. All about an open and huge world but full of lore, deep characters, great storylines. A world that feels alive, in motion, dark sexy and full of twisted but emotional bounds. World of Darkness is not "complicated" it is deep, but intuitive, dark but full of life... and death. It is all about immersion, horror and beauty, not the sterile beauty of the space, but beauty of earthly landscapes, bodies, clothes, sexuality, death. Everything CCP made till now has absolute NOTHING to do with World of Darkness. The huge spacial map used in EvE has nothing to do with the huge World that WoD would need. World of Darkness must be a deep, alive, immersive, full of lore and storie game world and not a "hardcore" cliche. It is silly to criticize Blizzard here as CCP never created anything able to show us that can indeed make a WoD mmorpg. In my opinion neither Blizzard or CCP can do it. Blizzard mmo is the only one I know with the deepest lore and ever changing story. I was surprised they killed off illidan and now Arthas. How can you get more deep lore then that? I'll hate to doom CCP already but I am also scared they are doing it. They lack so much experience and I've been hoping for a urban paranormal mmo ever sence reading the Jim butcher dresden file series.
|
|
|
<- Still waiting for the trial. I'm surprised how so many people can just buy stuff without trying it. |
|
|
Microsoft Releasing Windows 7 Anti-Piracy Update
Off-Topic Discussion « General Discussion 2/13/10 1:50:15 AM
Im more sad that people are actually buying something that over priced. It a monopoly they control and charging 200-300$ dollars for new users. Anything that can be copy and pasted shouldn't be charge more then 60$. I know it cost them 6billion for both windows vista and windows 7 from the wiki but they made 6.6billion just off of windows 7 first quater of it release. |
|
Originally posted by Gabby-air
Is there a list of MMO where you can PvP from get go in a balance arena or open area like WAR? I mean excluding Eve Online or other FFA games with huge gaps between players. I wish I could try out global agenda first without buying it. If only they had true open betas or at least a demo released like other games. |
|
|
Easiest to get into PVP in an mmo?
The Pub at MMORPG.COM « General Discussion 2/02/10 11:13:39 AM
Whoever recommending EvE for easiest entrance to PvP needs to be shot! It takes atleast three months for something decent other then a tackler. Also a tackler takes some skills to learn.
|
|
|
What is the current best 'rvr' game DAOC clone ?
The Pub at MMORPG.COM « General Discussion 2/02/10 11:05:57 AM
Originally posted by girlgeek
Reqnum is an old school clone of DAoC. |
|
|
I hate the idea of leveling all together. It why I enjoy end game more then the way to get there. |
|
Originally posted by inmysights
The dungeons arnt instance and the first one i came across wasnt fun at all. I was expecting better. =( |
|
|
Your Top 3 Best Times in an MMORPG
The Pub at MMORPG.COM « General Discussion 12/16/09 7:17:17 AM
Originally posted by brostyn
A group in EQ and DAoC last a lot longer then DDO and WOW. SO it a lot easier to remember your group mates. 1. DAoC, leveling up in the plains. We decided to switch camps and found a camp of fairys that look promising. We spent 10min getting ready for the pull and the first wave wipe us. The hole group thought it was funny getting wipe by such a weak creature. 2. WoW naxx-40 Almost every boss in this instance was fun and wasnt as time consuming to get to them as others raid instances. 3. DAoC the first relic raid I went on. It was all about the numbers and everyone was crashing left and right but it was just so crazy that made it fun. What made the night even better was winning the relic. I hated warhammer because the first fortress fight we couldnt even see the enemy or even do damage to the doors. You think 8years? later they can program better. After that I never return. It ruin the game for me.
|
|
Originally posted by Dekthro This is not a fact, this is an opinion.
I remember they were saying on facebook they will open the gates. I don;t know when though. =/ |
|
Originally posted by PapaB34R
1:Right, feels like Planetside eh... clearly you have never played Planetside, or your too drunk to remember the actual gameplay of FE. Planetside was so much more on the game mechanic side, it actually resembled a FPS game. Which FE doesnt, it could be insulting for Planetside fans to compare FEs combat with theirs. 2:The style was much more fun and orginal compared to Aion/CO, ye orginal for sure, more fun... only if your a maschosist, what kind of statement is that, bullshit. 3:Oh and better then COs character custimation system... oh dear now your really on deep waters, I actually liked the custimation system in FE but its still quite inferior to any of the CoX games.. as well as CO to put it mildly. 4:I take it your trying to insult or say that only WoW fans and brats should stay away from your majestic game eh? Thank you.
1: You think planetside feels like a real FPS? It doesnt to me. I was comparing it to another mmo then standalone games for they will always be better. Also both games seem to fire and have same recoil type to me. Also It an rpgfps even if you aim right. They have a chance to dogde. 2. It an opinion. CO and Aion are cookier cutter crap. It does feel like your in another world with its graphics. CO makes you feel like your in a cartoon. Aion just there. I dont understand why you calling opinion's bullshit ether. Are you ok? 3. I was refering to the CO class system not its character avatar costom crap. CO character classes Is all cookie cutter. The spells just different names with different animations that do the same exact thing. Aion classes same old. After years of the same stuff it becomes more borring. So when something unique comes along you can actually have more fun in it then the other crap. 4. No, .Im saying the game not polish nor will it ever feel like it. It rough game and not for people who scream about polish.... like you. |
|
|
Mythic- You got the Warhammer IP!!! How did you fail??!
General Discussion « WAR (Warhammer Online) 8/22/09 10:19:47 AM
Originally posted by Honeymoon69
Indeed. The farming for loot through PvP was pathetic. The bugs at start killed it for me though.. It all just one big grind for better loot like WoW. If it was more like DAoC where you made template once then go out and protect your realm. The 48classes and many ways to level up gave pvers enough todo without raising level cap. Sigh I just wish DAoC classes were balance by 1v1(if it balance 1v1 it'll be balance by any scale aswell other then AoE effects) and not realm vs realm too many gimp classes or gimp specs to make the game fun for me to still play.
|
|
|
I never even heard of this game till I hop into beta yesterday. The characters look alright for today standard but the world was lacking... the polygon count.The animations needed a lot of work but It did have the apocalypse feel to it. I seen nothing wrong with the "FPS" here. It felt just as much fps as planetside did to me. You got to remember it an mmo. Im sure they are limited on what they can do here. One thing is the Engine does feel... clunky. This includes combat. This should be there prime focus for sept release or no one will enjoy it. You'll have to play it to really understand how it feels. AI has some issues with pathing. The humans AI did sidestep. I don't know if this was a bug or actually sidestep though. Also I seen worst UI this one is rough for today age. It feels like the old EQ and DAoC UI's. Anyway, I enjoyed playing this game more then Aion and Champion combine. The feel of an apocalypse world with this style combat was more fun and original.The crafting made it even more fun. The cooking craft was important right from get go. You wanted health and the stamina regen buffs. It was nice. The character AP system felt unique and better then Aion and Champions online characters classes/customization. One thing. This feels like an Indie mmo and strongly encourage younger players who were spoil by WoW polishness to stay away. I wish these guys had more of a budget to polish the game up but I seen more people buy the darkfall crap who didn't even had the balls to allow open beta. Edit: added in combat thoughts. I hope this game good luck. If they polish enough by sept 15 I might buy it over Aion. |
|
|
Reducing the PvP Zerg, by INCREASING the AoE damage
The Pub at MMORPG.COM « General Discussion 8/18/09 12:01:02 AM
*In my DAoC days AoE was too powerful in solving the zerg problem. It became problematic for keep seiges and stuff. CC is always a boring way to fix population aswell and creates problems of assist trains. I never like AoE is king and CC. *What work the best for me is Friendly Fire. This always seem to help with zergs in planetside. You cant hit your target if someone in front of you. This only works in FPS style games though. It also introduced other problems for bad players can ruin your experience or greifers. *WAR tried to introduced collision detection for ally players but not enough technological resource. |
|
|
Do you have a paid fileplanet account? If so read this.... http://www.mmorpg.com/discussion2.cfm/thread/247737/71MB-patch-that-took-ten-minutes-and-works.html |
|
Originally posted by Rayx0r I didn't mean to suggest this problem happen before in champion online. It happen in other releases. I'll edit the post to clarify.
Edit: You are right that something happen with networking. It what stress test are for but It a patcher like other stated. I really hope the problem is caused by an outside source and not number of players. |
|