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Returning, New, Bored, or Busy Players: A Level Locking Quest Guild
Guilds « Everquest II
1/17/13 7:00:45 PM
The Lore Seekers are a new level one guild on Crushbone. We are currently locked at level 12 and play to exhaust content before moving on. Now is a great time for you to give us a look, because we are few in number and young in level.
We are players who want to make every level meaningful. We do this in a number of ways. First, we have no other characters on Crushbone to give us plat or gear. We are not using the broker to help us along, preferring instead to find what we need in the world of Norrath or via tradeskilling or by counting on the guild itself.
We want to make grouping a part of every login, even if just to run some quests together. The game is more fun if you have other people to interact with outside of the local experts on level 1-9 chat.
You will not be lost among the members because everyone is important to us. All members are officers and to be quite frank, not many people are interested in starting with nothing all over again, with no way to slip their new characters a few plat here an there. There's something refreshing about playing with a bunch of other people who are also starting out with nothing but the level 1 gear on their backs and a few small carrying sacks.
We are parents with old kids, teenage kids, and little toddlers. We have jobs that keep us away from the game for days at a time and when we do log in, some of us only have an hour at a time to get something done. Life is our real guild leader, and it is more important to us than keeping a calendar and clock set to EQ2. We love to share what we know with new players and appreciate the fact that some older players miss the good old days where people grouped before level 90.
This is from a post on Sony's forums:I met a random player in Fallen Gate and we grouped together. As we were talking about what we would like to accomplish in game and what we would like to find in a guild, we realized that we had similar feelings. We decided to start a guild and look for a few other like minded people to join us.
We want to start a guild from scratch with new characters. Everyone in the guild must start with a new character. Nobody may have any existing characters on the server. We want to ensure that everything we do as a guild is earned as a guild. We do not want any access to twinking, free equipment or plat on the server.
We will be doing every heritage quest at level, level locking to ensure that we play through them as intended, trying to appreciate some of the lore behind them. We will take time in zones and instances to appreciate the effort the artists put into the design.
We are working through a few of the ground rules at the moment, but we have agreed to not using Station Cash beyond appearance gear. No potions or storage may be purchased with SC. There will not be guild hierarchy other than a guild leader who will act as a coordinator. We will not be busy all the time, based on the nature of what we are planning, so it will be helpful if you have things to keep you occupied on other servers.
We will not be role playing, but it is important that you play the class that most closely fits your personality. There will be no alts on the server. We will quest together but will craft and harvest independently.
If you want to experience the game in a complete and challenging way, without being tied to raiding schedules or pinning your ears back and speeding for the holy grail known as end game, then consider joining us on Crushbone. Our guild will focus on being self reliant. We have no ties to this server and have no way to give our characters plat with which to wreck the game. We will not use the broker to help us out, other than to sell the spoils of our pillaging.
Stop by our website if you are interested. [Link]
We formed on Sunday, January 13th and are level locked at 12 so as to play as much of the game as possible at that level before moving on. There's still time to get in on the ground floor.