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All Posts by crysent

All Posts by crysent

39 Pages 1 2 3 4 5 6 7 » Last
778 posts found
Originally posted by oldboygamer
Originally posted by crysent

Hello,

 

A couple things:  First I currently have a VR4 Sorcerer and actually enjoy ESO.  I tend to play ANY type of MMO that comes out, as long as I enjoy it.  Furthermore, I enjoy almost all aspects of MMOs from raiding to pure pvp, and everything in between.

The title of my post basically says it all, and I mean it.  Had they added 3 or so more classes, this game would have been so much better than it currently is, especially pvp.  Particular emphasis could/should have been on support classes, I was thinking Bard, Shaman/druid and then hybrids: Monk, Ranger, Dark-knight type.

The biggest problem I have is lack of support and utility based classes, which would completely change the dynamic of PvP and raiding.  Currently fight strategies are extremely limited, because of the lack of support/utility classes.  I don't want them just adding more skill lines, as I believe that only pushes for more cookie cutter builds.  Right now, there just isn't enough classes for a game of this type, which leads to a lack of creativity in PvP.  One of the major aspects that made DAOC PvP so great in it's heyday was the variety of classes and their various roles.

 

Anyway, just wanted to get that off my chest.

 

 

You're not trying hard enough. It's possible to play any class in several different ways. I have a Templar, heavy armour, 2h sword, dps tank essentially. I have another Templar, light armour, heals, and a regen staff, almost unkillable, and one of those support classes you were talking about. Both my Templars are completely different because of the skills sets and choices I've made.

 

This game doesn't need more classes, it does need brighter players though obviously.

Again, personal insults are not really needed and are not likely to change my opinion.

 

Furthermore (and I assume you are referring to me as the less than bright player, obviously not you) - you seem to have missed the entire point of my post (which of course is on me, not you).  Having one player play every single role is exactly what I am against in general.

 

I won't expand any further on this,because I'm guessing you will continue to tell me I don't try hard enough, or am not nearly as "bright" as you.  I guess this game isn't for less than bright individuals like myself.

Originally posted by Reklaw

So OP you need more handholding where the game tells you what class you are playing?

Sorry but I love the freedom ESO provides me with. On the EU server I have a sorcerer in heavy armor with a 2handed weapon/sword and axe. I love this way because that's closer to Elder Scrolls then having pre-made classes.

While one can choose to run with the pre-made builds, one can also choose not to.

Unfortunaly it seems that those who complain about it choose the run with the traditional builds instead of experimenting within their class. I also feel it's the lack of creativity among current gen. players in this genre to is holding them back as they often resort to what they know and if it's different they need the game to tell them that.

I like the immediate attack on my character for posting my opinion.

 

Call me old school, but I like defined classes in MMOs, this is something I enjoy, none of your insults are likely going to change this opinion of mine.

 

I feel like when everyone is special, no one is.  In ESO, everyone can do nearly everything that the game offers, furthermore this game significantly lacks any utility/or support skills outside of a few limited ones that are mostly confined to unique skill lines (undaunted, fighter's guild, etc..).

 

I don't know why you are calling me a "current gen of player" since you don't know anything about me, and the new  classless model that most new age games are following is anything but what the past generation of MMO players would have experienced in all games except Ultima Online (WHICH HAD A SKILL CAP) and Ahseron's call.

 

Insulting me isn't going to change my opinion..

Hello,

 

A couple things:  First I currently have a VR4 Sorcerer and actually enjoy ESO.  I tend to play ANY type of MMO that comes out, as long as I enjoy it.  Furthermore, I enjoy almost all aspects of MMOs from raiding to pure pvp, and everything in between.

The title of my post basically says it all, and I mean it.  Had they added 3 or so more classes, this game would have been so much better than it currently is, especially pvp.  Particular emphasis could/should have been on support classes, I was thinking Bard, Shaman/druid and then hybrids: Monk, Ranger, Dark-knight type.

The biggest problem I have is lack of support and utility based classes, which would completely change the dynamic of PvP and raiding.  Currently fight strategies are extremely limited, because of the lack of support/utility classes.  I don't want them just adding more skill lines, as I believe that only pushes for more cookie cutter builds.  Right now, there just isn't enough classes for a game of this type, which leads to a lack of creativity in PvP.  One of the major aspects that made DAOC PvP so great in it's heyday was the variety of classes and their various roles.

 

Anyway, just wanted to get that off my chest.

I have not yet decided.

 

During beta I played mostly Exile.

 

It's a proven fact (Harvard did the research):

 

Exiles will have more 14 year olds daydreaming that they are heros.

 

Dominion will attract more trolls.

 

Pick your poison: the 14 year old screaming in caps during a pvp match, or the constant troll individuals and guilds.

It's interesting to me in this poll that Spellslinger isn't #1.  In OB it seemed like Spellslingers were everywhere.

 

 

I wish I had a straight answer for you:

 

I found the warrior a lot of fun: it's intuitive to play, you have to dodge a lot, and when you start getting pulls, roots, and taunts you can really annoy people in PvP.

 

Stalker was fun.

 

I guess the theme for me was the melee classes, because I like moving around a lot.

I would have gone a little higher than the op gave it (maybe a 5.5 or 6). I k ow have a VR4 sorc, and I feel the op was pretty spot on with his pro and con list.

Far and away PvP has been very disappointing for me. Such a huge zone, but things pretty much go the way the OP said.

Is this a joke?

I'm still not sure..

 

I've enjoyed Stalker, Warrior and Medic..

 

so hard to pick.

Without going into detail, having stuck through the beta, I've found myself really enjoying Wildstar.  The new player experience almost turned me off, but the game gets incredibly fun (While playing ESO, I often find myself thinking of Wildstar..)

 

So, with release on the horizon, which class to plan to play as your main?

It's a review. .it's his review, things like value and fun are subjective. If you don't like his review then go write your own. God the mmo community is the biggest bunch of babies.
Originally posted by lifeordinary
Originally posted by crysent
Originally posted by ChicagoCub

So it's becoming more and more apparent that the developers were out of their depth on this one, like a bunch of kids saying "hey, lets make an MMO!" and implementing ideas with no real synergy and no real foresight into their implications in a fully operational game.

The question is, as the bugs, functional flaws, and design miscalculations pile up do you think we'll see a roll-back, a relaunch or, worse yet, the dreaded white flag of the NGE with such things as an AH, single guild system, instanced dungeons, etc.

Thoughts and speculations on where you think  this this runaway train is headed are appreciated.

I gotta agree with Dig, talk about hyperbole to the max.

 

Are we even playing the same game? lol.  You will see none of the stuff you claim, because this is pretty common at MMO releases, there are always a few drama queens claiming the sky is falling, but things usually turn out fine.

 

Aside from a few minor issues, the only thing that bothers me is the bots everywhere, GW2 had the same problem, and they got that under control, I think ESO will be just fine.

Highlighted part.

Do you mean turn in fine as in losing majority of subs in couple of months due to bad launches and failing to recover and then eventually turn F2P?

Then yes i agree. It will turn out just fine.

I guess we will see in  "A couple of months" if the "majority of subs" on TESO are gone.

Originally posted by ChicagoCub

So it's becoming more and more apparent that the developers were out of their depth on this one, like a bunch of kids saying "hey, lets make an MMO!" and implementing ideas with no real synergy and no real foresight into their implications in a fully operational game.

The question is, as the bugs, functional flaws, and design miscalculations pile up do you think we'll see a roll-back, a relaunch or, worse yet, the dreaded white flag of the NGE with such things as an AH, single guild system, instanced dungeons, etc.

Thoughts and speculations on where you think  this this runaway train is headed are appreciated.

I gotta agree with Dig, talk about hyperbole to the max.

 

Are we even playing the same game? lol.  You will see none of the stuff you claim, because this is pretty common at MMO releases, there are always a few drama queens claiming the sky is falling, but things usually turn out fine.

 

Aside from a few minor issues, the only thing that bothers me is the bots everywhere, GW2 had the same problem, and they got that under control, I think ESO will be just fine.

I'm not getting any errors on the website or client wise.  Just getting the message that the NA megaserver is down until midday EST (EDT).

Thanks JD,

 

Yes, looking for a DIY.

Only in friends alpha? This tells me a late 2014 release, which just seems crazy to me. It's taken so long.

Hello,

Looking for help with two things here:

 

I'm looking for help with a 1300.00$ gaming P.C. , the budget is flexible though if it needs to be.  I need a windows package with it.

 

I also need a monitor, keyboard, and mouse, but that is on a separate budget, I'm just looking for some mid-range stuff here.

 

Thank you so much!

You know what would be really cool...if they actually released this game sometime in this decade...before computers become obsolete and we all play virtual reality games and live on space ships...I'd love to play this game before I die, which only gives it 45-50 years to release.
In other news: Trion announces they expect a release date somewhere around 2020.

This update isn't worth the time it took to type it.

 

Again: The only option to save Defiance and something I can't believe they have not done, is a complete PvP overhaul...I've said it multiple times now: this games story  screams open world, faction based pvp...why are they so adament to avoid  implementing a *real* pvp system?  I mean its a shooter/mmo FFS...add some real PvP and stop messing around with a worthless, pointless system.

 
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