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All Posts by Sygris

All Posts by Sygris

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26 posts found

why not make it B2P? after playing gw2, i can say it works well. would be much better than F2P.

i don't mind cartoony graphics, but eq next looks too disney/cartoony for me. everything about the game looks good, the character models on the other hand need to change. they should look a tad more realistic. i saw the elf, the human and the kerran and they are currently no good.

didn't smedley say that we would be able to change the direction they are going? if that is true, then it actually may happen.

i don't mind cartoony graphics, but eq next looks too disney/cartoony for me. everything about the game looks good, the character models on the other hand need to change. they should look a tad more realistic. i saw the elf, the human and the kerran and they are currently no good.

didn't smedley say that we would be able to change the direction they are going? if that is true, then it actually may happen.

it looks like archeage won't be going f2p, but instead will add a "demo" version, something like the starter edition in wow.

i'm looking for a key, to participate in the beta this weekend.(19-21)

does anyone still have a spare key, or know where to find one? if you do, please send it to me per pm.

since the second part was posted, i thought it would be appropriate to show you some of the new features on the test server.

 

Translation by Google:

Quote

Rank ago
I cities or towns ranked NPC will appear. Personal rank or party application Hank thrilled after his turn ye come
Hank and I go to a place, similar to their skills and meet more people will fight. Weaker opponent to win the highest score wins, a strong opponent framework
Relatively low scores.
Maritime battlefield (rowdy swirl)
Maritime instance large-scale war unfold on the battlefield. Both camps, and the same number of sailboat
Melodic ride this range out to sea sangdi! Faction fight. Pan or destroyed melody knock whenever a certain faction scored.

03 New threats fringed ArcheAge
Desire bitteul - eventually won towards the continent has sparked the disaster rate.
Ancient race of assassins 'bloody hands' erected two chaswi
Huge kingdom 'or teach chaswi' open the door,
That were contained in Chapter experiments without their owner pretending to have begun.
Of dyed bone framework for the Land of blood on the ground On the other hand,
People have witnessed huge yongyul eopma ago
Nago is gradually noleo.

- Instances or teach chaswi
Will rock the abyss at the entrance to the residence or chaswi divides chaswi was Break numerous human nacha gwotdeon dream of eternal life rate namchi
Only horrible specimens was used as an experimental tool, made as slaves. Duleo Disappeared rest deulyeon nacha But, for a long time
Going to hand over to the new owners bloody chapter contains the know.

For the field, monsters
Kraken rate surpassed that giant in the land of the bones is easy to add the raid monster.
Dragon Breath, Dragon Tooth Soldiers summon Meteor, round variety of powerful techniques rate is spoken.
Cause is the ever best suspense and excitement of the rate ratio between air and ground battle over the

04 New camp, created by the user country
Rate declared independence and proclaimed the country.
Friendly and allied forces,
Hostile neighboring countries and preparing for war even WIN.
SWAT nothing concrete Rock Rock. Irrespective of
Anyone can become a country's national
Yesterday's enemies will ohnol colleagues.

Nation-building
Expedition to proclaim an independent state, with the manor frame. Moment to proclaim a country hostile relationship with all existing forces, but
Take a period of time to give tribute rate copper aengyul can bear.
In addition, some species, if you want people to immigrate to the public in their own countries will be able to incorporate.
• other ethno-linguistic learning
Language proficiency can learn the language of the other races.
Higher
proficiency and increase the language proficiency of their race,
language tutor to the NPC receives tuition rate, reduce communication
becomes.

People and stories daerok nanol be useful when opponents belong in the same country tokhi.

Source: http://www.archeage....ide/2036?page=1

 

In short:

- Open PvP in new neutral zones

- Battlegrounds will return to the game (Public, GvG, Naval)

- Ranked pvp

- New world/raid/field bosses

- New instances (Land of Bones)

- Player-made factions (!)

- Nation Building

something very interesting about the 8th feature.

"8th The introduction of his own compositions for the bard class in addition to the possibility of storing and sharing the songs played."

the idea for this feature came from a member of the german archeage forum. so you see, xlgames actually cares about the western community.

Originally posted by archeageking

Teso is instanced zone shard, with story and lore and instanced battleground and dungeon.

Archeage has complete freedom no restriction,s no instancing housing no instancing pvp or battleground, has story and lore. ITA GOT SWG housing in real time, no instances.

How many if you got tired of instancing and shards huh?

:p

How the heck is teso rated higher then AA is beyond me.

 

if you're talking about the hype rating of ESO, that was manipulated, i have no doubt about it.
ESO had 8.3X, but it rose to 8.5X in just about a week, while every other game took quite a dive.

 

what i know about this system is, that you need a certain amount of land claims(not sure how many) on the northern continent. afterwards, you will be able to turn your guild into a faction, and this player created faction will be able to invite all races from the npc factions.

that's all i know about this, there may be more.

Originally posted by assajocuna

Don't expect a lot from Archeage combat system. It's pretty old and kinda boring.

I've played the game for a while now on kr server and the game is definately the best i've

played in a while but the worst thing about the game is combat system. 130 profession

thing is useless. You'll most likely see around 5~8 jobs that are usable. They are tweaking

at the moment so by the time it reach other countries, i guess it'll get better.

 

One big problem is the revealed land that we can play on are really small and the housing

zones are even smaller. There are no space for any room right now on almost every server

in korea and without house or farm, you are at great disadvantage. One thing to remember

when you guys play when the game comes out. Build your house ASAP. It's the most important

thing in the game. 

 

The game doesn't really have that UO level of freedom, sandbox element. It's like in between

WoW and UO. Everything just feels like it's not finished. IF they would polish a little bit more

it would've been really great. I'm sure it'll get better by the time it gets released overseas.

i agree with you on that point.

xlgames stated that they will be releasing monthly content updates, with new zones and other stuff, which would solve the problem. heard(not confirmed) that the dwarves will be added in february with such an update.

if they are actually capable of keeping their promise and release a content update each month, then the game that we would be getting would be much bigger, than what is currently live in korea, IMO something to look forward to.

trion is planning on releasing archeage this year in the west.

"Trion aims to launch the game later this year in North America, Europe, Turkey, Australia, and New Zealand."

 

Source: http://venturebeat.com/2013/01/24/trion-to-publish-xl-games-massive-online-game-archeage-in-western-markets-exclusive/#QLK0qeXmf4PbI7VA.99

2014? lol.

trion is aiming for a release later this year.

"Trion aims to launch the game later this year in North America, Europe, Turkey, Australia, and New Zealand."

source: http://venturebeat.com/2013/01/24/trion-to-publish-xl-games-massive-online-game-archeage-in-western-markets-exclusive/#EHJ77rD3og1pMjDQ.99

Originally posted by Shadanwolf

Good decision with Trion.

Would be nice to see the game out ...in the west...this year.

30 levels to give you a sense of the game.Fine with me...but "grist for the mill" for those looking to worry and complain.

trion is planning on releasing aa later this year.

source: http://venturebeat.com/2013/01/24/trion-to-publish-xl-games-massive-online-game-archeage-in-western-markets-exclusive/#EHJ77rD3og1pMjDQ.99

you should find it right over the picture of the hariharan.

"Trion aims to launch the game later this year in North America, Europe, Turkey, Australia, and New Zealand."

Originally posted by Karteli
Originally posted by Sygris
Originally posted by Otakun
If Trion can actually publish this game in less then a year unlike other publishers then I might actually give a crap that they got it but considering alls this means is we got to wait another year + for Trion to get off their asses to translate this game before we even get to touch it. Hopefully they will do some kinda sub deal like they SOE did or does whichever it is now where you only need 1 sub to play Archage and Rift. =P

trion is planning on releasing aa later this year.

source: http://venturebeat.com/2013/01/24/trion-to-publish-xl-games-massive-online-game-archeage-in-western-markets-exclusive/#EHJ77rD3og1pMjDQ.99

uh oh..

 

It’s all you expect from a triple-A game,” [Buttler, CE of Trion California] said. “In this category, you have to see World of Warcraft as competition.

 

I really hope they aren't going to try to compete with WoW and start redoing stuff.

 

BTW, I didn't see where Trion is trying to release AA this year.  It will eventually go into testing this year, sometime later.

you should find it right over the picture of the hariharan.

"Trion aims to launch the game later this year in North America, Europe, Turkey, Australia, and New Zealand."

Originally posted by Otakun
If Trion can actually publish this game in less then a year unlike other publishers then I might actually give a crap that they got it but considering alls this means is we got to wait another year + for Trion to get off their asses to translate this game before we even get to touch it. Hopefully they will do some kinda sub deal like they SOE did or does whichever it is now where you only need 1 sub to play Archage and Rift. =P

trion is planning on releasing aa later this year.

source: http://venturebeat.com/2013/01/24/trion-to-publish-xl-games-massive-online-game-archeage-in-western-markets-exclusive/#EHJ77rD3og1pMjDQ.99

Originally posted by vzerov
Originally posted by Vunak23
Originally posted by vzerov

Pros:

Good graphic

Free(kind of) pvp system

Huge ocean area which you can actually do something on it (sea battle)

Non instanced player housing, although there is little you can do with the house and its only limited in some area thus every houses or farms squeezs up against each other. Sadly there is no room in the entire server to build another house now, ya I mean it, my guildes and I just checked in the past 2 days, you need less than 2 hours to check all the residential area avalible for each side (east or west, you belong to one of them) in the entire world.

 Just false.... there are tons of places to build homes. There are places marked near cities and certain towns and there are hidden area's you can build as well, they just have to be found. Also the third continent you can build just aobut anywhere. There are plenty of things you can do with your home, you just don't seem to know how to. Probably because the game is in Korean.

Cons:

1.

Little content, only 1 small map for each level range, you follow the main road do some quests then move to the next map,and you are still on the same road, its like watching a highway movie. Most linear map in any MMO ive ever played.Top level players run around everywhere in like 5 days. There are 1/3 maps not released yet though. I believe the third map wont be so linear since it will be all top level zones.

Little content? Seriously did you even play this game? Yes there is a main story arc you can go through, but by no means is it forcing you to do that. There are plenty of area's  you can go to and level up for each level range. This is themepark mentality at its finest

About the map size: there are 3 continent, 2 are released (west and east), you will be mainly playing on one of them depends on which side you blong, each continent belongs to a faction. Around  8 to 10 maps on each continent , if you are riding a horse, which has speed of 9m/s (officially listed in the horse stats window in game), you need about 7 to 15 mins to cross 1 map.

You only play on one continent if you are themepark at the core and never get off the rails. 

2.

Extremly simplified resource production system, no matter what resource you want to produce, it takes only 3 steps.

   a. Plant the seed( different seed for different resource, eg: seeds for flowers, little pigs for pigs, no difference except the names and graphics), seeds for all resources can be bought from npc vendors.

   b. Decide if you are willing to use a specific item ( water for plant, beans for ducks, etc) to reduce the time needed by 10%,then wait.

   c. Pick up the item.

Still better than 90% of other MMO's out there with there resource/crafting systems. 

3.

You need a big enough guild to play the game, and you need to stick with your guildies or friends all the time at higher levels ( I mean all the time, all) basically there is no 1v1, zergs swarming around at high level map  (you cant pvp in low level maps), maybe its because there are too many players and the maps are too small, but its impossible for you to live past 5 mins if you walk there alone, even at 6 am korea time on monday. Remember the game is just in the second week of its OB and not even released yet.

Also false. Me and a buddy explored every inch of the 3rd continent that was available and both faction continents as well extensively. You can PvP in lower area's its just restricted to Faction v Faction. It opens up later on in the higher area's where you can "outlaw" and kill. 

 

 

 

If your going to review a game, at least review it with factual information instead of spouting off at the mouth. I'm curious to know what level you even got too in the beta. 

Lol, seriousily you just simply say false this faulse that but you didnt notice that you couldnt state a proper reason to prove your words.... and it looks like you didnt read what I was writing.

For example.. what does the first "false" in your reply even mean? I said you can only build in restricted area and its true, and I also said by the time i wrote that there is no place for another house, since you didnt know which server i play at how did you know its false?

FYI, one can rush to level 50 which is the level cap right now in less than 3 days, and since you can't build castle or claim zones yet in this game, let alone siege,  there is not much you can do after capped, I didnt rush my level but there are several 50 players in my guild, and what they do mustly now( Yes i payed for 1 month, so save it if you think I am a hater)  is roaming around in a grp trying to find opposite faction players to kill, maybe you should tell them what to do since you seem to be the few really know the right way to play this game.

By the way, you cant pvp in low level zones, you can go to the low level zone in another faction's continents ofcourse, but you cant attack them there, all you can do is let them attack you first and get killed or, if for some reason they are that dumb which is almost not possible... get attacked first by normaly several players then kill them all like a raid boss.

If you want to tell everyone how amazing Archage is, just do it. If there is really anything wrong in my post, just point it out, but stop puking the word false randomly without providing any evidence but your own opinion.

actually, yes you can. it's already possible to claim zones, in fact, the russian guild "rise" on server 9 was one of the first.

a list of all servers with their claimed zones. http://www.inven.co.kr/board/powerbbs.php?come_idx=2626&l=390

 

hard to believe with the options archeage offers. check out this thread(1st page) and the link to the article. http://www.mmorpg.com/gamelist.cfm/game/572/view/forums/thread/374673/ArcheAge-What-To-Expect-At-Release.html

Originally posted by bcbully
Originally posted by DMKano
Originally posted by Biskop
I say that because a lot of people have had this image of AA as The Sandbox Game and The Saviour of MMO gaming, and since the game seems to be basically a linear themepark with limited housing, farming and ships on the side, they're bound to disappointed.

The hype have been growing steadily for years and that usually means a lot of bitterness and QQ when the game fails to meet some people's totally unrealistic expectations.

The game is still in development, once all the maps and final content is released, we should judge it at that point.

In its current state IMO, it is still the top game on the market as far as what freedom of choice and options it offers.

Name one other game when it was beta that comes close to what Archeage beta offers.

What freedom?  You either quest hub to quest hub or gather for XP up to level cap, or this is what's been said. Are there other ways to progress you toon?

 

Age of Wushu, the beta is more of a complete game than the last 4 AAA releases.

 

edit - again I'm sure I'll try the game, I'm a gamer, but the info that's been coming out this beta is very concerning. Who know they could be lies or exaggerations.

you do have more freedom when it comes to leveling. there is; exploration, crafting, mining, farming and more...
even your interaction with the auction house gives you exp. also, when he mentioned freedom, i'm sure he didn't only mean leveling, but instead the entire game.

archeages freedom applies to many things in the game. the ability to create your own unique class, traveling in the world of archeage(land or sea) without loading screens that would break your immersion, tons of features that surpass the typical options a themepark offers with the usual instances or battlegrounds and of course there is more...

you see, archeage does offer freedom, like "Biskop" mentioned. also, most of archeages features are accessible at low level, there is no need to be max for them.

Originally posted by XAleX360
So are the first two continents really small and "restrictive" in the way described by the OP? I'd like to hear more opinions of those who tried the OBT.

I'd suggest reading this thread.

http://www.mmorpg.com/gamelist.cfm/game/572/view/forums/thread/374602/page/1

Originally posted by Karteli
Originally posted by Sygris

add the following to your list.

  • guilds(expeditionary force) that can be turned into a faction, after claiming a certain amount of areas on the northern continent. allowing to invite all races in to your player created faction.
  • sieges with player created castles.
  • i'd expect at least 2 new races till the western release.
 
 
btw. nice idea. very helpful for those asking for the feature list.

I think you posted that in the wrong thread.  2 new races though?  There were 4 speculated, I wonder which 2.

the article says, what to expect on the western release, and i'm saying that xlgames probably will add at least, 2 new races till then.

yes, xlgames will add 4 more races with patches, which are the dwarves, fairies, warborn and the returned.

EDIT: added more to the list.

add the following to your list.

  • guilds(expeditionary force) that can be turned into a faction, after claiming a certain amount of areas on the northern continent. allowing to invite all races in to your player created faction.
  • sieges with player created castles.
  • i'd expect at least 2 new races till the western release.
  • over- or underachive quest system
  • deep mount system
  • treasure hunting on land, with treasure map and player crafted tool, to show your coordinates.
  • instances (dungeons)
 
 
btw. nice idea. very helpful for those asking for the feature list.
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