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Originally posted by Ravik
This is not the same team that worked on Hellgate London specifically, This is the team from Flagship that was based out of Seattle that worked on Mythos not Hellgate so comparing it to Hellgate is useless since Mythos only started as a testbed for hte server architecture for Hellgate then took on a life of its own and was actually coming along really well when flagship went under. Its now being developed by hanbisofts parent company.... |
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Very Graphic intensive Game for a Side Scroller
General Discussion « Dragonica 7/01/09 8:49:08 AM
I'd really question what hardware you are using that is only a 128 mb video card.... MINIMUM SYSTEM REQUIREMENTS • Pentium 3 800MHz or better
RECOMMENDED SYSTEM SPECIFICATIONS Really for gaming though anything below 256 mb of video ram tends to be a little low, i'd question what hardware you actually have in there regardless if its 128 or not, it could be an integrated chip or something..... Video memory is still something that is necessary, 2 gigs of ram and a 2 ghz processor no matter what it is is still lower than the Reccomended system specs.... Not many video cards are even at 128 MB these days....
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A small note here about IP (intellectual property) An IP patent could simply be "patenting" an "idea" it doesnt even need a working prototype really.. The Overall problem with IP's is that they can simply be ideas and thats where things become problematic. While they might of filed for a Patent back in 96 it was just an idea on paper then that they likely werent even sure would properly work at the time. They didnt recieve a patent itself until 2001 which was long after this system had been proerly enabled. Note Meridian 59 and several 3d Muds and the like existed before this patent was even filed for... You also had NVN and a few other games out before then that used some similar processes all be it more likely over LAN.... Still an IP can be dangerous territory and hard to really prove overall since again it can just be an idea.... The patent system itself needs to be changed around to only allow patents on things that have a working prototype period. In this case they tried to patent something quite stupid in that its unavoidable for a 3d user space to use some kind of text chat system... Not to mention previous works already using a similar system by the time they were even given a patent and also before they filed one. The overall logistics of the patent system are so horribly broken its absurd really. And they have been for a long time. They are abused to such an extent that its become discouraging.... |
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SOE has gone too far now! This is pure scam!
The Tavern (General) « Everquest II 12/12/08 3:12:30 AM
Ok again..... Cash SHop are not all evil... They can be done right and be very tasteful. Only an idiot judges something soley based on a concept... It can be done different ways then putting items you cant get in the game.... YOu could toss up harder to get items on there for the more casual players or what have you that done have near as much time to play. People only seem to care about themselves in these situations... Yes the company can make more money but it doesnt mean they will not add in better in game items or wont have items you can already get iwth some work or what have you. For the love of god please stop judging the microtransaction system as evil before you know how the system will work when its fully implemented.. |
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Originally posted by Precusor
Ummm it might be f2p with microtransactions .... Doesnt necessarily mean the box will be free.... But the game itself might be f2p with a micro transaction system... More and more people are adopting them... And if done right as i stated earlier they can be quite benificial to all parties... |
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Fot those that dont realize a Micro Transaction system can work quite easily. Free to play does not equal pay to win if the item malls or whatever are done right and there are free alternatives... There are many good Micro transaction games and people jump the gun with their opinion on them before they actually play them. It also varies by the gameplay style and how important gear and the like will really be on wether it means Win. A game like Shin Megami Tensei online for example the armor and stuff seem to do very little.... It seems you pay more for character slots etc. Same goes with stuff like mabinogi etc. The Cash shop items are rarely "that good" to make you all powerful. Also if you base the micro transaction items around items that every player can get you avoid any major issues if you break it down. Its just a way for people to buy the items rather then work for them. Which while displeasing to us works for those that play more casually and dont want to spend hours hunting 1 mob to get a gear set or something. There are many many ways these systems can work out quite nicely for everyone (considering the amount of lazy mmo players out there lol) and still be a good game. DO NOT jump the gun before having all the info on the game and the micro transaction system or you could be horribly dissappointed that y ou missed something... I also urge you to try Runes of Magic our when it goes Open Beta. They have stated all cash shop items will have free alternatives. Again there are many ways these systems can work. People judge them poorly cuz they need to pay for items but if you give the games a fair chance alot of them arnt really all that bad.... MMO's are a dime a dozen these days and none are really that different when you've been playing them since the days meridian 59 first came out (about a year before UO officially came out etc...) The experiences start to blend together and it becomes more about the Social aspect then anything else and just playing with people you like and meeting new people. How they make their money is none of my concern if the core of the game is solid and there are many solid micro transaction games. They may or may not be your cup of tea but they are there and there are people that love em more then other games. Alot more games will likely start adopting that model because its better for the consumer and them. Even Guild Wars has some Micro Transactions and no one jumps on that game for having it. Interesting no? Done right it can be a very nice experience :P |
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The Chronicles of Spellborn: Character Creation Preview
News Discussion « General Discussion 11/22/08 1:32:43 AM
To clarify with the Free TO Play aspect of the acclaim part..... They made the starter Area free to play (this is no real different then a free trial) Just because its acclaim people are going to whine without giving it a chance... Have any of you actually tried the games they ported over (9Dragons and 2Moons are not bad MMO's ok they have a cash shop but if thats the only argument they can sod off lol) I'll give it a fair try and making the starter Zone Free To Play is smarter then just a free trial as they can try all archetypes through the starter area before deciding if they want to play... |
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I am looking forward to a MMO with no levels.
The Pub at MMORPG.COM « General Discussion 11/10/08 7:56:44 AM
Ok well this might get some heat in general but..... Lunia..... The combat mechanics in that are actually quite good.... Yes its level based but at the same time it takes a bit of skill and strategy if you wish to not get your ass handed to you.... Yes its episodic in a way you go into each episode / stage like 1-1 , 1-2 , etc... But you run around and have to cast and the like and your attacks arnt click and hit you gotta press diff buttons like A for normal swings , B for knock up in the air with some or recharging mana with others or a knock out with others , or even a pentagram at times... The cool thing there was they took level based mmo and added an action game/beat em up style combat system to it and i think it works quite well really... Toss this formula into a mainly skill based game and things could get interesting...... The downfall is im not 100% sure how well it would work in a 100% 3d view enviroment like most mmo's are now (lunia is kind of a 3d isometric view...) Frankly as far as skill based games go.... I'm looking forward to EarthRise the most.... as this frankly looks to be 1. A non fantasy setting and 2 . Not level based... (sure skill levels but those progress a bit differently then levels (i recconmend people to go play entropia universe to see real skill based combat and skill based gameplay..... You have no real skill set..... You learn dodging and athletics and stuff by actually dodging monsters in a fight.... You earn proficiency with weapon by using them you learn to do diff things and up first aid by healing people etc.....) The game isnt grand in some ways but it does have an interesting character progression system that works quite well..... (also will be visually stunning once they finish converting it over to cryengine 2 :)) |
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It looks like it might be the first sucessful F2P 3d MMO inside the US in recent years.... There are many Free To Play games that are just overlooked massively.... Like Atlantica for instance is prolly one of te most unique. 250k is a good mark to shoot for by launch really lets jsut ope they get stuff sorted for that many people before release |
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To everyone saying things started with EQ or that WoW copied EQ it copied many games EQ included yes.... and No mmo is a WoW clone so what if they seem alike? I started Playing MMO's when meridian 59 was first released.... Almost a year before Ultima online and even UO was released before EQ... I've seen all aspects of WoW and many other MMO's through the years... The people that tend to be like Cloine are usually the WoW generation of MMORPG players that that was like their first ever MMORPG and everything else is a clone of it.... To me WoW is simply another MMORPG. Blizzard managed to execute alot of stuff really well but didnt really innovate much... In fact the entire MMO industry hasnt really been to innovative since its inception. The most innovative thing that has come in recent years? Jumping lol.... The genre needs a face lift and we need to get back to stories and many other things. Telling a story well makes an MMORPG so much better.. Gameplay is another aspect. We have ended up with a genre that is not all that innovative anymore and developers need to breath some fresh air into it... Many people play Free To Play games because the experience really isnt that much diff. Some people frown on cash shops without actually understanding them.... These guys have stated even with cash shop items there will be free alternative they are trying. And really if they can offer a good alternative to WoW for free more power to them. We need to get some innovaton in the MMORPG genre and then maybe i'll start paying more again.... |
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Originally posted by Eschiava
To that i may try the trial again finding this stuff out and give it another go.... I just think in regards that they should include things in world to get started not off game... Eve is a good game for the people that like it but it is one that is hard to get into unless you have mass patience for a game... I have patience i just find it somewhat of an odd game that could do a few things better and hopefully CCP realizes some of the things that could be done to help out understanding of the game at the start on some level themselves without having to resort to websites and forums to start... |
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Originally posted by Eschiava
It's funny, I feel thesame way you do about charging for games, but I feel it about games that offer no challenge at all, just a long, relentless, boring, grind. This includes the vast majority of MMOs out there. When you haven't been able to figure something out in 5 minutes, what did you do? Did you look on the EVE-O forums? Did you post there? There is a whole forum dedicated to "New Citizen Q&A". Did you join a corporation so you could find advice from more experienced players? Did you join a help channel or the "EVE University channel? If someone had played 1 or 2 differnet MMO games and then decided to try a third, it probably would take about 5 minutes to get the basics down. Reason is, the vast majority of MMO games are almost identical in many respects, but EVE is not one of those games. EVE, as you have discovered, is very different. CCP understands this and has made the New Citizen forum available. Many veteran players understand this as well which is where there is a corporation and public channel named "EVE University". It is also why many corporations welcome new players and are more than willing to take the time to shower newer players in advice. If you tell people that EVE is a tough game, that you are just dropped in without any clear direction or safeguards to keep you out of trouble, I would agree. But for those that take the time to seek out the information that is available and learn the ropes they soon become very glad that those safeguards do not exist, because that means that, if you're willing to put in the time and effort (NOTHING in EVE is free) you can do pretty much anything! It's been said enough but I'll repeat it anyway, EVE is not for everyone. But it is still, in my never to be humble opinion, the best MMO available today. Problem is when i played it alot of this stuff wasnt made aware... They dont make you aware of alot of things when you started last i played.... And to the other guy that responded to me.... Two Weeks is nothing to get people hooked in a Slow paced game like Eve.. A month would be more acceptable for getting into it a bit more. Making people more aware of things when they get started is a corner stone for anything out there. If you just toss people into action faster its a bit more absurd for people to figure things out.... It needs to be reworked to show how things work... Another thing to note to the guy i quoted here.... CCP clearly doesnt understand *this* as y ou put it..... If you need to go to a forum to get started there is something wrong from the get go. I understand they are trying to "save" on time but it doesnt help people that are new to the game. I find CCP does the opposite of what most companies do.... They give into the veteran players and completely try to shun the newer players... You can argue forums and corporations all you want but these things are not made easily apparent (at least last time i played) to a newer player. Your there for awhile you can go ohh you can do this and this when your new but what about when you were brand spanking new? CCP tends to overlook that fact. Yeah they offer forums and there are corporations... But not making people very aware of it is the problem... I know its not a game for everyone i have said that many times... Its a slow paced game... Also I dont think any game that charges for a box should really force people to pay a monthly fee of 14.99... Charge the box then charge a buck a character or whatever.... The problem is saying "its good" not to have those safeguards is a bit of a problem for most people those safeguards are needed for new people period. No matter if there are help forums or not there needs to be something in world for newer players (give vets the option to skip it or people the option to skip it but it needs to be there..) Just saying ohh forums are enough or ohh a help channel is enough or ohh corporations are enough is a bit absurd if they dont know how to access them. Anything that people need to consistantly go out of the game into forums to learn the ropes i find a bit off... While veteran players are all ohh hey this is easy unless your brought in by a friend that shows you how to play its not as easy as many of the people that have been playing awhile think it is. Its easy to you cuz you've been there for awhile... I think thats something most people take for granted in games and its something im frankly growing tired of... You guys were new once to but so many of you forget it and act like you never were and act like everything is ohh so easy to get into. Start playing again after you've had your memory wiped of all thigs related to Eve and see how easily you fall back into it (i know that sounds odd but..) Remember you were new and remember the struggle that was there.... They make it hard for new players and favor veteran players... As i said they do the exact opposite of most MMO's but going either way in that regard is in poor taste... You need to have a balance of favoring either.... Make it easier for new players to understand what is going on but still put in content for vets.. You only say the things you do because you've been playing awhile and many people that have been playing any game for awhile kind of disregard that they were new and forget just how harsh it really can be. I think that you forget that and that things could be alot better then simply having forums... There needs to be a way without always constantly having to ask someone or checking online.... |
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Originally posted by Shohadaku
First off this comes off as pretty absurd. Just because someone doesnt like a game they should stick to WoW... Dont assume all MMO players play WoW.... Also..... Eve's Free Trial is 2 weeks.... If they cant manage to do something to get you interested in 2 weeks alot of people simply wont pay for it.... While its not about instant gratification it's not easy at all to slide into for a majority of people, I've been playing MMO's for just over a decade or so and played MUD's before that..... I've done slow paced games but they usually give you a reason to stay around be it free play or whatever.... Charging a monthly fee for Eve is where the problem lies.... People get 14 days to try it out and like i said if they dont find something to spark their interest in that time they simply usually wont pay that monthly fee... However monthly fees and slow paced gameplay keep alot of idiots out... Dont act like a fanboy and make statements that sound like your trying to win an argument like your angry with the person. Actually look at it from a perspective other then your own and wrap your head around that.... Learning that not everyone has the same line of thinking that you do is an important aspect of an argument otherwise you just make yourself look foolish or simply that your an angry troll of some sorts... My point here is that dont judge someone based on a 2 week experience if thats all they have in free play time to get a feel for the game and see if there is a reason for them to stay around... |
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Originally posted by Lordmonkus
Granted, not everyone likes being a ship but that will change a bit once the Ambulation expansion hits. As far as the pvp being bland compared to other games I think you are just way off base here. If anything Eve has the most exciting and non bland pvp out there. It's much more than "Oh I have all my cooldowns available and I will pwn anyone" or "Oh shit I dont have any cooldowns and now I am screwed by anyone who happens to run along" I hardly beleive that 2 weeks is long enough to get a proper grasp on pvp in Eve. In the end though like the poster above said, Eve is a niche game and people either love it or hate it although alot of people start off not liking it and then come back a couple of times and then get hooked hard.
I find 2 weeks plenty of time becasue thats about what the free trial period is. If your game is really balnd in that 2 week period for most of the user base then it tends to not do as well as something that is easier to get into. The last time i played Eve i could even figure out how to get started as they kinda just tossed me out there and didnt really show me what to do at all.... Thats not the best way to make a game... I just find that Eve could be a whole lot better in many aspects... I'm a huge Fan of Sci-fi and space stuff but Eve is just kind of bland compared to many other things out there. I wont say the PVP is boring as i never experienced it but as a game that charges a monthly fee it really shouldnt of been near as hard to start getting into. The game simply isnt great for everyone plain and simple. I check back with a free trial now and then to see if anything has changed to see if it is easier to get into cuz i really wanna give it a try but when i cant figure out what to do in the first 5 minutes there is something wrong (Considering I've been playing MMORPG's since Meridian 59 was released originally (about a year before UO) Issue is they need to be more clear in some areas and make some aspects of the game not so boring... Make planetary missions (where your an avatar etc) Its got some unique aspects but those are often overlooked because it comes off as very slow paced and boring to a whole lot of people (much like Entropia Universe in that aspect...) I dont think they should necessarily Dumb it down but explaining thing a bit better helps alot when you have new players.... |
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General: FOX Reports on MMO Social Dangers
News Discussion « General Discussion 12/12/07 5:55:20 PM
Well there most definitely is a social danger in MMO's but its blown out of proportion on a regular basis is what im getting at... This is where the "scapegoating" comes in... They are trying to make MMO's look more dangerous then they are... Way to protect kids a bit more in MMO's is having the parents set up the account rather then just letting the kid set it up. This way is you wanna block the account you can change the password and have it go to an email address your kids dont know.... I think parents still need to watch their kids even if the games dont pose as much of a social danger. In terms the ESRB is there for the parents to watch what their kids are doing. If a game is rated Teen dont buy it for an 8 year old, if its rated mature dont buy it for a 12 year old etc... This is what i mean by parents needing to watch their children. Check their game collections, check the games out when you buy them. Check the cases... If they toss the cases find the name look it up on the net or go to the local game shop... I'm not saying that there is no danger at all from video games. As i said there is most certainly a social danger.... However violent games will not make people violent without there being something predisposed or preexisting within the person. Same with someone killing someone for money to play a MMO. There is clearly something wrong with the people in this light and most people dont want to admit their faults... While there is a social danger somewhat as i said its not much worse then going to the local bar (in fact it could technically be considered safer...) I think more what im saying is if parents are not watching their kids they have no right at all to get mad about the content of the game... |
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General: FOX Reports on MMO Social Dangers
News Discussion « General Discussion 12/12/07 9:56:38 AM
Specifically they want to blame video games and music and movies , tv and everything else they can because its easier to scapegoat a problem then it is for parents to admit that they arnt really good parents. These are the parents that go out and buy their kid's whatever the hell games they want then see said game on TV and freak out when they are the ones that bought it. This happens because they dont use the ESRB rating that in in position and just lapse on their duties as a parent giving their kids whatever they want so they can sit them in front of a tv or computer and let that be the kid's babysitter. Basically if parents watch what their kids are doing these things have a very slim chance of happening. They will always point out what is easiest to scapegoat but the fact is as I have said before MMO's are no more a social Danger then going to your local bar or walking around your neighborhood at night. In fact in all likelihood your probably safer in an MMO. |
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General: FOX Reports on MMO Social Dangers
News Discussion « General Discussion 12/11/07 9:00:23 PM
Originally posted by Runefruit10
Well it really is bashing. There is something wrong with the kid or people that would kill for money to play a MMO and there are usually signs of something going on as i stated above. If parents would watch their kids and notice what they are doing alot of this wouldnt happen i can almost garuntee it... How about them reporting on real social dangers? Going to a bar and getting drugged. People pulling others off the street and raping them, kidnapping people, ID theft etc? Simply because games are an easy scapegoat and most parents dont want to admit they are at fault so they simply agree |
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General: FOX Reports on MMO Social Dangers
News Discussion « General Discussion 12/11/07 8:58:27 PM
Originally posted by todeswulf
While there are social dangers no more so then going to a bar and meeting people. Jack Thompson would have people believe that mmorpg players and those that play video games are the antichrist if he could. This is the mothers fault, as well as the step fathers fault in what you quoted. She could of gone to a bar and ended up with a guy that did the same exact stuff. Also the fact that she tried to help cover it up just proves that she is a bit loony to. Getting down to it there is no more danger in MMO's then there is in the real world. Playing WoW didnt make these people kill their baby something else did and there is obviously something severly wrong there. Yes they met in WoW but she could of met him at he bar down the street, at a gym or what have you its not going to make a difference in their behavior. What grinds my gears is that parents and/or otherwise educated people actually fall into this. Parents normally because they are to lazy to see what their kids are up to and then you have the educated people who just dont seem to grasp the concepts that the news will try to spin off stuff as being evil when it suits their needs. Doesnt matter if the article was edited and they usually arnt since its a news broadcast taped and you can usually find the original... The fact of the matter is games and mmo's are no more a social danger then being in school or walking around your town at night or going to a bar and meeting someone for a drink. The only time thing become dangerous in either of these situations is if someone has preexisting problems. These arnt caused by simply playing MMO's and mmo's will not make people do crazy things if there isnt something wrong with them. Its a given that these kind of reports show up because news places, politicians etc all have their own agendas and along with children's parents dont want to face the truth that there are in fact a whole slew of bad parents out there. Again the fact is most of the things that happen that they state being the fault of video games or music or whatever is usually the fault of society itself. As i said before bad parenting etc. There are usually signs something is wrong and if your preemptive and paying attention alot of things could be prevents that have happened...
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Second Life may lag but its not developed like other games. It doesnt render off a CPU as its relatively impossible to force this unless you have an integrated graphics card (from intel or what have you) SL streams to you computer much like a shoutcast radio station would. Your loading the 3d objects. SWG , Anarchy Online, WoW and guild wars and all other mmorpgs store mass amounts of data right on your computer so your rendering it directly off your HD. Once things are cached in SL they tend to load relatively fast and alot of people that think they have good internet connections really dont there is the fact that for instance Cable is rubbish in High traffic areas and DSL is slow (but more stable) It also comes down to hardware and alot of people really dont have very good computers. SL runs fine for me on the newest first look viewer with everything cranked up. I run an AMD Sempron 2400+ 2 gigs of ram and Geforce 6800 GS (overclocked edition) Not a grand computer the processor is maybe 1.66 > 1.74 ghz not dual core and it runs SL along with photoshop dreamweaver and Zbrush. Just because you couldnt find your niche doesnt make it a bad game. To those testing it out for like a few hours serious get over it your not gunna learn jack in that time frame and if your not willing to put anything in your not going to get anything out (by put something in i mean effort into exploring the world) SL is a grand world where you can do anything you want literally your not limited to a special path like an MMORPG like WoW etc. If you despise it stay off and get over it its not the kind of game you like and its clear you had the wrong expectations going into it. |
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Well if we get down to it its almost impossible for them to operate like there. Keep in mind in there you need to upload things and then pay a fee based on what your selling and how much etc... its an absurd system that There uses and it doesnt allow real time building or any real creativity. Alot of stuff in There is also ripped off of diff models etc due to how their system is built... SL's protection system does exceed that of real life because if we get down to it the worst someone can do is rebuild a build they'd still need to sort out scripting. Yes textures can be ripped but LL cant really block that. In relative terms if a build is left mod its can be copied but in terms it still takes some amount of skill.
I dont find it that bad if people actually wish to improve on a design or what have you. It'd be hard to do a patent system since if you really look at existing patent systems they are beyond messed up to begin with... |
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