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New player, looking for server/leveling buddy or group
The Tavern (General) « Everquest II 11/17/09 4:29:00 AM
Me and a friend are playing. Its our first time on eq2 though and we are taking it really slow. We are playing a lot, but we are putting a lot of points into AAs so we can enjoy the quests and just take it all in. If you want to just chill and not rush through levels, you could group with us. We are 24 atm and currently have 30ish AAs each. Msg Wallay in game. |
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New player, looking for server/leveling buddy or group
The Tavern (General) « Everquest II 11/04/09 10:38:25 PM
Im from the US, but I play at all times. I have a very random schedule. |
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New player, looking for server/leveling buddy or group
The Tavern (General) « Everquest II 11/04/09 4:19:17 AM
Friended everyone who listed their name. Play at odd hours. Off next few days. Look for Wallay, I'm level 10 now. Prolly will be leveling fast when I get a chance to play. Oh and I'm a dwarf berzerker, started in gfay area. |
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New player, looking for server/leveling buddy or group
The Tavern (General) « Everquest II 11/03/09 1:43:39 PM
I was playing with you =p. Wallay. |
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New player, looking for server/leveling buddy or group
The Tavern (General) « Everquest II 11/03/09 11:53:16 AM
I just started the trial. I'll start on perma too if I can have a few people to level with. |
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After one week of playing Vanguard....
General Discussion « Vanguard: Saga of Heroes 7/04/09 2:49:31 AM
Vanguard was a great game at the start, and even better now that theres a trial island. Unfortunately, the content thins out more and more as you level up, and at 45+ all the content feels like your run of the mill-generic-SOE-bullcrap-autogenerated- grindfest-wtfroflbbq-timesink garbage totally lacking in any kind of creativity. Vanguard is a shadow of what it was meant to be. You can feel what its supposed to be when you create your character and start out on your early adventures, but dont be fooled. The feeling fades away quickly. |
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Originally posted by absolut187
They could only wipe items/cities, as others have suggested I wouldn't mind a gold/item wipe. The best thing about Darkfall is its easier (and more fun) to reacquire money and items that it is in most games. The game is about pvp, not spending days farming some rare spawn to obtain a decent robe that gives you a huge advantage over everyone else. I would be very annoyed if they wiped abilities though. I spent all day (a day off from work) getting magic, gathering and professions skilled while the sync issues were too bad to fight with. |
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Originally posted by darthhobbit1
This is not going to affect the population. The things that were acquired yesterday could have easily been obtained legitimately. Darkfall is about skill and numbers, not levels. You can go directly to harder mobs in the game if you have 5-10 people and farm the crap out of them getting 50-100 gold per drop. In hours you could be sitting on 10s of thousands of gold. Darkfall is about numbers and coordination. Its not really that big of a deal. |
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Im a beta tester and I didnt say buyer beware. My only beef with Darkfall is that early on you can't create your own "class" with a customized set of skills. Everyone is a clone for quite a while and those who really like to be a caster, or healer get the shaft for a while until they skill up. As for these recent issues, yes its frustrating but Aventurine will fix it and will no doubt compensate everyone for errors on their part. The syncing issue from launch day is being fixed now and things will eventually be smooth as they were in beta... yes beta was actually quite smooth in pvp, even when playing on a server on the other side of the planet from my location. |
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Having a clanstone != having a clan city. Cities require time and resources. If you can get a 10-20 people together, getting a clanstone and city going shouldn't be that hard. Its building the city up, maintaining and defending it that will be hard. |
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Originally posted by Zoulz
You only wish. The good thing about a small company like Aventurine is that the money from preorders alone will pay much of their debt and few subscriptions will keep them running. In a few months, when they have money coming in there will be many things to improve Darkfall in short order. |
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Originally posted by strongaxe
Clan shards are 10k now. Some people were exploiting but it was not widespread and it will have no lasting effects on the server. They were killing desynced mobs that just stood still. Not like people were activly looking for exploits, more the servers fault. Even with the sync issues, I made over 300 gold on start quests and killing newbie mobs right outside the city in under 2 hours. That means if you were fighting the mobs that drop 20-50g a kill with 10 people, you could have this cash in 1 day without breaking a sweat. |
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Originally posted by Frostbite05
For those of us who've played Darkfall for months, we know what it is. The present problems aren't consistent with what Darkfall was, even in beta. There was seldom large scale problems that couldn't be fixed in a few hours. |
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Darkfall will defend itself. |
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Originally posted by Random_mage
FACT: Facts are usually substantiated with evidence. FACT: Nothing to see here. |
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These problems have been a good way of getting the babies out of the game early. If they can't endure some launch day issues, they definately wont be able to hang in a game like Darkfall. Now we don't have to hear them in game crying. |
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I'd pay 50 bucks for this scam. its fun. |
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Day 1: Speed hacks disrupt macro users, News at 11.
General Discussion « Darkfall 2/26/09 3:46:28 PM
The liars are the bad guys. Not the guys that call the bad guys, "bad guys". |
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That was hilarious. |
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QQ. More of the same... |
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