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All Posts by Rthuth434

All Posts by Rthuth434

17 Pages First « 3 4 5 6 7 8 9 » Last
333 posts found
literally ranting about not applying conditions with every hit and motocycles. 
the one coming out in the next 3 years.

Operating profit (EBIT), negatively impacted by 5,145 TUSD impairment charges was -5,947 TUSD for 4Q12 compared to -5,189 TUSD for 4Q11. Result for the period was -6,433 TUSD compared to -6,096 TUSD for 4Q11.

Living Story

Fixed a bug where invasion portals remained after the event ends. Dungeon

Ascalonian Catacombs

Colossus Rumblus’s Cave In Shout can now be interrupted.

Detha’s Path: Fixed an issue with the Ghost Eater encounter where the Ghost Eater would sometimes get stuck in the trap. We also fixed an issue causing the traps to sometimes not fire and break, blocking the fight.

General

Fixed a bug with the chests that spawn for The Claw of Jormag, The Fire Elemental, and the Volcano Destroyer Boss. They are lootable once a day per character as intended.

Fixed a bug where Daily Rewards were sometimes not being granted after completing five daily achievements.

Fixed a recently introduced performance issue.

Fixed various crash bugs.

Items

Fixed a bug that caused the Legendary Warhorn Howler to become soul bound without equipping it.

Returned The Predator’s sound effect to its former glory.

Professions

Mesmer:

Evasive Strike: This ability is now able to strike enemies.

The Prestige: This ability will now go on full recharge each time when activated.

WvW

Mesmer clones in WvW once again display their weapons.

Originally posted by cjtign
Originally posted by Rthuth434

GW2 sells about 32:1 tsw every week.

Where did you get that stat from?

 

TSWs subscriptions are up 400% since went B2P. They have over 300,000 active subscriptions + however many non-subscribers they have. Thats a lot of active players.

a one time bump from 55K active to 300K, and it fell again. thanks for playing though. they do not, and never had 300k subs. they sold just over 300k boxes.

sine there will never be a reason given to the reflexive bashing of gw2 when anyone makes any complaint about tsw, get back to the topic and do your best to ignore what i said. 

Originally posted by drbaltazar
isnt tsw 30$ buy to play (no sub)if so?this is probably the reason arenanet(gw2)has a special for digital copy of gw2 (30% less)so instead of 60 (or whatever their price was online)it is 42$ now.it is still hard to justify gw2 when gamer get a good value like tsw same no sub like gw2 and all for 30$!also tera is there on the f2p side!game industry is getting very competitive these day ,all fair game too from what the twitch community play!

hard for who? GW2 sells about 32:1 tsw every week. more in some places. why does -every- topic with a complaint about TSW turn into some slight  @ GW2?

yea, the p2p brigade beating the chest on tera, tsw, swtor, etc. man's game, adult game ault model, honest business, pay for quality....that went well. and the upcoming batch of p2p's this year will be f2p this time next year.

but hey, keep it up.

 
seeing how many P2P mmo's have been shit over the years, and borderline scams themselves it's funny that people have this attitude. you sure as FUCK do not get what you pay for with MOST MMO's, no matter how you pay. unless you pay for poor quality and the right to make a damn fool out of yourself defending it on the internet.
Originally posted by lugal
People who claim they feel like they are forced to play every day if they sub to game, do they feel the same way about their internet access? Do they enjoy the unlimited access(bandwith throtling not withstanding) the monthly fee provides? Would they prefer a f2p package instead?

daily internet and phone use is part of our lives if you're not in the third world...this is a stupid question. there's no goddamn question about it becauseyou can't do your work or school work or keep in touch with your friends and family without a phone or internet.

lion's arch is heavily culled. go in front of the bank and stay still for 10 seconds.

@ FlawSGI: Cross Server Dungeon grouping was always possible, cross server play was built into every facet of GW2 besides WvW.

 

@ everyone else: they're working on one, finally realizing it's a good idea to have a useful group finding tool. no amount of threads and bullshit will speed up the process.

Originally posted by birdycephon
Originally posted by Rthuth434

Much like Rift, this game is sounding more and more like World of Warcraft with a slightly different set of instanced features tacked onto it.

 

http://www.gamebreaker.tv/mmorpg/wildstar-arkship-answers-community-questions/

Belive it ot not, WoW is not a bad game. 

sure, but copying it wholesales and changing fringe features instead of the fundamental game design is not good. it's guaranteed to bore, no matter how flashy your side dishes are.

Originally posted by KingofHartz
Originally posted by Rthuth434
Originally posted by KingofHartz
This wouldnt huet my feelings at all if this turned out to be an enhanced version of wow

yea like how RIFT and SWTOR ddin't hurt feelings....in the first month anyway.

 

Rift is a success story and swtor could have been very easily. Swtor let the men in suits cripple its potential.

lmfao.

...OR...

 

because for the millionth time a shot caller who use to be at Mythic did what Mythic does best, rehash their old work.

Originally posted by KingofHartz
This wouldnt huet my feelings at all if this turned out to be an enhanced version of wow

yea like how RIFT and SWTOR ddin't hurt feelings....in the first month anyway.

Originally posted by Phelcher
Originally posted by Rthuth434

DAoC was pretty much a 3D "clone" of a previous Mythic game called Darkness Falls which was text based. DAOC was DF remade with graphics, likely to ride the EQ fame.

 

stands out in the MMO space in its day but was hardly original. was the laziest type of rehash really. "make this use graphics and ship it".

 

 

Who plays an MMORPG for graphics..?  

Gameplay is what is most important. Graphics should be ebough for the game to be relevant. But with awsome "sets" of armors now in each game (for the time/era) that can turn up the graphics, because everyone looks the same.

Everquest, each of your pieces could be a different color and type of armor... hap-hazard, because that is what you found & scrapped together... not because some dev wanted u to go threw this series of quest, to reward you with "Look at me" armor... that eventually everyone will have. The point was that graphically, EQ illustrated it depth, by having thousands of low quality textures.. that allowed for a mega-diverse populace.

Not today...  everyone is in full sets of equal armor... 

 

 

 

i was just pointing out that DAoC is not an original game, it was a 3D rehashing of previous Mythic title made likely because EQ was so popular at the time. your speech about EQ(however agreeable) is unnecessary.

DAoC was pretty much a 3D "clone" of a previous Mythic game called Darkness Falls which was text based. DAOC was DF remade with graphics, likely to ride the EQ fame.

 

stands out in the MMO space in its day but was hardly original. was the laziest type of rehash really. "make this use graphics and ship it".

> Bash GW2 willy nilly in shitloads of CU threads

> make topic on GW2 board claiming to just now have tried the game out 

agreed on all points. i haven't played since path 3.0 went live in BC but my friend has been trying to get me to come back. i spent a few hours watching videos of the new content...i barely got through it.

[mod edit]

 

WildStar has no single player endgame. 

 

just confirmed today AGAIN its dungeons are set in stone 5 players, raids are 20 and 40 man. there are no singelplayer dungeons.

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