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All Posts by PsychoticHamster

All Posts by PsychoticHamster

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96 posts found
If this is true, it seems that Bungie owes Destiny purchasers a lot in the form of free updates. Of course, that's not gong to happen because they can charge for the cut content and people will buy i even though there is no reason why anyone should pay for content that was originally intended for launch. If the game wasn't ready, they shouldn't have released it.
I'd like a NA key if anyone has a spare.
I would like MMO devs to stop making "tasks" and start making "quests", because ultimately most quests written into the game are menial chores. Make fewer quests that have longer arcs with a greater reward at the end, and you've solved half the problem at least. With this system you don't have a log filled with things to do, but rather you have a quest to complete, an adventure to experience etc.Writers could then focus on making 60 quests really good rather than having 100 rote tasks with minor stories. There's still the whole "players running out of content" problem but at least you know the content they played was good, and if you allow for certain dynamic changes to occur with the quest's story, there's replayability right there.
Probably not because a lot of the ESO hate manifested in some of the things ZoS did before launch. To my knowledge, Carbine hasn't done anything to upset the fans, so I think we'll be seeing a lot less hate. 
This has been known.....for like months. Seriously anybody remotely interested in the game should've and probably did know this going into the game, if you had a problem with it maybe you shouldn't have bought it as its a pretty big part of the game.
I don't think that would work. There is too much visual information necessary to win for first person to be enforced, even if everyone else follows the same rules. I really like playing in the first person perspective, but even in PvE the game becomes unnecessarily hard because the game is designed to be played in third person. It's a little ironic how in the sp games, playing in third person feels like a handicap because the game is designed around first person, but its the exact opposite in the MMO.

That's a bold fucking move, to put a queue on your website. What I don't understand is why they didn't do like every other MMO and immediately apply the 30 days time instead of making everyone setup a pre-sub.

@leisure that's exactly what they're doing, and I'm really fucking tired of Zenimax's bullshit as they continuously try these tiny, annoying tactics to pay extra.

There should be an arrow on the inventory screen always on the right, which allows you to place quickslot items to a wheel that you activate with q.
The only problem is that ESO hasn't technically launched yet. The only people playing are those who pre-ordered directly from Zenimax, everyone else is waiting for Tuesday. I'd wait until then to see how well everything works out.
I like how it functions and the minimalist style, but aesthetically I don't like the "paint splotches" or whatever its supposed to be. I'd have rather it to graphically resemble oblivion, everything is presented in a journal of sorts and all of the icons/writing have a sketched feel to them.
It seems like they're talking about to what extent the players can mess with one another, but there will be npc monsters and fall damage that can kill you, so I think your thread title is a bit misleading. AFAIK Landmark won't have PvP elements, so I don't see why they would allow players to negatively affect one another. More than anything it would be a minor hindrance used only by people who want to grief, your claims can't be damaged by others, and there's no way that SOE would include a player loot system, so it would just be killing for the sake of killing. I can't help but feel that this system would not end well.
AFAIK you can patent specific code and programs, like their name generator, but you can't patent an idea. I could include a name generator in my game as long as I wrote it or someone on my team wrote it. I don't it would be very possible/ ethical to patent a piece of gameplay like "dynamic buffing system". If I wholesale ripped it from their game then I would expect some sort of legal action, but using it as a template and making your own or even just creating your own clone is perfectly legal.
Well its either that or dunmer, traditionally they are better at archery, and I may be mistaken but Dunmer might have something in the racial line for archery. But I think its more about fitting into the stereotype, people like the idea of a nimble elf archer.
As soon as you find crafting stations, that is to say, very quickly. You can equip armor in every slot before you leave the starter island.
I've been watching Wildstar since it was announced and I've been really looking forward to seeing more of it, but I haven't been very lucky as of late. Im hoping that it can be the next game to settle down with.
If you weren't aware, finesse is no longer being used in the game, and to my knowledge there's been no talks of kill-cams either. 
Or option 5, mature adults with the money who won't buy the imperial edition because it is wrong on a principle level. Just because you think its okay doesn't make it so, and this is the internet, people are allowed to say what they want so get used to it.
Originally posted by CommoX

I believe they were answering the players request for a more Elder Scrolls feel with this pre order bonus. I call it a bonus, because it costs no more than buying the box after the game launches. People who want to play are most likely going to pre order, people who are on the fence most likely won't. I have a feeling that this feature will most likely be available shortly after, if not at launch. I don't really see a controversy here, other than the fact that they did say it wasn't possible and then simply reverted that, most likely highly based on player feedback.

Recent mmos have always given perks for pre purchasing and CEs, so again, the sky isn't falling. The races in the game aren't vastly different, you're just a slightly different humanoid. Under the armor no one really knows what race you are, there aren't small or large races, the Imperial race is not vastly different from the others - Now if the bonus race was Dwemer/Dwarf I could see the uproar, but this, not so much.

Don't give the player what they want, they cry about it, give them what they want, they cry about it. How does anyone win?

But the thing is they didn't give us what we wanted per-say. Sure many of us on the Bethesda forums(including me) as for no faction locks and imperials because it just seemed unnecessary to not include the two. And to ZOS's credit they did something about, but no one asked for them to monetize it, no figured if they did listen monetization would be an option. Because the decision to include them would be so trivial and easy none of us imagined they would make us pay extra. In a sense, we asked for something, they listened, but didn't consider this might just be a gesture of good will. What the author is getting at is spot on, they're considering things purely from a business perspective rather than a community one, and that's going to bit them in the ass because for any game to thrive, especially an MMO, it needs a loyal community, but apparently ZOS does not see that, only dollar signs. And I don't blame the development team, I doubt they had anything to do with this and may be just as upset, its just unfortunate that they're work might potentially suffer because their marketing division is full of dicks.

The world itself will launch with most of each province filled out. ZOS intentionally left some areas of them empty so they could add them later in updates or expansions. That being said, the launch size is quite big, I would guess that 60%-70% of Tamriel is available to play. What I want to know is whether most of not all of Tamriel is seamless, because the size of the world will be severely downplayed if you have to go to a loading screen between each zone. Above all Tamreil needs to feel like a world and not a connection of lobbies.
Because its not everquest next dumbass, its landmark. They're two different games, Next is the MMO, Landmark is the pseudo-mmo, build what you want game. And on top of that, landmark is in alpha, which means your only seeing a fraction of the final product.
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