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SWTOR subs dip from 1.7 Million to 1.3
General Discussion « Star Wars: The Old Republic 5/07/12 10:36:02 PM
Originally posted by Distopia So, you grant the numbers are a near 50% loss, and you spin it with "so, everyone wishes they still had 1.3 mill." I actually am not as eeyorish on the numbers. But if I was, I wouldn't be trying to say it was okay. That's terrible numbers, and proof more of the power of hype than anything else. That's not something to look forward to for the future of MMOs. |
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SWTOR subs dip from 1.7 Million to 1.3
General Discussion « Star Wars: The Old Republic 5/07/12 10:31:36 PM
Originally posted by Berikai Then you gotta factor in the 65 mill marketing blitz they launched, then the cut to the people outside the company who bankrolled this project (there's always a few of those) |
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SWTOR subs dip from 1.7 Million to 1.3
General Discussion « Star Wars: The Old Republic 5/07/12 10:25:49 PM
Originally posted by Precusor Got a source that says they spent only 25% more than it took to make vanilla WoW, especially considering Blizzard didn't have to pay a third party for their IP, and were able to do a substantial amount of their marketing through battle.net? |
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Finally L50 after 29 days !
General Discussion « Star Wars: The Old Republic 5/07/12 10:17:47 PM
Originally posted by Souldrainer bumped for ironic lulz after EA confirms it's been more than a steady decline |
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Population growth ? Steady number of subs ? Not so much.....
General Discussion « Star Wars: The Old Republic 5/07/12 10:11:35 PM
Originally posted by Greyhooff The truth is, we didn't deserve such a great game. We weren't ready for Bioware to revolutionize the industry, so we destroyed it. |
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Population growth ? Steady number of subs ? Not so much.....
General Discussion « Star Wars: The Old Republic 5/07/12 10:04:47 PM
Originally posted by Talonsin As the Biodrones say "where do you get that 150 development cost" figure from? But you also have to take into account the maintenence in their data centers for all these servers. Not out of this world expensive, but not cheap either. Then you need to take into account the tens of millions they've spent in marketing. Then the cut that goes out to other third parties besides the retailers. Then you gotta pay the creditors. That is what has investors a bit pessimistic, and then you tie in the overall disastarous shape that EA is currently in. That will continue until end of the year when they release Madden, and this provides a temporary tonic. |
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Population growth ? Steady number of subs ? Not so much.....
General Discussion « Star Wars: The Old Republic 5/07/12 9:55:24 PM
Originally posted by Nevulus So your not relying on some super duper secret data from your firm...... your relying on **%&%*&% common sense. A game declining in sales, unless it makes real changes, will increase its rate of decline. This ain't neccessarily rocket science. How much student debt you rack up in college so you would be able to make this prediction? |
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Population growth ? Steady number of subs ? Not so much.....
General Discussion « Star Wars: The Old Republic 5/07/12 9:52:51 PM
Originally posted by Slampig Eh, you know how this goes.
Game gets incredible hype. Game ends up not meeting it. Player points it out, and states he is leaving. Those who think it does live up to the hype go into full forum-rage in attacking the individuals. Haters go into full forum-rage in attacking the fanbois. Numbers come out proving the haters not neccessarily right, but closer to the truth than the fanbois. At this point, just grab the popcorn and enjoy the show! |
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Population growth ? Steady number of subs ? Not so much.....
General Discussion « Star Wars: The Old Republic 5/07/12 9:50:20 PM
Originally posted by SuperXero89 Remove dailies, yes. replace it with, I dunno, actual content. And please send that message to every damn MMO company out there. But Bioware has already said "repeatable non-raid content" is in the future..... As far as reduce the difficulty of HM, no. You don't want to do that as an MMO. Maybe on one mission or so, but across the board, no. If anything HM needs to be redesigned so it is tactically far different because of the increased difficulty, not just a DPS race. Though that is hard to do when you are defined by a trinity system admittedly. |
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Population growth ? Steady number of subs ? Not so much.....
General Discussion « Star Wars: The Old Republic 5/07/12 9:44:50 PM
Originally posted by PyrateLV Eh, in this case, it was just a lagging indicator. i'm sure he knew what was coming next, but he wasn't technically lying. He was just speaking with so much legalese that anyone who understood MMO's couldn't stop laughing as he talked. But the money shot here is that basically within 4 months of release, TOR has lost at least 25% of its subcriber base. No real way to spin that. |
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The Elder Scrolls Online: Teaser Site & Trailer
News Discussion « General Discussion 5/05/12 1:52:33 AM
Originally posted by Stormsone I see a few deluded fanbois and a few deluded trolls who already had their minds made up, and no amount of evidence or facts would change their opinion. Then I see a lot of people who say it could be good, it could be bad, lets wait and see. Meanwhile, I see all the sites going "OMFG, ELDER SCROLLZ ONLINE!!!!ELEVEN!!!!! MUST WRITE ARTICLE. Meanwhile, Zenimax says "look at all the free traffic and marketing we just generated." Then the suits at Bethesda say "Wait, you mean there are people who exist that haven't played Skyrim. Not for long after this free marketing blitz our IP just got!" So honestly, this doesn't sound that different or surprising than what I expected. |
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Originally posted by Wickedjelly Yeah, can't see myself returning either. It is the first MMO I don't have an itch to at least login and see how things are going. My guild has rolled up, like so many others. Even when there is people in this game, everyone forgets, they aren't grouping for the most part except for end-game stuff. During the leveling process, I saw people all the time. none were grouped tho. So even if I come back, it will still remain a solo, single player experience. I have Skyrim or Witcher 2 for that. I don't need to pay 15 bucks a month. I don't see this changing, so no desire to return. |
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Originally posted by Opapanax Did he really even leave WoW, I thought he was playing TOR..... Meh, the games are all the same to me. Just tell me if it was the one with orcs, or the ones with voiceovers. |
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Originally posted by tixylix Yeah, I saw this and said "this has to be a troll thread." The game does suck, but being able to experience all end game content by the end of 6 weeks really is pretty fail. Now I loved POTBS, and you could level to 50 in 36 hours if you were really dedicated. But then again, the "end-game" was player driven, so that's different than TOR, where the "end-game" is entirely one instance after another, just every now and then one particular instance has players that might fight back. |
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The Elder Scrolls Online: Teaser Site & Trailer
News Discussion « General Discussion 5/05/12 12:55:08 AM
Originally posted by scottns Not nececssarily. Bethesda has already stated they were in the early stages of planning out the next Elder Scrolls game. Wanna know why they will continue to make SRPG's in the Elder Scrolls universe? Much as it pains me to say it.... consoles. Skyrim sold over 13 million copies and it hasn't been out a year. You simply aren't going to get that kind of market on the PC alone. |
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The Elder Scrolls Online: Teaser Site & Trailer
News Discussion « General Discussion 5/05/12 12:49:49 AM
Originally posted by Bladestrom To be perfectly honest, let me pose an honest question. Seriously, it is honest, not trolling. Who the hell played Elder Scrolls games for the combat mechanics? Really, the combat system isn't that good. And you've been able to use a hotbar before in Elder Scrolls games. Most of us who play on the PC don't act like we play on a console. When one thinks of Elder Scrolls, they don't think of the awesome uber first person combat system. You think of the freedom that is offered in the game to really do just about anything you want. One thinks of the incredibly rich and deep world offered in each outing. Considering you haven't seen the world yet, you really don't know if the game will or won't "Have a sense of atmosphere" based off of a few maybe screenshots in a magazine. I have my own serious concerns about this game, but we really can't say much about a game we learned about formally 36 hours ago, and we haven't seen any actual gameplay footage on. As far as that goes, consider me cautiously pessimistic. |
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The Elder Scrolls Online: Teaser Site & Trailer
News Discussion « General Discussion 5/05/12 12:37:05 AM
Originally posted by dontadow Don't play MMO's as single player games? Personally, if I were to play it, I would be very active in that aspect of things. It is called interacting with the community. Should try it sometime.
There's a few things that have come out that make you wonder about this game. And then there's features like that which are a very good thing. Of course, the question remains: what are the perks of being Emperor? |
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The Elder Scrolls Online: What the Elder Scrolls Online Means for MMORPGs
News Discussion « General Discussion 5/04/12 9:21:46 PM
Originally posted by Unlight I think what Morrowind had was actually compelling characters. Oblivion and Skyrim both had compelling worlds (Oblivion more in its quest lines, Skyrim in its randomness built into the world), but I haven't found anyone with as amibigous a nature as Vivec in the later TES games. You could view Vivec as an evil souless SOB or as a benevolent divinity, and depending on which side of the coin you saw it from, you'd be right. He was a fascinating character. Not neccessarily ally or villian, he was just "there" dominating his world. Oblivion came close with the Count of Skingrad, but that should've been developed more. |
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The Elder Scrolls Online: What the Elder Scrolls Online Means for MMORPGs
News Discussion « General Discussion 5/04/12 9:15:42 PM
Originally posted by Brenelael I hope ESO does good, but they still need to make an Elder Scrolls VI. Especially if, following the DB story, there is no longer an Emperor. Though at the same time, I wouldn't mind them chronicling the rise of Tiber Septim, or even further back into the second or even first age as well. That's the thing with The Elder Scrolls Lore, if you bother to read it. There's a ton of material to mine. It is akin to a story they've been developing for over 20 years now. |
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The Elder Scrolls Online: What the Elder Scrolls Online Means for MMORPGs
News Discussion « General Discussion 5/04/12 9:09:44 PM
Originally posted by enoch420 If you are playing an Elder Scrolls game to "Beat it", you are doing it wrong. I got stuck in that mindset. Had been awhlie since Oblivion, and I was used to playing games where the point was to plow through them, to "beat it." So I played Skyrim for about 50 hours, then got bored. Took several months off, then due to not wanting to log back into ME3, and TOR epically failing, I fired up Skyrim, and resolved to play it like I did Morrowwind and Oblivion. You had "quests" to do, but on your way to that quest point, head into every dungeon you find. Read every bit of lore you find in that dungeon. Talk to people you come across. Or just follow someone. See Imperials taking a Stormcloak away? Follow them. Follow them through a small village, back into the wilderness. Ambush them. Then when you think about letting the Stormcloak guy go, wack him to. Then after 3 hours, go "oh shit, didn't I have some quest I was supposed to get back to?" Oh look, a dragon fighting mammoths and giants! In other words, if the Elder Scrolls MMO is to be good, they need to avoid pleasing players akin to yourself like the bloody plague. |
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