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Don't go by Total Biscuit's completely misinformed review/rant of D3
General Discussion « Diablo 3 5/17/12 9:25:58 PM
Originally posted by crazynanny That's the TL: DR version for people who want to read through the spin. |
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Originally posted by Skarecrow7 What's interesting is EA got raked going ALMOST this far, by some of the same people in these forums. If, when you tried to launch ME3, your internet or their servers were hokey, you were prevented from even playing singleplayer. But once it passed that check, you were okay. People were pretty angry about it, slamming intrusive DRM for single player mode. Yet Blizzard took it one step further. EA is probably scratching their heads wondering why they didn't think of this for ME3. |
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Originally posted by Vannor And the nature of the intrusive DRM is because they want to funnell people into using the RMAH, even for singleplayer. And if it were just a tenth of a percent of the playerbase, Blizzard wouldn't have released a public statement. I understand you are doing the first thing of spin, which is downplay the problem. But once you've formally acknowledged the problem is pretty widespread, and the horrid bugs/dc's and server lag has royally pissed off a ton of people, you really can't downplay it anymore. |
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Originally posted by Aori I guess we are operating on different definitions of the term. SWG did the NGE in an attempt to "dumb down the game" to appeal to a wider audience, and profit. That wasn't "easy", and it backfired, incredibly I might add. I see it as a deliberate decision to sacrifice quality in order to maximize profits. More often than not it indeed does imply being "easy", but it need not be exclusively so. Of course, the delicious irony of this is Blizzard is getting absolutely pounded with bad PR (so much so they issued a formal statement), and the RMAH is being put on hold being introduced..... with not even a hint of when it will be now. So a system that they introduced as a way of sacrificing quality to increase profit gave them huge blowback, still lesser quality, and they still don't have the RMAH. |
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Don't go by Total Biscuit's completely misinformed review/rant of D3
General Discussion « Diablo 3 5/17/12 8:27:04 PM
I understand the RMAH is simply a response to a market demand. That doesn't mean I have to like it, and I don't think it is healthy long-term. Short term demands can bring long-term pain. (Look at our current woes.) Yet they could still use an RMAH without such an excessive feature like always-online for even a single player game. They didn't because they want you to use the RMAH. If they came out and said it, such honesty would be refreshing. The DRM piracy stuff has nothing to do with it. NOTHING. No other cloud service does this for single player games, even though they all use DRM. And their record of stopping cheaters is better than Blizzard's has been. |
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Originally posted by Vannor Somehow I think I'll survive, since yes, I do not like rewarding naked moneygrabs. |
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Originally posted by Aori I try to give people a fair read. I just look at it from a "big picture" standpoint when it comes to the quality of future games in general. DRM has become more and more intrusive, and the rationale more and more flimsly. I really don't like it. There is still no compelling reason for needing a server queue for a single player game. Even primarily online games (like BF2 and such) didn't have such an intrusive system. Yet they also weren't running RMAH's. A moneygrab need not be easy. Hell, most moneygrabs end up being anything but easy, and ultimately backfire. That doesn't make them any less of a moneygrab, and it still is something that a company deserves to be called out on. |
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Originally posted by miagisan When WoW came out, I was fascinated by one thing. Not the game itself (not my thing) but how brilliantly they manipulated the players, how they perfected the art of the grind. They know how to milk people, and this is just another perfect example. And as he says, it has nothing to do with piracy. |
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Originally posted by Rusque Actually it's a big difference. STEAM does use DRM, yes. It performs a check when you launch the game. Afterwards, that's it. No server queues. No disconnects for a single player game. When I launch Skyrim, my internet can take a hit and I can still play. My achievments might not update, but I can still play. So no, it isn't "common." It is pretty freaking unprecedented. |
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Originally posted by wrightstuf Funny, companies like CD Projekt don't use DRM, and they don't seem to be too worried about their financial sales. And, their fans are even more devout than the likes of Blizzards. |
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Originally posted by wrightstuf So someone using the console in Skyrim is a public menace? Someone who makes a mod without first receiving the blessing of a company is in the same "pure sense" as someone who pushes smack? This has to be a parody.
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Originally posted by Aori From the way you approach the game, that's eminently reasonable. You are playing Diablo like an MMO. Yet it's not an MMO in the eyes of most people who have criticisms. The "single player" is not stated as optional by Blizzard. Battlefield 2 had "optional" singleplayer. It was so bare-bones, you were basically buying for the multiplayer, and everyone understood that clearly from the get-go. You don't really answer questions like "why should someone playing a single player game have to wait in server queues, or get disconnected, from a single player game?" Yet you admit up front, you don't consider these. Well, many do. So why did Blizzard decide to alienate a sizeable portion of those playing, when the fix was incredibly easy? Because, as others pointed out, that would lessen their ability to make even more revenue off the RMAH. Sacrificing quality and customer satisfaction for a chance to maximize profits is the very definition of a blatant moneygrab. You might be okay with that. Yet given what we've seen in the gaming world as of late, many are not. If EA and Capcom and Ubisoft weren't out doing this in such a blatant fashion, it probably wouldn't be that huge of a deal. But Blizzard really picked the wrong time to do so naked a moneygrab. |
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Don't go by Total Biscuit's completely misinformed review/rant of D3
General Discussion « Diablo 3 5/17/12 7:12:40 PM
Originally posted by TwoThreeFour Yet those who would choose not to use the AH are punished. If they want to play single player, they must be online, and wait in a server queue...... for a %&*%&% singleplayer. |
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Don't go by Total Biscuit's completely misinformed review/rant of D3
General Discussion « Diablo 3 5/17/12 6:58:46 PM
Originally posted by NeoZcar2 That's what I took from it to. "DAMN IT, STOP CRITICIZING MY GAME!!!!!" For the record, I'm not playing D3. Don't have time. In regards to the OP here's what I do know. Getting dc'ed in a single player game is all kindsa wrong. Having server queues for a single player game is all kindsa wrong. Having server lag in a single player game is all kindsa wrong. I'm not a fan of DRM to begin with. Yet I can stomach Steam's DRM of making a quick check when I start up Skyrim. There are no queues, and if my internet connection becomes spotty, it won't kick me from the game. And yes, TB really is right. The only reason this kind of intrusive DRM for even single player mode is present is because of the RMAH. They could have segregated your SP toon from your MP toon, at really little cost. Yet that would remove the opportunities to cash in on things. Now you may see that and view it an acceptable tradeoff. Many do not. That's what a disagreement is called. It isn't something that can be completely dismissed with the wave of a hand. |
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SWTOR is dead, sleeping with the rest of the lot
General Discussion « Star Wars: The Old Republic 5/16/12 9:30:57 PM
Originally posted by Leethe Quite an honest mea cupla. Honestly, that's a rare thing in MMOs, the forums, and the internet in general. normally it is spin about how they really recognized it was a POS all along. |
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"SWTOR Not a Priority for Development"
General Discussion « Star Wars: The Old Republic 5/16/12 9:25:53 PM
Originally posted by DanaDark Except that isn't what he said. He said right now, TOR is getting a lot more hype and attention than he feels is warranted. This isn't the language of their conference call at launch, and their first conference call where they announced 1.7. This is the trying to carefully walk back expectations, and set people up for even worse news. Also, the fact EA launched with so many servers, I'd say indicates at least a good 5 million. I'm guestimating, but seriously, you think they made this many servers for the current population? This is what we've come to. It isn't TOR that is the failure, it is us. We ruined a great game 6 months out. Truthfully, we wouldn't deserve a good game being given to us by Bioware, would we?
Player hype wasn't behind the largest marketing campaign in the history of MMO gaming. |
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"SWTOR Not a Priority for Development"
General Discussion « Star Wars: The Old Republic 5/16/12 9:16:29 PM
Originally posted by Sorrow And if you think MMO gamers are unforgiving, wait til you see a bunch of pissed off investors demanding a return on their investment. EAware isn't just taking a beating from this game. It's going to be awfully tough to get more funding for anything similar in the future from this company. |
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"SWTOR Not a Priority for Development"
General Discussion « Star Wars: The Old Republic 5/16/12 9:11:24 PM
Originally posted by RajCaj Just think how much of that 200 mill could've been used towards making a better Act III in mass effect 3...... heeeeyy--oooo! |
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"SWTOR Not a Priority for Development"
General Discussion « Star Wars: The Old Republic 5/16/12 9:02:59 PM
Originally posted by odinsrath I think a lot of us were under the mistaken impression that "Bioware" was the "bioware" team working on the ME games. In truth, they were a bunch of random people given the "Bioware" name. And then even "Bioware" that we know as "Bioware" isn't the same "Bioware" from the era of BG to either ME1/DA:O (Take your pick with however generous you are). I was excited about this game, but that excitement was mainly before DA2 was released. DA2 was a sign of where the once great company was heading. |
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"SWTOR Not a Priority for Development"
General Discussion « Star Wars: The Old Republic 5/16/12 8:51:59 PM
Yeah, this is about as bad as Nancy "there is too much reading involved, kill, loot, repeat" McIntyre. |
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