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All Posts by Spiritof55

All Posts by Spiritof55

20 Pages « 1 2 3 4 5 6 7 » Last
399 posts found

I see alot of comments concerning the game on ps3.  Apparently if its on ps3 it will fail.  The ps3 leads the 360 everywhere except NA.  NA is the only place, marginally, where the adbox rules.  Last I checked (month or so ago) the ps3 leads in worldwide sales.

Dust 514

ps3  1        adbox 0

FF14

ps3  2        adbox 0

The agency

ps3  3        adbox  0

DCU

ps3  4        adbox 0

 

Well adbox users are getting youtube, the bing search engine and a speech search feature with kinnect so its not all bad......bad yes but not all bad

LMAO


"crocodile bastard lord" armor


I'll wait till its in the cheap bin but I do want it.  Well maybe I'll wait till I can get a cheaper used copy.  I'm glad to know a game like this is selling well.  Hopefully we'll see fewer fps pvp multimap yawn fests.


Originally posted by Yalexy

gamplay > animations > models & testures

Yes, the models and textures are lacking, but you've got to accept that this game is targeted at the biggest possible audience, i.e. ment to run fluid even on five year old desktop hardware and $600 notebooks.

It's something the better developers do understand, whereas the not so intelligent ones go full graphics and details and cut off half their possible customers.

I think that SWTOR-graphics are quiet OK for the target-audience if you look at all the others released during the last year. Single player games is another story tho, as the're more shortlived anyways.

This.

Considering all the millons put into development its in their best interest to reach the largest sub base possible and "cartoony" or "bland" graphics will help.

This is something eye candy whores either refuse to believe or can't understand.

You have my vote for one of the best post titles ever.

F2p games are not budget friendly if you want the same gaming experience as a p2p.



Originally posted by Vyeth



"further expansion into casual online and mobile games"




Still shaking my head on this one.. This is where companies are going to start looking for their gold mines.. We R DOOMED...



 


Yep, casual gaming is where the money is and that does mean doom for the rest of us.



Originally posted by Roin



Originally posted by SpikeX


Some of the comments are just unfair.




 




3.  Buff Bot -  it's been that way since the release of the game.  Nothing that mythic changed or gutted.  If you don't have one you can use a friends.  A buffbot can typically buff 3 people.  Not to mention some people carry 3 accounts so they have 2 different buff bots.  Also, if you are 8v8ing you will get buffs from your healers anyway.  Not a big deal.  Been dealing with it since like 2003.




 




 

So that makes it ok?  If Mythic had done something about the problem. (And YES buffbots in a PvP/RvR game are a problem)  It wouldn't have progressed to the point.  Where people just gave up and tolerate it. Buffbots have no place in RvR game unless they are being played full time by a person.



 


This.


One reason why I quit was due to buffbots. 


BEST PVP EXPERIENCE EVER and I hate pvp.  I do hate the GUI.  The interface needs an overhaul. 


I think these "re-reviews" are done as advertisement.


It looks like alganon



Originally posted by alderdale





Originally posted by drumchannell




I find it lame there will be safe zones, guards and measures to prevent griefing on PvP servers. I have a feeling PvP won't be restricted in the Mists. ;)







 




 You find it lame you cant grief people?  You need to seek Psychiatric help.



 


Griefing is what pvp is all about.  No matter what objectives you have and how you try to clean it up it all comes down to repeatedly killing others and giggling like horny school girls.


You can try to be noble and save some integrity and tell yourself "I don't grief others when I pvp" but thats like saying "when I murder someone I don't use an axe I use a gun.....its more civil".


People say they want sandbox but they always choose theme park.

Sandbox can be too much work.  When I log into a game I want a game....not work.  I play to escape life and work.

Too much sandbox (and inherently realism) is not fun.  Lets take an example.  I want to craft a weapon.  This weapon can be crafted with many different types of wood and the type I want only grows during a particular season.  I have to wait for this wood or look for another type.  I choose to craft it with a broom handle instead of grown wood.  The broom handle is brittle so I have to make sealant or glue to strengthen the wood.  The glue is created by mixing two components.  I decide to skip both and use a magical compound.  The compound is created by loot that drops from a mob that spawns at night in a remote corner of the forest.  See how this can go on and on and on?  Too much headache, too much work, too much sandbox.

The best solution is a compromise between sandbox and theme park.  I have not seen a game reach that ideal yet.

This game is f2p like allods is f2p.


P.T.  Barnum was right.


Originally posted by Vryheid

I don't understand how someone thinks they can give a review to this game without actually spending any time exploring any of the content within it. You don't have to spend weeks playing it, but you could at least give it a day or two. I don't see how the skill training is a big issue, you can still have an effective character without ranking up any skills and you continue to rank up skills while you are offline.

 You and others here fail at reading.

He didn't post a "review", the op posted the reasons why he didn't like it and that was enough for him to quit.  Whats wrong with that?

I've noticed every post I see about this game (it seems like its every post) involves revamps and overhauls as if the team can't decide which direction to take war.

"Xsyon really fills me with confusing emotions. On the one hand it is a game which is easy to love, the graphics have a certain charm, it is immersive, the crafting elements are sublime - but on the other I really question just if there is an actual "game" to it all."


 


Welcome to the wonderful world of the proverbial sandbox.  This is what everyone wants supposedly.  Make your own "game". 



Originally posted by sh1ny

 





Originally posted by EduardoASG

another crappy asian grind mmo.. dont even get why would someone write a review about this crap.




People have already hit the level cap.

Hardly a grinder.



 


....and some people have no lives and enjoy bragging how they reached max level so fast


Yet another asian f2p (p2w) title.  Meh, I'll pass.  I don't like paying more in a "f2p" game than I would to get the same experience as a p2p game.


 Yes I suppose you could be cheap and not pay anything ever and still play but do you really honestly feel the developers want you to play for free?  F2p is a hook and it catches lots of ignorant people. 


PS3 servers are healthy? 


Thats great considering I've all but given up on pc gaming.  Too many headaches.


Buy a game for a console and 99% of the time it runs fine every time and no need to worry over costly hardware upgrades to keep up with the shiny.


PC gaming is dying.  Its slowly dying but its dying.


More mmorpgs are coming to consoles now than ever before.



Originally posted by xpiher



Xsyon isn't a PvP/Grifer paradies because


1) There are safe zones


2) There is waaayyyy to much prep work to get PvP ready once the game's been out longer than a month


3) Alignment system is going to make things intresting


The game is technically out, but its an "early release betaish" game right now. Once the "prelude" is over, ranged combat is added, and metal is "discovered" aka added to the game and tribes establish themslves better it will be a civilization/tribe simulator fully decked out with territory control (it has to due to resources) 


 


Edit: It should be noted that given the exsitance of safe zones, large swath's of land can eventually become non-PvP player controlled zones where you'll be able to play the game without ever having to worry about dying. IMO the game released too early because things like protection walls, a retibution system, etc weren't added before launching. If you aren't the PvP minded, I suggest waiting until after the prelude is over and then joining an established tribe at the get go were you'll be able to do everything, execpt maybe hunting, in complete or nearly complete saftey. 


Edit #2 : Non FFA PvP doesn't work in a survival civi buliding game with limited resouces. 



 


 


Since when has any of those things you listed ever stopped hardcore "gung ho" gankers before? 


Like a bad stink, gankers will cause many to flee the game leaving gankers to gank themselves.....over and over and over and over.  Some will stay but not enough to carry the game imo. 


The build your own world games have never been very successful.  As one poster mentioned above playing xyson is like a job and when I come home from work I don't want another "job" but some folks like to abuse themselves.


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