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All Posts by decadre - 79 found

6/13/06 8:13 PM
Viewed 19495, Replies 383
I think the other thing to think about with the success of WOW, is how many of those playing it never played a MMORPG before. Of all the people that I know still playing the game, almost all of them never ever played a MMORPG before. I have just a handful of people I know playing it that are essentially FPS type of players who've also played some SWG in the past.

That's it.

I know a couple bus loads of people, hell probably subway car loads of people who are MMORPG vets who played it for sometime and don't anymore. Pretty much why I question their 6.5 million number and wonder if that's the number of units sold rather than the number of current subs that they have.

Anyhow, suffice to say I don't think I know any MMORPG vet who is still playing WOW.

Point being I think WOW got a lot of vets to try it, but has hooked a lot of MMORPG virgins into the genre. Just my opinion.


6/10/06 4:12 PM
Viewed 196, Replies 5

no boats, no theatres... no clue where that's coming from.

6/10/06 4:07 PM
Viewed 476, Replies 7

You forgot the part about how the HCs. HCs are the High Command. These are players who volunteer to have command and control aspects of the game enabled for them. As such they are responsible for attacking and defending objectives. They determine what cities each side will defend, and which cities will be left undefended. They also determine which cities will be attacked, and which fronts will be ignored.They also control what equipment is made available each RDP cycle. Makes it a very team oriented game most of the time.

6/09/06 6:30 PM
Viewed 342, Replies 22


Originally posted by duncan_922

Originally posted by Obraik
Usually when they're quiet a hotfix is on the way
What did they botch this time?

Yeah, what did they botch this time???

6/09/06 6:25 PM
Viewed 545, Replies 15

You get rid of the HC and all of the features associated with them, and fix & work on the game mechanics (rudder fix, camauflage, foxholes, etc), and I know a slew of people who would come back, myself included.

6/03/06 1:18 PM
Viewed 273, Replies 7

Although I haven't played this game in some 6 months now, one thing I would always tell new players is this.

This game is PVP-HVY, meaning every death is pretty much a one shot kill. While you are in some vehicles, you can take several shots before getting killed, and obviously depending what's shooting at you in some vehicles you won't (or shouldn't) die.

So, if you're a battlefield 1942 player who's used to that health bar, get outta that mindset.

And if dying often will stress you out, especially since you'll often won't have any idea how, then don't play the game.

6/03/06 10:22 AM
Viewed 495, Replies 11

E-gad. You all like those changes?!?

The only thing listed that I would have any interest in would be the performance boost.

HC's can go scratch.

Brigade spawning sucks.

TOE will suck.

So glad I'm not playing no more, although it does hurt not playing a game that I played since day-one.

I think I should start a petition for a classic server to go back to say about the 2001-2002 timeframe. That's when the game was fun, populated, and oh yeah fun.

5/08/06 5:26 PM
Viewed 202, Replies 9

But didn't the "focus" group say something to the effect to SOE that they wanted quick combat and stuff?

well...

http://mmorpg.com/gamelist.cfm/loadNews/5203

"Overall, the majority feedback we've collected from the boards and elsewhere suggests that combat is currently perceived to resolve too quickly, thus leaving little room for strategic choices or meaningful attacks beyond the standard left-click shot. With the GCW becoming a major factor in our game within the near future, we want to make sure that the core combat system is enjoyable for most players as combat will be a major aspect of the war."

I guess this is version 0.15 of teh rollback.

5/07/06 11:29 AM
Viewed 637, Replies 59

Wow, I feel like one of those talk show quests or something. You know, where the guest says, "That amazing that you ask that as just yesterday..."

Anyhow, this past week I was at a party where I got into a conversation with a person who works as a company support phone answering complaing writer down type of person. LOL.

Anyhow, he said a funny comment along the lines of, "you know, no one ever calls to say, 'Wow, your product is the obsolute best.' All I get are complaints, and how does this work calls."

And if you think about what he says, and you think about what you read on forums, I think that carries over here.

Only difference is that when someone decides to throw in their positive 5-cents, they are either declared to be a fanbois troll (whether that is true or not), or the people that are not happy have to throw in their, "Yeah but <company_name> still sucks at/with..."

I firmly believe that most people that come to message boards are either very disgruntled players, at the end of the rope players looking for help, or are players who are bored at a computer somewhere away from the gaming computer they own unable to play a game (ie; at work).

4/25/06 10:41 PM
Viewed 429, Replies 12

Hmm, WW2 Online still gets my vote for most unprepared, with SWG behind that in my book.

Auto Assault for me has been very uneventfull bug wise or otherwise. Yeah, there are some things missing, but what release doesn't have some problems?

In other words from my mouth, my opinion is not to listen to the OP.

4/15/06 9:10 AM
Viewed 2838, Replies 36


Originally posted by Ransom73
3)  OOH!  YES!  That has to be it!  Because yet ANOTHER development studio opened up in Austin, they HAVE to be taking over SW:G!  OOOH AND DONT FORGET THEY HIRED TO FORMER EMPLOYEES OF SOE!!!! That's definately it, because you just know they wouldn't EVER work in the MMO business again, and ESPECIALLY not on anything SWG related!  I mean, come on APPLE is in Austin, so they HAVE to be taking over SW:G!  Wait.  NCSoft has an office there!!! SWEET!!! ITS NCSOFT!! They have two former devs from SOE also!!! woOT!!!  Er.  Wait a minute....TURBINE IS IN AUSTIN!!! THEY ARE TAKING OVER SW:G!!!! Tiggs works there!!! YAY!! Tiggs is back working for SWG!!!! Hang on.  Um.  Wolfpack Studios is in Austin, too!!! So is UbiSoft!!!! And IBM!!! And DELL!!!! COOL!!! DELL WILL GIVE US FREE COMPUTERS TO PLAY SWG!!!  WOOOOHOOO!!!!  And Motorola will be doing it all wireless!!! JUST FOR SW:G!!! I mean, really, why else would they be in Austin?!?!  Wait...Brandon Reinhart (GreenMarine) and Gary Gattis (JustG) work for Spacetime Studios!!!  They used to work for SW:G preCU!!! SO COOL!!! SPACETIME STUDIOS (which is in partnership with NCSoft, btw) WILL BE TAKING OVER SW:G AND MAKING IT PRECU!!!   ALL BECAUSE THEY ARE IN AUSTIN!!! YIPPEEEE!!!!

Step away from the coffee with your arms raised above your head... slowly

4/10/06 5:24 PM
Viewed 754, Replies 30

SWG is dead, and so is that thread.

Oooooo, I made that rhyme.

4/05/06 4:45 PM
Viewed 456, Replies 33


Originally posted by phosphoros 

...BRad & Co. are making EQ on steroids...


Didn't Brad leave the Vanguard Dev team, and some others left with him. Could've sworn I read that somewhere. If that is the case, I'm expecting easy mode play styles to invade Vanguard quicker than you can blink.

EDIT: NM, appears a lot of the lead designers have left, and Brad is still there. Not sure what that really means, could be good, could be bad.

3/30/06 4:00 PM
Viewed 403, Replies 5

My second account that I canceled a long time ago still says CLOSED.

For the record, my main acct is station access, so it's prolly unfortunately counting as a sub for SWG.

3/30/06 3:51 PM
Viewed 205, Replies 7

Yeah, but the MxO game really did need a combat upgrade. In SWG's case, I don't think it ever really needed a drastic upgrade the first time around.

3/16/06 6:42 PM
Viewed 379, Replies 10

Hoo Hoo, I invented talk about farts... tell em Fred!!!

3/01/06 8:10 PM
Viewed 392, Replies 20


Originally posted by daeandor

Originally posted by Seloth
say best comment I saw about how they managed to reach this level:
"The reasons for WOW's success are really quite simple. They looked at the past MMORPG games and just did the opposite of whatever other games were doing wrong, which made this kind of game extremely fun and accessible for everyone..."


I disagree with that statement. The reason is simple though and it was stated earlier in your quotes. Blizzard successfully launched a North American style game successfully in Korea, China, Singapore, Taiwan, and Hong Kong. That is the reason it is the largest in the world and rising in numbers.
As a side note, after playing WOW I realized something else that is wrong with the quote above. It should read, "They looked at the past MMORPG games and just did whatever they did right, just much better." I think they are still doing some of the same things wrong that other companies have done.


I think one other thing that could be added to the success of WOW is that in a lot of terms, it's easy mode for MMORPGs. Not saying that there aren't hard aspects to the game.

From my position, the only people that I know that are still playing WOW, are players that don't traditionally play MMORPGs. I played it for awhile, my brother did, as well as some other friends that I have that are vets of games like EQ, DAoC, AC, and others. None of us still play WOW. Friends of mine who never had interest in MMORPGS, who mainly played Starcraft, Warcraft, Black and White, GTA, and a myriad of other games are now hooked on WOW.

3/01/06 4:34 PM
Viewed 392, Replies 20

yeah, but of the 6million people who bought the game, how many are still playing.

Yeah, it's still a lot, a lot more than any MMORPG in the states at the moment, but I'd be surprised if they had more than 2-2.5 million subscribers worldwide.

And yes that is still a boat load, but when people who don't know better read something like that and see 6 million, it's really misleading.

2/28/06 5:58 PM
Viewed 903, Replies 17


Originally posted by bongo123

Originally posted by YusukeYoung
Maybe my point was a bit unclear that after all RFO is been on the market for alot longuer than WoW in korea that, going on about saying WoW is alot better than RFO is pointless. I think that I expect a game release after other would try to advance in there idea right? If he really want to compare MMOs maybe it should be MMOs of the same era. Its like I be comparing EQ1 and Asheron's Call to WoW.
Personnaly I consider WoW a kiddy game for the MMO challenged that prefer very controled enviroment by the devellopers to witch the end game is just a grind fest in instances with a very exclusive group to get the same equipment the 5 million of players will all get at the end.
Ho ya forgot I still consider Asheron's Call the best MMO I have played so far hehe.


Why does everyone say wow's a kiddy game, sure its piss easy and has cartoony graphics but id prefare to call it accessable and fun, its not the total grind fest that other mmo's are or the long boring jump from system to system that is eve that everyone seems to like and i personally found extremely boring, its fun, its easy and you can acheive loads and see lots with very little time dedicated to it, i work hard for a living and my smallish brain gets taxed a lot in my job, last thing i want is to come home and repeat the whole thing in some virtual world. Nope i wanna explore a fantastical world, fight imaginative beasts and actually feel like im accomplishing something all of these wow provides, as for you diehards im sure eve & eq will be around for a long time to keep you guys happy doing the same thing over and over..


Wow, you complain about people who call WOW a kiddie game, and you basically back up their point.

BTW WOW = Easymode (aka kiddie game)

2/26/06 10:40 PM
Viewed 571, Replies 15


Originally posted by Jodokai

Originally posted by digriz Funny, i was just on the DAoC pages and they all feel that EQ2 has something missing from it. (as it's SOE then i'd say soul) So, i'd guess something is complete.


Really? You mean people that play an mmo other than EQ2 say EQ2 is missing something they like? Weird.

(If you can't tell that was sarcasm. You see if people playing other MMO's like everything about EQ2, they wouldn't be playing those other games.)


Love it, simply love it.

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