|2 posts found|
On the back of the box for APB....
General Discussion « All Points Bulletin (APB)
9/18/10 3:52:12 PM
FYI I've never seen an MMO that didn't mention that on the back of the box...it's common practice because no MMO lasts forever (or are people still playing MUD today?)
One big thing developers always forget...
The Pub at MMORPG.COM « General Discussion
2/20/09 12:26:41 AM
Over the past several years, I've played several MMOs. My very first one was SWG (back pre-NGE). After SWG got ruined, I kinda wandered aimlessly until I started playing WoW. A few months ago I quit WoW for good and have been in search of a game but there is one big thing that almost every MMO lacks: endgame.
I believe that endgame is absolutely essential for any MMO. I hate leveling. Some people say I shouldn't be playing MMOs if I don't like leveling...but think about it for just a sec. I hated leveling in SWG but once I mastered Bioengineer, I spent all my time selling goods and fulfilling orders. The endgame is what I lived for. WoW was appealing because of its relatively fast leveling time. Once I hit level cap, I was able to PvP and raid consistently. I lived for endgame stuff.
Now after roaming through tons of MMOs -- anything I can find and all of them are all about an "exciting" leveling process. Leveling just isn't fun. I think the biggest problem with retention in players these days (other than terrible launches and bugs) is that there really isn't anything for people to do once they "beat" the game and hit level cap.
Anyways, I was just thinking about this and wondered if anyone else felt similarly. Also, if anyone knows of a game that actually has a substantial endgame, post it here! I look forward to seeing your thoughts.