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MMORPG.com Discussion Forums

All Posts by Hashbrick

All Posts by Hashbrick

55 Pages 1 2 3 4 5 6 7 » Last
1100 posts found

Holy piss fit, this is always how mmorpg.com has been doing their news. It's always the basics like if you have an ADD child read a paragraph they pick out key phases. I'm sure there is laziness involved too, using the same pics saves the agonizing chore of uploading or linking an image.

Really for this site it comes down to the headline. If headline doesn't say it all nothing does, I don't usual read the two sentences of their "overview" I just instantly click the link or watch the video.

In other words it's expected this is their lazy routine and why I don't make much stops here anymore.

Look you guys are here and made what you are because of MMO games.  Instead of pissing us all off make an rpg guru site branding.  There is no place for single player RPGs on this site and never will be.  I don't care how close you want to call an RPG such as Skyrim to an MMO, the clear and simple point it is not an MMO.  




I've been creeping around this site for a long time, long before I even became a member.  I've seen changes both good and bad but these have been tolerable.  Change this into a RPG hub and you will see the backlash of your members as they find another site for their MMO news. There is a saying that should be taken into consideration here... Don't put all your eggs in one basket.





 

You forgot an "e" its Nexeon. But otherwise it's good to see this game coming back from the dead.

At least this time you guys used a unique layout and not farm out another guru template.  Site looks nice.  I'll be checking it out.  Nice work.


It's also just an ingame event and not a title of a game so you know the whole legal name action is moot.


None, stop making MMOs from IPs that already exist because then you are restricted to what is there and what you can make. But what you can make is always limited to what is there. You shoot yourself in the foot by using an already existing IP.

Make new MMOs with new IPs.

The reason why steam has such a cult following is not only the sales but the DRM is virtually non existent. Add it to your cart, buy it, download it, and play it. It keeps a huge library, has tons of developers and publishers, the catalog is in amazing numbers.

Now you got EA updating the EA manager but taking away digital games and making them exclusive. I'm all for them doing w/e they want (I won't fuckin use it) to games coming out, but when you list something on a service and take it away that's some bullshit.

I believe that's where the OP is saying it's strong arm tactics. Valve exclusively sold Half life and portal series, but they never listed them elsewhere and then took them away that's where the line is drawn.

For those who have Crysis 2 on steam I'm sure its still there to dl and play but you can no longer purchase it on the steam store. Which is a lost sale for them cause i wont buy it on origin that's for damn sure.

Point fingers all you want, it isn't going to help the game.  I'm just glad they realized their mistake and fixing it at quite a rapid pace.  I'm having a decent time in the game now after waiting it out this long from beta and it's only going to get better with improvements.  The new team deserves our credit, they are fixing what the old team screwed up.

Originally posted by Yamota


I work as a Web Application Developer and I can tell you that Internet Explorer is the worst browser available. Who would use that crap?

 

100% of web application clients

Originally posted by Stradden

Originally posted by Hashbrick


I'm not a fan with the design at all, it looks like an ad site the way it laid out and the basic elements of it. I see more ads then content... I was expecting videos, tons of reviews, there's nothing in there to even look at. I can get an RTS gamelist with google that's really all I see there. I would have worked on the content before opening the doors with nothing, people will come and see there is nothing there and then leave. That's my 2cents anyway, just seems lacking in every way.

 

 

You could always post in the forums, rate games, look up the information on the various games or read any of the articles already posted there. These sites have to grow organically. Artificially adding a bunch of content doesn't really make a lot of sense when we'll be adding content daily.
 

Fair enough, just surprised none of the soon to be released RTS trailers are not in the videos, like shogun 2 for one.  Just seems more full, I guess I never liked clicking on link to see "no resources" or "coming soon".  I'm sure the site will eventually gain content but with the resources out there already for this kind of thing, besides a community forum what did you plan would set you guys apart?  See mmorpg you guys had something from the start it wasn't something covered, but this type of thing ign, gamespot etc all have exclusive resources for this type of genre.  All in all wish ya guys luck.

I'm not a fan with the design at all, it looks like an ad site the way it laid out and the basic elements of it. I see more ads then content... I was expecting videos, tons of reviews, there's nothing in there to even look at. I can get an RTS gamelist with google that's really all I see there. I would have worked on the content before opening the doors with nothing, people will come and see there is nothing there and then leave. That's my 2cents anyway, just seems lacking in every way.

I think it has everything to do with the new generations coming in. Kids these days are so unappreciated, hand-held, hand-feed. I've heard 12yr olds talk to their parents in a way I never thought possible. The rudiest insults I've ever heard yet they are living in this world for nothing. More kids getting in trouble with the law these days. You need to think these generations are mixing in with the MMO scene, like it not that's the attitude that is going to show since there is a lot more of it. You can thank WoW for this, games used to be "taboo" "dorky" now it's the best thing since sliced bread.

It also doesn't help the newest MMOs do not focus on the community but the solo player gameplay. There is no community when not forced and everyone expects to get what they want no matter what they have to do, even screwing everyone over.

If you like strategic PVP (Not just standing there clicking shit) you are going to very very let down...

Don't be surprised when SWTOR gets millions of subscribers, cause I won't be. Nice post OP you dug up some information I didn't exactly know about or heard of in that context. Good find.


Originally posted by MisterSr


Originally posted by cyphers


Originally posted by Hashbrick

 
The copy and pasting doesn't save memory to process if anything it enhances it. As someone stated before me polygons are polygons they need to get rendered no matter what there is no special rule if hill A is loaded the rest is, it doesn't work that way. It was just lazy and more than likely they were crunched for time, but don't sit there and tell me it saves system requirements cause it doesn't.

If they're so lazy, then why can FFXIV have the same level of graphical and textural detail as AoC but while being able to have hundreds of players wandering around in the same area, without having to resort to heavy instancing and zoning, and while allowing players to travel seamlessly from one area to others?
There are no other current MMORPG's with quite the level of detail in their graphics as AoC and FFXIV have, and FFXIV manages to accomplish this in a better way than AoC has, and they even manage to do it crossplatform, a feat that none of the other major AAA titles succeeded in.
 
Lazy? Don't think so, they just used different methods to cram it all in the current-gen hardware limitations.


Yeah, it actually helps make the game less taxing on your computer. Like the poster said above, the only reason the zones can be so big is because of their copying and pasting of things... I think the areas are gorgeous and I don't even notice the copying and pasting (besides caves -_-). 


I would throw LotRO in that mix too and that has an open world for the most part save for the instances. I personally don't have an issue with how the terrains look, there is going to be copy and pasting in games it saves resources and time for the artist but has no difference in the actual loading under certain circumstances. It isn't going to take any longer unless the next model has more polygons. I'm saying a detailed world isn't going to be any more taxing then a copy and paste world unless that copy and paste world has less objects to load. It has to do with the amount of objects and amount of polygons.

I argued the point cause you threw it in your mix of points not because I personally agree or disagree with the art direction and world building.


Originally posted by MisterSr


Originally posted by grapevine


Originally posted by MisterSr



Originally posted by whilan



Originally posted by rwmiller

Intentions are nice and theoretical intentions are the nicest of all or so I theorize but I am a bit unsure of my intentions towards them.
 
The simple fact of the matter is that intentions don't matter, game design doesn't matter, the UI doesn't matter, lag, artwork, lore, etc none of it matters if the game isn't fun to play. Any game to succeed needs to be able to draw the player into the world and then make them want to come back time and time again. In other words the only thing that matters is what is actually delivered and how it works. These forums are full of experts and as such they tend to quickly decide on what they like and don't like and then inform everyone else of their expert opinion (me included). As a newly released game it is still a bit early to know how close to the dream and vision that SE has that they were able to actually deliver up.
 
For me there are bits and pieces of the game that I absolutely love and find to be very well done but I am having a hard time loving the game as a whole.


I agree if the game is fun nothing else matters. The idea that people here are experts. I'm not so sure on that. experienced sure. but not experts.  Alot of  people miss several things an expert wouldn't. (myself included) 


Like I said, this game is a niche game, and it's new. It will appeal to it's niche, and to everyone else they will be "scratching their heads" as to why people like it. To me these were the obvious intentions. And even if it wasn't their intention, it's how it's going to pan out.  


 
There is one problem with that claim.  That being it wasn't designed to be niche.


Whether it was or it wasn't, that's what FF has always been and will always be. It's never going to appeal to the masses like WoW because SE refuses to mainstream their game. It's sad that not everyone can see what I see, but I understand this game is not for everyone. 

Have you never heard of FFX or FFX-2? That was clearly mainstream and the suck of the series. Excuses man just pure excuses.

As for your OP there is logic in there that is entirely flawed.

The lack of AH is nothing but a hassle for everyone, there is nothing special about it. If you like to randomly click retainers waiting for the next grab bag be my guest but don't tell me this is a clever feature. That would be like google sending me off to search results of apples when I searched for oranges.

The copy and pasting doesn't save memory to process if anything it enhances it. As someone stated before me polygons are polygons they need to get rendered no matter what there is no special rule if hill A is loaded the rest is, it doesn't work that way. It was just lazy and more than likely they were crunched for time, but don't sit there and tell me it saves system requirements cause it doesn't.

I'm sure the monsters get tougher as you climb that's any game, but most people are doing exactly what you said opposite. They have a rotation, it isn't FFXI strategic at all.

I think they clearly missed the mark with what they wanted. It is in no way casual when that's what they wanted to appeal to. It's clear to me that mixed ideas started to get implemented in the middle of the project cause this blunderbuss of a situation for this game.

I'm waiting it out, it'll improve but atm it is nothing to defend.

I won't rehash what others have been saying, it has it's problems sure and it is no where near polished. I will say this I loved FFXI and I've been a final fantasy fan since the dawn of time, I even tolerated ff13 when many criticized the hell out of it. Be that as it may I have passed on this game and will be waiting a few months watching the updates and fixes as they come out.

My beta experience was more of a "wow this looks really awesome" however that excitement was quickly killed off with "wow this game plays like shit."

Give it time and I'm sure it will catch wings, FFXI took a while I'm sure this will too.


Originally posted by warmaster670


Originally posted by Hashbrick

Who are they to tell me I suddenly can't level a mage job up that I enjoy because I hit the fatigue cap, that's absolute shit what if I hate the other classes now I'm being punished by having to sit and wait.


Its their game thats who they are, and they can do whatever the heck they want with it.

Couldn't have been a better fanboi/fangirl comment.

Yes lets all just accept a shabby system because the developer said so, the last I heard I vote with my wallet and it's them who loose out on the potential sale not me.

If you are going to leave your opinion why not try backing it up with a little more than your rose colored glasses world.

Here's the problem with the system as is:

Why the hell should I give a rat's ass about anyone else's time. I'm paying for it why I am getting penalized because BBQ Joe has to work his BBQ stand more hours out of the day then he can play. It is a penalty specially if you are one who likes to blow their weekend away cause that is the only time they have off.

Who are they to tell me I suddenly can't level a mage job up that I enjoy because I hit the fatigue cap, that's absolute shit what if I hate the other classes now I'm being punished by having to sit and wait.

I've been waiting for this game for a while but this is a bone-headed move, I'm waiting to hear a change or canceling my pre-order, I'm not going to play a MMO that compares my time with someone else's and then punish me because I can play more than said person.

Pretty shitty if you ask me.

You gathered all that from watching videos huh? Defiantly the smartest tool in the toolbox today.

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