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All Posts by muffins89

All Posts by muffins89

65 Pages 1 2 3 4 5 6 7 » Last
1281 posts found

not too sure how close to risk it's gonna be. the developers have some interesting ideas but, how those play out is still very much still up in the air. I'm going to keep my eye on this title. im not going to hold my breath. ffa full loot pvp is not really my cup of tea.

I suggest gta iv. the story is really well done. you can also find an occasional team mafia on the multi player.

how exactly is this system flexible?


Originally posted by Jemcrystal
Ah, I think it was a hoax peeps and he's still alive.  But I guess the good side is he'll get an idea of how many would miss him huh?

there was a hoax a few days ago. but this has been confirmed by his wife and his manager.

Leonard Nimoy died just a few minutes ago.

not in mmo's.

im sorry zeonx but, where have you been the last 2 months?


dedleted

what exactly is it?


Originally posted by SpottyGekko
Good to see that the KS project was fully backed so quickly.

 

But when are they seriously going to start fundraising for the game development ? That $800K isn't real money, will it even cover what they've done so far ?  


perusing through their official forums they had raised 2.3mil to get where they are now. they needed a little more to finish. the KS also stands to raise a lot more money.

1 more month til season 5. finally gonna get to see Dorne.

I couldn't stomach the game.  I will prob try it again after it's updated.  but im not holding my breath.  it's too bad too,  they've been working tirelessly on this thing for seemingly forever.

for 5 dollars yeah. the games not for everyone but you might like it.


Originally posted by Vrika
Too little information is also bad. Having to test or guess the rules that govern the actions of your own avatar is not immersive, it's stupid. The world and enemies around you can and should be unkown, but you should never have to guess what your own abilities do.

why not play the game and figure them out? I have the ability to punch someone in the face. I don't know exactly what's going to happen until I do it a few times, try it out on different types of people, and perfect my way of doing it.

let's play. 

 



ArtCraft Developer

113 posts


Posted Today, 02:24 PM

Yes, the first ruleset is the Dregs, and stated promise of the kickstarter is to build the core + the first ruleset. Our intention, however, is to build the entire game vision.

The challenge with Kickstarter is:

If we don't pitch the full vision, the game won't make sense. and it won't get funding.

If we pitch the full vision and set the target goal too high, it won't get funded.

So, our intention was to strike a balance: Sell the overall vision, promise the core + the ruleset for the $800k (on top of the $2.3m that we've already raised), and then fund the others immediately following, which we feel VERY comfortable that we can do. IF the KS goes great, and we come in over the target, the answer is easy and obvious. (and it looks like we have a chance of it going down that way, now that we are a few days in.)

If it isn't enough, then the answer is: we find other money. not a huge amount of money; these aren't completely new games. Once we have a good foundation (the core module) and one ruleset built (the Dregs) the others shouldn't be a huge additional commitment.

In terms of raising that money, IF we need to do it, there are a number of options, as we covered in the FAQ.

- there are a number of foreign territories that we can't release in without a partner, anyway (like China.) We can sell those rights.

- we could always raise more money from strategic investors, or other partners who "get the vision". They're harder to find, but they are out there (and we've already shown that we can do this, with our initial raise of $2.3m)

- OR, we do a raise from angels who are also fans/players (i.e. players who would be interested in making larger investments in the company, and have the resources to do so). We've had interest from a number of these I feel very comfortable that, as investors, they wouldn't try to change our game vision.

All kickstarters projects are, to some degree, a leap of faith. You have to believe in the vision, AND the team.

I hope that you guys believe in us. If not, then honestly, you probably should pull your pledge. Otherwise, this will likely end with you being unhappy -- and in that case, we would rather not have your money.

Todd

ACE


ok. it's only the dregs rule set.

thanks for the link. it doesn't seem like anybody knows. hopefully the devs will notice the thread and give a response.

also apparently developing mounts is quite expensive. almost 1/2 the cost of developing the 'core'.


Originally posted by killion81

Originally posted by muffins89  

Originally posted by killion81

Originally posted by muffins89  

Originally posted by killion81

Originally posted by muffins89  

Originally posted by stevebombsquad

Originally posted by Wolfhammer

Originally posted by knightofblackvalor Does it seem like this game isn't going to do well at all since there are already better pvp alternatives out there?
While I'm not a backer, the kickstarter wants a word with you....
Yeah I know right... 7000 plus backers and $669,000 already. This will fund in the next few days. It will be interesting to see what the stretch goals will be.  
  the stretch goals will just be more than just the "core module" at launch. wont they? this KS is said to only be developing 'the dregs' ruleset. 3 faction, 6-12 faction, and guild v guild aren't being funded by the 800k.
    I think you're wrong on this.  This is what they say about the KS:   "Our goal for this Kickstarter is to fund the core module of Crowfall.   How many games can you play with a standard deck of cards?  Poker, Blackjack, Bridge – the variety is endless. Think of the core module like our baseline deck of cards. This is the foundation of the game, on which all the variant rules sets can be built. Much of the core module work has already been done; we are looking to the community to help us finish it. Specifically, we will use these funds to build: The Core Module, Character Creation, World, Combat, Economy, Eternal Kingdoms, Campaign Rules"   They even call out specifically what the funds will be used for.  Granted, the wording could have been a bit better, but from what I can tell, the funds will be used to create everything they have listed in the Kickstarter project description.  The Dregs are just a variant rules set.
  you might be right. but under each of those bullet points they specifically list what that entails. under 'campaign rules' only 'the dregs' is listed. it even says what it is. FFA pvp.
    It lists 5 different campaign rules sets in the project description (found at https://www.kickstarter.com/projects/crowfall/crowfall-throne-war-pc-mmo/description ).  Scroll down to the "Changing the Rules" subsection.
  that's where they want it to end up. read the core module part. the part of the game being funded by this KS. it only lists ffa pvp. so, in the future after they get the ffa pvp done. they want to be able to add those other rulesets. but that's not what there working on with the 800k.
 

I've been working on finding clarification for this.  Have yet to get any, but I will update this thread when I do.


it's either very misleading. or very confusing. maybe we could get a backer to ask them on the KS page for clarification.

I guess they felt the telegraphs were needed without hard targeting. it doesn't look good imo. and telegraphing for every attack is probably really time consuming and therefore expensive. hopefully they will come up with a better solution. cause everytime a skeleton shoots an arrow at me I'd rather not see a skeleton width red stripe on the ground.


Originally posted by killion81

Originally posted by muffins89  

Originally posted by killion81

Originally posted by muffins89  

Originally posted by stevebombsquad

Originally posted by Wolfhammer

Originally posted by knightofblackvalor Does it seem like this game isn't going to do well at all since there are already better pvp alternatives out there?
While I'm not a backer, the kickstarter wants a word with you....
Yeah I know right... 7000 plus backers and $669,000 already. This will fund in the next few days. It will be interesting to see what the stretch goals will be.  
  the stretch goals will just be more than just the "core module" at launch. wont they? this KS is said to only be developing 'the dregs' ruleset. 3 faction, 6-12 faction, and guild v guild aren't being funded by the 800k.
    I think you're wrong on this.  This is what they say about the KS:   "Our goal for this Kickstarter is to fund the core module of Crowfall.   How many games can you play with a standard deck of cards?  Poker, Blackjack, Bridge – the variety is endless. Think of the core module like our baseline deck of cards. This is the foundation of the game, on which all the variant rules sets can be built. Much of the core module work has already been done; we are looking to the community to help us finish it. Specifically, we will use these funds to build: The Core Module, Character Creation, World, Combat, Economy, Eternal Kingdoms, Campaign Rules"   They even call out specifically what the funds will be used for.  Granted, the wording could have been a bit better, but from what I can tell, the funds will be used to create everything they have listed in the Kickstarter project description.  The Dregs are just a variant rules set.
  you might be right. but under each of those bullet points they specifically list what that entails. under 'campaign rules' only 'the dregs' is listed. it even says what it is. FFA pvp.
 

It lists 5 different campaign rules sets in the project description (found at https://www.kickstarter.com/projects/crowfall/crowfall-throne-war-pc-mmo/description ).  Scroll down to the "Changing the Rules" subsection.


that's where they want it to end up. read the core module part. the part of the game being funded by this KS. it only lists ffa pvp. so, in the future after they get the ffa pvp done. they want to be able to add those other rulesets. but that's not what there working on with the 800k.

How can you make an MMO for 800k?

"The short answer is: you can’t. At least, not a game with the scope of Crowfall. Fortunately, that isn’t our plan. We are limiting our scope of Crowfall in two major ways: first, we’re starting with the core module of the game, not the entire vision of the game, and second, we opted to make a game based primarily on player-interaction instead of linear content – which is THE major cost for most MMOs."

basically early access of the entire vision. they will do the "core" first. then if/when they have enough money to continue development they will finish the game.

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