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All Posts by ProfRed

All Posts by ProfRed

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3223 posts found

Diablo 3 and DOTA 2, but mostly Diablo 3.  Some Tera here and there.  I will play Tera at launch up till D3 launch then likely suspend sub and dump 99% of my gaming time into Diablo 3.  I will probably do this until GW2 and then mix them up.  With these two games I don'e see how I will play a cookie cutter MMO or pay a sub for years.  WoD prove me wrong.

I cannot freaking wait for this game. This and archeage are about my only hopes for this molested genre.
pff, i like it.
General Discussion « TERA
3/25/12 7:09:12 AM

Me too!  Like way more than I thought I would..  Problem now is I don't want to overplay the damn beta.  I guess i'll just try classes I don't plan on playing.

Man though, the PvP even just dueling early is unbelievable.  Really, truly, some real skill involved.  Twitchy skill that just felt right.  What I would give to have this combat system in Darkfall.  Aventurine needs to look at this game to figure out how to make some engrossing twitch combat in an mmo.

Yeah this game pleasantly surprised me.  At first I ignored it, thinking just another asian grinder.  Then I realized after 3 weeks of SWTOR and the shallow excuse for an MMO it is that what I am burned out on is just another AAA shallow themepark.  The combat, the grindiness at times, the slightly old school feel, and the different focus especially what I have read of end game are all a breath of fresh air. 

I preordered and this may be my main MMO for a long time to come.  GW2 and Diablo 3 will take time away, but I don't mind subbing as long as I play 20 hours or more a month and it really does offer a breath of fresh air.  My biggest problem now is that I have bought it and don't want to spoil much more so I don't want to play the crap out of the beta.  Same issue with most games I am playing right now being in beta..  Path of Exile, Diablo 3, etc. etc.

It seems like the only game I have to play right now that isn't beta is Kingdoms of Amalur, and I am actually looking for something to burn some time on PC.

Originally posted by Zekiah
Originally posted by Kizzatta

Originally posted by Purutzil

Um okay... how is this making it fun and interesting? I don't get that... I do hope they don't go about making the game all about 'max level'. To me, the ability to continue leveling up to max was the best.... then again you did have skills you could invest in and stats which made it feel more dymanic. I just hope dumbing down the genre doesn't make the game more lack luster.





 

Hopefully max difficulty permadeath curves this 'dumbing down'.

Won't solve the overall dumbing down of the game. They stripped D2, slapped a Torchlight cover on it and called it a day.

Very disappointed with D3, will not be purchsing until it hits the serious bargain bins...and then maybe. I'm really pissed about what they did to this game, been waiting for it for ten years and it's just garbage compared to what it should have been.

The main thing they dumbed down is the leveling process.  They gave the player less options when leveling up, but what they have done is create a skill/rune/loadout system where they want for their to be millions of viable combinations without one or two min/maxed builds that everyone runs or they are gimped.  They still have a lot of build flexibility and their goal is to keep it balanced where all combinations are viable so in a way they have made the end game choices much more robust instead of a few cookie cutter builds that dominate all.  Of course this will come down to overall balance.

If you are referring to the game being made too easy as was the case through patch 15 of beta they have turned up the difficulty greatly and now even those calling for crazy difficulty are appeased with normal mode alone.  The game will plenty difficult and harsh with hardcore, and the four layers of difficulty.  I think that many haven't paid very close attention that are calling it dumbed down or too easy. 

Very cool system.  I like how it helps put an identification on a loot run and helps you to figure out what you want to do in a run at end game.  Pretty good idea for this style of game imo.  Can't wait to get my hands on it.

Sweet can't wait for some beta fun this weekend.

You know I didn't ever play a lot of EQ.  Played a lot of EQ2, but this is something that has piqued my interest so I will try it out.  Wish me luck.

Originally posted by Reizla

I think EVE's PLEX system is a terrible idea. Same goes for the chronoscrolls that'll be integrated with TERA's launch, and not GW2 is doing the same thing impkementing gems? No matter how much you defend this, but using this kind of player-driven RMT, ANY game becomes a Pay2Win system. Just buy enough PLEX/chronoscrolls/gems, sell them to other players and you can buy whatever you want. Player-driven RMT like this is the same (if not worse) than the Pay2Win cash-shops of the many so-called 'Free2Play' games (PerfectWorld games comes to mind)

I'll pass for GW2 for now. This news kinda killed it for me >:(

Those cash shop games though you HAVE to spend real life money to get an unfair advantage.  This way you can spend in game currency to get whatever is in the cash shop which likely won't have those P2W items, or you can optionally support the game and buy gems that give you in game gold, or you can ignore the whole thing.

I will play, and if it is good enough to be my main game I will probably drop $15-20 a month to support them.  If I play Tera and this like I plan I will prob give them $10 a month to support them. 


Originally posted by Crackbone

This is about as close to perfect as you can get in a Microtransaction supported game. 




No one loses.  




Player 1 - No time, has some real life money, can either buy cash shop items with Gems, or sell Gems on AH for Gold. 




Player 2 - Plenty of time, no real life money, can earn MT items via farming in the game, buying Gems for Gold in the Trading post. 




Player 3 - Med Time/Med RL Money can do a little bit of both. 




What I'm really liking about this more than anything is, it's more support to the in game economy.  




Lastly, it really discourages gold farmers simply because it'll be likely easier to purchase Gems directly from Arenanet and sell them on the Trading Post for Gold, rather than go outside the game. 





 


+1


Perfectly said.  It is a solid system that worked very well in EVE.  RMT outside of game is the greatest evil to the economy of an MMO and this eradicates it. 


The best part is you can buy anything in the cash shop with in game currency basically so you can be crafty and get all cash shop items for free if you spend enough time.

It is straight up taking RMT out of third parties hands and putting it in the hands of the players.

A game like WoW any player can go out to a website and spend $50 and get thousands and thousands of in game currency, and then go spend it on anything in the game.

A game like EVE or GW2 players can buy gems and use them to buy gold from the players and do the same thing.  The difference is the in game economy is in the players hands.

It isn't a bad system really.  As long as there isn't stuff you can buy for gems only that give an advantage over those who only use gold.

Hopefully this is how all of you/us themepark jumpers are getting.  This way these narrow minded devs will stop making money and we can have some innovation.

Just keep an eye on Planetside 2, World of Darkness, ArcheAge, etc. for something different. 

Area looks pretty cool.  I do like the scale of things in Tera.  Can't wait to group up and slaughter a few thousand mobs.  My brain needs it.

Originally posted by Leucent
Originally posted by Alminie

Originally posted by mmoDAD

I really like the combat in Tera. However, I'm so exhausted with the hub-to-hub quest progression. It's not that the game is bad or anything; I'm just completely tired of the funnel-formula.





 

All games do that, you'll be lucky to find something different.


 


 

I ll agree, but some games hide it alot better then Tera. I really tried to like Tera, and was rather excited about it, until I tried the betas. It s just very average to me.

ArcheAge could be our only hope for this, or World of Darkness, or PlanetSide2, or just play EVE.

Haha this game is a joke in EVERY aspect with one of the worst/most abusive cash shops ever.  This is a gaming experience you should definitely miss.  Miss it really well, like avoid it at all costs.

I think they are making steps in the right direction.  It is hard to allow open adventure feel and stop ganking altogether.  Hopefully they take the time to do it right, but I am actually open to getting ganked if it means some freedom from artificially binding systems.

Also Lobo grats on your Path of Exile beta!  Been trying to get into that thing every day since I stumbled across it and noticed you got in.  Have some fun~

It definitely stands a chance because it offers something different than most of whats out there.  SWTOR/WoW/Rift/etc are all competing for a similar type of gameplay experience and market while Tera is quite different.  I think because of this it can co exist better than most of the others and it won't be so tied to population shifts with others.  GW2 will surely hurt all of these titles, but I think that Tera is different enough and scratches a certain itch that will allow it to survive as a nice little niche game. 

Man, and after being in touch with the community and having so much feedback saying, 'Please no more on rails themepark, please in game freedom back, please no WoW.'  It seems like they didn't really listen and are just chasing subs.


I hope they can pull off enough uniqueness to make something fun and interesting.  Will withhold judgment until more information is out.


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