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All Posts by Obzzarver

All Posts by Obzzarver

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50 posts found

Oh and (not to spam) but here is an example of the types of guides you can expect.

(just finished it after doing this post, hence doublepost)

Hello again friends :)

I know I only post here occasionally, and that's usually when I have access to beyond awesome information about, or the actual game.

Nowadays I'm more active then ever on twitch and youtube, covering at length, EverQuest Next Landmark.

My goal has always been to provide a type of videos, where my fellow gamers that does not have access, can experience the game as if they did. In other words, fairly long and live. the shorter guides I delay until I feel knowledgeable enough to.

Obviously I'm trying make you guys go watch the videos and/or stream  here :) No secret there, but you might like em, many already do, or it might not be for you.

At any rate, only one way to find out :)

Here is a sample episode:


And here is the playlist:


You can find my recorded streams and other videos on youtube,

And follow the live streams on twitch

Hello once again mmo consumers :)

Here's my first thought's on the game, sitting on no prior knowledge about Eldevin.

In short for me, some obvious right in your face drawbacks from the getgo, to this not being client based etc, not for everyone. However it has a kind of x-factor for me as an oldschool gamer, that I have not sensed in a mmo for a long time.

Wonder if there's a hidden gem behind that restrictive camera angle somewhere :)

Interesting, me needs to take a look at this more closely :)

Well well, now that minecraft is on here (fine with me, it's quite massive) I thought I could share this little trick since it was just discovered :)

This is not my invention, but the brilliant ACtennisAC just discovered a way to duplicate diamonds (and other items) legit in vanilla minecraft. Some folks were skeptical to whether it was fake, so I did the below video to prove it in fact works in SMP.
Pretty big news imo, grab your diamonds before it's patched Posted Image


Minecraft diamond duplicator SMP 1.5.1 proof - response to ACtennisAC

Final episode released, summary of the beta, thoughts on whether it's worth it.

Will you be playing it? Do you agree or disagree with the reasoning behind what I lean towards after having played this beta?

Also, testing a bunch of guns :D

Defiance beta #8 Summary / review & lots of weapon testing!


Hello once again fellow mmo consumers!

For those of you who may not have been in the beta or alpha yet, or just crave some gameplay stil, I though't I'd capture some gameplay and thoughts now that the NDA is lifted.

During beta weekend 3 I produced a series of 8 videos, trying to capture as much of the feel of the game as possible whilst jabbering on along with the gameplay.

Theres a total of about 4 hours of gameplay in 1080p here ready to be enjoyed or disapproved of, whichever you see fit. At time of posting this 6 videos have been released and the rest including the summary "beta review" will be released within a day or two max.

Hope to see you in the comments, please share of you like em :)

- Zzar


Defiance beta gameplay with commentary #1 - Character creation and tutorial

Defiance beta gameplay with commentary #2 - Fun vehicle!

Defiance beta gameplay with commentary #3 - STD (trolol) grenades

Defiance beta gameplay with commentary #4 - a little difficult

Defiance beta gameplay with commentary #5 -  Upgrades!

Defiance beta gameplay with commentary #6 -  Arkfall cooperative event - Revolting Hellbugs

edit 1 ---

Defiance beta gameplay with commentary #7 - PvP

edit 2 ---

Defiance beta #8 Summary / review & lots of weapon testing!




Originally posted by Slapshot1188
Originally posted by MMOExposed
what makes this game a sandbox?

Quite a bit... read up on it if you have an interest!

Or let me read them up to you by watching the video :)

Originally posted by Myrdynn

you should link to their KS page, not some youtube vid

or both


You are quite right, I forgot to do that, done now.

The purpose of the video is to make it more acessible, both for people with attentionspan issues with rather large kickstarter pages such as pathfinders :) And to provide everyone an easy way to share the info with others to spread the message.

Kickstarter page was always linked in video description.

Hello again everyone :)

Being a Sandbox MMO fan I'm quite excited for Pathfinder Online.

They are a little short  of their goal, probably a little to short to reach without some boost in media these last two days of their kickstarter even, so I did this info video on it.

If you feel like backing it,, now is the time to do so and also to spread the word (which is what the video is for)

It is ofcourse up to anyone whether they find the game interesting, worth investing in or not.
- Zzar
Pathfinder Online's kickstarter page:

Pathfinder Online, a sandbox mmo is in it's final hours of kickstarter and needs a little help.

I've just done a video on it if you wish to check it out:

Originally posted by Sukiyaki
Originally posted by Obzzarver
Originally posted by Rimmersman
Originally posted by Obzzarver

Hey Guys,

I just did a video showing a taste of 14 Sandbox MMO's that is comming out in 2013 and later, tought for those of you that are sandbox fans this could be usefull :)

Let me know what you think :)

ArcheAge is a hybrid MMO it's themepark and some features you would find in a sandbox.

On top of that you left out Age Of Wushu.

We won't see ArcheAge in the west until 2014 at earliest  the first version outside Asia will be Russia.

Hm, I gota admit I never really paied close attention to Wushu, so I was not aware it was a sandbox. Thanks for the feedback, I've allready gotten enough info's from this thread and the comments, to half fill another video on the same subject :) Keep em comming.

Thats because Age of Wushu isnt a sandbox and wasnt ever advertised as such before shipping here. It a generic Chinese style fantasy/historical themed MMORPG with mostly traditional MMORPG elements as they are very common in Chinese and many other Asian MMORPGs. There are many people listing features as sandbox features, throwing words at you without explaining them and calling AoW a sandbox, that have nothing neccessarily to do with sandbox, are not features at all but simple objectvies/tasks and are just a really big stretch from reality.

If you decide to take a look at it I recommend to read up how the following stuff really works, not just what you expect. I emphasize this because it was far below any of my expectations. Some technical reviews, videos or just playing it for real. I empasize to look up especially the (lack of) consequences, lasting effects, and limitations most of them have.

guildfortifications/housingplayerstalls/vendor npcs, crimerate andbeheading, policing/patroling, spying and kidnapping, territorial control (static) farming, crafting and foodsystem.

I dont want to push my opinion on you so i tried to highlight some of the most popular "features" being constantly pointed at. I recomend to look them up before accepting and reciting them as features of a sandbox or relevant features at all. It wont take long as nothing is really deep or complex by traditional sandbox standards.

At beginning for me it was kind like "well okay doesnt irk me, next feature" but when it went on with almost any point of these "sandbox feature" lists flowing around about Age of Wushu I kinda felt like there is a conspiracy going on to mock me because almost nothing that is highlighted is actually in any way special, sandboxy or even just interesting.

I just started playing it a few days ago to test out these sposed sandbox features.

Came back here to re-read your points there because while there are some interesting takes on things in the game, I would not say I found anything "sandbox" yet :)

I have not yet seen much of the crafting or housing system though.

How far into the game are those systems hidden?

Originally posted by frblack
nice vid!  i have just finished with and gonna pick one from your list - Wurm online.

Hm, I gota check mage-online out :) Had not seen that. Thanks :)

Originally posted by DancingQueen

I have read some info on Pathfinder Online and it seems that it goes beta in 2014 and live in 2016 if it doesn't get aborted like so many other MMORPGs.

So for me it's between Black Deserts and ArcheAge now and ArcheAge probably gets released first in the west since so little information is coming about Black Deserts so I guess that I have my hybrid themepark / sandbox MMORPG for 2013 which is great but sad that Pathfinder Online is so far into the future.

Pathfinder's release dates are largely dependant on whether they reach their current kickstarter goal or not.
But yes, not in 2013 for sure.

If its a hybrid your looking for then you are probably right in your choices there :)

Originally posted by MumboJumbo

I think in the endless definitions of sandbox it's worth discussing this a bit more. One approach you take is to simply name-drop commonly accepted sandbox features and list them per mmorpg to gain a sense of it's "sandboxness".

1. List The Sandbox Features (level of sandboxness) 

2. High Level Defintion: How well do all the above features work towards these high-level themes: Eg: From a reputable/authorative source:

EVE Online and the meaning of 'sandbox'


"['Sandbox'] is really hard to define, because it's so ingrained in what we do, that we know what it is, but it's hard to put into words," he tells Gamasutra. 

But he offers up a pretty good definition anyhow. "Basically it's three things: being social, goal-driven and emergent -- making a game open, giving players control, essentially, and if you're making a multiplayer game, making it as social as possible, because that's why they're playing the game in the first place."

Or Ryan Dancey (CEO, Goblin Works): QUOTE-UNQUOTE:

"Sandbox is predominantly Player-Player Interactions whereas Theme Park is predominantly playing against the computer."


3. How Integrated the systems of the game are with each other eg PvP, PvE, Open-World Interactions and various major subsets of mmorpgs to create more simulation of the virtual world (leads to emergence for players). In terms of representing this: This old thread is very good:


Eg: EvE has a Super-set of Open-World interactions with integrated systems of pvp+pve



So looking at eg 1. : ; possibly the more of these the more types of features the more types of different player types (bartle) that might be attracted to the mmorpg? Or what social features it encourages -> 2. etc...


A lot of these mmorpgs going for "Hybrid" is questionable how much of a sandbox it will be. So on a sliding scale on th lower end or actually sandbox + some themepark features or vica-versa... Think this needs a lot more clarity from these upcoming mmorpgs.

Once again, thanks for the vid. 

Great post there mate. After doing the video I realised I could have probably been a little more carefull in the definitions department. Enough so actually that I want to do a video a later on. on just that. Defining a sandbox. Your post here serves as great fuel in that regard.

I actually remember reading that first one on gamasutra some time ago :)

Originally posted by DancingQueen
Originally posted by Obzzarver
Originally posted by DancingQueen
Originally posted by Obzzarver
Originally posted by DancingQueen
Originally posted by Obzzarver
Been a while since I kept up with everquest tbh, but last I checked it wasnt by any standard a sandbox? :)

~35% sandbox and ~65% themepark which is more sandbox than most MMORPGs these days. ;)

Guess Ill check it out for the next vid then :)

I hope you meant the first EQ released in 1999 because EQ Next will be the most sandboxy EQ ever according to John Smedley.

Well that and the 2nd, both of which I only briefly tested :) I have little knowledge of the new one because I (falsely) assumed it would follow the footsteps of it's predecessors.

I think that EQ2 tried to compete with WoW so it's much more themepark oriented than the first EQ.

Sweet, thats good news. I really love how things are developing for the first time in years

Originally posted by DancingQueen
Originally posted by Obzzarver
Originally posted by DancingQueen
Originally posted by Obzzarver
Been a while since I kept up with everquest tbh, but last I checked it wasnt by any standard a sandbox? :)

~35% sandbox and ~65% themepark which is more sandbox than most MMORPGs these days. ;)

Guess Ill check it out for the next vid then :)

I hope you meant the first EQ released in 1999 because EQ Next will be the most sandboxy EQ ever according to John Smedley.

Well that and the 2nd, both of which I only briefly tested :) I have little knowledge of the new one because I (falsely) assumed it would follow the footsteps of it's predecessors.

Originally posted by DancingQueen
Originally posted by Obzzarver
Been a while since I kept up with everquest tbh, but last I checked it wasnt by any standard a sandbox? :)

~35% sandbox and ~65% themepark which is more sandbox than most MMORPGs these days. ;)

Guess Ill check it out for the next vid then :)

Originally posted by Karteli

I'd like to take the time to thank you for making that video.  Very cool, & very informative!


While I knew some of the details for those games, you provided the rest.  Thanks!


Thank you very much friend :) I am very happy about all these positive feedbacks

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